material

Linear Masking Slider

  • Exposure: public
  • UE Version: 4.17

avatar author

Tezenari

September 25, 2017, 8:26 am

This Material Function creates a linear masking slider where you can adjust the slider amount, switch the axis, and/or reverse the direction of the slider. Very useful to easily mask certain elements. Can be used in conjunction with a Master Parameter to adjust slider during runtime.

More info:http://tezenari.com/ue4-linear-gradient-fill/

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v
Versions
September 25, 2017
  1. Description edits

  2. Fixed terms, added default values.

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  3. Spelling, changed input naming

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  4. Initial

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