blueprint
SoundsFX
- Exposure: public
- UE Version: 5.0
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January 12, 2023
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I have updated when the Satellite sound is being played, because if you hit the laser it would still register.
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I have removed this audioFX from the blueprint and added it to the Level itself, because the audio 99.9% of times would glitch out and stop working.
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On the player revive I am also using the space station SFX because they share the exact same.
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I ahve started adding sound fx for everything in the game, I will just spawn the 2d sound, as it seems to be the best way at the moment.
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First commit