blueprint

InkCPP Observe variable

  • Exposure: unlisted
  • UE Version: 5.3

BlackQuicksilver

January 19, 2024, 12:34 am

Observes the variable "Heath". If a change occurs the new value is fed into "HPSet" and iff it is not the first time the difference to the previous value is used for a damage number animation in "HPChange".

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