Base Character

  • Exposure: public
  • UE Version: 5.3

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December 19, 2023, 6:38 pm

BP_BaseCharacter, the Parent class of all moving things in the game. Children: BP_Player, BP_Enemy

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v
January 11, 2024
  1. Added Hierarchy, this is now a parent class for every moving thing in the game.
    Grouped most of the code into functions.

December 19, 2023
  1. First commit