Back Versions
January 7, 2023
  1. Add this blueprint logic into a CHARACTER BLUEPRINT.
    IsMoving? = Variable Boolean

    To make "Move AiTo" working add into your map "NavMeshBoundsVolume" and increase to size to match the map size.

    To set the distance between Char and Player use Acceptrance Radius

January 6, 2023
  1. First commit