blueprint

UE Change built in water gerstner wave property

  • Exposure: public
  • UE Version: 5.3

delebash

December 13, 2023, 5:15 am

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1 comment

  • delebash

    December 13, 2023, 5:16 am

    The blueprint function called recalc wave just exposes the c++ function GerstnerWaterWaves->RecomputeWaves(true); this is the only way the changes would take effect