Create pastebin
Blueprints
Tools
Blog
Login
Register
animation
656
Exposure:
public
UE Version:
4.27
anonymous
May 18, 2023, 12:23 pm
Code to copy
Begin Object Class=/Script/AnimGraph.AnimGraphNode_Root Name="AnimGraphNode_Root_5" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) NodePosX=1328 NodePosY=176 ErrorType=4 NodeGuid=6245415D43FCCBD818C7DD8DCFD4FBC8 CustomProperties Pin (PinId=BCCF909546E3795C965C7BB50F4DCC93,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendListByBool_0 9E725CFB444BB3BABC4F568ED65E10CC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateMachine Name="AnimGraphNode_StateMachine_0" Begin Object Class=/Script/AnimGraph.AnimationStateMachineGraph Name="DefaultLocomotion" Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_4" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_26" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_7960" End Object Begin Object Class=/Script/AnimGraph.K2Node_TransitionRuleGetter Name="K2Node_TransitionRuleGetter_44" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_6" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_37" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_8428" End Object Begin Object Class=/Script/AnimGraph.K2Node_TransitionRuleGetter Name="K2Node_TransitionRuleGetter_53" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_2" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_15" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_120" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_8" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_48" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_8008" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_122" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateEntryNode Name="AnimStateEntryNode_0" End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_2" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Idle/Run" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer Name="AnimGraphNode_BlendSpacePlayer_9" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_75" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_4" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="JumpStart" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_9" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_34" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_6" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="JumpLoop" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_16" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_40" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_8" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="JumpEnd" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_26" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_46" End Object End Object End Object End Object Begin Object Name="DefaultLocomotion" Begin Object Name="AnimStateTransitionNode_4" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_26" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=F867B5374C7EFB9ED9010FA7431019DF CustomProperties Pin (PinId=81C7AFB64C76151A2DBF138743AB2320,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_7960 A259382F44C57D40EB5893801F43AEFC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_7960" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Less_FloatFloat") NodePosX=-240 NodePosY=64 NodeGuid=5063F58F42BC557074B4BC9E9AABDA33 CustomProperties Pin (PinId=B4A36BD04B0EC751628AA99F185AC95C,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=AFD6F8F844695113B524E3A925804853,PinName="A",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_TransitionRuleGetter_44 BDADA2F0403A01E7694EF6941DBD7D9B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C1059D70431327B8F2F9C69C04E29268,PinName="B",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.1",AutogeneratedDefaultValue="0.0",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=A259382F44C57D40EB5893801F43AEFC,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_26 81C7AFB64C76151A2DBF138743AB2320,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_TransitionRuleGetter_44" GetterType=AnimationAsset_GetTimeFromEndFraction AssociatedAnimAssetPlayerNode=AnimGraphNode_SequencePlayer'"AnimGraphNode_StateMachine_0.DefaultLocomotion.AnimStateNode_4.JumpStart.AnimGraphNode_SequencePlayer_34"' NodePosX=-496 NodePosY=48 NodeGuid=A5CCADE34A7735AB28CC6F9B1ACCBB93 CustomProperties Pin (PinId=BDADA2F0403A01E7694EF6941DBD7D9B,PinName="Output",PinFriendlyName=NSLOCTEXT("TransitionRuleGetter", "AnimationAssetFractionalTimeRemaining", "TimeRemaining (ratio)"),Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(K2Node_CallFunction_7960 AFD6F8F844695113B524E3A925804853,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_26"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_26"' Nodes(1)=K2Node_CallFunction'"K2Node_CallFunction_7960"' Nodes(2)=K2Node_TransitionRuleGetter'"K2Node_TransitionRuleGetter_44"' GraphGuid=3D0E3D944E25E681835AEDA093E7AF55 End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=-29 NodePosY=82 ErrorType=3 ErrorMsg="Warning Trans Transition} will never be taken, please connect something to Can Enter Transition \nWarning Trans Transition} is incomplete, without a previous and next state\nWarning JumpStart to JumpLoop will never be taken, please connect something to Can Enter Transition " NodeGuid=DE7ED4674156C6D722830B8EF22795B4 CustomProperties Pin (PinId=28F217E949BA7067C5594BA9B0514759,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_4 F96536F741D7E82427414F83AE81C19E,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F8BEBFA34E1A27E8F399BC9582A45217,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_6 4913C6FA48B3B4E5DDED7CBDBDB831E1,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_6" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_37" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=175FFF54400CA0EC412B7083B0989D7E CustomProperties Pin (PinId=CC03C1104098EBBA9D923D9BFB5024A6,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_8428 CA32503A43D07763DB22EB9A29A7F682,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_8428" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Less_FloatFloat") NodePosX=-192 NodePosY=16 NodeGuid=B1B52E2A48CC3B519FEB6F9A00E23DB6 CustomProperties Pin (PinId=5AB0FD7F4FFA08BA119489BB06512271,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=8F455AA346B85508D02CE19E0B8B7D7E,PinName="A",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_TransitionRuleGetter_53 A5EEC8804FEB32A98DECA9A315A7277B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=27551652403396ED0B4B4488FFCF6829,PinName="B",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.1",AutogeneratedDefaultValue="0.0",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=CA32503A43D07763DB22EB9A29A7F682,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_37 CC03C1104098EBBA9D923D9BFB5024A6,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_TransitionRuleGetter_53" GetterType=AnimationAsset_GetTimeFromEndFraction AssociatedAnimAssetPlayerNode=AnimGraphNode_SequencePlayer'"AnimGraphNode_StateMachine_0.DefaultLocomotion.AnimStateNode_8.JumpEnd.AnimGraphNode_SequencePlayer_46"' NodePosX=-464 NodeGuid=C1013D604F5D1E20E36C0580B26419A1 CustomProperties Pin (PinId=A5EEC8804FEB32A98DECA9A315A7277B,PinName="Output",PinFriendlyName=NSLOCTEXT("TransitionRuleGetter", "AnimationAssetFractionalTimeRemaining", "TimeRemaining (ratio)"),Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(K2Node_CallFunction_8428 8F455AA346B85508D02CE19E0B8B7D7E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_37"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_37"' Nodes(1)=K2Node_CallFunction'"K2Node_CallFunction_8428"' Nodes(2)=K2Node_TransitionRuleGetter'"K2Node_TransitionRuleGetter_53"' GraphGuid=1A2AED35407AC52964869384085E7085 End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=-365 NodePosY=345 ErrorType=3 ErrorMsg="Warning Trans Transition} will never be taken, please connect something to Can Enter Transition \nWarning Trans Transition} is incomplete, without a previous and next state\nWarning JumpEnd to Idle/Run will never be taken, please connect something to Can Enter Transition " NodeGuid=F31ADDCF4ABBCFA248FF66BF367674D3 CustomProperties Pin (PinId=37A9F1644399C660EDDB61AAE12BB381,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_8 2898E3524833475AF5E47F867CD2C993,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=FECA154D4627AE89D25A22B4A9F239FF,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_2 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_2" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_15" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=EA982A1F4C5300ED41A13CAD26E05A19 CustomProperties Pin (PinId=50BEC2D04C44AC39EA8DCC9850CA3B06,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_120 17D114BA4876A6ADD54D4090A2AE5602,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_120" VariableReference=(MemberName="IsInAir?",MemberGuid=08392A9645F5FF93E2782C8581C4AD5F,bSelfContext=True) NodePosX=-272 NodePosY=96 NodeGuid=CFDC423D4519680F6039EAB0A530A57B CustomProperties Pin (PinId=17D114BA4876A6ADD54D4090A2AE5602,PinName="IsInAir?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_15 50BEC2D04C44AC39EA8DCC9850CA3B06,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=1C543F83491FF0F9FD7C339A63280536,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_15"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_15"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_120"' GraphGuid=4E224A0047FC5B1300B1DAB87B50E7EC End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=-380 NodePosY=97 ErrorType=3 ErrorMsg="Warning Trans Transition} will never be taken, please connect something to Can Enter Transition \nWarning Trans Transition} is incomplete, without a previous and next state\nWarning Idle/Run to JumpStart will never be taken, please connect something to Can Enter Transition " NodeGuid=B9FEE59E4E80D85761F75CB96D8BEE4B CustomProperties Pin (PinId=05BAD1A14905C9BA08920B99C062538B,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_2 5302806C4D79F7AA1C58C5B23FA4F486,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=EAABA1774EBDD244EE6CFF933C07B4C8,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_4 48C783CA4C3F53148DE703BC04BB799D,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_8" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_48" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=EB26C4B44509776D1C9FA6991E047C32 CustomProperties Pin (PinId=213C76334EAE9003ADE9E3B5A5731874,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_8008 C49FD52E4E5A5A64A108DCB4573BB435,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_8008" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool") NodePosX=-224 NodePosY=112 NodeGuid=5C06943A4521F71CFAAC418617D374FD CustomProperties Pin (PinId=394C260C4B0127EA4D1861A7F058664C,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=281D2FA048DE134E597B0496E2BE79E8,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_122 B81B23A74C537FE361C2D987BFFBD9B2,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C49FD52E4E5A5A64A108DCB4573BB435,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_48 213C76334EAE9003ADE9E3B5A5731874,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_122" VariableReference=(MemberName="IsInAir?",MemberGuid=08392A9645F5FF93E2782C8581C4AD5F,bSelfContext=True) NodePosX=-448 NodePosY=128 NodeGuid=5302A0C9455BEB1681F669AA90233133 CustomProperties Pin (PinId=B81B23A74C537FE361C2D987BFFBD9B2,PinName="IsInAir?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_8008 281D2FA048DE134E597B0496E2BE79E8,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=23E422CC41BC57C206DE13A0AF71BC18,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_48"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_48"' Nodes(1)=K2Node_CallFunction'"K2Node_CallFunction_8008"' Nodes(2)=K2Node_VariableGet'"K2Node_VariableGet_122"' GraphGuid=BA7000C641E79686081E72B4A8A7326E End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=-28 NodePosY=324 ErrorType=3 ErrorMsg="Warning Trans Transition} will never be taken, please connect something to Can Enter Transition \nWarning Trans Transition} is incomplete, without a previous and next state\nWarning JumpLoop to JumpEnd will never be taken, please connect something to Can Enter Transition " NodeGuid=C3ABCDDC4B4B74A9CB20A583F3B602A3 CustomProperties Pin (PinId=F023B66F451B7A872260899CF9A1DB19,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_6 C8D40E284CD68C5ECD1B2EBF789FC16B,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=169DC8FA4675BFEA734A8CBE911E0CD4,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_8 FC43C7DF466EB5BF4FFD94AA56636F69,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateEntryNode_0" NodePosX=-784 NodePosY=240 ErrorType=3 ErrorMsg="Warning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state" NodeGuid=185F16744B48A8FBDF66D38F8101114F CustomProperties Pin (PinId=750010F54BECA6B772FC04BD6F7021BC,PinName="Entry",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_2 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_2" Begin Object Name="Idle/Run" Begin Object Name="AnimGraphNode_StateResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) NodePosX=160 NodePosY=16 ErrorType=4 NodeGuid=7618737141064086BB77CBB9D5CD2D59 CustomProperties Pin (PinId=F87B605A4030D251A4BAC0B04EF76013,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendSpacePlayer_9 7040894546324B8A9741A2A167659738,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_BlendSpacePlayer_9" Node=(BlendSpace=BlendSpace1D'"/Game/FlexibleCombatSystem/Animations/BS_Movement.BS_Movement"') ShowPinForProperties(0)=(PropertyName="X",PropertyFriendlyName="X",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:X", "The X coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="Y",PropertyFriendlyName="Y",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Y", "The Y coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="Z",PropertyFriendlyName="Z",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Z", "The Z coordinate to sample in the blendspace"),CategoryName="Coordinates",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bLoop",PropertyFriendlyName="Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bLoop", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bResetPlayTimeWhenBlendSpaceChanges",PropertyFriendlyName="Reset Play Time when Blend Space Changes",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bResetPlayTimeWhenBlendSpaceChanges", "Whether we should reset the current play time when the blend space changes"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:StartPosition", "The start up position in [0, 1], it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="BlendSpace",PropertyFriendlyName="Blend Space",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:BlendSpace", "The blendspace asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(10)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-400 NodePosY=-96 NodeGuid=02DCCD344B15638E3A268A84A40F216E CustomProperties Pin (PinId=3DE5584241BC682CAD007880557A72DF,PinName="X",PinFriendlyName="Speed",PinToolTip="X\nFloat\n\nThe X coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_75 9771355C4314A228860C7DAB2DB0CE05,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=AF2BA9E9426421797A1BAD9450EDE095,PinName="Y",PinFriendlyName="None",PinToolTip="Y\nFloat\n\nThe Y coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=7040894546324B8A9741A2A167659738,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_StateResult_0 F87B605A4030D251A4BAC0B04EF76013,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_75" VariableReference=(MemberName="Speed",MemberGuid=DD836DBB41BFF2AC1B9F8EBEEA8F7B6F,bSelfContext=True) NodePosX=-608 NodePosY=-48 NodeGuid=AB94E183449661BF4E9DA99BAA8515DD CustomProperties Pin (PinId=9771355C4314A228860C7DAB2DB0CE05,PinName="Speed",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpacePlayer_9 3DE5584241BC682CAD007880557A72DF,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=62934D474929FB57630CB6BA38A875E0,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Nodes(1)=AnimGraphNode_BlendSpacePlayer'"AnimGraphNode_BlendSpacePlayer_9"' Nodes(2)=K2Node_VariableGet'"K2Node_VariableGet_75"' GraphGuid=EC8A4796477428E832DE129AF5462313 End Object BoundGraph=AnimationStateGraph'"Idle/Run"' StateEntered=(Guid=80CD3BB14F5CA986AE9C28AC40D585A4) StateLeft=(Guid=35FE44E540841FB603CA3CB530301CC8) StateFullyBlended=(Guid=F185121447E7DFC69F4A0692052E12D0) NodePosX=-560 NodePosY=224 NodeGuid=BA1EBF0A4415B35CB82DA992BB357180 CustomProperties Pin (PinId=CE4A417549D7FA257D2BC3B4CCF25F55,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_6 FECA154D4627AE89D25A22B4A9F239FF,AnimStateEntryNode_0 750010F54BECA6B772FC04BD6F7021BC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=5302806C4D79F7AA1C58C5B23FA4F486,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_2 05BAD1A14905C9BA08920B99C062538B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_4" Begin Object Name="JumpStart" Begin Object Name="AnimGraphNode_StateResult_9" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=046F1C2548286DB7421A07BCB8B9830E CustomProperties Pin (PinId=F6A298F64E668941D2E7E18D8ADC2890,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_34 E38DEC6848CCD631DE21558FA4948CF2,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_34" Node=(Sequence=AnimSequence'"/Game/FlexibleCombatSystem/DemoRoom/Animations/ThirdPersonJump_Start.ThirdPersonJump_Start"',bLoopAnimation=False) ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateScaleBiasClamp",PropertyFriendlyName="Play Rate Scale Bias Clamp",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClamp", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."),CategoryName="Settings") ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(8)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-464 NodePosY=48 NodeGuid=42CC18D944758414A1674994127217DE CustomProperties Pin (PinId=E38DEC6848CCD631DE21558FA4948CF2,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_StateResult_9 F6A298F64E668941D2E7E18D8ADC2890,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_9"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_9"' Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_34"' GraphGuid=FC6AC83E4D377F87058B2098ECBBCDCD End Object BoundGraph=AnimationStateGraph'"JumpStart"' NodePosX=-256 NodePosY=-16 NodeGuid=9D68FC6641E661614276FD8C0CE6E8BD CustomProperties Pin (PinId=48C783CA4C3F53148DE703BC04BB799D,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_2 EAABA1774EBDD244EE6CFF933C07B4C8,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F96536F741D7E82427414F83AE81C19E,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_4 28F217E949BA7067C5594BA9B0514759,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_6" Begin Object Name="JumpLoop" Begin Object Name="AnimGraphNode_StateResult_16" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=1EBEFD1E44C9887ACE06AC8147E389E1 CustomProperties Pin (PinId=DC0C1E454E651574CF9CC1AD90F0EA38,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_40 3D6C75CE4C512251582BBF8770C4C74D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_40" Node=(Sequence=AnimSequence'"/Game/FlexibleCombatSystem/DemoRoom/Animations/ThirdPersonJump_Loop.ThirdPersonJump_Loop"',PlayRate=0.750000) ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateScaleBiasClamp",PropertyFriendlyName="Play Rate Scale Bias Clamp",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClamp", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."),CategoryName="Settings") ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(8)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-256 NodePosY=32 NodeGuid=7F3D9C864B693C7A42B6BE9C6E030836 CustomProperties Pin (PinId=3D6C75CE4C512251582BBF8770C4C74D,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_StateResult_16 DC0C1E454E651574CF9CC1AD90F0EA38,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_16"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_16"' Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_40"' GraphGuid=3BF16FDA4DB3DAEF36A3A6BDD0FF02B0 End Object BoundGraph=AnimationStateGraph'"JumpLoop"' NodePosX=32 NodePosY=192 NodeGuid=91DB0E7341CF41C4ADEF58B40427150C CustomProperties Pin (PinId=4913C6FA48B3B4E5DDED7CBDBDB831E1,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_4 F8BEBFA34E1A27E8F399BC9582A45217,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C8D40E284CD68C5ECD1B2EBF789FC16B,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_8 F023B66F451B7A872260899CF9A1DB19,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_8" Begin Object Name="JumpEnd" Begin Object Name="AnimGraphNode_StateResult_26" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=297D99FF44D47FD485B4F89D8011EE52 CustomProperties Pin (PinId=783CC52140C7B0C9027BF4BD2EF79B8A,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_46 186D508147AFAB39199C6B841930BB2C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_46" Node=(Sequence=AnimSequence'"/Game/FlexibleCombatSystem/DemoRoom/Animations/ThirdPerson_Jump.ThirdPerson_Jump"',bLoopAnimation=False) ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateScaleBiasClamp",PropertyFriendlyName="Play Rate Scale Bias Clamp",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClamp", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."),CategoryName="Settings") ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(8)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-336 NodePosY=64 NodeGuid=A0CF690444C363144EC28B95406387AA CustomProperties Pin (PinId=186D508147AFAB39199C6B841930BB2C,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_StateResult_26 783CC52140C7B0C9027BF4BD2EF79B8A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_26"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_26"' Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_46"' GraphGuid=0489E072423BC082B4571EAA5AF31ADE End Object BoundGraph=AnimationStateGraph'"JumpEnd"' NodePosX=-240 NodePosY=384 NodeGuid=437D5D744E5FA58BDA40288154F3F681 CustomProperties Pin (PinId=FC43C7DF466EB5BF4FFD94AA56636F69,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_8 169DC8FA4675BFEA734A8CBE911E0CD4,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=2898E3524833475AF5E47F867CD2C993,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_6 37A9F1644399C660EDDB61AAE12BB381,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object EntryNode=AnimStateEntryNode'"AnimStateEntryNode_0"' OwnerAnimGraphNode=AnimGraphNode_StateMachine'"AnimGraphNode_StateMachine_0"' Schema=Class'"/Script/AnimGraph.AnimationStateMachineSchema"' Nodes(0)=AnimStateEntryNode'"AnimStateEntryNode_0"' Nodes(1)=AnimStateNode'"AnimStateNode_2"' Nodes(2)=AnimStateNode'"AnimStateNode_4"' Nodes(3)=AnimStateNode'"AnimStateNode_6"' Nodes(4)=AnimStateNode'"AnimStateNode_8"' Nodes(5)=AnimStateTransitionNode'"AnimStateTransitionNode_2"' Nodes(6)=AnimStateTransitionNode'"AnimStateTransitionNode_4"' Nodes(7)=AnimStateTransitionNode'"AnimStateTransitionNode_6"' Nodes(8)=AnimStateTransitionNode'"AnimStateTransitionNode_8"' SubGraphs(0)=AnimationStateGraph'"AnimStateNode_2.Idle/Run"' SubGraphs(1)=AnimationStateGraph'"AnimStateNode_4.JumpStart"' SubGraphs(2)=AnimationStateGraph'"AnimStateNode_6.JumpLoop"' SubGraphs(3)=AnimationStateGraph'"AnimStateNode_8.JumpEnd"' SubGraphs(4)=AnimationTransitionGraph'"AnimStateTransitionNode_2.Transition"' SubGraphs(5)=AnimationTransitionGraph'"AnimStateTransitionNode_4.Transition"' SubGraphs(6)=AnimationTransitionGraph'"AnimStateTransitionNode_6.Transition"' SubGraphs(7)=AnimationTransitionGraph'"AnimStateTransitionNode_8.Transition"' GraphGuid=63E8B8894E297556D89DD18E8C27038A End Object EditorStateMachineGraph=AnimationStateMachineGraph'"DefaultLocomotion"' ShowPinForProperties(0)=(PropertyName="MaxTransitionsPerFrame",PropertyFriendlyName="Max Transitions Per Frame",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:MaxTransitionsPerFrame", "The maximum number of transitions that can be taken by this machine \'simultaneously\' in a single frame"),CategoryName="Settings") ShowPinForProperties(1)=(PropertyName="bSkipFirstUpdateTransition",PropertyFriendlyName="Skip First Update Transition",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:bSkipFirstUpdateTransition", "When the state machine becomes relevant, it is initialized into the Entry state.\nIt then tries to take any valid transitions to possibly end up in a different state on that same frame.\n- if true, that new state starts full weight.\n- if false, a blend is created between the entry state and that new state.\nIn either case all visited State notifications (Begin/End) will be triggered."),CategoryName="Settings") ShowPinForProperties(2)=(PropertyName="bReinitializeOnBecomingRelevant",PropertyFriendlyName="Reinitialize on Becoming Relevant",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:bReinitializeOnBecomingRelevant", "Reinitialize the state machine if we have become relevant to the graph\nafter not being ticked on the previous frame(s)"),CategoryName="Settings") NodePosX=-656 NodePosY=-1488 ErrorType=3 NodeGuid=4DC365404548467BD671AEB325E4717D CustomProperties Pin (PinId=74443EFC412FA8B9836CEFBBEFC4C847,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_BlendListByEnum_0 54E6748942C32CE149EC6FA98BB13C1D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_Slot Name="AnimGraphNode_Slot_0" ShowPinForProperties(0)=(PropertyName="Source",PropertyFriendlyName="Source",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_Slot:Source", "The source input, passed thru to the output unless a montage or slot animation is currently playing"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="SlotName",PropertyFriendlyName="Slot Name",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_Slot:SlotName", "The name of this slot, exposed to gameplay code, etc..."),CategoryName="Settings",bPropertyIsCustomized=True) ShowPinForProperties(2)=(PropertyName="bAlwaysUpdateSourcePose",PropertyFriendlyName="Always Update Source Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_Slot:bAlwaysUpdateSourcePose", "Whether we should continue to update the source pose regardless of whether it would be used."),CategoryName="Settings") NodePosX=992 NodePosY=-1120 NodeGuid=E9D5588748C8E07091BBD4B6CD4FF72C CustomProperties Pin (PinId=E32979E9426E55E622612382CA7218C7,PinName="Source",PinFriendlyName="Source",PinToolTip="Source\nPose Link Structure\n\nThe source input, passed thru to the output unless a montage or slot animation is currently playing",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_UseCachedPose_1 3078148C409A575513BBB8A60ABB00DE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0ABAF7C34EFB106172DE67ADA8E74B79,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_SaveCachedPose_1 453AE9DC4E7497753DDE439829B8FD6F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SaveCachedPose Name="AnimGraphNode_SaveCachedPose_1" CacheName="CurrentStateWithSlot" ShowPinForProperties(0)=(PropertyName="Pose",PropertyFriendlyName="Pose",PropertyTooltip="Pose",CategoryName="Links",bShowPin=True) NodePosX=1216 NodePosY=-1104 NodeGuid=CA96ADB047D03A925EF9519838FF07E1 CustomProperties Pin (PinId=453AE9DC4E7497753DDE439829B8FD6F,PinName="Pose",PinFriendlyName="Pose",PinToolTip="Pose\nPose Link Structure\n\nPose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_Slot_0 0ABAF7C34EFB106172DE67ADA8E74B79,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_2" Node=(LayerSetup=((BranchFilters=((BoneName="spine_01",BlendDepth=4)))),bMeshSpaceRotationBlend=True) ShowPinForProperties(0)=(PropertyName="BasePose",PropertyFriendlyName="Base Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BasePose", "The source pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPoses",PropertyFriendlyName="Blend Poses",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendPoses", "Each layer\'s blended pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="LayerSetup",PropertyFriendlyName="Layer Setup",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LayerSetup", "Configuration for the parts of the skeleton to blend for each layer. Allows\ncertain parts of the tree to be blended out or omitted from the pose."),CategoryName="Config") ShowPinForProperties(3)=(PropertyName="BlendWeights",PropertyFriendlyName="Blend Weights",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendWeights", "The weights of each layer"),CategoryName="Runtime",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bMeshSpaceRotationBlend",PropertyFriendlyName="Mesh Space Rotation Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceRotationBlend", "Whether to blend bone rotations in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(5)=(PropertyName="bMeshSpaceScaleBlend",PropertyFriendlyName="Mesh Space Scale Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceScaleBlend", "Whether to blend bone scales in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(6)=(PropertyName="CurveBlendOption",PropertyFriendlyName="Curve Blend Option",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:CurveBlendOption", "How to blend the layers together"),CategoryName="Config") ShowPinForProperties(7)=(PropertyName="bBlendRootMotionBasedOnRootBone",PropertyFriendlyName="Blend Root Motion Based on Root Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bBlendRootMotionBasedOnRootBone", "Whether to incorporate the per-bone blend weight of the root bone when lending root motion"),CategoryName="Config") ShowPinForProperties(8)=(PropertyName="LODThreshold",PropertyFriendlyName="LOD Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LODThreshold", "* Max LOD that this node is allowed to run\n* For example if you have LODThreadhold to be 2, it will run until LOD 2 (based on 0 index)\n* when the component LOD becomes 3, it will stop update/evaluate\n* currently transition would be issue and that has to be re-visited"),CategoryName="Performance") NodePosX=1088 NodePosY=-528 NodeGuid=55B4B2694FC075065F88AAA0FAFEB6DA CustomProperties Pin (PinId=FFC31FDE445DCB1A07C5A5BCDA412646,PinName="BasePose",PinFriendlyName="Base Pose",PinToolTip="Base Pose\nPose Link Structure\n\nThe source pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_UseCachedPose_22 3078148C409A575513BBB8A60ABB00DE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F1C937FD44573EEFE4A9BDA8327EE723,PinName="BlendPoses_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "PinName", "Blend Poses", "Index", 0),PinToolTip="Blend Poses 0\nPose Link Structure\n\nEach layer\'s blended pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_UseCachedPose_5 151ACBB14C70FE9CB8D610A1F3E18D42,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=BE5F2BB34CFFFB3D64E03295A87B1E6B,PinName="BlendWeights_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "PinName", "Blend Weights", "Index", 0),PinToolTip="Blend Weights 0\nFloat\n\nThe weights of each layer",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=E75C1F0E451E619C454BE98F0933C691,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_SaveCachedPose_4 11FE1AA441A90E6E6DC875A951B408C5,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_UseCachedPose Name="AnimGraphNode_UseCachedPose_5" SaveCachedPoseNode=AnimGraphNode_SaveCachedPose'"AnimGraphNode_SaveCachedPose_1"' NameOfCache="CurrentStateWithSlot" NodePosX=704 NodePosY=-448 NodeGuid=069A4CC147FA34689B6A3F931A03BAA3 CustomProperties Pin (PinId=151ACBB14C70FE9CB8D610A1F3E18D42,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_2 F1C937FD44573EEFE4A9BDA8327EE723,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendListByBool Name="AnimGraphNode_BlendListByBool_0" ShowPinForProperties(0)=(PropertyName="bActiveValue",PropertyFriendlyName="Active Value",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendListByBool:bActiveValue", "Which input should be connected to the output?"),CategoryName="Runtime",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPose",PropertyFriendlyName="Blend Pose",PropertyTooltip="Blend Pose",CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="BlendTime",PropertyFriendlyName="Blend Time",PropertyTooltip="Blend Time",CategoryName="Config",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="TransitionType",PropertyFriendlyName="Transition Type",PropertyTooltip="Transition Type",CategoryName="Config") ShowPinForProperties(4)=(PropertyName="BlendType",PropertyFriendlyName="Blend Type",PropertyTooltip="Blend Type",CategoryName="BlendType") ShowPinForProperties(5)=(PropertyName="bResetChildOnActivation",PropertyFriendlyName="Reset Child on Activation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendListBase:bResetChildOnActivation", "This reinitializes child pose when re-activated. For example, when active child changes"),CategoryName="Option") ShowPinForProperties(6)=(PropertyName="CustomBlendCurve",PropertyFriendlyName="Custom Blend Curve",PropertyTooltip="Custom Blend Curve",CategoryName="BlendType") ShowPinForProperties(7)=(PropertyName="BlendProfile",PropertyFriendlyName="Blend Profile",PropertyTooltip="Blend Profile",CategoryName="BlendType") NodePosX=1056 NodePosY=224 NodeGuid=60A790664E89D0342DAACD8124935886 CustomProperties Pin (PinId=F08F04074A06DF99E39C858D42025322,PinName="bActiveValue",PinFriendlyName="Active Value",PinToolTip="Active Value\nBoolean\n\nWhich input should be connected to the output?",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_1 5F692D5B4AA39C0790BA609153308E70,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=2B9B94384B48BFBAC2B37DA092DD3760,PinName="BlendPose_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("A3Nodes", "BoolPoseFriendlyName", "{TrueFalse} Pose"), "TrueFalse", NSLOCTEXT("A3Nodes", "True", "True")),PinToolTip="Blend Pose 0\nPose Link Structure\n\nBlend Pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_UseCachedPose_7 C714B33B4DAD98CBC93C75959D1F24BB,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=8B7D05374D39DF07590A57832AB37D6A,PinName="BlendPose_1",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("A3Nodes", "BoolPoseFriendlyName", "{TrueFalse} Pose"), "TrueFalse", NSLOCTEXT("A3Nodes", "False", "False")),PinToolTip="Blend Pose 1\nPose Link Structure\n\nBlend Pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_UseCachedPose_8 29229EC94C7A283393CF5B9B868C2C0F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=7F1ABA6F437653FE3F81ABAFCD46CE19,PinName="BlendTime_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("A3Nodes", "BoolBlendTimeFriendlyName", "{TrueFalse} Blend Time"), "TrueFalse", NSLOCTEXT("A3Nodes", "True", "True")),PinToolTip="Blend Time 0\nFloat\n\nBlend Time",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.100000",AutogeneratedDefaultValue="0.100000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0CB9D45C4D57A5260AC7258A9DCD7DE0,PinName="BlendTime_1",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("A3Nodes", "BoolBlendTimeFriendlyName", "{TrueFalse} Blend Time"), "TrueFalse", NSLOCTEXT("A3Nodes", "False", "False")),PinToolTip="Blend Time 1\nFloat\n\nBlend Time",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.100000",AutogeneratedDefaultValue="0.100000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=9E725CFB444BB3BABC4F568ED65E10CC,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_Root_5 BCCF909546E3795C965C7BB50F4DCC93,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SaveCachedPose Name="AnimGraphNode_SaveCachedPose_4" CacheName="MovingPose" ShowPinForProperties(0)=(PropertyName="Pose",PropertyFriendlyName="Pose",PropertyTooltip="Pose",CategoryName="Links",bShowPin=True) NodePosX=1408 NodePosY=-528 NodeGuid=2E8C624941E4FF35E7CD16A7145E2C11 CustomProperties Pin (PinId=11FE1AA441A90E6E6DC875A951B408C5,PinName="Pose",PinFriendlyName="Pose",PinToolTip="Pose\nPose Link Structure\n\nPose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LayeredBoneBlend_2 E75C1F0E451E619C454BE98F0933C691,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_3" Node=(LayerSetup=((BranchFilters=((BoneName="pelvis")))),bMeshSpaceRotationBlend=True) ShowPinForProperties(0)=(PropertyName="BasePose",PropertyFriendlyName="Base Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BasePose", "The source pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPoses",PropertyFriendlyName="Blend Poses",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendPoses", "Each layer\'s blended pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="LayerSetup",PropertyFriendlyName="Layer Setup",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LayerSetup", "Configuration for the parts of the skeleton to blend for each layer. Allows\ncertain parts of the tree to be blended out or omitted from the pose."),CategoryName="Config") ShowPinForProperties(3)=(PropertyName="BlendWeights",PropertyFriendlyName="Blend Weights",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendWeights", "The weights of each layer"),CategoryName="Runtime",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bMeshSpaceRotationBlend",PropertyFriendlyName="Mesh Space Rotation Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceRotationBlend", "Whether to blend bone rotations in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(5)=(PropertyName="bMeshSpaceScaleBlend",PropertyFriendlyName="Mesh Space Scale Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceScaleBlend", "Whether to blend bone scales in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(6)=(PropertyName="CurveBlendOption",PropertyFriendlyName="Curve Blend Option",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:CurveBlendOption", "How to blend the layers together"),CategoryName="Config") ShowPinForProperties(7)=(PropertyName="bBlendRootMotionBasedOnRootBone",PropertyFriendlyName="Blend Root Motion Based on Root Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bBlendRootMotionBasedOnRootBone", "Whether to incorporate the per-bone blend weight of the root bone when lending root motion"),CategoryName="Config") ShowPinForProperties(8)=(PropertyName="LODThreshold",PropertyFriendlyName="LOD Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LODThreshold", "* Max LOD that this node is allowed to run\n* For example if you have LODThreadhold to be 2, it will run until LOD 2 (based on 0 index)\n* when the component LOD becomes 3, it will stop update/evaluate\n* currently transition would be issue and that has to be re-visited"),CategoryName="Performance") NodePosX=1088 NodePosY=-304 NodeGuid=552D21A341C8EF774DAE7BA97BF92DBE CustomProperties Pin (PinId=FFC31FDE445DCB1A07C5A5BCDA412646,PinName="BasePose",PinFriendlyName="Base Pose",PinToolTip="Base Pose\nPose Link Structure\n\nThe source pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_UseCachedPose_18 3078148C409A575513BBB8A60ABB00DE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F1C937FD44573EEFE4A9BDA8327EE723,PinName="BlendPoses_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "PinName", "Blend Poses", "Index", 0),PinToolTip="Blend Poses 0\nPose Link Structure\n\nEach layer\'s blended pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_UseCachedPose_2 151ACBB14C70FE9CB8D610A1F3E18D42,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=BE5F2BB34CFFFB3D64E03295A87B1E6B,PinName="BlendWeights_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "PinName", "Blend Weights", "Index", 0),PinToolTip="Blend Weights 0\nFloat\n\nThe weights of each layer",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=E75C1F0E451E619C454BE98F0933C691,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_SaveCachedPose_5 929596DC4FD08062D39AA48DF5C9F4E5,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_UseCachedPose Name="AnimGraphNode_UseCachedPose_2" SaveCachedPoseNode=AnimGraphNode_SaveCachedPose'"AnimGraphNode_SaveCachedPose_1"' NameOfCache="CurrentStateWithSlot" NodePosX=752 NodePosY=-224 NodeGuid=9EEF623B4903684B3537C69D4FEEB06D CustomProperties Pin (PinId=151ACBB14C70FE9CB8D610A1F3E18D42,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_3 F1C937FD44573EEFE4A9BDA8327EE723,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SaveCachedPose Name="AnimGraphNode_SaveCachedPose_5" CacheName="StillPose" ShowPinForProperties(0)=(PropertyName="Pose",PropertyFriendlyName="Pose",PropertyTooltip="Pose",CategoryName="Links",bShowPin=True) NodePosX=1424 NodePosY=-304 NodeGuid=F79BA5B44658632C39F2E7B74FC86B38 CustomProperties Pin (PinId=929596DC4FD08062D39AA48DF5C9F4E5,PinName="Pose",PinFriendlyName="Pose",PinToolTip="Pose\nPose Link Structure\n\nPose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LayeredBoneBlend_3 E75C1F0E451E619C454BE98F0933C691,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_UseCachedPose Name="AnimGraphNode_UseCachedPose_7" SaveCachedPoseNode=AnimGraphNode_SaveCachedPose'"AnimGraphNode_SaveCachedPose_4"' NameOfCache="MovingPose" NodePosX=720 NodePosY=240 NodeGuid=C1E83A2648CC50D9857FE091A350D669 CustomProperties Pin (PinId=C714B33B4DAD98CBC93C75959D1F24BB,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_BlendListByBool_0 2B9B94384B48BFBAC2B37DA092DD3760,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_UseCachedPose Name="AnimGraphNode_UseCachedPose_8" SaveCachedPoseNode=AnimGraphNode_SaveCachedPose'"AnimGraphNode_SaveCachedPose_5"' NameOfCache="StillPose" NodePosX=736 NodePosY=336 NodeGuid=D16B5A53416F773A5E261BB6746285DD CustomProperties Pin (PinId=29229EC94C7A283393CF5B9B868C2C0F,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_BlendListByBool_0 8B7D05374D39DF07590A57832AB37D6A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_1" VariableReference=(MemberName="IsAccelerating",MemberGuid=53B9A20F461EEDEC52374E882BDFF11F,bSelfContext=True) NodePosX=784 NodePosY=192 NodeGuid=520914BC4EF7FAAC8F9EC49FF8F469A8 CustomProperties Pin (PinId=5F692D5B4AA39C0790BA609153308E70,PinName="IsAccelerating",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_BlendListByBool_0 F08F04074A06DF99E39C858D42025322,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=02FFC3154E61EEEB94CCA3BE26D919E6,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendListByBool Name="AnimGraphNode_BlendListByBool_5" ShowPinForProperties(0)=(PropertyName="bActiveValue",PropertyFriendlyName="Active Value",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendListByBool:bActiveValue", "Which input should be connected to the output?"),CategoryName="Runtime",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPose",PropertyFriendlyName="Blend Pose",PropertyTooltip="Blend Pose",CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="BlendTime",PropertyFriendlyName="Blend Time",PropertyTooltip="Blend Time",CategoryName="Config",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="TransitionType",PropertyFriendlyName="Transition Type",PropertyTooltip="Transition Type",CategoryName="Config") ShowPinForProperties(4)=(PropertyName="BlendType",PropertyFriendlyName="Blend Type",PropertyTooltip="Blend Type",CategoryName="BlendType") ShowPinForProperties(5)=(PropertyName="bResetChildOnActivation",PropertyFriendlyName="Reset Child on Activation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendListBase:bResetChildOnActivation", "This reinitializes child pose when re-activated. For example, when active child changes"),CategoryName="Option") ShowPinForProperties(6)=(PropertyName="CustomBlendCurve",PropertyFriendlyName="Custom Blend Curve",PropertyTooltip="Custom Blend Curve",CategoryName="BlendType") ShowPinForProperties(7)=(PropertyName="BlendProfile",PropertyFriendlyName="Blend Profile",PropertyTooltip="Blend Profile",CategoryName="BlendType") NodePosX=-613 NodePosY=-730 ErrorType=4 NodeGuid=879A3A9A4FD5008C9E4BCAB7936F3E4D CustomProperties Pin (PinId=F08F04074A06DF99E39C858D42025322,PinName="bActiveValue",PinFriendlyName="Active Value",PinToolTip="Active Value\nBoolean\n\nWhich input should be connected to the output?",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_6 DFA9602A4EB74754FBFC3DB283B4C136,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=2B9B94384B48BFBAC2B37DA092DD3760,PinName="BlendPose_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("A3Nodes", "BoolPoseFriendlyName", "{TrueFalse} Pose"), "TrueFalse", NSLOCTEXT("A3Nodes", "True", "True")),PinToolTip="Blend Pose 0\nPose Link Structure\n\nBlend Pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_StateMachine_9 74443EFC412FA8B9836CEFBBEFC4C847,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=8B7D05374D39DF07590A57832AB37D6A,PinName="BlendPose_1",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("A3Nodes", "BoolPoseFriendlyName", "{TrueFalse} Pose"), "TrueFalse", NSLOCTEXT("A3Nodes", "False", "False")),PinToolTip="Blend Pose 1\nPose Link Structure\n\nBlend Pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_UseCachedPose_15 630043F34E4B1629E74999903087CF80,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=7F1ABA6F437653FE3F81ABAFCD46CE19,PinName="BlendTime_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("A3Nodes", "BoolBlendTimeFriendlyName", "{TrueFalse} Blend Time"), "TrueFalse", NSLOCTEXT("A3Nodes", "True", "True")),PinToolTip="Blend Time 0\nFloat\n\nBlend Time",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.100000",AutogeneratedDefaultValue="0.100000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0CB9D45C4D57A5260AC7258A9DCD7DE0,PinName="BlendTime_1",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("A3Nodes", "BoolBlendTimeFriendlyName", "{TrueFalse} Blend Time"), "TrueFalse", NSLOCTEXT("A3Nodes", "False", "False")),PinToolTip="Blend Time 1\nFloat\n\nBlend Time",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.100000",AutogeneratedDefaultValue="0.100000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=9E725CFB444BB3BABC4F568ED65E10CC,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_BlendListByEnum_0 99544734423FFC9F0B088D9AE75F4ECC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateMachine Name="AnimGraphNode_StateMachine_9" Begin Object Class=/Script/AnimGraph.AnimationStateMachineGraph Name="Shield_Block" Begin Object Class=/Script/AnimGraph.AnimStateEntryNode Name="AnimStateEntryNode_0" End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_5" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="BlockStart" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_UseCachedPose Name="AnimGraphNode_UseCachedPose_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_1" End Object End Object End Object End Object Begin Object Name="Shield_Block" Begin Object Name="AnimStateEntryNode_0" NodePosX=-736 NodePosY=176 ErrorType=3 ErrorMsg="Warning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state" NodeGuid=8BB950734A0DDBCD3992B68F84B3DEF8 CustomProperties Pin (PinId=750010F54BECA6B772FC04BD6F7021BC,PinName="Entry",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_5 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_5" Begin Object Name="BlockStart" Begin Object Name="AnimGraphNode_StateResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) NodePosX=128 NodePosY=-272 ErrorType=4 NodeGuid=EAC2640148F64210D99C4C9650D66F23 CustomProperties Pin (PinId=F87B605A4030D251A4BAC0B04EF76013,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 C3CB8FC14FC993A5BF4B5492CED21503,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_LayeredBoneBlend_0" Node=(LayerSetup=((BranchFilters=((BoneName="spine_01",BlendDepth=5),(BoneName="clavicle_r",BlendDepth=-1)))),bMeshSpaceRotationBlend=True) ShowPinForProperties(0)=(PropertyName="BasePose",PropertyFriendlyName="Base Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BasePose", "The source pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPoses",PropertyFriendlyName="Blend Poses",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendPoses", "Each layer\'s blended pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="LayerSetup",PropertyFriendlyName="Layer Setup",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LayerSetup", "Configuration for the parts of the skeleton to blend for each layer. Allows\ncertain parts of the tree to be blended out or omitted from the pose."),CategoryName="Config") ShowPinForProperties(3)=(PropertyName="BlendWeights",PropertyFriendlyName="Blend Weights",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendWeights", "The weights of each layer"),CategoryName="Runtime",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bMeshSpaceRotationBlend",PropertyFriendlyName="Mesh Space Rotation Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceRotationBlend", "Whether to blend bone rotations in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(5)=(PropertyName="bMeshSpaceScaleBlend",PropertyFriendlyName="Mesh Space Scale Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceScaleBlend", "Whether to blend bone scales in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(6)=(PropertyName="CurveBlendOption",PropertyFriendlyName="Curve Blend Option",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:CurveBlendOption", "How to blend the layers together"),CategoryName="Config") ShowPinForProperties(7)=(PropertyName="bBlendRootMotionBasedOnRootBone",PropertyFriendlyName="Blend Root Motion Based on Root Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bBlendRootMotionBasedOnRootBone", "Whether to incorporate the per-bone blend weight of the root bone when lending root motion"),CategoryName="Config") ShowPinForProperties(8)=(PropertyName="LODThreshold",PropertyFriendlyName="LOD Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LODThreshold", "* Max LOD that this node is allowed to run\n* For example if you have LODThreadhold to be 2, it will run until LOD 2 (based on 0 index)\n* when the component LOD becomes 3, it will stop update/evaluate\n* currently transition would be issue and that has to be re-visited"),CategoryName="Performance") NodePosX=-144 NodePosY=-272 ErrorType=4 NodeGuid=5C17AA0A4D407CF44202B38737470151 CustomProperties Pin (PinId=78EF58A742C5E7B3811F36AAFD853A7C,PinName="BasePose",PinFriendlyName="Base Pose",PinToolTip="Base Pose\nPose Link Structure\n\nThe source pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_UseCachedPose_0 F09987E24B9401A51FB12B88A47E4B40,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=875A37034E8657EBFDD892BF2EF7F09F,PinName="BlendPoses_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "PinName", "Blend Poses", "Index", 0),PinToolTip="Blend Poses 0\nPose Link Structure\n\nEach layer\'s blended pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_1 EE1351DD4434E0D7C6599C94BB153CD8,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0D0C55AA46FCF1F23D10059AB7FB7075,PinName="BlendWeights_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "PinName", "Blend Weights", "Index", 0),PinToolTip="Blend Weights 0\nFloat\n\nThe weights of each layer",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C3CB8FC14FC993A5BF4B5492CED21503,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_StateResult_0 F87B605A4030D251A4BAC0B04EF76013,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_UseCachedPose_0" SaveCachedPoseNode=AnimGraphNode_SaveCachedPose'"AnimGraphNode_SaveCachedPose_11"' NameOfCache="SwordAndShieldLoco" NodePosX=-464 NodePosY=-256 NodeGuid=0F2456004D84A6DEF0F64484527AD1AF CustomProperties Pin (PinId=F09987E24B9401A51FB12B88A47E4B40,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 78EF58A742C5E7B3811F36AAFD853A7C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_1" Node=(Sequence=AnimSequence'"/Game/FlexibleCombatSystem/Animations/OneHandShield/AxeAndShield_Block.AxeAndShield_Block"') ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateScaleBiasClamp",PropertyFriendlyName="Play Rate Scale Bias Clamp",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClamp", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."),CategoryName="Settings") ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(8)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-400 NodePosY=-160 NodeGuid=A8A5598748ED6C501DB22DAA524394D2 CustomProperties Pin (PinId=EE1351DD4434E0D7C6599C94BB153CD8,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 875A37034E8657EBFDD892BF2EF7F09F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Nodes(1)=AnimGraphNode_LayeredBoneBlend'"AnimGraphNode_LayeredBoneBlend_0"' Nodes(2)=AnimGraphNode_UseCachedPose'"AnimGraphNode_UseCachedPose_0"' Nodes(3)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_1"' GraphGuid=EC8A4796477428E832DE129AF5462313 End Object BoundGraph=AnimationStateGraph'"BlockStart"' NodePosX=-592 NodePosY=176 NodeGuid=2EDF69754765C364D578C69AC0587F3A CustomProperties Pin (PinId=CE4A417549D7FA257D2BC3B4CCF25F55,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateEntryNode_0 750010F54BECA6B772FC04BD6F7021BC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=5302806C4D79F7AA1C58C5B23FA4F486,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object EntryNode=AnimStateEntryNode'"AnimStateEntryNode_0"' OwnerAnimGraphNode=AnimGraphNode_StateMachine'"AnimGraphNode_StateMachine_9"' Schema=Class'"/Script/AnimGraph.AnimationStateMachineSchema"' Nodes(0)=AnimStateEntryNode'"AnimStateEntryNode_0"' Nodes(1)=AnimStateNode'"AnimStateNode_5"' SubGraphs(0)=AnimationStateGraph'"AnimStateNode_5.BlockStart"' GraphGuid=63E8B8894E297556D89DD18E8C27038A End Object EditorStateMachineGraph=AnimationStateMachineGraph'"Shield_Block"' ShowPinForProperties(0)=(PropertyName="MaxTransitionsPerFrame",PropertyFriendlyName="Max Transitions Per Frame",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:MaxTransitionsPerFrame", "The maximum number of transitions that can be taken by this machine \'simultaneously\' in a single frame"),CategoryName="Settings") ShowPinForProperties(1)=(PropertyName="bSkipFirstUpdateTransition",PropertyFriendlyName="Skip First Update Transition",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:bSkipFirstUpdateTransition", "When the state machine becomes relevant, it is initialized into the Entry state.\nIt then tries to take any valid transitions to possibly end up in a different state on that same frame.\n- if true, that new state starts full weight.\n- if false, a blend is created between the entry state and that new state.\nIn either case all visited State notifications (Begin/End) will be triggered."),CategoryName="Settings") ShowPinForProperties(2)=(PropertyName="bReinitializeOnBecomingRelevant",PropertyFriendlyName="Reinitialize on Becoming Relevant",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:bReinitializeOnBecomingRelevant", "Reinitialize the state machine if we have become relevant to the graph\nafter not being ticked on the previous frame(s)"),CategoryName="Settings") NodePosX=-805 NodePosY=-730 ErrorType=3 NodeGuid=D8E2B88441B2688DD4FDA9B2A9C9E429 CustomProperties Pin (PinId=74443EFC412FA8B9836CEFBBEFC4C847,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_BlendListByBool_5 2B9B94384B48BFBAC2B37DA092DD3760,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_6" VariableReference=(MemberName="Block",MemberGuid=B69ACCA14319E2CC748FBD996076F18E,bSelfContext=True) NodePosX=-821 NodePosY=-794 NodeGuid=6561BCB143F9661D4369179F895B7EAA CustomProperties Pin (PinId=DFA9602A4EB74754FBFC3DB283B4C136,PinName="Block",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_BlendListByBool_5 F08F04074A06DF99E39C858D42025322,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F50F36F9499C9FCCEF7361A35126B296,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SaveCachedPose Name="AnimGraphNode_SaveCachedPose_2" CacheName="CurrentState" ShowPinForProperties(0)=(PropertyName="Pose",PropertyFriendlyName="Pose",PropertyTooltip="Pose",CategoryName="Links",bShowPin=True) NodePosX=320 NodePosY=-560 NodeGuid=5B8B57C44DC715FC2CDC2DA62E75E89C CustomProperties Pin (PinId=7FDD94B14444716D34B918A03DA87C34,PinName="Pose",PinFriendlyName="Pose",PinToolTip="Pose\nPose Link Structure\n\nPose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendListByEnum_0 8AC445F84213E555DE230299CA6B6DB2,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_UseCachedPose Name="AnimGraphNode_UseCachedPose_1" SaveCachedPoseNode=AnimGraphNode_SaveCachedPose'"AnimGraphNode_SaveCachedPose_2"' NameOfCache="CurrentState" NodePosX=704 NodePosY=-1104 NodeGuid=D3AABAD04EA3DD260200CBADE138E173 CustomProperties Pin (PinId=3078148C409A575513BBB8A60ABB00DE,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_Slot_0 E32979E9426E55E622612382CA7218C7,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_UseCachedPose Name="AnimGraphNode_UseCachedPose_22" SaveCachedPoseNode=AnimGraphNode_SaveCachedPose'"AnimGraphNode_SaveCachedPose_2"' NameOfCache="CurrentState" NodePosX=736 NodePosY=-544 NodeGuid=AFE20F2F4B9C3FF02222DB89B40A03B1 CustomProperties Pin (PinId=3078148C409A575513BBB8A60ABB00DE,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_2 FFC31FDE445DCB1A07C5A5BCDA412646,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_UseCachedPose Name="AnimGraphNode_UseCachedPose_18" SaveCachedPoseNode=AnimGraphNode_SaveCachedPose'"AnimGraphNode_SaveCachedPose_2"' NameOfCache="CurrentState" NodePosX=752 NodePosY=-320 NodeGuid=4651237F464D8BAE973C949E04296CEB CustomProperties Pin (PinId=3078148C409A575513BBB8A60ABB00DE,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_3 FFC31FDE445DCB1A07C5A5BCDA412646,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendListByEnum Name="AnimGraphNode_BlendListByEnum_0" Node=(BlendPose=((),(),(),(),()),BlendTime=(0.100000,0.100000,0.100000,0.100000,0.100000)) BoundEnum=UserDefinedEnum'"/Game/FlexibleCombatSystem/Enumerations/E_WeaponEquipped.E_WeaponEquipped"' VisibleEnumEntries(0)="E_WeaponEquipped::NewEnumerator2" VisibleEnumEntries(1)="E_WeaponEquipped::NewEnumerator0" VisibleEnumEntries(2)="E_WeaponEquipped::NewEnumerator1" VisibleEnumEntries(3)="E_WeaponEquipped::NewEnumerator3" ShowPinForProperties(0)=(PropertyName="ActiveEnumValue",PropertyFriendlyName="Active Enum Value",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendListByEnum:ActiveEnumValue", "The currently selected pose (as an enum value)"),CategoryName="Runtime",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPose",PropertyFriendlyName="Blend Pose",PropertyTooltip="Blend Pose",CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="BlendTime",PropertyFriendlyName="Blend Time",PropertyTooltip="Blend Time",CategoryName="Config",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="TransitionType",PropertyFriendlyName="Transition Type",PropertyTooltip="Transition Type",CategoryName="Config") ShowPinForProperties(4)=(PropertyName="BlendType",PropertyFriendlyName="Blend Type",PropertyTooltip="Blend Type",CategoryName="BlendType") ShowPinForProperties(5)=(PropertyName="bResetChildOnActivation",PropertyFriendlyName="Reset Child on Activation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendListBase:bResetChildOnActivation", "This reinitializes child pose when re-activated. For example, when active child changes"),CategoryName="Option") ShowPinForProperties(6)=(PropertyName="CustomBlendCurve",PropertyFriendlyName="Custom Blend Curve",PropertyTooltip="Custom Blend Curve",CategoryName="BlendType") ShowPinForProperties(7)=(PropertyName="BlendProfile",PropertyFriendlyName="Blend Profile",PropertyTooltip="Blend Profile",CategoryName="BlendType") NodePosX=32 NodePosY=-560 ErrorType=4 NodeGuid=D8558728492B9AF97EF1ADB60F86FD3F CustomProperties Pin (PinId=2A21B69541CE94068D8B4583951D4E61,PinName="ActiveEnumValue",PinFriendlyName="Active Enum Value",PinToolTip="Active Enum Value\nByte\n\nThe currently selected pose (as an enum value)",PinType.PinCategory="byte",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0",AutogeneratedDefaultValue="0",LinkedTo=(K2Node_VariableGet_3 DEFC85C14B9A002FF91FABA65B7F8561,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=54E6748942C32CE149EC6FA98BB13C1D,PinName="BlendPose_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("BlendListByEnum", "FriendlyNamePose", "{PinFriendlyName} Pose"), "PinFriendlyName", NSLOCTEXT("BlendListByEnum", "Default", "Default")),PinToolTip="Blend Pose 0\nPose Link Structure\n\nBlend Pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_StateMachine_0 74443EFC412FA8B9836CEFBBEFC4C847,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B24DEBEE41B8F82F981F439A707E1785,PinName="BlendPose_1",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("BlendListByEnum", "FriendlyNamePose", "{PinFriendlyName} Pose"), "PinFriendlyName", NSLOCTEXT("[264F09C04FDCEB6EB73A22B7D28D9119]", "6E92EFF647A4E939E4A50D91D792C556", "Fists")),PinToolTip="Blend Pose 1\nPose Link Structure\n\nBlend Pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_BlendListByBool_4 9E725CFB444BB3BABC4F568ED65E10CC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=99544734423FFC9F0B088D9AE75F4ECC,PinName="BlendPose_2",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("BlendListByEnum", "FriendlyNamePose", "{PinFriendlyName} Pose"), "PinFriendlyName", NSLOCTEXT("[264F09C04FDCEB6EB73A22B7D28D9119]", "FFE25CB943A47CCDDA1973ADC3D8DF0B", "Axe & Shield")),PinToolTip="Blend Pose 2\nPose Link Structure\n\nBlend Pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_BlendListByBool_5 9E725CFB444BB3BABC4F568ED65E10CC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=324101554545CBA8AF9EC5B0E85E7FF9,PinName="BlendPose_3",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("BlendListByEnum", "FriendlyNamePose", "{PinFriendlyName} Pose"), "PinFriendlyName", NSLOCTEXT("[264F09C04FDCEB6EB73A22B7D28D9119]", "5C08C309454011623BE76A8991119226", "Two-Handed")),PinToolTip="Blend Pose 3\nPose Link Structure\n\nBlend Pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_BlendListByBool_3 9E725CFB444BB3BABC4F568ED65E10CC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=303C716C4693CADA741BAC9B3B25B03E,PinName="BlendPose_4",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("BlendListByEnum", "FriendlyNamePose", "{PinFriendlyName} Pose"), "PinFriendlyName", NSLOCTEXT("[264F09C04FDCEB6EB73A22B7D28D9119]", "BBA4838E4612575C39D9BAA980816F99", "Dual-Wield")),PinToolTip="Blend Pose 4\nPose Link Structure\n\nBlend Pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_BlendListByBool_2 9E725CFB444BB3BABC4F568ED65E10CC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=3ADF5A494611395D8EBF499F105B1E8D,PinName="BlendTime_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("BlendListByEnum", "FriendlyNameBlendTime", "{PinFriendlyName} Blend Time"), "PinFriendlyName", NSLOCTEXT("BlendListByEnum", "Default", "Default")),PinToolTip="Blend Time 0\nFloat\n\nBlend Time",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.100000",AutogeneratedDefaultValue="0.100000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=11AD77C548CC60CD161C90BDA1C19E57,PinName="BlendTime_1",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("BlendListByEnum", "FriendlyNameBlendTime", "{PinFriendlyName} Blend Time"), "PinFriendlyName", NSLOCTEXT("[264F09C04FDCEB6EB73A22B7D28D9119]", "6E92EFF647A4E939E4A50D91D792C556", "Fists")),PinToolTip="Blend Time 1\nFloat\n\nBlend Time",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.100000",AutogeneratedDefaultValue="0.0",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=E0A1145D43561523826AE798123E6AFD,PinName="BlendTime_2",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("BlendListByEnum", "FriendlyNameBlendTime", "{PinFriendlyName} Blend Time"), "PinFriendlyName", NSLOCTEXT("[264F09C04FDCEB6EB73A22B7D28D9119]", "FFE25CB943A47CCDDA1973ADC3D8DF0B", "Axe & Shield")),PinToolTip="Blend Time 2\nFloat\n\nBlend Time",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.100000",AutogeneratedDefaultValue="0.0",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=60DC95DF4325447577F9B68018C999FD,PinName="BlendTime_3",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("BlendListByEnum", "FriendlyNameBlendTime", "{PinFriendlyName} Blend Time"), "PinFriendlyName", NSLOCTEXT("[264F09C04FDCEB6EB73A22B7D28D9119]", "5C08C309454011623BE76A8991119226", "Two-Handed")),PinToolTip="Blend Time 3\nFloat\n\nBlend Time",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.100000",AutogeneratedDefaultValue="0.0",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=944F061F442A3E2EABBC479134DFB283,PinName="BlendTime_4",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("BlendListByEnum", "FriendlyNameBlendTime", "{PinFriendlyName} Blend Time"), "PinFriendlyName", NSLOCTEXT("[264F09C04FDCEB6EB73A22B7D28D9119]", "BBA4838E4612575C39D9BAA980816F99", "Dual-Wield")),PinToolTip="Blend Time 4\nFloat\n\nBlend Time",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.100000",AutogeneratedDefaultValue="0.0",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=8AC445F84213E555DE230299CA6B6DB2,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_SaveCachedPose_2 7FDD94B14444716D34B918A03DA87C34,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_3" VariableReference=(MemberName="WeaponEquip",MemberGuid=B805028841803460E822169C3C05056B,bSelfContext=True) NodePosX=96 NodePosY=-608 NodeGuid=6A2290A843D90B0F8669BFACCC9ACA66 CustomProperties Pin (PinId=DEFC85C14B9A002FF91FABA65B7F8561,PinName="WeaponEquip",Direction="EGPD_Output",PinType.PinCategory="byte",PinType.PinSubCategory="",PinType.PinSubCategoryObject=UserDefinedEnum'"/Game/FlexibleCombatSystem/Enumerations/E_WeaponEquipped.E_WeaponEquipped"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="NewEnumerator4",LinkedTo=(AnimGraphNode_BlendListByEnum_0 2A21B69541CE94068D8B4583951D4E61,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=9E854BC94C61EBEF5CB0C38ECF2877B7,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/UnrealEd.EdGraphNode_Comment Name="EdGraphNode_Comment_0" NodePosX=-704 NodePosY=-1600 NodeWidth=336 NodeHeight=224 NodeComment="Default Locomotion" NodeGuid=B658EBEC4A4ACA9B67CBD2AE0B60D13C End Object Begin Object Class=/Script/UnrealEd.EdGraphNode_Comment Name="EdGraphNode_Comment_6" NodePosX=-1408 NodePosY=-864 NodeWidth=1056 NodeHeight=384 NodeComment="Shield + Sword State" NodeGuid=AF0C8EAB4807512F5951858D072B0987 End Object Begin Object Class=/Script/UnrealEd.EdGraphNode_Comment Name="EdGraphNode_Comment_2" NodePosX=-1424 NodePosY=-1280 NodeWidth=1072 NodeHeight=384 NodeComment="Default State - Fists" NodeGuid=FAB37F82489400E5EC40B7849B50BC4A End Object Begin Object Class=/Script/UnrealEd.EdGraphNode_Comment Name="EdGraphNode_Comment_3" NodePosX=-63 NodePosY=-696 NodeWidth=560 NodeHeight=656 NodeComment="Blend Poses Based On Enum" NodeGuid=9E97D5644332FC6C66ECB09174249EEC End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateMachine Name="AnimGraphNode_StateMachine_10" Begin Object Class=/Script/AnimGraph.AnimationStateMachineGraph Name="SwordAndShield" Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_20" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_19" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_18" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_3" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_17" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateEntryNode Name="AnimStateEntryNode_0" End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_1" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Idle/Run" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer Name="AnimGraphNode_BlendSpacePlayer_9" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_75" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_4" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="JumpStart" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_9" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_34" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_6" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="JumpLoop" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_16" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_40" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_8" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="JumpEnd" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_26" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_46" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_2" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_15" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_120" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_4" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_26" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_7960" End Object Begin Object Class=/Script/AnimGraph.K2Node_TransitionRuleGetter Name="K2Node_TransitionRuleGetter_44" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_6" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_37" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_8428" End Object Begin Object Class=/Script/AnimGraph.K2Node_TransitionRuleGetter Name="K2Node_TransitionRuleGetter_53" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_8" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_48" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_8008" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_122" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_0" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Idle/Run-WeaponDrawn" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer Name="AnimGraphNode_BlendSpacePlayer_9" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_75" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_3" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Idle/RunLock" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_75" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer Name="AnimGraphNode_BlendSpacePlayer_1" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_9" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_10" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_1" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CommutativeAssociativeBinaryOperator Name="K2Node_CommutativeAssociativeBinaryOperator_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_11" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_0" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_1" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_5" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Crouch-Idle/Run" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer Name="AnimGraphNode_BlendSpacePlayer_2" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_2" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="CrouchTargetLock" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer Name="AnimGraphNode_BlendSpacePlayer_1" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_2" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_12" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="AnimationTransitionGraph_1" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_13" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="AnimationTransitionGraph_1" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_0" End Object End Object End Object End Object Begin Object Name="SwordAndShield" Begin Object Name="AnimStateTransitionNode_20" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=1CBAA2DF4B04CD2927943A8184114F1F CustomProperties Pin (PinId=E226ABD94AF02596F469B0B98620925F,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_0 BB044134452E12AE71940C897E863670,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="Crouching",MemberGuid=5A7148304D9D4762E5C1D8A96125E444,bSelfContext=True) NodePosX=-192 NodePosY=32 NodeGuid=B2BED6CB43D87A56FD0EBDB45EF5E953 CustomProperties Pin (PinId=BB044134452E12AE71940C897E863670,PinName="Crouching",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 E226ABD94AF02596F469B0B98620925F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=E3DBE66248E3762049E5E08AF60952FE,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_0"' GraphGuid=B40564A648251551149A0BA28B76D63E End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=-833 NodePosY=156 NodeGuid=F5D085804E4E696F12FAA2AC1DF7836B CustomProperties Pin (PinId=0F590640484649BF4D6810A78284A5AC,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_0 F5DD9C3C49EE5B0D8D96A3A4CF3EECB0,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=4DEE6ACD429A9090257AA7980A06E96C,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_5 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_19" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=52C01FB34A365A9085361282225B13F2 CustomProperties Pin (PinId=1A93975E4E5D7547E61BD19A99E0D1F6,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_0 D24579A34AB2F8780C52A6A5752FAFC5,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="Crouching",MemberGuid=5A7148304D9D4762E5C1D8A96125E444,bSelfContext=True) NodePosX=-416 NodePosY=16 NodeGuid=C3DD7538404625F430176E8ECBBF20AC CustomProperties Pin (PinId=798A9E6245A8AD9825F141A44B013D2F,PinName="Crouching",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_0 3AA8EF3F47A42F209673939781823804,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=9A3D485F406F8FCF0FCCE6B660E5CB69,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_0" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool") NodePosX=-192 NodePosY=16 NodeGuid=A064483F432DDEFA6D04A4BCCD9FB16C CustomProperties Pin (PinId=9ACF80A349EE360155D93D9DF95B6512,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=3AA8EF3F47A42F209673939781823804,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_0 798A9E6245A8AD9825F141A44B013D2F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=D24579A34AB2F8780C52A6A5752FAFC5,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 1A93975E4E5D7547E61BD19A99E0D1F6,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_0"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_0"' GraphGuid=2BE67EA24936113FB7BE348F5AB181A6 End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=-731 NodePosY=-54 NodeGuid=D158D4394AB190911B6F9FB32EDBB32B CustomProperties Pin (PinId=718905224A2E7B25715173A3F8827F60,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_2 5302806C4D79F7AA1C58C5B23FA4F486,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=82606B01431A349D2049A6B1890BAA98,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_3 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_18" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=96765EE84BAC92669B434FA64C75561A CustomProperties Pin (PinId=1424E814499BBA6B03D2688BDD3F0A6D,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_0 C42183D14D7365096CD96BB77EA94367,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="Crouching",MemberGuid=5A7148304D9D4762E5C1D8A96125E444,bSelfContext=True) NodePosX=-432 NodePosY=32 NodeGuid=1B335D16440F5C9FDCAEE6B5078C19B5 CustomProperties Pin (PinId=8626C3C44C7C4670DF61E0AD9CE91E37,PinName="Crouching",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_0 6A52C0344C568F5BF97406ADA5FF7368,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=52F34C8B4E00F0C729F9518448DE85E2,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_0" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool") NodePosX=-208 NodePosY=48 NodeGuid=601A2D6943F7A55640EF638F93662F1D CustomProperties Pin (PinId=5A57336347843C20AC966A87648A1899,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=6A52C0344C568F5BF97406ADA5FF7368,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_0 8626C3C44C7C4670DF61E0AD9CE91E37,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C42183D14D7365096CD96BB77EA94367,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 1424E814499BBA6B03D2688BDD3F0A6D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_0"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_0"' GraphGuid=7CBB84394906EDC087B8FF91DCA5F953 End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=-718 NodePosY=177 NodeGuid=C7810A2D4D5A4311493882AF926E32FD CustomProperties Pin (PinId=3187140146F08E99A4988285AB425B54,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_5 5302806C4D79F7AA1C58C5B23FA4F486,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=BDA900D946A9E53848088C90FCB66B0C,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_1 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_3" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=861866ED495B3A7A7ED77CA040915BFD CustomProperties Pin (PinId=70374E354266AC1EE8CA11B4C0579803,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_0 E2C1AFA145F8C5A1F560229396DBC456,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="Crouching",MemberGuid=5A7148304D9D4762E5C1D8A96125E444,bSelfContext=True) NodePosX=-192 NodePosY=32 NodeGuid=0E2A825B4CD9A94AC70250BF22717AA1 CustomProperties Pin (PinId=E2C1AFA145F8C5A1F560229396DBC456,PinName="Crouching",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 70374E354266AC1EE8CA11B4C0579803,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=3AB0842B433702652D0B7E8DC16DA014,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_0"' GraphGuid=D84EB8644076D29B0C673799FA129E7B End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=-720 NodePosY=237 NodeGuid=D638196843FB1D9C574550AD5CCA5074 CustomProperties Pin (PinId=ECB8BDCD49BC39A74E56DBB50D967B0F,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_1 5302806C4D79F7AA1C58C5B23FA4F486,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=6E596D204296703227FE33AAD000E9A5,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_5 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_17" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=7561903646C623B6EF5BB0925D1A8F02 CustomProperties Pin (PinId=20A41D324AAEBF3E8C46E8A8685FD2B6,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_0 D1CBEDAD4A762A67F0655CA917770DBE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="Crouching",MemberGuid=5A7148304D9D4762E5C1D8A96125E444,bSelfContext=True) NodePosX=-176 NodePosY=16 NodeGuid=1871C96E49FE342003371B8DA847BB2D CustomProperties Pin (PinId=D1CBEDAD4A762A67F0655CA917770DBE,PinName="Crouching",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 20A41D324AAEBF3E8C46E8A8685FD2B6,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=DB7A0758405EC43046000FBC0227A5F6,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_0"' GraphGuid=5F129E2F473B57AB412408B75AACBDFE End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=-731 NodePosY=5 NodeGuid=CD4CBBC2485B9C333D5404ABD85A96FE CustomProperties Pin (PinId=ECEA09B44CECF912B1F3349EEDE55F65,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_3 5302806C4D79F7AA1C58C5B23FA4F486,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=433E0B124BF0E215DAC7B1BDEB59E002,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_2 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateEntryNode_0" NodePosX=-784 NodePosY=288 ErrorType=3 ErrorMsg="Warning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state" NodeGuid=143503E143365BDB735AED9B07C2FD97 CustomProperties Pin (PinId=750010F54BECA6B772FC04BD6F7021BC,PinName="Entry",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_1 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_1" Begin Object Name="Idle/Run" Begin Object Name="AnimGraphNode_StateResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) NodePosX=160 NodePosY=16 ErrorType=4 NodeGuid=A26F462A402A65B98FE506B18C32A7CC CustomProperties Pin (PinId=F87B605A4030D251A4BAC0B04EF76013,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendSpacePlayer_9 7040894546324B8A9741A2A167659738,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_BlendSpacePlayer_9" Node=(BlendSpace=BlendSpace1D'"/Game/FlexibleCombatSystem/Animations/BS_Movement.BS_Movement"') ShowPinForProperties(0)=(PropertyName="X",PropertyFriendlyName="X",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:X", "The X coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="Y",PropertyFriendlyName="Y",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Y", "The Y coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="Z",PropertyFriendlyName="Z",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Z", "The Z coordinate to sample in the blendspace"),CategoryName="Coordinates",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bLoop",PropertyFriendlyName="Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bLoop", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bResetPlayTimeWhenBlendSpaceChanges",PropertyFriendlyName="Reset Play Time when Blend Space Changes",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bResetPlayTimeWhenBlendSpaceChanges", "Whether we should reset the current play time when the blend space changes"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:StartPosition", "The start up position in [0, 1], it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="BlendSpace",PropertyFriendlyName="Blend Space",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:BlendSpace", "The blendspace asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(10)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-400 NodePosY=-96 NodeGuid=6C74DEA046147A26C4DB349EAD33FE22 CustomProperties Pin (PinId=3DE5584241BC682CAD007880557A72DF,PinName="X",PinFriendlyName="Speed",PinToolTip="X\nFloat\n\nThe X coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_75 9771355C4314A228860C7DAB2DB0CE05,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=AF2BA9E9426421797A1BAD9450EDE095,PinName="Y",PinFriendlyName="None",PinToolTip="Y\nFloat\n\nThe Y coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=7040894546324B8A9741A2A167659738,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_StateResult_0 F87B605A4030D251A4BAC0B04EF76013,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_75" VariableReference=(MemberName="Speed",MemberGuid=DD836DBB41BFF2AC1B9F8EBEEA8F7B6F,bSelfContext=True) NodePosX=-608 NodePosY=-48 NodeGuid=2662F0464041008F30771182FA86D144 CustomProperties Pin (PinId=9771355C4314A228860C7DAB2DB0CE05,PinName="Speed",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpacePlayer_9 3DE5584241BC682CAD007880557A72DF,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=62934D474929FB57630CB6BA38A875E0,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Nodes(1)=AnimGraphNode_BlendSpacePlayer'"AnimGraphNode_BlendSpacePlayer_9"' Nodes(2)=K2Node_VariableGet'"K2Node_VariableGet_75"' GraphGuid=EC8A4796477428E832DE129AF5462313 End Object BoundGraph=AnimationStateGraph'"Idle/Run"' StateEntered=(Guid=80CD3BB14F5CA986AE9C28AC40D585A4) StateLeft=(Guid=35FE44E540841FB603CA3CB530301CC8) StateFullyBlended=(Guid=F185121447E7DFC69F4A0692052E12D0) NodePosX=-560 NodePosY=224 NodeGuid=6A58211443FCCACDAE0916B2467C6250 CustomProperties Pin (PinId=CE4A417549D7FA257D2BC3B4CCF25F55,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_6 FECA154D4627AE89D25A22B4A9F239FF,AnimStateEntryNode_0 750010F54BECA6B772FC04BD6F7021BC,AnimStateTransitionNode_11 11CC1BF04571DACFDEB5E68DF79E41F3,AnimStateTransitionNode_18 BDA900D946A9E53848088C90FCB66B0C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=5302806C4D79F7AA1C58C5B23FA4F486,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_2 05BAD1A14905C9BA08920B99C062538B,AnimStateTransitionNode_10 3B5D028B446C85C04711C7A6556038FD,AnimStateTransitionNode_0 61B5F0A74AFF6727C61E3AA46109145C,AnimStateTransitionNode_3 ECB8BDCD49BC39A74E56DBB50D967B0F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_4" Begin Object Name="JumpStart" Begin Object Name="AnimGraphNode_StateResult_9" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=2985A6B0463731340E61CFA8C9B0233A CustomProperties Pin (PinId=F6A298F64E668941D2E7E18D8ADC2890,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_34 E38DEC6848CCD631DE21558FA4948CF2,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_34" Node=(Sequence=AnimSequence'"/Game/FlexibleCombatSystem/DemoRoom/Animations/ThirdPersonJump_Start.ThirdPersonJump_Start"',bLoopAnimation=False) ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateScaleBiasClamp",PropertyFriendlyName="Play Rate Scale Bias Clamp",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClamp", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."),CategoryName="Settings") ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(8)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-464 NodePosY=48 NodeGuid=A05904C74BD393DCB4E30F8EB67C3048 CustomProperties Pin (PinId=E38DEC6848CCD631DE21558FA4948CF2,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_StateResult_9 F6A298F64E668941D2E7E18D8ADC2890,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_9"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_9"' Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_34"' GraphGuid=FC6AC83E4D377F87058B2098ECBBCDCD End Object BoundGraph=AnimationStateGraph'"JumpStart"' StateEntered=(Guid=9D1235E448E259E52A088EBDB53E67FA) StateLeft=(Guid=6C851CA44D9C9859873BAB8C7F01645C) StateFullyBlended=(Guid=3404F28E4436E0E62A6215A049EA1178) NodePosX=-256 NodePosY=-16 NodeGuid=34BB6C1543DA012E08190FB76C2965E6 CustomProperties Pin (PinId=48C783CA4C3F53148DE703BC04BB799D,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_2 EAABA1774EBDD244EE6CFF933C07B4C8,AnimStateTransitionNode_9 110A994E41A0E24B68535A8976BDEE1C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F96536F741D7E82427414F83AE81C19E,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_4 28F217E949BA7067C5594BA9B0514759,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_6" Begin Object Name="JumpLoop" Begin Object Name="AnimGraphNode_StateResult_16" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=4BCE2F044569FC02F3557CB1B5E5B8B4 CustomProperties Pin (PinId=DC0C1E454E651574CF9CC1AD90F0EA38,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_40 3D6C75CE4C512251582BBF8770C4C74D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_40" Node=(Sequence=AnimSequence'"/Game/FlexibleCombatSystem/DemoRoom/Animations/ThirdPersonJump_Loop.ThirdPersonJump_Loop"',PlayRate=0.750000) ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateScaleBiasClamp",PropertyFriendlyName="Play Rate Scale Bias Clamp",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClamp", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."),CategoryName="Settings") ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(8)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-256 NodePosY=32 NodeGuid=3A13F47F48DBD85ED454BD90B8392CD7 CustomProperties Pin (PinId=3D6C75CE4C512251582BBF8770C4C74D,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_StateResult_16 DC0C1E454E651574CF9CC1AD90F0EA38,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_16"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_16"' Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_40"' GraphGuid=3BF16FDA4DB3DAEF36A3A6BDD0FF02B0 End Object BoundGraph=AnimationStateGraph'"JumpLoop"' NodePosX=32 NodePosY=192 NodeGuid=CFE8D1034D1C03A8D145EAA57548BFEC CustomProperties Pin (PinId=4913C6FA48B3B4E5DDED7CBDBDB831E1,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_4 F8BEBFA34E1A27E8F399BC9582A45217,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C8D40E284CD68C5ECD1B2EBF789FC16B,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_8 F023B66F451B7A872260899CF9A1DB19,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_8" Begin Object Name="JumpEnd" Begin Object Name="AnimGraphNode_StateResult_26" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=9822CD9A4C7018FD44DDA9BB51C22605 CustomProperties Pin (PinId=783CC52140C7B0C9027BF4BD2EF79B8A,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_46 186D508147AFAB39199C6B841930BB2C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_46" Node=(Sequence=AnimSequence'"/Game/FlexibleCombatSystem/DemoRoom/Animations/ThirdPerson_Jump.ThirdPerson_Jump"',bLoopAnimation=False) ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateScaleBiasClamp",PropertyFriendlyName="Play Rate Scale Bias Clamp",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClamp", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."),CategoryName="Settings") ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(8)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-336 NodePosY=64 NodeGuid=56535CBD468F1364C99AB7843F2D3C7B CustomProperties Pin (PinId=186D508147AFAB39199C6B841930BB2C,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_StateResult_26 783CC52140C7B0C9027BF4BD2EF79B8A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_26"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_26"' Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_46"' GraphGuid=0489E072423BC082B4571EAA5AF31ADE End Object BoundGraph=AnimationStateGraph'"JumpEnd"' NodePosX=-240 NodePosY=384 NodeGuid=E595DD0344238FF110EEEB93CF8C7E70 CustomProperties Pin (PinId=FC43C7DF466EB5BF4FFD94AA56636F69,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_8 169DC8FA4675BFEA734A8CBE911E0CD4,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=2898E3524833475AF5E47F867CD2C993,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_6 37A9F1644399C660EDDB61AAE12BB381,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_2" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_15" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=30B8310A456DA25308E5E7A27A1E009B CustomProperties Pin (PinId=50BEC2D04C44AC39EA8DCC9850CA3B06,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_120 17D114BA4876A6ADD54D4090A2AE5602,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_120" VariableReference=(MemberName="IsInAir?",MemberGuid=08392A9645F5FF93E2782C8581C4AD5F,bSelfContext=True) NodePosX=-272 NodePosY=96 NodeGuid=5AE2D96849464305D82E6DA4A319EC70 CustomProperties Pin (PinId=17D114BA4876A6ADD54D4090A2AE5602,PinName="IsInAir?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_15 50BEC2D04C44AC39EA8DCC9850CA3B06,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=1C543F83491FF0F9FD7C339A63280536,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_15"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_15"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_120"' GraphGuid=4E224A0047FC5B1300B1DAB87B50E7EC End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=-384 NodePosY=97 ErrorType=3 ErrorMsg="Warning Trans Transition} will never be taken, please connect something to Can Enter Transition \nWarning Trans Transition} is incomplete, without a previous and next state\nWarning Idle/Run to JumpStart will never be taken, please connect something to Can Enter Transition " NodeGuid=48F767D94EDB6440036AD8B32BA60A31 CustomProperties Pin (PinId=05BAD1A14905C9BA08920B99C062538B,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_1 5302806C4D79F7AA1C58C5B23FA4F486,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=EAABA1774EBDD244EE6CFF933C07B4C8,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_4 48C783CA4C3F53148DE703BC04BB799D,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_4" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_26" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=F53195EE487271BC121973B08CB51BD7 CustomProperties Pin (PinId=81C7AFB64C76151A2DBF138743AB2320,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_7960 A259382F44C57D40EB5893801F43AEFC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_7960" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Less_FloatFloat") NodePosX=-240 NodePosY=64 NodeGuid=FA65C4484358FB7106B8D8BCAD7A7C4F CustomProperties Pin (PinId=B4A36BD04B0EC751628AA99F185AC95C,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=AFD6F8F844695113B524E3A925804853,PinName="A",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_TransitionRuleGetter_44 BDADA2F0403A01E7694EF6941DBD7D9B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C1059D70431327B8F2F9C69C04E29268,PinName="B",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.1",AutogeneratedDefaultValue="0.0",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=A259382F44C57D40EB5893801F43AEFC,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_26 81C7AFB64C76151A2DBF138743AB2320,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_TransitionRuleGetter_44" GetterType=AnimationAsset_GetTimeFromEndFraction AssociatedAnimAssetPlayerNode=AnimGraphNode_SequencePlayer'"AnimGraphNode_StateMachine_10.SwordAndShield.AnimStateNode_4.JumpStart.AnimGraphNode_SequencePlayer_34"' NodePosX=-496 NodePosY=48 NodeGuid=FD852A7D4015F8383EB1B4A2CF3B7386 CustomProperties Pin (PinId=BDADA2F0403A01E7694EF6941DBD7D9B,PinName="Output",PinFriendlyName=NSLOCTEXT("TransitionRuleGetter", "AnimationAssetFractionalTimeRemaining", "TimeRemaining (ratio)"),Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(K2Node_CallFunction_7960 AFD6F8F844695113B524E3A925804853,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_26"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_26"' Nodes(1)=K2Node_CallFunction'"K2Node_CallFunction_7960"' Nodes(2)=K2Node_TransitionRuleGetter'"K2Node_TransitionRuleGetter_44"' GraphGuid=3D0E3D944E25E681835AEDA093E7AF55 End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=-38 NodePosY=81 ErrorType=3 ErrorMsg="Warning Trans Transition} will never be taken, please connect something to Can Enter Transition \nWarning Trans Transition} is incomplete, without a previous and next state\nWarning JumpStart to JumpLoop will never be taken, please connect something to Can Enter Transition " NodeGuid=5F567798490E5DDA5514598FAA337344 CustomProperties Pin (PinId=28F217E949BA7067C5594BA9B0514759,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_4 F96536F741D7E82427414F83AE81C19E,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F8BEBFA34E1A27E8F399BC9582A45217,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_6 4913C6FA48B3B4E5DDED7CBDBDB831E1,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_6" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_37" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=3D31687A409AA1DD895B37B1DB0D4E31 CustomProperties Pin (PinId=CC03C1104098EBBA9D923D9BFB5024A6,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_8428 CA32503A43D07763DB22EB9A29A7F682,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_8428" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Less_FloatFloat") NodePosX=-192 NodePosY=16 NodeGuid=C526B2774C898780CB6FABB62088C649 CustomProperties Pin (PinId=5AB0FD7F4FFA08BA119489BB06512271,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=8F455AA346B85508D02CE19E0B8B7D7E,PinName="A",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_TransitionRuleGetter_53 A5EEC8804FEB32A98DECA9A315A7277B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=27551652403396ED0B4B4488FFCF6829,PinName="B",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.1",AutogeneratedDefaultValue="0.0",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=CA32503A43D07763DB22EB9A29A7F682,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_37 CC03C1104098EBBA9D923D9BFB5024A6,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_TransitionRuleGetter_53" GetterType=AnimationAsset_GetTimeFromEndFraction AssociatedAnimAssetPlayerNode=AnimGraphNode_SequencePlayer'"AnimGraphNode_StateMachine_10.SwordAndShield.AnimStateNode_8.JumpEnd.AnimGraphNode_SequencePlayer_46"' NodePosX=-464 NodeGuid=1FCF70AB49D32B0E063111BFA4D0E85C CustomProperties Pin (PinId=A5EEC8804FEB32A98DECA9A315A7277B,PinName="Output",PinFriendlyName=NSLOCTEXT("TransitionRuleGetter", "AnimationAssetFractionalTimeRemaining", "TimeRemaining (ratio)"),Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(K2Node_CallFunction_8428 8F455AA346B85508D02CE19E0B8B7D7E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_37"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_37"' Nodes(1)=K2Node_CallFunction'"K2Node_CallFunction_8428"' Nodes(2)=K2Node_TransitionRuleGetter'"K2Node_TransitionRuleGetter_53"' GraphGuid=1A2AED35407AC52964869384085E7085 End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=-369 NodePosY=346 ErrorType=3 ErrorMsg="Warning Trans Transition} will never be taken, please connect something to Can Enter Transition \nWarning Trans Transition} is incomplete, without a previous and next state\nWarning JumpEnd to Idle/Run will never be taken, please connect something to Can Enter Transition " NodeGuid=51242638469F1510CD704897D0477A64 CustomProperties Pin (PinId=37A9F1644399C660EDDB61AAE12BB381,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_8 2898E3524833475AF5E47F867CD2C993,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=FECA154D4627AE89D25A22B4A9F239FF,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_1 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_8" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_48" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=9BAEDC7F4C1879B0F6E90FA919862DE9 CustomProperties Pin (PinId=213C76334EAE9003ADE9E3B5A5731874,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_8008 C49FD52E4E5A5A64A108DCB4573BB435,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_8008" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool") NodePosX=-224 NodePosY=112 NodeGuid=0F01EB8546AE2D00F12FA19DA8B1CB5F CustomProperties Pin (PinId=394C260C4B0127EA4D1861A7F058664C,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=281D2FA048DE134E597B0496E2BE79E8,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_122 B81B23A74C537FE361C2D987BFFBD9B2,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C49FD52E4E5A5A64A108DCB4573BB435,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_48 213C76334EAE9003ADE9E3B5A5731874,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_122" VariableReference=(MemberName="IsInAir?",MemberGuid=08392A9645F5FF93E2782C8581C4AD5F,bSelfContext=True) NodePosX=-448 NodePosY=128 NodeGuid=381E9A06468380F6BA597989225BF45B CustomProperties Pin (PinId=B81B23A74C537FE361C2D987BFFBD9B2,PinName="IsInAir?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_8008 281D2FA048DE134E597B0496E2BE79E8,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=23E422CC41BC57C206DE13A0AF71BC18,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_48"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_48"' Nodes(1)=K2Node_CallFunction'"K2Node_CallFunction_8008"' Nodes(2)=K2Node_VariableGet'"K2Node_VariableGet_122"' GraphGuid=BA7000C641E79686081E72B4A8A7326E End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=-39 NodePosY=326 ErrorType=3 ErrorMsg="Warning Trans Transition} will never be taken, please connect something to Can Enter Transition \nWarning Trans Transition} is incomplete, without a previous and next state\nWarning JumpLoop to JumpEnd will never be taken, please connect something to Can Enter Transition " NodeGuid=DC71487846E6F595C8E12792CB957214 CustomProperties Pin (PinId=F023B66F451B7A872260899CF9A1DB19,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_6 C8D40E284CD68C5ECD1B2EBF789FC16B,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=169DC8FA4675BFEA734A8CBE911E0CD4,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_8 FC43C7DF466EB5BF4FFD94AA56636F69,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_0" Begin Object Name="Idle/Run-WeaponDrawn" Begin Object Name="AnimGraphNode_StateResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=0AE7B5C04763EB76C691F6806D38C899 CustomProperties Pin (PinId=1E8895E7411B63CD90A116A2BB39CE65,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 C3CB8FC14FC993A5BF4B5492CED21503,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_BlendSpacePlayer_9" Node=(BlendSpace=BlendSpace1D'"/Game/FlexibleCombatSystem/Animations/BS_Movement.BS_Movement"') ShowPinForProperties(0)=(PropertyName="X",PropertyFriendlyName="X",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:X", "The X coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="Y",PropertyFriendlyName="Y",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Y", "The Y coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="Z",PropertyFriendlyName="Z",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Z", "The Z coordinate to sample in the blendspace"),CategoryName="Coordinates",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bLoop",PropertyFriendlyName="Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bLoop", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bResetPlayTimeWhenBlendSpaceChanges",PropertyFriendlyName="Reset Play Time when Blend Space Changes",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bResetPlayTimeWhenBlendSpaceChanges", "Whether we should reset the current play time when the blend space changes"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:StartPosition", "The start up position in [0, 1], it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="BlendSpace",PropertyFriendlyName="Blend Space",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:BlendSpace", "The blendspace asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(10)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-592 NodePosY=-16 NodeGuid=99DBCEA54C15F713FC147CB9A619DCC5 CustomProperties Pin (PinId=3DE5584241BC682CAD007880557A72DF,PinName="X",PinFriendlyName="Speed",PinToolTip="X\nFloat\n\nThe X coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_75 9771355C4314A228860C7DAB2DB0CE05,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=AF2BA9E9426421797A1BAD9450EDE095,PinName="Y",PinFriendlyName="None",PinToolTip="Y\nFloat\n\nThe Y coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=7040894546324B8A9741A2A167659738,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 78EF58A742C5E7B3811F36AAFD853A7C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_75" VariableReference=(MemberName="Speed",MemberGuid=DD836DBB41BFF2AC1B9F8EBEEA8F7B6F,bSelfContext=True) NodePosX=-752 NodePosY=16 NodeGuid=742FC3F749BDFF00C5B37C8A3D1E7D97 CustomProperties Pin (PinId=9771355C4314A228860C7DAB2DB0CE05,PinName="Speed",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpacePlayer_9 3DE5584241BC682CAD007880557A72DF,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=62934D474929FB57630CB6BA38A875E0,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_LayeredBoneBlend_0" Node=(LayerSetup=((BranchFilters=((BoneName="clavicle_r",BlendDepth=5))))) ShowPinForProperties(0)=(PropertyName="BasePose",PropertyFriendlyName="Base Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BasePose", "The source pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPoses",PropertyFriendlyName="Blend Poses",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendPoses", "Each layer\'s blended pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="LayerSetup",PropertyFriendlyName="Layer Setup",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LayerSetup", "Configuration for the parts of the skeleton to blend for each layer. Allows\ncertain parts of the tree to be blended out or omitted from the pose."),CategoryName="Config") ShowPinForProperties(3)=(PropertyName="BlendWeights",PropertyFriendlyName="Blend Weights",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendWeights", "The weights of each layer"),CategoryName="Runtime",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bMeshSpaceRotationBlend",PropertyFriendlyName="Mesh Space Rotation Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceRotationBlend", "Whether to blend bone rotations in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(5)=(PropertyName="bMeshSpaceScaleBlend",PropertyFriendlyName="Mesh Space Scale Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceScaleBlend", "Whether to blend bone scales in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(6)=(PropertyName="CurveBlendOption",PropertyFriendlyName="Curve Blend Option",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:CurveBlendOption", "How to blend the layers together"),CategoryName="Config") ShowPinForProperties(7)=(PropertyName="bBlendRootMotionBasedOnRootBone",PropertyFriendlyName="Blend Root Motion Based on Root Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bBlendRootMotionBasedOnRootBone", "Whether to incorporate the per-bone blend weight of the root bone when lending root motion"),CategoryName="Config") ShowPinForProperties(8)=(PropertyName="LODThreshold",PropertyFriendlyName="LOD Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LODThreshold", "* Max LOD that this node is allowed to run\n* For example if you have LODThreadhold to be 2, it will run until LOD 2 (based on 0 index)\n* when the component LOD becomes 3, it will stop update/evaluate\n* currently transition would be issue and that has to be re-visited"),CategoryName="Performance") NodePosX=-336 ErrorType=4 NodeGuid=73C8A8B6491111310B95ACB7290EC120 CustomProperties Pin (PinId=78EF58A742C5E7B3811F36AAFD853A7C,PinName="BasePose",PinFriendlyName="Base Pose",PinToolTip="Base Pose\nPose Link Structure\n\nThe source pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendSpacePlayer_9 7040894546324B8A9741A2A167659738,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=875A37034E8657EBFDD892BF2EF7F09F,PinName="BlendPoses_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "PinName", "Blend Poses", "Index", 0),PinToolTip="Blend Poses 0\nPose Link Structure\n\nEach layer\'s blended pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 632B3F2345161ABC4182629FAFBC8002,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0D0C55AA46FCF1F23D10059AB7FB7075,PinName="BlendWeights_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "PinName", "Blend Weights", "Index", 0),PinToolTip="Blend Weights 0\nFloat\n\nThe weights of each layer",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C3CB8FC14FC993A5BF4B5492CED21503,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_StateResult_0 1E8895E7411B63CD90A116A2BB39CE65,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Sequence=AnimSequence'"/Game/FlexibleCombatSystem/Animations/Common/WeaponHold.WeaponHold"') ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateScaleBiasClamp",PropertyFriendlyName="Play Rate Scale Bias Clamp",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClamp", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."),CategoryName="Settings") ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(8)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-560 NodePosY=208 NodeGuid=29ABF9EC4F73562AD269EDA63D48C1CD CustomProperties Pin (PinId=632B3F2345161ABC4182629FAFBC8002,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 875A37034E8657EBFDD892BF2EF7F09F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Nodes(1)=AnimGraphNode_BlendSpacePlayer'"AnimGraphNode_BlendSpacePlayer_9"' Nodes(2)=K2Node_VariableGet'"K2Node_VariableGet_75"' Nodes(3)=AnimGraphNode_LayeredBoneBlend'"AnimGraphNode_LayeredBoneBlend_0"' Nodes(4)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' GraphGuid=7D62A59F4F20ECD915F07F89AB0CA1D4 End Object BoundGraph=AnimationStateGraph'"Idle/Run-WeaponDrawn"' StateEntered=(Guid=034D13874B5CCEF7FE15A4BE9921035E) StateLeft=(Guid=C7F987B44B17BDC7669CED8F2C799C3E) StateFullyBlended=(Guid=E9D67F17486FB408C220E898B043B039) NodePosX=-832 NodePosY=80 ErrorType=1 NodeGuid=F77E5FB84D909800DF109984F4CA8279 CustomProperties Pin (PinId=FD8FF5D946F79C783B74A3858BA85207,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_0 0F8AF1E24A3FB050E47D5A870FF0A9A2,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F5DD9C3C49EE5B0D8D96A3A4CF3EECB0,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_1 01300DD6496D6C776D77BEAA7F43010E,AnimStateTransitionNode_20 0F590640484649BF4D6810A78284A5AC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_3" Begin Object Name="Idle/RunLock" Begin Object Name="AnimGraphNode_StateResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) NodePosX=160 NodePosY=16 ErrorType=4 NodeGuid=1408CAC146C0BC7C166BE4AA6A816786 CustomProperties Pin (PinId=F87B605A4030D251A4BAC0B04EF76013,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendSpacePlayer_1 BC2D6A3F41BA15BB9D2DB09F0CA95C7D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_75" VariableReference=(MemberName="Speed",MemberGuid=DD836DBB41BFF2AC1B9F8EBEEA8F7B6F,bSelfContext=True) NodePosX=-272 NodePosY=64 NodeGuid=FBC30A944F2218E338A5039189B52E0C CustomProperties Pin (PinId=9771355C4314A228860C7DAB2DB0CE05,PinName="Speed",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpacePlayer_1 303C99F2482959BEC5E9199F228653DC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=62934D474929FB57630CB6BA38A875E0,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="Direction",MemberGuid=D1D2B3D6440E4D9E2B09B6B9853A7447,bSelfContext=True) NodePosX=-272 NodePosY=16 NodeGuid=40283FE74E564E9F63351A98F346BF49 CustomProperties Pin (PinId=398E50CC4A172F1ADCF29A811D1E66C2,PinName="Direction",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpacePlayer_1 2175ED4A4CC59A9C837445B26C00260F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=59358CCC413A4032C7C7DCBC74BBECE2,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_BlendSpacePlayer_1" Node=(BlendSpace=BlendSpace'"/Game/FlexibleCombatSystem/Animations/BS_AxeAndShieldJog.BS_AxeAndShieldJog"') ShowPinForProperties(0)=(PropertyName="X",PropertyFriendlyName="X",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:X", "The X coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="Y",PropertyFriendlyName="Y",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Y", "The Y coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="Z",PropertyFriendlyName="Z",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Z", "The Z coordinate to sample in the blendspace"),CategoryName="Coordinates",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bLoop",PropertyFriendlyName="Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bLoop", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bResetPlayTimeWhenBlendSpaceChanges",PropertyFriendlyName="Reset Play Time when Blend Space Changes",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bResetPlayTimeWhenBlendSpaceChanges", "Whether we should reset the current play time when the blend space changes"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:StartPosition", "The start up position in [0, 1], it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="BlendSpace",PropertyFriendlyName="Blend Space",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:BlendSpace", "The blendspace asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(10)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-112 NodePosY=-16 NodeGuid=855F8B8F4E0C1200A97374831340B6FE CustomProperties Pin (PinId=2175ED4A4CC59A9C837445B26C00260F,PinName="X",PinFriendlyName="Direction",PinToolTip="X\nFloat\n\nThe X coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_0 398E50CC4A172F1ADCF29A811D1E66C2,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=303C99F2482959BEC5E9199F228653DC,PinName="Y",PinFriendlyName="Speed",PinToolTip="Y\nFloat\n\nThe Y coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_75 9771355C4314A228860C7DAB2DB0CE05,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=BC2D6A3F41BA15BB9D2DB09F0CA95C7D,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_StateResult_0 F87B605A4030D251A4BAC0B04EF76013,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_75"' Nodes(2)=K2Node_VariableGet'"K2Node_VariableGet_0"' Nodes(3)=AnimGraphNode_BlendSpacePlayer'"AnimGraphNode_BlendSpacePlayer_1"' GraphGuid=EC8A4796477428E832DE129AF5462313 End Object BoundGraph=AnimationStateGraph'"Idle/RunLock"' StateEntered=(Guid=B1EBADC04831AE0929499DA1A9C15ADA) StateLeft=(Guid=3C0FBFF44DE6D3FFEE612E9D898C101B) StateFullyBlended=(Guid=C53F3C334EBDD590D08547B47DF4A560) NodePosX=-576 NodePosY=-16 NodeGuid=505A75CB495A9D3A24CBBAB452E69F7D CustomProperties Pin (PinId=CE4A417549D7FA257D2BC3B4CCF25F55,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_10 DB1A3C9542B1AEBF378E19902FAF13D3,AnimStateTransitionNode_1 3D92B7C641806F3017B399B4A0DCAA37,AnimStateTransitionNode_19 82606B01431A349D2049A6B1890BAA98,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=5302806C4D79F7AA1C58C5B23FA4F486,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_9 43FF225E41798E95665CC9A1000A18C0,AnimStateTransitionNode_11 F98D6EF3414557B0C6CCFB9DCCC5E783,AnimStateTransitionNode_17 ECEA09B44CECF912B1F3349EEDE55F65,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_9" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=33C17CF64C1544560B3CFC928560A7B6 CustomProperties Pin (PinId=8CCC45164C82A4322FEA289CCC493746,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_0 303398AE4E5256193ECA948447D7B9EC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="IsInAir?",MemberGuid=08392A9645F5FF93E2782C8581C4AD5F,bSelfContext=True) NodePosX=-224 NodeGuid=A82E6FB74C9324BDCD5523AFFDFFF4C5 CustomProperties Pin (PinId=303398AE4E5256193ECA948447D7B9EC,PinName="IsInAir?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 8CCC45164C82A4322FEA289CCC493746,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=1A5032594186846D69CE069E68C46EC4,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_0"' GraphGuid=C644EA4A48A78F645CF9BB82DF559185 End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=-355 NodePosY=-30 NodeGuid=61EEE6B74FF84F151F25298BB213766F CustomProperties Pin (PinId=43FF225E41798E95665CC9A1000A18C0,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_3 5302806C4D79F7AA1C58C5B23FA4F486,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=110A994E41A0E24B68535A8976BDEE1C,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_4 48C783CA4C3F53148DE703BC04BB799D,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_10" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=5524081F40077ED0E00FB68907356F4E CustomProperties Pin (PinId=758D2DA64ABCA439DF955CB1ABDDEAAF,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CommutativeAssociativeBinaryOperator_0 33AA1C9142F1FFDA5BB8E6A969C8001C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="TargetLock",MemberGuid=CABFC862472BE5D22F2BD795E874081E,bSelfContext=True) NodePosX=-624 NodePosY=64 NodeGuid=0151969E414689B378BCA4B7AF62DDF8 CustomProperties Pin (PinId=58B3405843A57DC0764FB79021F09E9D,PinName="TargetLock",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CommutativeAssociativeBinaryOperator_0 D4BD57EF437D3FF4B09C86B7AE72FF4C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=CDC06B254D032DEE7AE16C841A9B7A74,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_1" VariableReference=(MemberName="WeaponDrawn?",MemberGuid=F8069B4E441DCD5BAD6DD39E19ACF17A,bSelfContext=True) NodePosX=-624 NodeGuid=A537904145A13F1B470D32A1DA655647 CustomProperties Pin (PinId=BE4735F3414CC2365AD9CC9D9B69B67A,PinName="WeaponDrawn?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CommutativeAssociativeBinaryOperator_0 95F06480413858503AE14DABFCFCCC78,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=BD6D37164126EEA3B04A27B86F4469D4,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CommutativeAssociativeBinaryOperator_0" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="BooleanAND") NodePosX=-384 NodePosY=16 NodeGuid=DBEE6F304BB06AF0D680DBA4D8FD8DFE CustomProperties Pin (PinId=A763AFF34FA672EAC2B86F9F005EF27B,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=95F06480413858503AE14DABFCFCCC78,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_1 BE4735F3414CC2365AD9CC9D9B69B67A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=D4BD57EF437D3FF4B09C86B7AE72FF4C,PinName="B",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_0 58B3405843A57DC0764FB79021F09E9D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=33AA1C9142F1FFDA5BB8E6A969C8001C,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 758D2DA64ABCA439DF955CB1ABDDEAAF,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_0"' Nodes(2)=K2Node_VariableGet'"K2Node_VariableGet_1"' Nodes(3)=K2Node_CommutativeAssociativeBinaryOperator'"K2Node_CommutativeAssociativeBinaryOperator_0"' GraphGuid=25837B5F467861EEC849CC856800DC9D End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=-545 NodePosY=119 NodeGuid=3E205ACF40857E9D9D7101B320ED71C0 CustomProperties Pin (PinId=3B5D028B446C85C04711C7A6556038FD,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_1 5302806C4D79F7AA1C58C5B23FA4F486,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=DB1A3C9542B1AEBF378E19902FAF13D3,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_3 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_11" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=916BD2034F6529EF06F5818B8CC332EB CustomProperties Pin (PinId=9C73C57F44FB0D0F1647FD8CA3CAEE74,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_0 06D17AB346F365B6128B6DA608C4A8F0,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="TargetLock",MemberGuid=CABFC862472BE5D22F2BD795E874081E,bSelfContext=True) NodePosX=-320 NodePosY=32 NodeGuid=4F3A001045F83783373364ACA92F7615 CustomProperties Pin (PinId=457AA6C643C03664C3EC238D53CC3BCB,PinName="TargetLock",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_0 22A3F0A540CB51C6F1BD0B97158437EC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=E0CBD26D43D61E6587CE0996E46B8C83,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_0" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool") NodePosX=-160 NodePosY=32 NodeGuid=90B051124BAA22EC980016A8CE32FB23 CustomProperties Pin (PinId=A22867004DCCBB2BCB247AA71C044ACF,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=22A3F0A540CB51C6F1BD0B97158437EC,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_0 457AA6C643C03664C3EC238D53CC3BCB,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=06D17AB346F365B6128B6DA608C4A8F0,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 9C73C57F44FB0D0F1647FD8CA3CAEE74,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_0"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_0"' GraphGuid=AC9744B74466B573D02CA3AC8534774D End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=-485 NodePosY=119 NodeGuid=E06B2C184B99F4054B1B88980E7C70C5 CustomProperties Pin (PinId=F98D6EF3414557B0C6CCFB9DCCC5E783,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_3 5302806C4D79F7AA1C58C5B23FA4F486,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=11CC1BF04571DACFDEB5E68DF79E41F3,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_1 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_0" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=11D0C2074DE09526B8BE22BACFDCC1EC CustomProperties Pin (PinId=C90115F640FE2177CEAFB39071A4AD31,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_0 E5C2F7DC46921AC652508D96FDEE7743,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="WeaponDrawn?",MemberGuid=F8069B4E441DCD5BAD6DD39E19ACF17A,bSelfContext=True) NodePosX=-192 NodePosY=48 NodeGuid=8B8B160C4130E0FAE6AEACBA49CBD1EF CustomProperties Pin (PinId=E5C2F7DC46921AC652508D96FDEE7743,PinName="WeaponDrawn?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 C90115F640FE2177CEAFB39071A4AD31,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=506D51AA42C8479778F68099D83F8F2A,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_0"' GraphGuid=5FD13EDD4F48465BEB1BB0B9A73C748F End Object BoundGraph=AnimationTransitionGraph'"Transition"' TransitionStart=(Guid=1F00EBF2443627AFA9D205956EE9222E) TransitionEnd=(Guid=AC01B9824EE6BF2757188384A34D4FF9) TransitionInterrupt=(Guid=DAA6F7CF4BE59EE2C5B2DDAAF1C8C300) NodePosX=-625 NodePosY=183 NodeGuid=0707C46840FD3E1E5343869E15C62599 CustomProperties Pin (PinId=61B5F0A74AFF6727C61E3AA46109145C,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_1 5302806C4D79F7AA1C58C5B23FA4F486,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0F8AF1E24A3FB050E47D5A870FF0A9A2,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_0 FD8FF5D946F79C783B74A3858BA85207,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_1" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=032BCD6B42682BA57451C0AF4B02E448 CustomProperties Pin (PinId=0260E38947C99452FAE82D8979E6A4C7,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_0 B3532F6F4C04539F478FBD8191223B96,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="TargetLock",MemberGuid=CABFC862472BE5D22F2BD795E874081E,bSelfContext=True) NodePosX=-224 NodePosY=16 NodeGuid=036552CE45269815C6CFAF8706AA7A28 CustomProperties Pin (PinId=B3532F6F4C04539F478FBD8191223B96,PinName="TargetLock",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 0260E38947C99452FAE82D8979E6A4C7,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=D01B5FBE4E4000EC6AD57DB0F440B147,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_0"' GraphGuid=1855D76B4B0EA74B8BBBD6B83BA86950 End Object BoundGraph=AnimationTransitionGraph'"Transition"' TransitionStart=(Guid=BC5A416D4171E0D2BD5E6890677FDAEF) TransitionEnd=(Guid=60CE04604E4D80D3071B05B035317784) TransitionInterrupt=(Guid=3B8BC92A42E7EDAF1D2654AD14AD45B1) NodePosX=-629 NodePosY=26 NodeGuid=161AE731479B9AFF9525169EDF266435 CustomProperties Pin (PinId=01300DD6496D6C776D77BEAA7F43010E,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_0 F5DD9C3C49EE5B0D8D96A3A4CF3EECB0,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=3D92B7C641806F3017B399B4A0DCAA37,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_3 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_5" Begin Object Name="Crouch-Idle/Run" Begin Object Name="AnimGraphNode_StateResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) NodePosX=96 NodePosY=-240 ErrorType=4 NodeGuid=F7F5257E446E0E4542C650B4B179FE88 CustomProperties Pin (PinId=F87B605A4030D251A4BAC0B04EF76013,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 C3CB8FC14FC993A5BF4B5492CED21503,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_BlendSpacePlayer_2" Node=(BlendSpace=BlendSpace1D'"/Game/FlexibleCombatSystem/Animations/BS_Crouch1D.BS_Crouch1D"') ShowPinForProperties(0)=(PropertyName="X",PropertyFriendlyName="X",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:X", "The X coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="Y",PropertyFriendlyName="Y",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Y", "The Y coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="Z",PropertyFriendlyName="Z",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Z", "The Z coordinate to sample in the blendspace"),CategoryName="Coordinates",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bLoop",PropertyFriendlyName="Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bLoop", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bResetPlayTimeWhenBlendSpaceChanges",PropertyFriendlyName="Reset Play Time when Blend Space Changes",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bResetPlayTimeWhenBlendSpaceChanges", "Whether we should reset the current play time when the blend space changes"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:StartPosition", "The start up position in [0, 1], it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="BlendSpace",PropertyFriendlyName="Blend Space",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:BlendSpace", "The blendspace asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(10)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-480 NodePosY=-288 NodeGuid=012529F1415D291AE0A575A320E8276C CustomProperties Pin (PinId=DC1A754E437C88533FF493B22A460E20,PinName="X",PinFriendlyName="Speed",PinToolTip="X\nFloat\n\nThe X coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_0 E4C7EF5F4820B6BC015EA2A4A61AAEB4,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=EE329A9A474B656AD15024BC09CE90B6,PinName="Y",PinFriendlyName="None",PinToolTip="Y\nFloat\n\nThe Y coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F94A42F04DDB2BE7E3653899DE2F4E19,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 78EF58A742C5E7B3811F36AAFD853A7C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="Speed",MemberGuid=DD836DBB41BFF2AC1B9F8EBEEA8F7B6F,bSelfContext=True) NodePosX=-624 NodePosY=-240 NodeGuid=4EA1190047385E9CA10E8EA5B6F80341 CustomProperties Pin (PinId=E4C7EF5F4820B6BC015EA2A4A61AAEB4,PinName="Speed",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpacePlayer_2 DC1A754E437C88533FF493B22A460E20,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=214F67AC4C1BD1934DBF6599B1598E4E,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Sequence=AnimSequence'"/Game/FlexibleCombatSystem/Animations/Common/WeaponHold.WeaponHold"') ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateScaleBiasClamp",PropertyFriendlyName="Play Rate Scale Bias Clamp",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClamp", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."),CategoryName="Settings") ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(8)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-416 NodePosY=-32 NodeGuid=813C0D0543691A8EABC27AA8E3B11108 CustomProperties Pin (PinId=632B3F2345161ABC4182629FAFBC8002,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 875A37034E8657EBFDD892BF2EF7F09F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_LayeredBoneBlend_0" Node=(LayerSetup=((BranchFilters=((BoneName="clavicle_r",BlendDepth=5)))),bMeshSpaceRotationBlend=True) ShowPinForProperties(0)=(PropertyName="BasePose",PropertyFriendlyName="Base Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BasePose", "The source pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPoses",PropertyFriendlyName="Blend Poses",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendPoses", "Each layer\'s blended pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="LayerSetup",PropertyFriendlyName="Layer Setup",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LayerSetup", "Configuration for the parts of the skeleton to blend for each layer. Allows\ncertain parts of the tree to be blended out or omitted from the pose."),CategoryName="Config") ShowPinForProperties(3)=(PropertyName="BlendWeights",PropertyFriendlyName="Blend Weights",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendWeights", "The weights of each layer"),CategoryName="Runtime",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bMeshSpaceRotationBlend",PropertyFriendlyName="Mesh Space Rotation Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceRotationBlend", "Whether to blend bone rotations in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(5)=(PropertyName="bMeshSpaceScaleBlend",PropertyFriendlyName="Mesh Space Scale Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceScaleBlend", "Whether to blend bone scales in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(6)=(PropertyName="CurveBlendOption",PropertyFriendlyName="Curve Blend Option",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:CurveBlendOption", "How to blend the layers together"),CategoryName="Config") ShowPinForProperties(7)=(PropertyName="bBlendRootMotionBasedOnRootBone",PropertyFriendlyName="Blend Root Motion Based on Root Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bBlendRootMotionBasedOnRootBone", "Whether to incorporate the per-bone blend weight of the root bone when lending root motion"),CategoryName="Config") ShowPinForProperties(8)=(PropertyName="LODThreshold",PropertyFriendlyName="LOD Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LODThreshold", "* Max LOD that this node is allowed to run\n* For example if you have LODThreadhold to be 2, it will run until LOD 2 (based on 0 index)\n* when the component LOD becomes 3, it will stop update/evaluate\n* currently transition would be issue and that has to be re-visited"),CategoryName="Performance") NodePosX=-192 NodePosY=-240 ErrorType=4 NodeGuid=C6D2542A4A727895F0A98AA473A10D95 CustomProperties Pin (PinId=78EF58A742C5E7B3811F36AAFD853A7C,PinName="BasePose",PinFriendlyName="Base Pose",PinToolTip="Base Pose\nPose Link Structure\n\nThe source pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendSpacePlayer_2 F94A42F04DDB2BE7E3653899DE2F4E19,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=875A37034E8657EBFDD892BF2EF7F09F,PinName="BlendPoses_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "PinName", "Blend Poses", "Index", 0),PinToolTip="Blend Poses 0\nPose Link Structure\n\nEach layer\'s blended pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 632B3F2345161ABC4182629FAFBC8002,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0D0C55AA46FCF1F23D10059AB7FB7075,PinName="BlendWeights_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "PinName", "Blend Weights", "Index", 0),PinToolTip="Blend Weights 0\nFloat\n\nThe weights of each layer",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C3CB8FC14FC993A5BF4B5492CED21503,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_StateResult_0 F87B605A4030D251A4BAC0B04EF76013,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Nodes(1)=AnimGraphNode_BlendSpacePlayer'"AnimGraphNode_BlendSpacePlayer_2"' Nodes(2)=K2Node_VariableGet'"K2Node_VariableGet_0"' Nodes(3)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' Nodes(4)=AnimGraphNode_LayeredBoneBlend'"AnimGraphNode_LayeredBoneBlend_0"' GraphGuid=EC8A4796477428E832DE129AF5462313 End Object BoundGraph=AnimationStateGraph'"Crouch-Idle/Run"' StateEntered=(Guid=80CD3BB14F5CA986AE9C28AC40D585A4) StateLeft=(Guid=35FE44E540841FB603CA3CB530301CC8) StateFullyBlended=(Guid=F185121447E7DFC69F4A0692052E12D0) NodePosX=-1024 NodePosY=160 NodeGuid=52E24B584467D32C6260CBBFA064641E CustomProperties Pin (PinId=CE4A417549D7FA257D2BC3B4CCF25F55,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_13 B49C90BF4236EDD742F90698C5F953A2,AnimStateTransitionNode_3 6E596D204296703227FE33AAD000E9A5,AnimStateTransitionNode_20 4DEE6ACD429A9090257AA7980A06E96C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=5302806C4D79F7AA1C58C5B23FA4F486,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_12 667478914F3BAEF24E44258286DF0C9B,AnimStateTransitionNode_18 3187140146F08E99A4988285AB425B54,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_2" Begin Object Name="CrouchTargetLock" Begin Object Name="AnimGraphNode_StateResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) NodePosX=288 NodePosY=80 ErrorType=4 NodeGuid=91FFC34C4E97F0FF0BE8FA856E68FD55 CustomProperties Pin (PinId=F87B605A4030D251A4BAC0B04EF76013,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 C3CB8FC14FC993A5BF4B5492CED21503,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_BlendSpacePlayer_1" Node=(BlendSpace=BlendSpace'"/Game/FlexibleCombatSystem/Animations/BS_CrouchStrafe.BS_CrouchStrafe"') ShowPinForProperties(0)=(PropertyName="X",PropertyFriendlyName="X",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:X", "The X coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="Y",PropertyFriendlyName="Y",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Y", "The Y coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="Z",PropertyFriendlyName="Z",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Z", "The Z coordinate to sample in the blendspace"),CategoryName="Coordinates",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bLoop",PropertyFriendlyName="Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bLoop", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bResetPlayTimeWhenBlendSpaceChanges",PropertyFriendlyName="Reset Play Time when Blend Space Changes",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bResetPlayTimeWhenBlendSpaceChanges", "Whether we should reset the current play time when the blend space changes"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:StartPosition", "The start up position in [0, 1], it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="BlendSpace",PropertyFriendlyName="Blend Space",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:BlendSpace", "The blendspace asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(10)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-368 NodeGuid=7C936E2A4B609EA50E7212BDE6671946 CustomProperties Pin (PinId=9E1889934FBAB81AB76F248609FE524F,PinName="X",PinFriendlyName="Direction",PinToolTip="X\nFloat\n\nThe X coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_0 33928C594F0CEDDD51EC0C9606E41E84,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=286817E942DE38CB42954CB17129B8A0,PinName="Y",PinFriendlyName="Speed",PinToolTip="Y\nFloat\n\nThe Y coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_2 028AF1C84C05AE24A82E08836C962EDC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B569FD92425FED67CA6DB0B663D1A5E9,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 78EF58A742C5E7B3811F36AAFD853A7C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="Direction",MemberGuid=D1D2B3D6440E4D9E2B09B6B9853A7447,bSelfContext=True) NodePosX=-544 NodePosY=32 NodeGuid=581910D845E32B50FF420A9430038CD4 CustomProperties Pin (PinId=33928C594F0CEDDD51EC0C9606E41E84,PinName="Direction",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpacePlayer_1 9E1889934FBAB81AB76F248609FE524F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=1B1796DC49EF3C592D86E8939783C9FA,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_2" VariableReference=(MemberName="Speed",MemberGuid=DD836DBB41BFF2AC1B9F8EBEEA8F7B6F,bSelfContext=True) NodePosX=-544 NodePosY=80 NodeGuid=166B1ED145D7A47167DAD2A1FFA4D441 CustomProperties Pin (PinId=028AF1C84C05AE24A82E08836C962EDC,PinName="Speed",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpacePlayer_1 286817E942DE38CB42954CB17129B8A0,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=606634A84FC445E918412DB7F966FBD3,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Sequence=AnimSequence'"/Game/FlexibleCombatSystem/Animations/Common/WeaponHold.WeaponHold"') ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateScaleBiasClamp",PropertyFriendlyName="Play Rate Scale Bias Clamp",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClamp", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."),CategoryName="Settings") ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(8)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-256 NodePosY=304 NodeGuid=4B45B40A4FE5B12A228953AACE1D724A CustomProperties Pin (PinId=632B3F2345161ABC4182629FAFBC8002,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 875A37034E8657EBFDD892BF2EF7F09F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_LayeredBoneBlend_0" Node=(LayerSetup=((BranchFilters=((BoneName="clavicle_r",BlendDepth=5)))),bMeshSpaceRotationBlend=True) ShowPinForProperties(0)=(PropertyName="BasePose",PropertyFriendlyName="Base Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BasePose", "The source pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPoses",PropertyFriendlyName="Blend Poses",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendPoses", "Each layer\'s blended pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="LayerSetup",PropertyFriendlyName="Layer Setup",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LayerSetup", "Configuration for the parts of the skeleton to blend for each layer. Allows\ncertain parts of the tree to be blended out or omitted from the pose."),CategoryName="Config") ShowPinForProperties(3)=(PropertyName="BlendWeights",PropertyFriendlyName="Blend Weights",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendWeights", "The weights of each layer"),CategoryName="Runtime",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bMeshSpaceRotationBlend",PropertyFriendlyName="Mesh Space Rotation Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceRotationBlend", "Whether to blend bone rotations in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(5)=(PropertyName="bMeshSpaceScaleBlend",PropertyFriendlyName="Mesh Space Scale Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceScaleBlend", "Whether to blend bone scales in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(6)=(PropertyName="CurveBlendOption",PropertyFriendlyName="Curve Blend Option",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:CurveBlendOption", "How to blend the layers together"),CategoryName="Config") ShowPinForProperties(7)=(PropertyName="bBlendRootMotionBasedOnRootBone",PropertyFriendlyName="Blend Root Motion Based on Root Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bBlendRootMotionBasedOnRootBone", "Whether to incorporate the per-bone blend weight of the root bone when lending root motion"),CategoryName="Config") ShowPinForProperties(8)=(PropertyName="LODThreshold",PropertyFriendlyName="LOD Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LODThreshold", "* Max LOD that this node is allowed to run\n* For example if you have LODThreadhold to be 2, it will run until LOD 2 (based on 0 index)\n* when the component LOD becomes 3, it will stop update/evaluate\n* currently transition would be issue and that has to be re-visited"),CategoryName="Performance") NodePosX=-32 NodePosY=96 ErrorType=4 NodeGuid=70F3875A45C5AB1310F47E93219A34F5 CustomProperties Pin (PinId=78EF58A742C5E7B3811F36AAFD853A7C,PinName="BasePose",PinFriendlyName="Base Pose",PinToolTip="Base Pose\nPose Link Structure\n\nThe source pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendSpacePlayer_1 B569FD92425FED67CA6DB0B663D1A5E9,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=875A37034E8657EBFDD892BF2EF7F09F,PinName="BlendPoses_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "PinName", "Blend Poses", "Index", 0),PinToolTip="Blend Poses 0\nPose Link Structure\n\nEach layer\'s blended pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 632B3F2345161ABC4182629FAFBC8002,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0D0C55AA46FCF1F23D10059AB7FB7075,PinName="BlendWeights_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "PinName", "Blend Weights", "Index", 0),PinToolTip="Blend Weights 0\nFloat\n\nThe weights of each layer",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C3CB8FC14FC993A5BF4B5492CED21503,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_StateResult_0 F87B605A4030D251A4BAC0B04EF76013,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Nodes(1)=AnimGraphNode_BlendSpacePlayer'"AnimGraphNode_BlendSpacePlayer_1"' Nodes(2)=K2Node_VariableGet'"K2Node_VariableGet_0"' Nodes(3)=K2Node_VariableGet'"K2Node_VariableGet_2"' Nodes(4)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' Nodes(5)=AnimGraphNode_LayeredBoneBlend'"AnimGraphNode_LayeredBoneBlend_0"' GraphGuid=EC8A4796477428E832DE129AF5462313 End Object BoundGraph=AnimationStateGraph'"CrouchTargetLock"' StateEntered=(Guid=80CD3BB14F5CA986AE9C28AC40D585A4) StateLeft=(Guid=35FE44E540841FB603CA3CB530301CC8) StateFullyBlended=(Guid=F185121447E7DFC69F4A0692052E12D0) NodePosX=-1040 NodePosY=-64 NodeGuid=D630821C43F6872662D0B1A4E71BEBEF CustomProperties Pin (PinId=CE4A417549D7FA257D2BC3B4CCF25F55,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_12 86805FBE47E3C28602B925BBEA0FB7AA,AnimStateTransitionNode_17 433E0B124BF0E215DAC7B1BDEB59E002,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=5302806C4D79F7AA1C58C5B23FA4F486,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_13 40E30A17419A5E5BDA2141A9081270F2,AnimStateTransitionNode_19 718905224A2E7B25715173A3F8827F60,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_12" Begin Object Name="AnimationTransitionGraph_1" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=5F0177DE4E8DB00B6971FD8BD64AC7D9 CustomProperties Pin (PinId=FDBF2FE44740EB1B149EB0896F6B6954,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_0 B162466A49485BD3DD5C2599CAD31621,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="TargetLock",MemberGuid=CABFC862472BE5D22F2BD795E874081E,bSelfContext=True) NodePosX=-192 NodePosY=32 NodeGuid=963057994E190AC6213953831CEB43D1 CustomProperties Pin (PinId=B162466A49485BD3DD5C2599CAD31621,PinName="TargetLock",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 FDBF2FE44740EB1B149EB0896F6B6954,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=920CBEFB48511C7B9F06CE852EE5BF2E,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_0"' GraphGuid=EB0BE64441DAB0661B0E24B34FA6871F End Object BoundGraph=AnimationTransitionGraph'"AnimationTransitionGraph_1"' NodePosX=-987 NodePosY=63 NodeGuid=16AB027D433707813616879B3A26EABE CustomProperties Pin (PinId=667478914F3BAEF24E44258286DF0C9B,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_5 5302806C4D79F7AA1C58C5B23FA4F486,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=86805FBE47E3C28602B925BBEA0FB7AA,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_2 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_13" Begin Object Name="AnimationTransitionGraph_1" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=DA8A09C44A14D5ABFD70F9B511D419F6 CustomProperties Pin (PinId=CFE280884B8AFDFE6953E4837A496B22,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_0 68D25F634980001511440EBEEFD60B35,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="TargetLock",MemberGuid=CABFC862472BE5D22F2BD795E874081E,bSelfContext=True) NodePosX=-320 NodePosY=32 NodeGuid=2425DE3342E2DCAD4E6956A65CBB1E1C CustomProperties Pin (PinId=41E4CCFE4680D3DE43976F8467461BA3,PinName="TargetLock",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_0 4B93B36448B6BCFBAB2FABABBE9C6699,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=FE9D500B415680D1ED2AA49E4D4FC14A,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_0" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool") NodePosX=-160 NodePosY=32 NodeGuid=821C772C439F5971C3620DBB353B0B4B CustomProperties Pin (PinId=F0B09A164723314AFF13739FA51B8CDF,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=4B93B36448B6BCFBAB2FABABBE9C6699,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_0 41E4CCFE4680D3DE43976F8467461BA3,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=68D25F634980001511440EBEEFD60B35,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 CFE280884B8AFDFE6953E4837A496B22,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_0"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_0"' GraphGuid=40C5895C4590D06BF51C868B64F5107A End Object BoundGraph=AnimationTransitionGraph'"AnimationTransitionGraph_1"' NodePosX=-927 NodePosY=63 NodeGuid=52E1430A4BB2D1DFCE1E95A6D625224D CustomProperties Pin (PinId=40E30A17419A5E5BDA2141A9081270F2,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_2 5302806C4D79F7AA1C58C5B23FA4F486,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B49C90BF4236EDD742F90698C5F953A2,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_5 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object EntryNode=AnimStateEntryNode'"AnimStateEntryNode_0"' OwnerAnimGraphNode=AnimGraphNode_StateMachine'"AnimGraphNode_StateMachine_10"' Schema=Class'"/Script/AnimGraph.AnimationStateMachineSchema"' Nodes(0)=AnimStateEntryNode'"AnimStateEntryNode_0"' Nodes(1)=AnimStateNode'"AnimStateNode_1"' Nodes(2)=AnimStateNode'"AnimStateNode_4"' Nodes(3)=AnimStateNode'"AnimStateNode_6"' Nodes(4)=AnimStateNode'"AnimStateNode_8"' Nodes(5)=AnimStateTransitionNode'"AnimStateTransitionNode_2"' Nodes(6)=AnimStateTransitionNode'"AnimStateTransitionNode_4"' Nodes(7)=AnimStateTransitionNode'"AnimStateTransitionNode_6"' Nodes(8)=AnimStateTransitionNode'"AnimStateTransitionNode_8"' Nodes(9)=AnimStateNode'"AnimStateNode_0"' Nodes(10)=AnimStateNode'"AnimStateNode_3"' Nodes(11)=AnimStateTransitionNode'"AnimStateTransitionNode_9"' Nodes(12)=AnimStateTransitionNode'"AnimStateTransitionNode_10"' Nodes(13)=AnimStateTransitionNode'"AnimStateTransitionNode_11"' Nodes(14)=AnimStateTransitionNode'"AnimStateTransitionNode_0"' Nodes(15)=AnimStateTransitionNode'"AnimStateTransitionNode_1"' Nodes(16)=AnimStateNode'"AnimStateNode_5"' Nodes(17)=AnimStateNode'"AnimStateNode_2"' Nodes(18)=AnimStateTransitionNode'"AnimStateTransitionNode_12"' Nodes(19)=AnimStateTransitionNode'"AnimStateTransitionNode_13"' Nodes(20)=AnimStateTransitionNode'"AnimStateTransitionNode_3"' Nodes(21)=AnimStateTransitionNode'"AnimStateTransitionNode_17"' Nodes(22)=AnimStateTransitionNode'"AnimStateTransitionNode_18"' Nodes(23)=AnimStateTransitionNode'"AnimStateTransitionNode_19"' Nodes(24)=AnimStateTransitionNode'"AnimStateTransitionNode_20"' SubGraphs(0)=AnimationStateGraph'"AnimStateNode_1.Idle/Run"' SubGraphs(1)=AnimationStateGraph'"AnimStateNode_4.JumpStart"' SubGraphs(2)=AnimationStateGraph'"AnimStateNode_6.JumpLoop"' SubGraphs(3)=AnimationStateGraph'"AnimStateNode_8.JumpEnd"' SubGraphs(4)=AnimationTransitionGraph'"AnimStateTransitionNode_2.Transition"' SubGraphs(5)=AnimationTransitionGraph'"AnimStateTransitionNode_4.Transition"' SubGraphs(6)=AnimationTransitionGraph'"AnimStateTransitionNode_6.Transition"' SubGraphs(7)=AnimationTransitionGraph'"AnimStateTransitionNode_8.Transition"' SubGraphs(8)=AnimationStateGraph'"AnimStateNode_0.Idle/Run-WeaponDrawn"' SubGraphs(9)=AnimationStateGraph'"AnimStateNode_3.Idle/RunLock"' SubGraphs(10)=AnimationTransitionGraph'"AnimStateTransitionNode_9.Transition"' SubGraphs(11)=AnimationTransitionGraph'"AnimStateTransitionNode_10.Transition"' SubGraphs(12)=AnimationTransitionGraph'"AnimStateTransitionNode_11.Transition"' SubGraphs(13)=AnimationTransitionGraph'"AnimStateTransitionNode_0.Transition"' SubGraphs(14)=AnimationTransitionGraph'"AnimStateTransitionNode_1.Transition"' SubGraphs(15)=AnimationStateGraph'"AnimStateNode_5.Crouch-Idle/Run"' SubGraphs(16)=AnimationStateGraph'"AnimStateNode_2.CrouchTargetLock"' SubGraphs(17)=AnimationTransitionGraph'"AnimStateTransitionNode_12.AnimationTransitionGraph_1"' SubGraphs(18)=AnimationTransitionGraph'"AnimStateTransitionNode_13.AnimationTransitionGraph_1"' SubGraphs(19)=AnimationTransitionGraph'"AnimStateTransitionNode_3.Transition"' SubGraphs(20)=AnimationTransitionGraph'"AnimStateTransitionNode_17.Transition"' SubGraphs(21)=AnimationTransitionGraph'"AnimStateTransitionNode_18.Transition"' SubGraphs(22)=AnimationTransitionGraph'"AnimStateTransitionNode_19.Transition"' SubGraphs(23)=AnimationTransitionGraph'"AnimStateTransitionNode_20.Transition"' GraphGuid=63E8B8894E297556D89DD18E8C27038A End Object EditorStateMachineGraph=AnimationStateMachineGraph'"SwordAndShield"' ShowPinForProperties(0)=(PropertyName="MaxTransitionsPerFrame",PropertyFriendlyName="Max Transitions Per Frame",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:MaxTransitionsPerFrame", "The maximum number of transitions that can be taken by this machine \'simultaneously\' in a single frame"),CategoryName="Settings") ShowPinForProperties(1)=(PropertyName="bSkipFirstUpdateTransition",PropertyFriendlyName="Skip First Update Transition",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:bSkipFirstUpdateTransition", "When the state machine becomes relevant, it is initialized into the Entry state.\nIt then tries to take any valid transitions to possibly end up in a different state on that same frame.\n- if true, that new state starts full weight.\n- if false, a blend is created between the entry state and that new state.\nIn either case all visited State notifications (Begin/End) will be triggered."),CategoryName="Settings") ShowPinForProperties(2)=(PropertyName="bReinitializeOnBecomingRelevant",PropertyFriendlyName="Reinitialize on Becoming Relevant",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:bReinitializeOnBecomingRelevant", "Reinitialize the state machine if we have become relevant to the graph\nafter not being ticked on the previous frame(s)"),CategoryName="Settings") NodePosX=-1344 NodePosY=-720 ErrorType=3 NodeGuid=500ECC4B4B5F2DCEF0F24B935F5FBEF6 CustomProperties Pin (PinId=74443EFC412FA8B9836CEFBBEFC4C847,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_SaveCachedPose_11 98E5D7A0416EBE90972BA7AD47A0D14E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SaveCachedPose Name="AnimGraphNode_SaveCachedPose_11" CacheName="SwordAndShieldLoco" ShowPinForProperties(0)=(PropertyName="Pose",PropertyFriendlyName="Pose",PropertyTooltip="Pose",CategoryName="Links",bShowPin=True) NodePosX=-1152 NodePosY=-704 NodeGuid=754A21B0456039640E57199B51B2335D CustomProperties Pin (PinId=98E5D7A0416EBE90972BA7AD47A0D14E,PinName="Pose",PinFriendlyName="Pose",PinToolTip="Pose\nPose Link Structure\n\nPose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_StateMachine_10 74443EFC412FA8B9836CEFBBEFC4C847,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_UseCachedPose Name="AnimGraphNode_UseCachedPose_15" SaveCachedPoseNode=AnimGraphNode_SaveCachedPose'"AnimGraphNode_SaveCachedPose_11"' NameOfCache="SwordAndShieldLoco" NodePosX=-960 NodePosY=-624 NodeGuid=CB90669F42D3C87030C59692298F8B4A CustomProperties Pin (PinId=630043F34E4B1629E74999903087CF80,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_BlendListByBool_5 8B7D05374D39DF07590A57832AB37D6A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateMachine Name="AnimGraphNode_StateMachine_5" Begin Object Class=/Script/AnimGraph.AnimationStateMachineGraph Name="TwoHanded" Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_19" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_18" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_17" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_7" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_3" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateEntryNode Name="AnimStateEntryNode_0" End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_1" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Idle/Run" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer Name="AnimGraphNode_BlendSpacePlayer_9" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_75" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_4" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="JumpStart" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_9" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_34" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_6" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="JumpLoop" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_16" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_40" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_8" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="JumpEnd" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_26" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_46" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_2" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_15" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_120" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_4" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_26" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_7960" End Object Begin Object Class=/Script/AnimGraph.K2Node_TransitionRuleGetter Name="K2Node_TransitionRuleGetter_44" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_6" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_37" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_8428" End Object Begin Object Class=/Script/AnimGraph.K2Node_TransitionRuleGetter Name="K2Node_TransitionRuleGetter_53" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_8" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_48" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_8008" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_122" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_0" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Idle/Run-WeaponDrawn" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer Name="AnimGraphNode_BlendSpacePlayer_9" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_75" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_3" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Idle/RunLock" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_75" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer Name="AnimGraphNode_BlendSpacePlayer_1" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_9" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_10" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CommutativeAssociativeBinaryOperator Name="K2Node_CommutativeAssociativeBinaryOperator_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_1" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_11" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_0" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_1" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_5" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Crouch-Idle/Run" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer Name="AnimGraphNode_BlendSpacePlayer_2" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_2" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="CrouchTargetLock" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer Name="AnimGraphNode_BlendSpacePlayer_1" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_2" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_12" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="AnimationTransitionGraph_0" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_13" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="AnimationTransitionGraph_0" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_0" End Object End Object End Object End Object Begin Object Name="TwoHanded" Begin Object Name="AnimStateTransitionNode_19" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=60E8FE494DAC639045D0C7B559C1362E CustomProperties Pin (PinId=BF1454224245D7847D2791A6E7C1E7A0,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_0 33FC02084901A7B48BEF6387C20AFC18,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="Crouching",MemberGuid=5A7148304D9D4762E5C1D8A96125E444,bSelfContext=True) NodePosX=-416 NodePosY=16 NodeGuid=970A51124BCFF4D11A3CC0B76FE84B6A CustomProperties Pin (PinId=184D074E48A6CC796594CEB2C88C6F81,PinName="Crouching",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_0 0B281513446FE5EEF56F468BBD57EDFC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=4141F72D4956C6A85C8CA5865450E557,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_0" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool") NodePosX=-208 NodePosY=32 NodeGuid=A7D3B40E43A9F8E1DE41E9A9386B71AC CustomProperties Pin (PinId=C88F33F14DFBA5023AFFB49DB430B015,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0B281513446FE5EEF56F468BBD57EDFC,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_0 184D074E48A6CC796594CEB2C88C6F81,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=33FC02084901A7B48BEF6387C20AFC18,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 BF1454224245D7847D2791A6E7C1E7A0,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_0"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_0"' GraphGuid=F35F47364FFD652E2A47068A19F9BD55 End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=-684 NodePosY=-98 NodeGuid=83E7316243DF9B7A92A34FB3C29E7311 CustomProperties Pin (PinId=A64818D346818E5D66B3F3865B090C64,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_2 5302806C4D79F7AA1C58C5B23FA4F486,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=78CC40E448E039498F07429D5ADB68D6,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_3 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_18" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=7505EEED40F35DD4DE4DE38D01666BF5 CustomProperties Pin (PinId=FC17088649C599D81DAD859DE52FF438,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_0 8F46A351475009931162EABBBE4F8EB6,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="Crouching",MemberGuid=5A7148304D9D4762E5C1D8A96125E444,bSelfContext=True) NodePosX=-144 NodePosY=32 NodeGuid=2A5577BB4B56EF1A49DA8FAB666882C1 CustomProperties Pin (PinId=8F46A351475009931162EABBBE4F8EB6,PinName="Crouching",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 FC17088649C599D81DAD859DE52FF438,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0D4A3DCC4001E8A2EB4EF4851F867674,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_0"' GraphGuid=04877A8F425CA98E5706C4AB902A1D41 End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=-684 NodePosY=-38 NodeGuid=D2095D6441FFA0BEF478508A2E82D4D2 CustomProperties Pin (PinId=A9B6E28F473BE5A7D07FE8B73834236D,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_3 5302806C4D79F7AA1C58C5B23FA4F486,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B32FE7D9439270104565BEBFFA40A446,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_2 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_17" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=C4FED9B84542C0886A42EFA03D9F276A CustomProperties Pin (PinId=D90C91D54B0A5143CADD2A83F547DD91,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_0 D9710E3E4CD3CE7E69DDBFBDCC918E71,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="Crouching",MemberGuid=5A7148304D9D4762E5C1D8A96125E444,bSelfContext=True) NodePosX=-192 NodePosY=32 NodeGuid=EED88A2F4C6FEB27D00E2B8377E414FC CustomProperties Pin (PinId=D9710E3E4CD3CE7E69DDBFBDCC918E71,PinName="Crouching",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 D90C91D54B0A5143CADD2A83F547DD91,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=879BFCAC42532272148F8C992FB1C34D,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_0"' GraphGuid=2C57AEAB48DACC1540ADAD94AE9F2833 End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=-749 NodePosY=107 NodeGuid=C16E4E29445D604E184BF1A09EF34A3E CustomProperties Pin (PinId=97899A18491CFE7005EA8B8217D5619E,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_0 F5DD9C3C49EE5B0D8D96A3A4CF3EECB0,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=66E589E34679BE404F6C32B3A2B7E57C,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_5 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_7" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=9E7911924D44F82351503AA19D8CCCEC CustomProperties Pin (PinId=3ADB531E4F4952B2D6CF16A363D2F5C6,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_0 7DCE87624A97C75361D888A5D61DAA97,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="Crouching",MemberGuid=5A7148304D9D4762E5C1D8A96125E444,bSelfContext=True) NodePosX=-464 NodePosY=16 NodeGuid=0A9F7ED94979DE7803DE93B08B5EFC2F CustomProperties Pin (PinId=A9D2547F4D68A5380348589F9D0224CE,PinName="Crouching",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_0 C016B128443BDC0D3EADB7BC84AA5ECA,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=D4E8055548AE2B2C3D9D9083918CFE7B,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_0" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool") NodePosX=-272 NodePosY=16 NodeGuid=8F74A4EF49D82B66D4D5DDBF1C4A1A99 CustomProperties Pin (PinId=5300CBC346E32430F8E42B8B0069FABF,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C016B128443BDC0D3EADB7BC84AA5ECA,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_0 A9D2547F4D68A5380348589F9D0224CE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=7DCE87624A97C75361D888A5D61DAA97,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 3ADB531E4F4952B2D6CF16A363D2F5C6,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_0"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_0"' GraphGuid=6879B7E847CD240B9761DA825CE766CB End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=-670 NodePosY=165 NodeGuid=3EDF0E654EA35908AD551CA6C0D03E4E CustomProperties Pin (PinId=8B06660D4C9B31984322D4A31CF35E73,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_5 5302806C4D79F7AA1C58C5B23FA4F486,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=5891FF694B7C89E09F15C6B2FF199B39,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_1 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_3" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=C49A45E242D45F293819E69E0CE59A9A CustomProperties Pin (PinId=02F4A2A047981FB84E6932B49EDFA0B0,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_0 744464A94E00F3E92A193ABC89CB0805,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="Crouching",MemberGuid=5A7148304D9D4762E5C1D8A96125E444,bSelfContext=True) NodePosX=-256 NodePosY=32 NodeGuid=B912C9DC4BC5B651E654169E348C6BCF CustomProperties Pin (PinId=744464A94E00F3E92A193ABC89CB0805,PinName="Crouching",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 02F4A2A047981FB84E6932B49EDFA0B0,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=642AD63E4FD34E37FCD66F95D997167A,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_0"' GraphGuid=1183E79B49CC0A3AB975ECA33AB5179E End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=-680 NodePosY=225 NodeGuid=77B5D862401804A4C74A138289093273 CustomProperties Pin (PinId=33E1FF1842935A11092D0B924C461F6B,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_1 5302806C4D79F7AA1C58C5B23FA4F486,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=7E51664A402ADD033E15B2B257F8B407,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_5 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateEntryNode_0" NodePosX=-784 NodePosY=240 ErrorType=3 ErrorMsg="Warning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state" NodeGuid=417A3D454C04A279BF32EEACF6FD9159 CustomProperties Pin (PinId=750010F54BECA6B772FC04BD6F7021BC,PinName="Entry",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_1 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_1" Begin Object Name="Idle/Run" Begin Object Name="AnimGraphNode_StateResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) NodePosX=160 NodePosY=16 ErrorType=4 NodeGuid=8A6DE5DB4635B71A90CB6EB78A4C4446 CustomProperties Pin (PinId=F87B605A4030D251A4BAC0B04EF76013,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendSpacePlayer_9 7040894546324B8A9741A2A167659738,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_BlendSpacePlayer_9" Node=(BlendSpace=BlendSpace1D'"/Game/FlexibleCombatSystem/Animations/BS_Movement.BS_Movement"') ShowPinForProperties(0)=(PropertyName="X",PropertyFriendlyName="X",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:X", "The X coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="Y",PropertyFriendlyName="Y",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Y", "The Y coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="Z",PropertyFriendlyName="Z",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Z", "The Z coordinate to sample in the blendspace"),CategoryName="Coordinates",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bLoop",PropertyFriendlyName="Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bLoop", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bResetPlayTimeWhenBlendSpaceChanges",PropertyFriendlyName="Reset Play Time when Blend Space Changes",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bResetPlayTimeWhenBlendSpaceChanges", "Whether we should reset the current play time when the blend space changes"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:StartPosition", "The start up position in [0, 1], it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="BlendSpace",PropertyFriendlyName="Blend Space",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:BlendSpace", "The blendspace asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(10)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-96 NodeGuid=A730DDFF41B34E113B49BBA9BA0AE713 CustomProperties Pin (PinId=3DE5584241BC682CAD007880557A72DF,PinName="X",PinFriendlyName="Speed",PinToolTip="X\nFloat\n\nThe X coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_75 9771355C4314A228860C7DAB2DB0CE05,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=AF2BA9E9426421797A1BAD9450EDE095,PinName="Y",PinFriendlyName="None",PinToolTip="Y\nFloat\n\nThe Y coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=7040894546324B8A9741A2A167659738,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_StateResult_0 F87B605A4030D251A4BAC0B04EF76013,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_75" VariableReference=(MemberName="Speed",MemberGuid=DD836DBB41BFF2AC1B9F8EBEEA8F7B6F,bSelfContext=True) NodePosX=-304 NodePosY=48 NodeGuid=B037F4DD481E52E223B03A9D223E861F CustomProperties Pin (PinId=9771355C4314A228860C7DAB2DB0CE05,PinName="Speed",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpacePlayer_9 3DE5584241BC682CAD007880557A72DF,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=62934D474929FB57630CB6BA38A875E0,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Nodes(1)=AnimGraphNode_BlendSpacePlayer'"AnimGraphNode_BlendSpacePlayer_9"' Nodes(2)=K2Node_VariableGet'"K2Node_VariableGet_75"' GraphGuid=EC8A4796477428E832DE129AF5462313 End Object BoundGraph=AnimationStateGraph'"Idle/Run"' StateEntered=(Guid=80CD3BB14F5CA986AE9C28AC40D585A4) StateLeft=(Guid=35FE44E540841FB603CA3CB530301CC8) StateFullyBlended=(Guid=F185121447E7DFC69F4A0692052E12D0) NodePosX=-560 NodePosY=224 NodeGuid=3E98F6F244759A26870DF19B89744004 CustomProperties Pin (PinId=CE4A417549D7FA257D2BC3B4CCF25F55,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_6 FECA154D4627AE89D25A22B4A9F239FF,AnimStateEntryNode_0 750010F54BECA6B772FC04BD6F7021BC,AnimStateTransitionNode_11 11CC1BF04571DACFDEB5E68DF79E41F3,AnimStateTransitionNode_7 5891FF694B7C89E09F15C6B2FF199B39,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=5302806C4D79F7AA1C58C5B23FA4F486,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_2 05BAD1A14905C9BA08920B99C062538B,AnimStateTransitionNode_10 3B5D028B446C85C04711C7A6556038FD,AnimStateTransitionNode_0 61B5F0A74AFF6727C61E3AA46109145C,AnimStateTransitionNode_3 33E1FF1842935A11092D0B924C461F6B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_4" Begin Object Name="JumpStart" Begin Object Name="AnimGraphNode_StateResult_9" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=EBCF7C2243CACC4E9E1A9D8013ED6C4C CustomProperties Pin (PinId=F6A298F64E668941D2E7E18D8ADC2890,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_34 E38DEC6848CCD631DE21558FA4948CF2,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_34" Node=(Sequence=AnimSequence'"/Game/FlexibleCombatSystem/DemoRoom/Animations/ThirdPersonJump_Start.ThirdPersonJump_Start"',bLoopAnimation=False) ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateScaleBiasClamp",PropertyFriendlyName="Play Rate Scale Bias Clamp",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClamp", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."),CategoryName="Settings") ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(8)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-464 NodePosY=48 NodeGuid=059B7987403E92BB37BFC5BECB31EBC3 CustomProperties Pin (PinId=E38DEC6848CCD631DE21558FA4948CF2,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_StateResult_9 F6A298F64E668941D2E7E18D8ADC2890,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_9"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_9"' Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_34"' GraphGuid=FC6AC83E4D377F87058B2098ECBBCDCD End Object BoundGraph=AnimationStateGraph'"JumpStart"' StateEntered=(Guid=9D1235E448E259E52A088EBDB53E67FA) StateLeft=(Guid=6C851CA44D9C9859873BAB8C7F01645C) StateFullyBlended=(Guid=3404F28E4436E0E62A6215A049EA1178) NodePosX=-256 NodePosY=-16 NodeGuid=694AA4B64475BD921722ED9E00E29243 CustomProperties Pin (PinId=48C783CA4C3F53148DE703BC04BB799D,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_2 EAABA1774EBDD244EE6CFF933C07B4C8,AnimStateTransitionNode_9 110A994E41A0E24B68535A8976BDEE1C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F96536F741D7E82427414F83AE81C19E,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_4 28F217E949BA7067C5594BA9B0514759,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_6" Begin Object Name="JumpLoop" Begin Object Name="AnimGraphNode_StateResult_16" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=8F8C12EE4772E6DCC58FBFAD8C3AD2EE CustomProperties Pin (PinId=DC0C1E454E651574CF9CC1AD90F0EA38,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_40 3D6C75CE4C512251582BBF8770C4C74D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_40" Node=(Sequence=AnimSequence'"/Game/FlexibleCombatSystem/DemoRoom/Animations/ThirdPersonJump_Loop.ThirdPersonJump_Loop"',PlayRate=0.750000) ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateScaleBiasClamp",PropertyFriendlyName="Play Rate Scale Bias Clamp",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClamp", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."),CategoryName="Settings") ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(8)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-256 NodePosY=32 NodeGuid=DA49C1FF4C74FFB30868539951340726 CustomProperties Pin (PinId=3D6C75CE4C512251582BBF8770C4C74D,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_StateResult_16 DC0C1E454E651574CF9CC1AD90F0EA38,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_16"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_16"' Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_40"' GraphGuid=3BF16FDA4DB3DAEF36A3A6BDD0FF02B0 End Object BoundGraph=AnimationStateGraph'"JumpLoop"' NodePosX=32 NodePosY=192 NodeGuid=1B108FE645CC12E3C2AB7EA2EE7AED45 CustomProperties Pin (PinId=4913C6FA48B3B4E5DDED7CBDBDB831E1,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_4 F8BEBFA34E1A27E8F399BC9582A45217,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C8D40E284CD68C5ECD1B2EBF789FC16B,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_8 F023B66F451B7A872260899CF9A1DB19,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_8" Begin Object Name="JumpEnd" Begin Object Name="AnimGraphNode_StateResult_26" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=A72A72A24892E6CEE01110BCF5AFABBD CustomProperties Pin (PinId=783CC52140C7B0C9027BF4BD2EF79B8A,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_46 186D508147AFAB39199C6B841930BB2C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_46" Node=(Sequence=AnimSequence'"/Game/FlexibleCombatSystem/DemoRoom/Animations/ThirdPerson_Jump.ThirdPerson_Jump"',bLoopAnimation=False) ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateScaleBiasClamp",PropertyFriendlyName="Play Rate Scale Bias Clamp",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClamp", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."),CategoryName="Settings") ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(8)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-336 NodePosY=64 NodeGuid=1C79CE2D478F6D96BEA59386BD4EDD0D CustomProperties Pin (PinId=186D508147AFAB39199C6B841930BB2C,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_StateResult_26 783CC52140C7B0C9027BF4BD2EF79B8A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_26"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_26"' Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_46"' GraphGuid=0489E072423BC082B4571EAA5AF31ADE End Object BoundGraph=AnimationStateGraph'"JumpEnd"' NodePosX=-240 NodePosY=384 NodeGuid=E3C252DB4310FB590A2095931E3F25BA CustomProperties Pin (PinId=FC43C7DF466EB5BF4FFD94AA56636F69,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_8 169DC8FA4675BFEA734A8CBE911E0CD4,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=2898E3524833475AF5E47F867CD2C993,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_6 37A9F1644399C660EDDB61AAE12BB381,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_2" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_15" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=4E602A434B852A75DE7DD68BC3EE656B CustomProperties Pin (PinId=50BEC2D04C44AC39EA8DCC9850CA3B06,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_120 17D114BA4876A6ADD54D4090A2AE5602,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_120" VariableReference=(MemberName="IsInAir?",MemberGuid=08392A9645F5FF93E2782C8581C4AD5F,bSelfContext=True) NodePosX=-272 NodePosY=96 NodeGuid=D5E564BE47A95D6E650FB6BF4D577BC2 CustomProperties Pin (PinId=17D114BA4876A6ADD54D4090A2AE5602,PinName="IsInAir?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_15 50BEC2D04C44AC39EA8DCC9850CA3B06,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=1C543F83491FF0F9FD7C339A63280536,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_15"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_15"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_120"' GraphGuid=4E224A0047FC5B1300B1DAB87B50E7EC End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=-380 NodePosY=94 ErrorType=3 ErrorMsg="Warning Trans Transition} will never be taken, please connect something to Can Enter Transition \nWarning Trans Transition} is incomplete, without a previous and next state\nWarning Idle/Run to JumpStart will never be taken, please connect something to Can Enter Transition " NodeGuid=F94B177346603522E67AC4BBC7F0A90D CustomProperties Pin (PinId=05BAD1A14905C9BA08920B99C062538B,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_1 5302806C4D79F7AA1C58C5B23FA4F486,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=EAABA1774EBDD244EE6CFF933C07B4C8,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_4 48C783CA4C3F53148DE703BC04BB799D,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_4" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_26" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=3ADB1D814A7A159D3851B2B171ECAB49 CustomProperties Pin (PinId=81C7AFB64C76151A2DBF138743AB2320,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_7960 A259382F44C57D40EB5893801F43AEFC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_7960" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Less_FloatFloat") NodePosX=-240 NodePosY=64 NodeGuid=2B72B2CC4AC8F8CF10093FB93B18C6FE CustomProperties Pin (PinId=B4A36BD04B0EC751628AA99F185AC95C,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=AFD6F8F844695113B524E3A925804853,PinName="A",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_TransitionRuleGetter_44 BDADA2F0403A01E7694EF6941DBD7D9B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C1059D70431327B8F2F9C69C04E29268,PinName="B",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.1",AutogeneratedDefaultValue="0.0",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=A259382F44C57D40EB5893801F43AEFC,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_26 81C7AFB64C76151A2DBF138743AB2320,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_TransitionRuleGetter_44" GetterType=AnimationAsset_GetTimeFromEndFraction AssociatedAnimAssetPlayerNode=AnimGraphNode_SequencePlayer'"AnimGraphNode_StateMachine_5.TwoHanded.AnimStateNode_4.JumpStart.AnimGraphNode_SequencePlayer_34"' NodePosX=-496 NodePosY=48 NodeGuid=429BC95B43C25FA41C818CAFAB64271A CustomProperties Pin (PinId=BDADA2F0403A01E7694EF6941DBD7D9B,PinName="Output",PinFriendlyName=NSLOCTEXT("TransitionRuleGetter", "AnimationAssetFractionalTimeRemaining", "TimeRemaining (ratio)"),Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(K2Node_CallFunction_7960 AFD6F8F844695113B524E3A925804853,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_26"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_26"' Nodes(1)=K2Node_CallFunction'"K2Node_CallFunction_7960"' Nodes(2)=K2Node_TransitionRuleGetter'"K2Node_TransitionRuleGetter_44"' GraphGuid=3D0E3D944E25E681835AEDA093E7AF55 End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=-31 NodePosY=79 ErrorType=3 ErrorMsg="Warning Trans Transition} will never be taken, please connect something to Can Enter Transition \nWarning Trans Transition} is incomplete, without a previous and next state\nWarning JumpStart to JumpLoop will never be taken, please connect something to Can Enter Transition " NodeGuid=49BEB7E542333925EF73C7A71F51901C CustomProperties Pin (PinId=28F217E949BA7067C5594BA9B0514759,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_4 F96536F741D7E82427414F83AE81C19E,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F8BEBFA34E1A27E8F399BC9582A45217,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_6 4913C6FA48B3B4E5DDED7CBDBDB831E1,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_6" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_37" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=F552AC76469FACBD41789D82211D2AE0 CustomProperties Pin (PinId=CC03C1104098EBBA9D923D9BFB5024A6,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_8428 CA32503A43D07763DB22EB9A29A7F682,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_8428" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Less_FloatFloat") NodePosX=-192 NodePosY=16 NodeGuid=8F5658604C493E2D24AAA495B88FAC38 CustomProperties Pin (PinId=5AB0FD7F4FFA08BA119489BB06512271,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=8F455AA346B85508D02CE19E0B8B7D7E,PinName="A",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_TransitionRuleGetter_53 A5EEC8804FEB32A98DECA9A315A7277B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=27551652403396ED0B4B4488FFCF6829,PinName="B",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.1",AutogeneratedDefaultValue="0.0",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=CA32503A43D07763DB22EB9A29A7F682,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_37 CC03C1104098EBBA9D923D9BFB5024A6,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_TransitionRuleGetter_53" GetterType=AnimationAsset_GetTimeFromEndFraction AssociatedAnimAssetPlayerNode=AnimGraphNode_SequencePlayer'"AnimGraphNode_StateMachine_5.TwoHanded.AnimStateNode_8.JumpEnd.AnimGraphNode_SequencePlayer_46"' NodePosX=-464 NodeGuid=0F8B8BE647EEA31FFEAC748C8009AB88 CustomProperties Pin (PinId=A5EEC8804FEB32A98DECA9A315A7277B,PinName="Output",PinFriendlyName=NSLOCTEXT("TransitionRuleGetter", "AnimationAssetFractionalTimeRemaining", "TimeRemaining (ratio)"),Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(K2Node_CallFunction_8428 8F455AA346B85508D02CE19E0B8B7D7E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_37"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_37"' Nodes(1)=K2Node_CallFunction'"K2Node_CallFunction_8428"' Nodes(2)=K2Node_TransitionRuleGetter'"K2Node_TransitionRuleGetter_53"' GraphGuid=1A2AED35407AC52964869384085E7085 End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=-365 NodePosY=341 ErrorType=3 ErrorMsg="Warning Trans Transition} will never be taken, please connect something to Can Enter Transition \nWarning Trans Transition} is incomplete, without a previous and next state\nWarning JumpEnd to Idle/Run will never be taken, please connect something to Can Enter Transition " NodeGuid=F00DC0E14C89F17AAFEFD398499E7900 CustomProperties Pin (PinId=37A9F1644399C660EDDB61AAE12BB381,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_8 2898E3524833475AF5E47F867CD2C993,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=FECA154D4627AE89D25A22B4A9F239FF,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_1 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_8" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_48" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=0700F0914D978BCE2D792F88A84B53B0 CustomProperties Pin (PinId=213C76334EAE9003ADE9E3B5A5731874,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_8008 C49FD52E4E5A5A64A108DCB4573BB435,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_8008" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool") NodePosX=-224 NodePosY=112 NodeGuid=7F147E2E458B8A24F6426FA74A130EBF CustomProperties Pin (PinId=394C260C4B0127EA4D1861A7F058664C,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=281D2FA048DE134E597B0496E2BE79E8,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_122 B81B23A74C537FE361C2D987BFFBD9B2,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C49FD52E4E5A5A64A108DCB4573BB435,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_48 213C76334EAE9003ADE9E3B5A5731874,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_122" VariableReference=(MemberName="IsInAir?",MemberGuid=08392A9645F5FF93E2782C8581C4AD5F,bSelfContext=True) NodePosX=-448 NodePosY=128 NodeGuid=D34633104CDE7B35A7E1B79AF7508CE4 CustomProperties Pin (PinId=B81B23A74C537FE361C2D987BFFBD9B2,PinName="IsInAir?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_8008 281D2FA048DE134E597B0496E2BE79E8,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=23E422CC41BC57C206DE13A0AF71BC18,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_48"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_48"' Nodes(1)=K2Node_CallFunction'"K2Node_CallFunction_8008"' Nodes(2)=K2Node_VariableGet'"K2Node_VariableGet_122"' GraphGuid=BA7000C641E79686081E72B4A8A7326E End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=-28 NodePosY=320 ErrorType=3 ErrorMsg="Warning Trans Transition} will never be taken, please connect something to Can Enter Transition \nWarning Trans Transition} is incomplete, without a previous and next state\nWarning JumpLoop to JumpEnd will never be taken, please connect something to Can Enter Transition " NodeGuid=3AA4B4554A76B97280E82DBD0BF3D0E0 CustomProperties Pin (PinId=F023B66F451B7A872260899CF9A1DB19,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_6 C8D40E284CD68C5ECD1B2EBF789FC16B,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=169DC8FA4675BFEA734A8CBE911E0CD4,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_8 FC43C7DF466EB5BF4FFD94AA56636F69,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_0" Begin Object Name="Idle/Run-WeaponDrawn" Begin Object Name="AnimGraphNode_StateResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=1155FFE54D16867A2652BD8607927919 CustomProperties Pin (PinId=1E8895E7411B63CD90A116A2BB39CE65,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 C3CB8FC14FC993A5BF4B5492CED21503,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_BlendSpacePlayer_9" Node=(BlendSpace=BlendSpace1D'"/Game/FlexibleCombatSystem/Animations/BS_Movement.BS_Movement"') ShowPinForProperties(0)=(PropertyName="X",PropertyFriendlyName="X",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:X", "The X coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="Y",PropertyFriendlyName="Y",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Y", "The Y coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="Z",PropertyFriendlyName="Z",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Z", "The Z coordinate to sample in the blendspace"),CategoryName="Coordinates",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bLoop",PropertyFriendlyName="Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bLoop", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bResetPlayTimeWhenBlendSpaceChanges",PropertyFriendlyName="Reset Play Time when Blend Space Changes",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bResetPlayTimeWhenBlendSpaceChanges", "Whether we should reset the current play time when the blend space changes"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:StartPosition", "The start up position in [0, 1], it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="BlendSpace",PropertyFriendlyName="Blend Space",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:BlendSpace", "The blendspace asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(10)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-592 NodePosY=-16 NodeGuid=B87F01E64727ED6B05AF46B14D103B67 CustomProperties Pin (PinId=3DE5584241BC682CAD007880557A72DF,PinName="X",PinFriendlyName="Speed",PinToolTip="X\nFloat\n\nThe X coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_75 9771355C4314A228860C7DAB2DB0CE05,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=AF2BA9E9426421797A1BAD9450EDE095,PinName="Y",PinFriendlyName="None",PinToolTip="Y\nFloat\n\nThe Y coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=7040894546324B8A9741A2A167659738,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 78EF58A742C5E7B3811F36AAFD853A7C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_75" VariableReference=(MemberName="Speed",MemberGuid=DD836DBB41BFF2AC1B9F8EBEEA8F7B6F,bSelfContext=True) NodePosX=-752 NodePosY=16 NodeGuid=2AD030074ED08F92857E5094927E2F2D CustomProperties Pin (PinId=9771355C4314A228860C7DAB2DB0CE05,PinName="Speed",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpacePlayer_9 3DE5584241BC682CAD007880557A72DF,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=62934D474929FB57630CB6BA38A875E0,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_LayeredBoneBlend_0" Node=(LayerSetup=((BranchFilters=((BoneName="clavicle_r",BlendDepth=5))))) ShowPinForProperties(0)=(PropertyName="BasePose",PropertyFriendlyName="Base Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BasePose", "The source pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPoses",PropertyFriendlyName="Blend Poses",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendPoses", "Each layer\'s blended pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="LayerSetup",PropertyFriendlyName="Layer Setup",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LayerSetup", "Configuration for the parts of the skeleton to blend for each layer. Allows\ncertain parts of the tree to be blended out or omitted from the pose."),CategoryName="Config") ShowPinForProperties(3)=(PropertyName="BlendWeights",PropertyFriendlyName="Blend Weights",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendWeights", "The weights of each layer"),CategoryName="Runtime",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bMeshSpaceRotationBlend",PropertyFriendlyName="Mesh Space Rotation Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceRotationBlend", "Whether to blend bone rotations in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(5)=(PropertyName="bMeshSpaceScaleBlend",PropertyFriendlyName="Mesh Space Scale Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceScaleBlend", "Whether to blend bone scales in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(6)=(PropertyName="CurveBlendOption",PropertyFriendlyName="Curve Blend Option",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:CurveBlendOption", "How to blend the layers together"),CategoryName="Config") ShowPinForProperties(7)=(PropertyName="bBlendRootMotionBasedOnRootBone",PropertyFriendlyName="Blend Root Motion Based on Root Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bBlendRootMotionBasedOnRootBone", "Whether to incorporate the per-bone blend weight of the root bone when lending root motion"),CategoryName="Config") ShowPinForProperties(8)=(PropertyName="LODThreshold",PropertyFriendlyName="LOD Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LODThreshold", "* Max LOD that this node is allowed to run\n* For example if you have LODThreadhold to be 2, it will run until LOD 2 (based on 0 index)\n* when the component LOD becomes 3, it will stop update/evaluate\n* currently transition would be issue and that has to be re-visited"),CategoryName="Performance") NodePosX=-336 ErrorType=4 NodeGuid=AEA99ED7427BF8C4739422938DA2B23F CustomProperties Pin (PinId=78EF58A742C5E7B3811F36AAFD853A7C,PinName="BasePose",PinFriendlyName="Base Pose",PinToolTip="Base Pose\nPose Link Structure\n\nThe source pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendSpacePlayer_9 7040894546324B8A9741A2A167659738,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=875A37034E8657EBFDD892BF2EF7F09F,PinName="BlendPoses_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "PinName", "Blend Poses", "Index", 0),PinToolTip="Blend Poses 0\nPose Link Structure\n\nEach layer\'s blended pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 632B3F2345161ABC4182629FAFBC8002,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0D0C55AA46FCF1F23D10059AB7FB7075,PinName="BlendWeights_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "PinName", "Blend Weights", "Index", 0),PinToolTip="Blend Weights 0\nFloat\n\nThe weights of each layer",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C3CB8FC14FC993A5BF4B5492CED21503,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_StateResult_0 1E8895E7411B63CD90A116A2BB39CE65,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Sequence=AnimSequence'"/Game/FlexibleCombatSystem/Animations/Common/WeaponHold.WeaponHold"') ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateScaleBiasClamp",PropertyFriendlyName="Play Rate Scale Bias Clamp",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClamp", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."),CategoryName="Settings") ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(8)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-560 NodePosY=208 NodeGuid=A27A77CF4B30284A82270FA93B6C0CE2 CustomProperties Pin (PinId=632B3F2345161ABC4182629FAFBC8002,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 875A37034E8657EBFDD892BF2EF7F09F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Nodes(1)=AnimGraphNode_BlendSpacePlayer'"AnimGraphNode_BlendSpacePlayer_9"' Nodes(2)=K2Node_VariableGet'"K2Node_VariableGet_75"' Nodes(3)=AnimGraphNode_LayeredBoneBlend'"AnimGraphNode_LayeredBoneBlend_0"' Nodes(4)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' GraphGuid=7D62A59F4F20ECD915F07F89AB0CA1D4 End Object BoundGraph=AnimationStateGraph'"Idle/Run-WeaponDrawn"' StateEntered=(Guid=034D13874B5CCEF7FE15A4BE9921035E) StateLeft=(Guid=C7F987B44B17BDC7669CED8F2C799C3E) StateFullyBlended=(Guid=E9D67F17486FB408C220E898B043B039) NodePosX=-800 NodePosY=48 ErrorType=1 NodeGuid=A4A878814D7EC957F3B191BB8BB91B86 CustomProperties Pin (PinId=FD8FF5D946F79C783B74A3858BA85207,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_0 0F8AF1E24A3FB050E47D5A870FF0A9A2,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F5DD9C3C49EE5B0D8D96A3A4CF3EECB0,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_1 01300DD6496D6C776D77BEAA7F43010E,AnimStateTransitionNode_17 97899A18491CFE7005EA8B8217D5619E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_3" Begin Object Name="Idle/RunLock" Begin Object Name="AnimGraphNode_StateResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) NodePosX=160 NodePosY=16 ErrorType=4 NodeGuid=D146ECA44863B3DA821970B6BE7CD9F1 CustomProperties Pin (PinId=F87B605A4030D251A4BAC0B04EF76013,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendSpacePlayer_1 DA21C7614853E7C0211F83A9450AB8C0,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_75" VariableReference=(MemberName="Speed",MemberGuid=DD836DBB41BFF2AC1B9F8EBEEA8F7B6F,bSelfContext=True) NodePosX=-272 NodePosY=64 NodeGuid=5BA70FFC4F3C6DE509D4F183F3FEBE76 CustomProperties Pin (PinId=9771355C4314A228860C7DAB2DB0CE05,PinName="Speed",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpacePlayer_1 EA8CE1FC4859D4DD414575AADCC1D4CE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=62934D474929FB57630CB6BA38A875E0,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="Direction",MemberGuid=D1D2B3D6440E4D9E2B09B6B9853A7447,bSelfContext=True) NodePosX=-272 NodePosY=16 NodeGuid=359816A64898E565D5B50B8324318022 CustomProperties Pin (PinId=398E50CC4A172F1ADCF29A811D1E66C2,PinName="Direction",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpacePlayer_1 F2DD1C3746A5D619014EF2AAFD23889F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=59358CCC413A4032C7C7DCBC74BBECE2,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_BlendSpacePlayer_1" Node=(BlendSpace=BlendSpace'"/Game/FlexibleCombatSystem/Animations/BS_2HJog.BS_2HJog"') ShowPinForProperties(0)=(PropertyName="X",PropertyFriendlyName="X",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:X", "The X coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="Y",PropertyFriendlyName="Y",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Y", "The Y coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="Z",PropertyFriendlyName="Z",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Z", "The Z coordinate to sample in the blendspace"),CategoryName="Coordinates",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bLoop",PropertyFriendlyName="Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bLoop", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bResetPlayTimeWhenBlendSpaceChanges",PropertyFriendlyName="Reset Play Time when Blend Space Changes",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bResetPlayTimeWhenBlendSpaceChanges", "Whether we should reset the current play time when the blend space changes"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:StartPosition", "The start up position in [0, 1], it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="BlendSpace",PropertyFriendlyName="Blend Space",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:BlendSpace", "The blendspace asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(10)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-96 NodeGuid=E16F6D4B447D500075929DB5A789C121 CustomProperties Pin (PinId=F2DD1C3746A5D619014EF2AAFD23889F,PinName="X",PinFriendlyName="Direction",PinToolTip="X\nFloat\n\nThe X coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_0 398E50CC4A172F1ADCF29A811D1E66C2,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=EA8CE1FC4859D4DD414575AADCC1D4CE,PinName="Y",PinFriendlyName="Speed",PinToolTip="Y\nFloat\n\nThe Y coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_75 9771355C4314A228860C7DAB2DB0CE05,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=DA21C7614853E7C0211F83A9450AB8C0,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_StateResult_0 F87B605A4030D251A4BAC0B04EF76013,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_75"' Nodes(2)=K2Node_VariableGet'"K2Node_VariableGet_0"' Nodes(3)=AnimGraphNode_BlendSpacePlayer'"AnimGraphNode_BlendSpacePlayer_1"' GraphGuid=EC8A4796477428E832DE129AF5462313 End Object BoundGraph=AnimationStateGraph'"Idle/RunLock"' StateEntered=(Guid=B1EBADC04831AE0929499DA1A9C15ADA) StateLeft=(Guid=3C0FBFF44DE6D3FFEE612E9D898C101B) StateFullyBlended=(Guid=C53F3C334EBDD590D08547B47DF4A560) NodePosX=-576 NodePosY=-80 NodeGuid=AF04413F46E3AFA8BD8D3E97B77DD672 CustomProperties Pin (PinId=CE4A417549D7FA257D2BC3B4CCF25F55,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_10 DB1A3C9542B1AEBF378E19902FAF13D3,AnimStateTransitionNode_1 3D92B7C641806F3017B399B4A0DCAA37,AnimStateTransitionNode_19 78CC40E448E039498F07429D5ADB68D6,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=5302806C4D79F7AA1C58C5B23FA4F486,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_9 43FF225E41798E95665CC9A1000A18C0,AnimStateTransitionNode_11 F98D6EF3414557B0C6CCFB9DCCC5E783,AnimStateTransitionNode_18 A9B6E28F473BE5A7D07FE8B73834236D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_9" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=A478742F48106192ECC54CA61614B4EC CustomProperties Pin (PinId=8CCC45164C82A4322FEA289CCC493746,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_0 303398AE4E5256193ECA948447D7B9EC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="IsInAir?",MemberGuid=08392A9645F5FF93E2782C8581C4AD5F,bSelfContext=True) NodePosX=-224 NodeGuid=CF54CF7C42A65F1FE5A9DC84159E066C CustomProperties Pin (PinId=303398AE4E5256193ECA948447D7B9EC,PinName="IsInAir?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 8CCC45164C82A4322FEA289CCC493746,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=1A5032594186846D69CE069E68C46EC4,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_0"' GraphGuid=C644EA4A48A78F645CF9BB82DF559185 End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=-342 NodePosY=-66 NodeGuid=306097F742256CB60133B885DD7AFF3F CustomProperties Pin (PinId=43FF225E41798E95665CC9A1000A18C0,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_3 5302806C4D79F7AA1C58C5B23FA4F486,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=110A994E41A0E24B68535A8976BDEE1C,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_4 48C783CA4C3F53148DE703BC04BB799D,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_10" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=A7434452450887BF0AFF8AA9A743DEE0 CustomProperties Pin (PinId=758D2DA64ABCA439DF955CB1ABDDEAAF,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CommutativeAssociativeBinaryOperator_0 33AA1C9142F1FFDA5BB8E6A969C8001C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="TargetLock",MemberGuid=CABFC862472BE5D22F2BD795E874081E,bSelfContext=True) NodePosX=-624 NodePosY=64 NodeGuid=1B65BDC54CFA746D9BDF24870FC878C3 CustomProperties Pin (PinId=58B3405843A57DC0764FB79021F09E9D,PinName="TargetLock",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CommutativeAssociativeBinaryOperator_0 D4BD57EF437D3FF4B09C86B7AE72FF4C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=CDC06B254D032DEE7AE16C841A9B7A74,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CommutativeAssociativeBinaryOperator_0" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="BooleanAND") NodePosX=-384 NodePosY=16 NodeGuid=BF7CC994445BC3E9499A978FE3519171 CustomProperties Pin (PinId=A763AFF34FA672EAC2B86F9F005EF27B,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=95F06480413858503AE14DABFCFCCC78,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_1 BE4735F3414CC2365AD9CC9D9B69B67A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=D4BD57EF437D3FF4B09C86B7AE72FF4C,PinName="B",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_0 58B3405843A57DC0764FB79021F09E9D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=33AA1C9142F1FFDA5BB8E6A969C8001C,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 758D2DA64ABCA439DF955CB1ABDDEAAF,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_1" VariableReference=(MemberName="WeaponDrawn?",MemberGuid=F8069B4E441DCD5BAD6DD39E19ACF17A,bSelfContext=True) NodePosX=-624 NodeGuid=631D0DBF45B09DF30FD2958F671CDD77 CustomProperties Pin (PinId=BE4735F3414CC2365AD9CC9D9B69B67A,PinName="WeaponDrawn?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CommutativeAssociativeBinaryOperator_0 95F06480413858503AE14DABFCFCCC78,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=BD6D37164126EEA3B04A27B86F4469D4,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_0"' Nodes(2)=K2Node_CommutativeAssociativeBinaryOperator'"K2Node_CommutativeAssociativeBinaryOperator_0"' Nodes(3)=K2Node_VariableGet'"K2Node_VariableGet_1"' GraphGuid=25837B5F467861EEC849CC856800DC9D End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=-538 NodePosY=83 NodeGuid=DB105FE54F7C7E67269178A5E3CBFD91 CustomProperties Pin (PinId=3B5D028B446C85C04711C7A6556038FD,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_1 5302806C4D79F7AA1C58C5B23FA4F486,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=DB1A3C9542B1AEBF378E19902FAF13D3,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_3 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_11" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=841879A94FD9FAA015FD8EA021E8D6F6 CustomProperties Pin (PinId=9C73C57F44FB0D0F1647FD8CA3CAEE74,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_0 06D17AB346F365B6128B6DA608C4A8F0,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="TargetLock",MemberGuid=CABFC862472BE5D22F2BD795E874081E,bSelfContext=True) NodePosX=-320 NodePosY=32 NodeGuid=872D74D44C7147E14BF1F9AEA96DF256 CustomProperties Pin (PinId=457AA6C643C03664C3EC238D53CC3BCB,PinName="TargetLock",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_0 22A3F0A540CB51C6F1BD0B97158437EC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=E0CBD26D43D61E6587CE0996E46B8C83,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_0" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool") NodePosX=-160 NodePosY=32 NodeGuid=865DD7B54DE90DE2C820889DB584E6CA CustomProperties Pin (PinId=A22867004DCCBB2BCB247AA71C044ACF,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=22A3F0A540CB51C6F1BD0B97158437EC,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_0 457AA6C643C03664C3EC238D53CC3BCB,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=06D17AB346F365B6128B6DA608C4A8F0,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 9C73C57F44FB0D0F1647FD8CA3CAEE74,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_0"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_0"' GraphGuid=AC9744B74466B573D02CA3AC8534774D End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=-478 NodePosY=83 NodeGuid=D443335C49DC02ADF061AEAB965882E0 CustomProperties Pin (PinId=F98D6EF3414557B0C6CCFB9DCCC5E783,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_3 5302806C4D79F7AA1C58C5B23FA4F486,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=11CC1BF04571DACFDEB5E68DF79E41F3,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_1 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_0" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=B4767C534973A0C34F28629362352860 CustomProperties Pin (PinId=C90115F640FE2177CEAFB39071A4AD31,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_0 E5C2F7DC46921AC652508D96FDEE7743,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="WeaponDrawn?",MemberGuid=F8069B4E441DCD5BAD6DD39E19ACF17A,bSelfContext=True) NodePosX=-192 NodePosY=48 NodeGuid=E770826644B08A74C7032CB18AF9A9CA CustomProperties Pin (PinId=E5C2F7DC46921AC652508D96FDEE7743,PinName="WeaponDrawn?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 C90115F640FE2177CEAFB39071A4AD31,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=506D51AA42C8479778F68099D83F8F2A,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_0"' GraphGuid=5FD13EDD4F48465BEB1BB0B9A73C748F End Object BoundGraph=AnimationTransitionGraph'"Transition"' TransitionStart=(Guid=1F00EBF2443627AFA9D205956EE9222E) TransitionEnd=(Guid=AC01B9824EE6BF2757188384A34D4FF9) TransitionInterrupt=(Guid=DAA6F7CF4BE59EE2C5B2DDAAF1C8C300) NodePosX=-614 NodePosY=153 NodeGuid=171B9CDE42639B3726E153B200209A06 CustomProperties Pin (PinId=61B5F0A74AFF6727C61E3AA46109145C,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_1 5302806C4D79F7AA1C58C5B23FA4F486,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0F8AF1E24A3FB050E47D5A870FF0A9A2,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_0 FD8FF5D946F79C783B74A3858BA85207,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_1" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=56D1C250469CD41E3571BEBA4B565BD9 CustomProperties Pin (PinId=0260E38947C99452FAE82D8979E6A4C7,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_0 B3532F6F4C04539F478FBD8191223B96,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="TargetLock",MemberGuid=CABFC862472BE5D22F2BD795E874081E,bSelfContext=True) NodePosX=-224 NodePosY=16 NodeGuid=844BA1DF4EFCD8E04DB80885F30DE11F CustomProperties Pin (PinId=B3532F6F4C04539F478FBD8191223B96,PinName="TargetLock",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 0260E38947C99452FAE82D8979E6A4C7,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=D01B5FBE4E4000EC6AD57DB0F440B147,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_0"' GraphGuid=1855D76B4B0EA74B8BBBD6B83BA86950 End Object BoundGraph=AnimationTransitionGraph'"Transition"' TransitionStart=(Guid=BC5A416D4171E0D2BD5E6890677FDAEF) TransitionEnd=(Guid=60CE04604E4D80D3071B05B035317784) TransitionInterrupt=(Guid=3B8BC92A42E7EDAF1D2654AD14AD45B1) NodePosX=-621 NodePosY=-6 NodeGuid=4F1B5FE94059B4B10A74568F517C8ADE CustomProperties Pin (PinId=01300DD6496D6C776D77BEAA7F43010E,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_0 F5DD9C3C49EE5B0D8D96A3A4CF3EECB0,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=3D92B7C641806F3017B399B4A0DCAA37,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_3 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_5" Begin Object Name="Crouch-Idle/Run" Begin Object Name="AnimGraphNode_StateResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) NodePosX=96 NodePosY=-240 ErrorType=4 NodeGuid=89ADD28442510EAF61C708901B8CF583 CustomProperties Pin (PinId=F87B605A4030D251A4BAC0B04EF76013,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 C3CB8FC14FC993A5BF4B5492CED21503,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_BlendSpacePlayer_2" Node=(BlendSpace=BlendSpace1D'"/Game/FlexibleCombatSystem/Animations/BS_Crouch1D.BS_Crouch1D"') ShowPinForProperties(0)=(PropertyName="X",PropertyFriendlyName="X",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:X", "The X coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="Y",PropertyFriendlyName="Y",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Y", "The Y coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="Z",PropertyFriendlyName="Z",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Z", "The Z coordinate to sample in the blendspace"),CategoryName="Coordinates",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bLoop",PropertyFriendlyName="Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bLoop", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bResetPlayTimeWhenBlendSpaceChanges",PropertyFriendlyName="Reset Play Time when Blend Space Changes",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bResetPlayTimeWhenBlendSpaceChanges", "Whether we should reset the current play time when the blend space changes"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:StartPosition", "The start up position in [0, 1], it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="BlendSpace",PropertyFriendlyName="Blend Space",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:BlendSpace", "The blendspace asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(10)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-480 NodePosY=-288 NodeGuid=EF549675449F372B06761C9E5F74A177 CustomProperties Pin (PinId=DC1A754E437C88533FF493B22A460E20,PinName="X",PinFriendlyName="Speed",PinToolTip="X\nFloat\n\nThe X coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_0 E4C7EF5F4820B6BC015EA2A4A61AAEB4,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=EE329A9A474B656AD15024BC09CE90B6,PinName="Y",PinFriendlyName="None",PinToolTip="Y\nFloat\n\nThe Y coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F94A42F04DDB2BE7E3653899DE2F4E19,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 78EF58A742C5E7B3811F36AAFD853A7C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="Speed",MemberGuid=DD836DBB41BFF2AC1B9F8EBEEA8F7B6F,bSelfContext=True) NodePosX=-624 NodePosY=-240 NodeGuid=269D50294AD9389C76C53E819954625E CustomProperties Pin (PinId=E4C7EF5F4820B6BC015EA2A4A61AAEB4,PinName="Speed",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpacePlayer_2 DC1A754E437C88533FF493B22A460E20,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=214F67AC4C1BD1934DBF6599B1598E4E,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Sequence=AnimSequence'"/Game/FlexibleCombatSystem/Animations/Common/WeaponHold.WeaponHold"') ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateScaleBiasClamp",PropertyFriendlyName="Play Rate Scale Bias Clamp",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClamp", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."),CategoryName="Settings") ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(8)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-416 NodePosY=-32 NodeGuid=9358A8CB48D1EFE816B0A78A21DEFA8D CustomProperties Pin (PinId=632B3F2345161ABC4182629FAFBC8002,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 875A37034E8657EBFDD892BF2EF7F09F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_LayeredBoneBlend_0" Node=(LayerSetup=((BranchFilters=((BoneName="clavicle_r",BlendDepth=5)))),bMeshSpaceRotationBlend=True) ShowPinForProperties(0)=(PropertyName="BasePose",PropertyFriendlyName="Base Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BasePose", "The source pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPoses",PropertyFriendlyName="Blend Poses",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendPoses", "Each layer\'s blended pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="LayerSetup",PropertyFriendlyName="Layer Setup",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LayerSetup", "Configuration for the parts of the skeleton to blend for each layer. Allows\ncertain parts of the tree to be blended out or omitted from the pose."),CategoryName="Config") ShowPinForProperties(3)=(PropertyName="BlendWeights",PropertyFriendlyName="Blend Weights",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendWeights", "The weights of each layer"),CategoryName="Runtime",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bMeshSpaceRotationBlend",PropertyFriendlyName="Mesh Space Rotation Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceRotationBlend", "Whether to blend bone rotations in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(5)=(PropertyName="bMeshSpaceScaleBlend",PropertyFriendlyName="Mesh Space Scale Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceScaleBlend", "Whether to blend bone scales in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(6)=(PropertyName="CurveBlendOption",PropertyFriendlyName="Curve Blend Option",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:CurveBlendOption", "How to blend the layers together"),CategoryName="Config") ShowPinForProperties(7)=(PropertyName="bBlendRootMotionBasedOnRootBone",PropertyFriendlyName="Blend Root Motion Based on Root Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bBlendRootMotionBasedOnRootBone", "Whether to incorporate the per-bone blend weight of the root bone when lending root motion"),CategoryName="Config") ShowPinForProperties(8)=(PropertyName="LODThreshold",PropertyFriendlyName="LOD Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LODThreshold", "* Max LOD that this node is allowed to run\n* For example if you have LODThreadhold to be 2, it will run until LOD 2 (based on 0 index)\n* when the component LOD becomes 3, it will stop update/evaluate\n* currently transition would be issue and that has to be re-visited"),CategoryName="Performance") NodePosX=-192 NodePosY=-240 ErrorType=4 NodeGuid=0B894B834422BAA027B7AEAD9BF35502 CustomProperties Pin (PinId=78EF58A742C5E7B3811F36AAFD853A7C,PinName="BasePose",PinFriendlyName="Base Pose",PinToolTip="Base Pose\nPose Link Structure\n\nThe source pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendSpacePlayer_2 F94A42F04DDB2BE7E3653899DE2F4E19,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=875A37034E8657EBFDD892BF2EF7F09F,PinName="BlendPoses_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "PinName", "Blend Poses", "Index", 0),PinToolTip="Blend Poses 0\nPose Link Structure\n\nEach layer\'s blended pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 632B3F2345161ABC4182629FAFBC8002,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0D0C55AA46FCF1F23D10059AB7FB7075,PinName="BlendWeights_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "PinName", "Blend Weights", "Index", 0),PinToolTip="Blend Weights 0\nFloat\n\nThe weights of each layer",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C3CB8FC14FC993A5BF4B5492CED21503,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_StateResult_0 F87B605A4030D251A4BAC0B04EF76013,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Nodes(1)=AnimGraphNode_BlendSpacePlayer'"AnimGraphNode_BlendSpacePlayer_2"' Nodes(2)=K2Node_VariableGet'"K2Node_VariableGet_0"' Nodes(3)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' Nodes(4)=AnimGraphNode_LayeredBoneBlend'"AnimGraphNode_LayeredBoneBlend_0"' GraphGuid=EC8A4796477428E832DE129AF5462313 End Object BoundGraph=AnimationStateGraph'"Crouch-Idle/Run"' StateEntered=(Guid=80CD3BB14F5CA986AE9C28AC40D585A4) StateLeft=(Guid=35FE44E540841FB603CA3CB530301CC8) StateFullyBlended=(Guid=F185121447E7DFC69F4A0692052E12D0) NodePosX=-960 NodePosY=144 NodeGuid=8C3E58D54E1A7EFC50D773894F9B9F29 CustomProperties Pin (PinId=CE4A417549D7FA257D2BC3B4CCF25F55,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_13 B49C90BF4236EDD742F90698C5F953A2,AnimStateTransitionNode_3 7E51664A402ADD033E15B2B257F8B407,AnimStateTransitionNode_17 66E589E34679BE404F6C32B3A2B7E57C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=5302806C4D79F7AA1C58C5B23FA4F486,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_12 667478914F3BAEF24E44258286DF0C9B,AnimStateTransitionNode_7 8B06660D4C9B31984322D4A31CF35E73,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_2" Begin Object Name="CrouchTargetLock" Begin Object Name="AnimGraphNode_StateResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) NodePosX=288 NodePosY=80 ErrorType=4 NodeGuid=1CB157AB475C6CEE13480B8712C12857 CustomProperties Pin (PinId=F87B605A4030D251A4BAC0B04EF76013,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 C3CB8FC14FC993A5BF4B5492CED21503,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_BlendSpacePlayer_1" Node=(BlendSpace=BlendSpace'"/Game/FlexibleCombatSystem/Animations/BS_CrouchStrafe.BS_CrouchStrafe"') ShowPinForProperties(0)=(PropertyName="X",PropertyFriendlyName="X",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:X", "The X coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="Y",PropertyFriendlyName="Y",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Y", "The Y coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="Z",PropertyFriendlyName="Z",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Z", "The Z coordinate to sample in the blendspace"),CategoryName="Coordinates",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bLoop",PropertyFriendlyName="Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bLoop", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bResetPlayTimeWhenBlendSpaceChanges",PropertyFriendlyName="Reset Play Time when Blend Space Changes",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bResetPlayTimeWhenBlendSpaceChanges", "Whether we should reset the current play time when the blend space changes"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:StartPosition", "The start up position in [0, 1], it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="BlendSpace",PropertyFriendlyName="Blend Space",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:BlendSpace", "The blendspace asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(10)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-368 NodeGuid=E4C30105464742E7C63E5F85A222DB95 CustomProperties Pin (PinId=9E1889934FBAB81AB76F248609FE524F,PinName="X",PinFriendlyName="Direction",PinToolTip="X\nFloat\n\nThe X coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_0 33928C594F0CEDDD51EC0C9606E41E84,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=286817E942DE38CB42954CB17129B8A0,PinName="Y",PinFriendlyName="Speed",PinToolTip="Y\nFloat\n\nThe Y coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_2 028AF1C84C05AE24A82E08836C962EDC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B569FD92425FED67CA6DB0B663D1A5E9,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 78EF58A742C5E7B3811F36AAFD853A7C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="Direction",MemberGuid=D1D2B3D6440E4D9E2B09B6B9853A7447,bSelfContext=True) NodePosX=-544 NodePosY=32 NodeGuid=63CF64E54CA0FF7BF96150AA00F0C465 CustomProperties Pin (PinId=33928C594F0CEDDD51EC0C9606E41E84,PinName="Direction",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpacePlayer_1 9E1889934FBAB81AB76F248609FE524F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=1B1796DC49EF3C592D86E8939783C9FA,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_2" VariableReference=(MemberName="Speed",MemberGuid=DD836DBB41BFF2AC1B9F8EBEEA8F7B6F,bSelfContext=True) NodePosX=-544 NodePosY=80 NodeGuid=C6C0DEBA47BF2C06CF9D21B37F4D95B2 CustomProperties Pin (PinId=028AF1C84C05AE24A82E08836C962EDC,PinName="Speed",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpacePlayer_1 286817E942DE38CB42954CB17129B8A0,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=606634A84FC445E918412DB7F966FBD3,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Sequence=AnimSequence'"/Game/FlexibleCombatSystem/Animations/Common/WeaponHold.WeaponHold"') ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateScaleBiasClamp",PropertyFriendlyName="Play Rate Scale Bias Clamp",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClamp", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."),CategoryName="Settings") ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(8)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-256 NodePosY=304 NodeGuid=EA2EF64849DA407387DA268451E08C7C CustomProperties Pin (PinId=632B3F2345161ABC4182629FAFBC8002,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 875A37034E8657EBFDD892BF2EF7F09F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_LayeredBoneBlend_0" Node=(LayerSetup=((BranchFilters=((BoneName="clavicle_r",BlendDepth=5)))),bMeshSpaceRotationBlend=True) ShowPinForProperties(0)=(PropertyName="BasePose",PropertyFriendlyName="Base Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BasePose", "The source pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPoses",PropertyFriendlyName="Blend Poses",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendPoses", "Each layer\'s blended pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="LayerSetup",PropertyFriendlyName="Layer Setup",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LayerSetup", "Configuration for the parts of the skeleton to blend for each layer. Allows\ncertain parts of the tree to be blended out or omitted from the pose."),CategoryName="Config") ShowPinForProperties(3)=(PropertyName="BlendWeights",PropertyFriendlyName="Blend Weights",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendWeights", "The weights of each layer"),CategoryName="Runtime",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bMeshSpaceRotationBlend",PropertyFriendlyName="Mesh Space Rotation Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceRotationBlend", "Whether to blend bone rotations in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(5)=(PropertyName="bMeshSpaceScaleBlend",PropertyFriendlyName="Mesh Space Scale Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceScaleBlend", "Whether to blend bone scales in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(6)=(PropertyName="CurveBlendOption",PropertyFriendlyName="Curve Blend Option",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:CurveBlendOption", "How to blend the layers together"),CategoryName="Config") ShowPinForProperties(7)=(PropertyName="bBlendRootMotionBasedOnRootBone",PropertyFriendlyName="Blend Root Motion Based on Root Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bBlendRootMotionBasedOnRootBone", "Whether to incorporate the per-bone blend weight of the root bone when lending root motion"),CategoryName="Config") ShowPinForProperties(8)=(PropertyName="LODThreshold",PropertyFriendlyName="LOD Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LODThreshold", "* Max LOD that this node is allowed to run\n* For example if you have LODThreadhold to be 2, it will run until LOD 2 (based on 0 index)\n* when the component LOD becomes 3, it will stop update/evaluate\n* currently transition would be issue and that has to be re-visited"),CategoryName="Performance") NodePosX=-32 NodePosY=96 ErrorType=4 NodeGuid=E640C77B4ACFDA8D423462B60D39126D CustomProperties Pin (PinId=78EF58A742C5E7B3811F36AAFD853A7C,PinName="BasePose",PinFriendlyName="Base Pose",PinToolTip="Base Pose\nPose Link Structure\n\nThe source pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendSpacePlayer_1 B569FD92425FED67CA6DB0B663D1A5E9,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=875A37034E8657EBFDD892BF2EF7F09F,PinName="BlendPoses_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "PinName", "Blend Poses", "Index", 0),PinToolTip="Blend Poses 0\nPose Link Structure\n\nEach layer\'s blended pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 632B3F2345161ABC4182629FAFBC8002,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0D0C55AA46FCF1F23D10059AB7FB7075,PinName="BlendWeights_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "PinName", "Blend Weights", "Index", 0),PinToolTip="Blend Weights 0\nFloat\n\nThe weights of each layer",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C3CB8FC14FC993A5BF4B5492CED21503,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_StateResult_0 F87B605A4030D251A4BAC0B04EF76013,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Nodes(1)=AnimGraphNode_BlendSpacePlayer'"AnimGraphNode_BlendSpacePlayer_1"' Nodes(2)=K2Node_VariableGet'"K2Node_VariableGet_0"' Nodes(3)=K2Node_VariableGet'"K2Node_VariableGet_2"' Nodes(4)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' Nodes(5)=AnimGraphNode_LayeredBoneBlend'"AnimGraphNode_LayeredBoneBlend_0"' GraphGuid=EC8A4796477428E832DE129AF5462313 End Object BoundGraph=AnimationStateGraph'"CrouchTargetLock"' StateEntered=(Guid=80CD3BB14F5CA986AE9C28AC40D585A4) StateLeft=(Guid=35FE44E540841FB603CA3CB530301CC8) StateFullyBlended=(Guid=F185121447E7DFC69F4A0692052E12D0) NodePosX=-976 NodePosY=-80 NodeGuid=6609E73B435DB08DD4622CA21D34FF2B CustomProperties Pin (PinId=CE4A417549D7FA257D2BC3B4CCF25F55,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_12 86805FBE47E3C28602B925BBEA0FB7AA,AnimStateTransitionNode_18 B32FE7D9439270104565BEBFFA40A446,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=5302806C4D79F7AA1C58C5B23FA4F486,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_13 40E30A17419A5E5BDA2141A9081270F2,AnimStateTransitionNode_19 A64818D346818E5D66B3F3865B090C64,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_12" Begin Object Name="AnimationTransitionGraph_0" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=BEB313294174902330A4AB974769199F CustomProperties Pin (PinId=FDBF2FE44740EB1B149EB0896F6B6954,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_0 B162466A49485BD3DD5C2599CAD31621,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="TargetLock",MemberGuid=CABFC862472BE5D22F2BD795E874081E,bSelfContext=True) NodePosX=-192 NodePosY=32 NodeGuid=DE520159463A3A521686AAB9C70EDB02 CustomProperties Pin (PinId=B162466A49485BD3DD5C2599CAD31621,PinName="TargetLock",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 FDBF2FE44740EB1B149EB0896F6B6954,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=920CBEFB48511C7B9F06CE852EE5BF2E,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_0"' GraphGuid=EB0BE64441DAB0661B0E24B34FA6871F End Object BoundGraph=AnimationTransitionGraph'"AnimationTransitionGraph_0"' NodePosX=-909 NodePosY=43 NodeGuid=373C9820433F8C42349988AAF3AFB54E CustomProperties Pin (PinId=667478914F3BAEF24E44258286DF0C9B,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_5 5302806C4D79F7AA1C58C5B23FA4F486,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=86805FBE47E3C28602B925BBEA0FB7AA,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_2 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_13" Begin Object Name="AnimationTransitionGraph_0" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=D32C691A4368610B0B29049BB40BE265 CustomProperties Pin (PinId=CFE280884B8AFDFE6953E4837A496B22,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_0 68D25F634980001511440EBEEFD60B35,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="TargetLock",MemberGuid=CABFC862472BE5D22F2BD795E874081E,bSelfContext=True) NodePosX=-320 NodePosY=32 NodeGuid=921EA7C341CF184114095CB8770EB8F0 CustomProperties Pin (PinId=41E4CCFE4680D3DE43976F8467461BA3,PinName="TargetLock",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_0 4B93B36448B6BCFBAB2FABABBE9C6699,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=FE9D500B415680D1ED2AA49E4D4FC14A,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_0" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool") NodePosX=-160 NodePosY=32 NodeGuid=E70ADFB34F971508B0897D84466C532A CustomProperties Pin (PinId=F0B09A164723314AFF13739FA51B8CDF,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=4B93B36448B6BCFBAB2FABABBE9C6699,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_0 41E4CCFE4680D3DE43976F8467461BA3,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=68D25F634980001511440EBEEFD60B35,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 CFE280884B8AFDFE6953E4837A496B22,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_0"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_0"' GraphGuid=40C5895C4590D06BF51C868B64F5107A End Object BoundGraph=AnimationTransitionGraph'"AnimationTransitionGraph_0"' NodePosX=-849 NodePosY=43 NodeGuid=2842200740A35D7D691EF3A25262D1A1 CustomProperties Pin (PinId=40E30A17419A5E5BDA2141A9081270F2,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_2 5302806C4D79F7AA1C58C5B23FA4F486,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B49C90BF4236EDD742F90698C5F953A2,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_5 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object EntryNode=AnimStateEntryNode'"AnimStateEntryNode_0"' OwnerAnimGraphNode=AnimGraphNode_StateMachine'"AnimGraphNode_StateMachine_5"' Schema=Class'"/Script/AnimGraph.AnimationStateMachineSchema"' Nodes(0)=AnimStateEntryNode'"AnimStateEntryNode_0"' Nodes(1)=AnimStateNode'"AnimStateNode_1"' Nodes(2)=AnimStateNode'"AnimStateNode_4"' Nodes(3)=AnimStateNode'"AnimStateNode_6"' Nodes(4)=AnimStateNode'"AnimStateNode_8"' Nodes(5)=AnimStateTransitionNode'"AnimStateTransitionNode_2"' Nodes(6)=AnimStateTransitionNode'"AnimStateTransitionNode_4"' Nodes(7)=AnimStateTransitionNode'"AnimStateTransitionNode_6"' Nodes(8)=AnimStateTransitionNode'"AnimStateTransitionNode_8"' Nodes(9)=AnimStateNode'"AnimStateNode_0"' Nodes(10)=AnimStateNode'"AnimStateNode_3"' Nodes(11)=AnimStateTransitionNode'"AnimStateTransitionNode_9"' Nodes(12)=AnimStateTransitionNode'"AnimStateTransitionNode_10"' Nodes(13)=AnimStateTransitionNode'"AnimStateTransitionNode_11"' Nodes(14)=AnimStateTransitionNode'"AnimStateTransitionNode_0"' Nodes(15)=AnimStateTransitionNode'"AnimStateTransitionNode_1"' Nodes(16)=AnimStateNode'"AnimStateNode_5"' Nodes(17)=AnimStateNode'"AnimStateNode_2"' Nodes(18)=AnimStateTransitionNode'"AnimStateTransitionNode_12"' Nodes(19)=AnimStateTransitionNode'"AnimStateTransitionNode_13"' Nodes(20)=AnimStateTransitionNode'"AnimStateTransitionNode_3"' Nodes(21)=AnimStateTransitionNode'"AnimStateTransitionNode_7"' Nodes(22)=AnimStateTransitionNode'"AnimStateTransitionNode_17"' Nodes(23)=AnimStateTransitionNode'"AnimStateTransitionNode_18"' Nodes(24)=AnimStateTransitionNode'"AnimStateTransitionNode_19"' SubGraphs(0)=AnimationStateGraph'"AnimStateNode_1.Idle/Run"' SubGraphs(1)=AnimationStateGraph'"AnimStateNode_4.JumpStart"' SubGraphs(2)=AnimationStateGraph'"AnimStateNode_6.JumpLoop"' SubGraphs(3)=AnimationStateGraph'"AnimStateNode_8.JumpEnd"' SubGraphs(4)=AnimationTransitionGraph'"AnimStateTransitionNode_2.Transition"' SubGraphs(5)=AnimationTransitionGraph'"AnimStateTransitionNode_4.Transition"' SubGraphs(6)=AnimationTransitionGraph'"AnimStateTransitionNode_6.Transition"' SubGraphs(7)=AnimationTransitionGraph'"AnimStateTransitionNode_8.Transition"' SubGraphs(8)=AnimationStateGraph'"AnimStateNode_0.Idle/Run-WeaponDrawn"' SubGraphs(9)=AnimationStateGraph'"AnimStateNode_3.Idle/RunLock"' SubGraphs(10)=AnimationTransitionGraph'"AnimStateTransitionNode_9.Transition"' SubGraphs(11)=AnimationTransitionGraph'"AnimStateTransitionNode_10.Transition"' SubGraphs(12)=AnimationTransitionGraph'"AnimStateTransitionNode_11.Transition"' SubGraphs(13)=AnimationTransitionGraph'"AnimStateTransitionNode_0.Transition"' SubGraphs(14)=AnimationTransitionGraph'"AnimStateTransitionNode_1.Transition"' SubGraphs(15)=AnimationStateGraph'"AnimStateNode_5.Crouch-Idle/Run"' SubGraphs(16)=AnimationStateGraph'"AnimStateNode_2.CrouchTargetLock"' SubGraphs(17)=AnimationTransitionGraph'"AnimStateTransitionNode_12.AnimationTransitionGraph_0"' SubGraphs(18)=AnimationTransitionGraph'"AnimStateTransitionNode_13.AnimationTransitionGraph_0"' SubGraphs(19)=AnimationTransitionGraph'"AnimStateTransitionNode_3.Transition"' SubGraphs(20)=AnimationTransitionGraph'"AnimStateTransitionNode_7.Transition"' SubGraphs(21)=AnimationTransitionGraph'"AnimStateTransitionNode_17.Transition"' SubGraphs(22)=AnimationTransitionGraph'"AnimStateTransitionNode_18.Transition"' SubGraphs(23)=AnimationTransitionGraph'"AnimStateTransitionNode_19.Transition"' GraphGuid=63E8B8894E297556D89DD18E8C27038A End Object EditorStateMachineGraph=AnimationStateMachineGraph'"TwoHanded"' ShowPinForProperties(0)=(PropertyName="MaxTransitionsPerFrame",PropertyFriendlyName="Max Transitions Per Frame",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:MaxTransitionsPerFrame", "The maximum number of transitions that can be taken by this machine \'simultaneously\' in a single frame"),CategoryName="Settings") ShowPinForProperties(1)=(PropertyName="bSkipFirstUpdateTransition",PropertyFriendlyName="Skip First Update Transition",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:bSkipFirstUpdateTransition", "When the state machine becomes relevant, it is initialized into the Entry state.\nIt then tries to take any valid transitions to possibly end up in a different state on that same frame.\n- if true, that new state starts full weight.\n- if false, a blend is created between the entry state and that new state.\nIn either case all visited State notifications (Begin/End) will be triggered."),CategoryName="Settings") ShowPinForProperties(2)=(PropertyName="bReinitializeOnBecomingRelevant",PropertyFriendlyName="Reinitialize on Becoming Relevant",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:bReinitializeOnBecomingRelevant", "Reinitialize the state machine if we have become relevant to the graph\nafter not being ticked on the previous frame(s)"),CategoryName="Settings") NodePosX=-1328 NodePosY=-288 ErrorType=3 NodeGuid=ECAD7F22482AFD91BE31AD859D843FFC CustomProperties Pin (PinId=74443EFC412FA8B9836CEFBBEFC4C847,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_SaveCachedPose_8 6A9060FA4C62C278DFC10FA0F2E5195B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/UnrealEd.EdGraphNode_Comment Name="EdGraphNode_Comment_5" NodePosX=-1408 NodePosY=-448 NodeWidth=1072 NodeHeight=400 NodeComment="TwoHanded State" NodeGuid=FA7D805342C2DE0489BEB7B1CA825E03 End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SaveCachedPose Name="AnimGraphNode_SaveCachedPose_8" CacheName="TwoHandedLoco" ShowPinForProperties(0)=(PropertyName="Pose",PropertyFriendlyName="Pose",PropertyTooltip="Pose",CategoryName="Links",bShowPin=True) NodePosX=-1184 NodePosY=-272 NodeGuid=DDC66BCE4153157318C15680A2E0D3B1 CustomProperties Pin (PinId=6A9060FA4C62C278DFC10FA0F2E5195B,PinName="Pose",PinFriendlyName="Pose",PinToolTip="Pose\nPose Link Structure\n\nPose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_StateMachine_5 74443EFC412FA8B9836CEFBBEFC4C847,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendListByBool Name="AnimGraphNode_BlendListByBool_3" ShowPinForProperties(0)=(PropertyName="bActiveValue",PropertyFriendlyName="Active Value",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendListByBool:bActiveValue", "Which input should be connected to the output?"),CategoryName="Runtime",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPose",PropertyFriendlyName="Blend Pose",PropertyTooltip="Blend Pose",CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="BlendTime",PropertyFriendlyName="Blend Time",PropertyTooltip="Blend Time",CategoryName="Config",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="TransitionType",PropertyFriendlyName="Transition Type",PropertyTooltip="Transition Type",CategoryName="Config") ShowPinForProperties(4)=(PropertyName="BlendType",PropertyFriendlyName="Blend Type",PropertyTooltip="Blend Type",CategoryName="BlendType") ShowPinForProperties(5)=(PropertyName="bResetChildOnActivation",PropertyFriendlyName="Reset Child on Activation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendListBase:bResetChildOnActivation", "This reinitializes child pose when re-activated. For example, when active child changes"),CategoryName="Option") ShowPinForProperties(6)=(PropertyName="CustomBlendCurve",PropertyFriendlyName="Custom Blend Curve",PropertyTooltip="Custom Blend Curve",CategoryName="BlendType") ShowPinForProperties(7)=(PropertyName="BlendProfile",PropertyFriendlyName="Blend Profile",PropertyTooltip="Blend Profile",CategoryName="BlendType") NodePosX=-624 NodePosY=-304 ErrorType=4 NodeGuid=CE2D0C8C4D9E412A8893F68B24270783 CustomProperties Pin (PinId=F08F04074A06DF99E39C858D42025322,PinName="bActiveValue",PinFriendlyName="Active Value",PinToolTip="Active Value\nBoolean\n\nWhich input should be connected to the output?",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_4 DFA9602A4EB74754FBFC3DB283B4C136,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=2B9B94384B48BFBAC2B37DA092DD3760,PinName="BlendPose_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("A3Nodes", "BoolPoseFriendlyName", "{TrueFalse} Pose"), "TrueFalse", NSLOCTEXT("A3Nodes", "True", "True")),PinToolTip="Blend Pose 0\nPose Link Structure\n\nBlend Pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_StateMachine_6 74443EFC412FA8B9836CEFBBEFC4C847,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=8B7D05374D39DF07590A57832AB37D6A,PinName="BlendPose_1",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("A3Nodes", "BoolPoseFriendlyName", "{TrueFalse} Pose"), "TrueFalse", NSLOCTEXT("A3Nodes", "False", "False")),PinToolTip="Blend Pose 1\nPose Link Structure\n\nBlend Pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_UseCachedPose_10 F4127CC44589464EE52920934537C607,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=7F1ABA6F437653FE3F81ABAFCD46CE19,PinName="BlendTime_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("A3Nodes", "BoolBlendTimeFriendlyName", "{TrueFalse} Blend Time"), "TrueFalse", NSLOCTEXT("A3Nodes", "True", "True")),PinToolTip="Blend Time 0\nFloat\n\nBlend Time",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.100000",AutogeneratedDefaultValue="0.100000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0CB9D45C4D57A5260AC7258A9DCD7DE0,PinName="BlendTime_1",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("A3Nodes", "BoolBlendTimeFriendlyName", "{TrueFalse} Blend Time"), "TrueFalse", NSLOCTEXT("A3Nodes", "False", "False")),PinToolTip="Blend Time 1\nFloat\n\nBlend Time",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.100000",AutogeneratedDefaultValue="0.100000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=9E725CFB444BB3BABC4F568ED65E10CC,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_BlendListByEnum_0 324101554545CBA8AF9EC5B0E85E7FF9,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_4" VariableReference=(MemberName="Block",MemberGuid=B69ACCA14319E2CC748FBD996076F18E,bSelfContext=True) NodePosX=-832 NodePosY=-368 NodeGuid=0E9FF56C41180A273D1FBFA469E35ECA CustomProperties Pin (PinId=DFA9602A4EB74754FBFC3DB283B4C136,PinName="Block",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_BlendListByBool_3 F08F04074A06DF99E39C858D42025322,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F50F36F9499C9FCCEF7361A35126B296,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_UseCachedPose Name="AnimGraphNode_UseCachedPose_10" SaveCachedPoseNode=AnimGraphNode_SaveCachedPose'"AnimGraphNode_SaveCachedPose_8"' NameOfCache="TwoHandedLoco" NodePosX=-944 NodePosY=-176 NodeGuid=FFCB55AC4E6425E8758893AE926CC601 CustomProperties Pin (PinId=F4127CC44589464EE52920934537C607,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_BlendListByBool_3 8B7D05374D39DF07590A57832AB37D6A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateMachine Name="AnimGraphNode_StateMachine_6" Begin Object Class=/Script/AnimGraph.AnimationStateMachineGraph Name="2H_Parry" Begin Object Class=/Script/AnimGraph.AnimStateEntryNode Name="AnimStateEntryNode_0" End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_5" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="BlockStart" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_UseCachedPose Name="AnimGraphNode_UseCachedPose_2" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_1" End Object End Object End Object End Object Begin Object Name="2H_Parry" Begin Object Name="AnimStateEntryNode_0" NodePosX=-736 NodePosY=176 ErrorType=3 ErrorMsg="Warning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state" NodeGuid=9B40CF744F7275EE52A479B5BE69C525 CustomProperties Pin (PinId=750010F54BECA6B772FC04BD6F7021BC,PinName="Entry",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_5 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_5" Begin Object Name="BlockStart" Begin Object Name="AnimGraphNode_StateResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) NodePosX=128 NodePosY=-272 ErrorType=4 NodeGuid=EC34F24C46136035C219569648EAEE1E CustomProperties Pin (PinId=F87B605A4030D251A4BAC0B04EF76013,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 C3CB8FC14FC993A5BF4B5492CED21503,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_LayeredBoneBlend_0" Node=(LayerSetup=((BranchFilters=((BoneName="spine_01",BlendDepth=5),(BoneName="clavicle_l",BlendDepth=611),(BoneName="neck_01",BlendDepth=-1)))),bMeshSpaceRotationBlend=True) ShowPinForProperties(0)=(PropertyName="BasePose",PropertyFriendlyName="Base Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BasePose", "The source pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPoses",PropertyFriendlyName="Blend Poses",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendPoses", "Each layer\'s blended pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="LayerSetup",PropertyFriendlyName="Layer Setup",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LayerSetup", "Configuration for the parts of the skeleton to blend for each layer. Allows\ncertain parts of the tree to be blended out or omitted from the pose."),CategoryName="Config") ShowPinForProperties(3)=(PropertyName="BlendWeights",PropertyFriendlyName="Blend Weights",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendWeights", "The weights of each layer"),CategoryName="Runtime",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bMeshSpaceRotationBlend",PropertyFriendlyName="Mesh Space Rotation Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceRotationBlend", "Whether to blend bone rotations in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(5)=(PropertyName="bMeshSpaceScaleBlend",PropertyFriendlyName="Mesh Space Scale Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceScaleBlend", "Whether to blend bone scales in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(6)=(PropertyName="CurveBlendOption",PropertyFriendlyName="Curve Blend Option",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:CurveBlendOption", "How to blend the layers together"),CategoryName="Config") ShowPinForProperties(7)=(PropertyName="bBlendRootMotionBasedOnRootBone",PropertyFriendlyName="Blend Root Motion Based on Root Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bBlendRootMotionBasedOnRootBone", "Whether to incorporate the per-bone blend weight of the root bone when lending root motion"),CategoryName="Config") ShowPinForProperties(8)=(PropertyName="LODThreshold",PropertyFriendlyName="LOD Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LODThreshold", "* Max LOD that this node is allowed to run\n* For example if you have LODThreadhold to be 2, it will run until LOD 2 (based on 0 index)\n* when the component LOD becomes 3, it will stop update/evaluate\n* currently transition would be issue and that has to be re-visited"),CategoryName="Performance") NodePosX=-144 NodePosY=-272 ErrorType=4 NodeGuid=434A04EC44DB32E69156699C04DCBDE4 CustomProperties Pin (PinId=78EF58A742C5E7B3811F36AAFD853A7C,PinName="BasePose",PinFriendlyName="Base Pose",PinToolTip="Base Pose\nPose Link Structure\n\nThe source pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_UseCachedPose_2 B9166CAF408BC3C55C8DE190FAAAC114,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=875A37034E8657EBFDD892BF2EF7F09F,PinName="BlendPoses_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "PinName", "Blend Poses", "Index", 0),PinToolTip="Blend Poses 0\nPose Link Structure\n\nEach layer\'s blended pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_1 F122FB8948792754993CD985FC2BB8D0,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0D0C55AA46FCF1F23D10059AB7FB7075,PinName="BlendWeights_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "PinName", "Blend Weights", "Index", 0),PinToolTip="Blend Weights 0\nFloat\n\nThe weights of each layer",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C3CB8FC14FC993A5BF4B5492CED21503,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_StateResult_0 F87B605A4030D251A4BAC0B04EF76013,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_UseCachedPose_2" SaveCachedPoseNode=AnimGraphNode_SaveCachedPose'"AnimGraphNode_SaveCachedPose_8"' NameOfCache="TwoHandedLoco" NodePosX=-480 NodePosY=-288 NodeGuid=B1A00D79410E795973B9CBB4DA7C8299 CustomProperties Pin (PinId=B9166CAF408BC3C55C8DE190FAAAC114,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 78EF58A742C5E7B3811F36AAFD853A7C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_1" Node=(Sequence=AnimSequence'"/Game/FlexibleCombatSystem/Animations/TwoHanded/2H_Parry.2H_Parry"') ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateScaleBiasClamp",PropertyFriendlyName="Play Rate Scale Bias Clamp",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClamp", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."),CategoryName="Settings") ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(8)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-384 NodePosY=-144 NodeGuid=2265F69E418AE765820FDF8B173B55D2 CustomProperties Pin (PinId=F122FB8948792754993CD985FC2BB8D0,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 875A37034E8657EBFDD892BF2EF7F09F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Nodes(1)=AnimGraphNode_LayeredBoneBlend'"AnimGraphNode_LayeredBoneBlend_0"' Nodes(2)=AnimGraphNode_UseCachedPose'"AnimGraphNode_UseCachedPose_2"' Nodes(3)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_1"' GraphGuid=EC8A4796477428E832DE129AF5462313 End Object BoundGraph=AnimationStateGraph'"BlockStart"' NodePosX=-592 NodePosY=176 NodeGuid=32418F1440AE57F6B03EC89E4F48D854 CustomProperties Pin (PinId=CE4A417549D7FA257D2BC3B4CCF25F55,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateEntryNode_0 750010F54BECA6B772FC04BD6F7021BC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=5302806C4D79F7AA1C58C5B23FA4F486,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object EntryNode=AnimStateEntryNode'"AnimStateEntryNode_0"' OwnerAnimGraphNode=AnimGraphNode_StateMachine'"AnimGraphNode_StateMachine_6"' Schema=Class'"/Script/AnimGraph.AnimationStateMachineSchema"' Nodes(0)=AnimStateEntryNode'"AnimStateEntryNode_0"' Nodes(1)=AnimStateNode'"AnimStateNode_5"' SubGraphs(0)=AnimationStateGraph'"AnimStateNode_5.BlockStart"' GraphGuid=63E8B8894E297556D89DD18E8C27038A End Object EditorStateMachineGraph=AnimationStateMachineGraph'"2H_Parry"' ShowPinForProperties(0)=(PropertyName="MaxTransitionsPerFrame",PropertyFriendlyName="Max Transitions Per Frame",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:MaxTransitionsPerFrame", "The maximum number of transitions that can be taken by this machine \'simultaneously\' in a single frame"),CategoryName="Settings") ShowPinForProperties(1)=(PropertyName="bSkipFirstUpdateTransition",PropertyFriendlyName="Skip First Update Transition",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:bSkipFirstUpdateTransition", "When the state machine becomes relevant, it is initialized into the Entry state.\nIt then tries to take any valid transitions to possibly end up in a different state on that same frame.\n- if true, that new state starts full weight.\n- if false, a blend is created between the entry state and that new state.\nIn either case all visited State notifications (Begin/End) will be triggered."),CategoryName="Settings") ShowPinForProperties(2)=(PropertyName="bReinitializeOnBecomingRelevant",PropertyFriendlyName="Reinitialize on Becoming Relevant",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:bReinitializeOnBecomingRelevant", "Reinitialize the state machine if we have become relevant to the graph\nafter not being ticked on the previous frame(s)"),CategoryName="Settings") NodePosX=-848 NodePosY=-288 ErrorType=3 NodeGuid=48392E5B4756D40CFC2AA1821777127D CustomProperties Pin (PinId=74443EFC412FA8B9836CEFBBEFC4C847,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_BlendListByBool_3 2B9B94384B48BFBAC2B37DA092DD3760,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateMachine Name="AnimGraphNode_StateMachine_2" Begin Object Class=/Script/AnimGraph.AnimationStateMachineGraph Name="Dual Wield" Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_24" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_23" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_22" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_21" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_20" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateEntryNode Name="AnimStateEntryNode_0" End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_1" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Idle/Run" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer Name="AnimGraphNode_BlendSpacePlayer_9" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_75" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_4" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="JumpStart" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_9" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_34" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_6" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="JumpLoop" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_16" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_40" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_8" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="JumpEnd" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_26" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_46" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_2" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_15" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_120" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_4" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_26" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_7960" End Object Begin Object Class=/Script/AnimGraph.K2Node_TransitionRuleGetter Name="K2Node_TransitionRuleGetter_44" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_6" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_37" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_8428" End Object Begin Object Class=/Script/AnimGraph.K2Node_TransitionRuleGetter Name="K2Node_TransitionRuleGetter_53" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_8" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_48" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_8008" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_122" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_0" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Idle/Run-WeaponDrawn" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer Name="AnimGraphNode_BlendSpacePlayer_9" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_75" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_3" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Idle/RunLock" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_75" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer Name="AnimGraphNode_BlendSpacePlayer_2" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_9" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_10" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CommutativeAssociativeBinaryOperator Name="K2Node_CommutativeAssociativeBinaryOperator_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_1" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_11" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_0" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_1" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_5" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Crouch-Idle/Run" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer Name="AnimGraphNode_BlendSpacePlayer_2" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_2" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="CrouchTargetLock" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer Name="AnimGraphNode_BlendSpacePlayer_1" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_2" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_12" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="AnimationTransitionGraph_1" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_13" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="AnimationTransitionGraph_1" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_0" End Object End Object End Object End Object Begin Object Name="Dual Wield" Begin Object Name="AnimStateTransitionNode_24" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodePosX=-16 NodeGuid=70D623814894F0ACCDFBD48ECF6B6C24 CustomProperties Pin (PinId=B7DD6DE5475E0A83065D3EAF50577433,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_0 BCABF91843EF5B52401D35BF3CBE210B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="Crouching",MemberGuid=5A7148304D9D4762E5C1D8A96125E444,bSelfContext=True) NodePosX=-352 NodePosY=16 NodeGuid=9E3F3D924D68A597F324928CD59BFF93 CustomProperties Pin (PinId=3FCA6A0648DA1C4F5DAA13A3745B6CBF,PinName="Crouching",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_0 99EF284A44759139975E00801DBDDC2C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F5C5355D464E108CE26E15989A4BA494,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_0" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool") NodePosX=-192 NodePosY=16 NodeGuid=F7FBE6374D9863CCE992EEBDFF144B6F CustomProperties Pin (PinId=987EC59147D4E91C730F889226FC66F7,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=99EF284A44759139975E00801DBDDC2C,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_0 3FCA6A0648DA1C4F5DAA13A3745B6CBF,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=BCABF91843EF5B52401D35BF3CBE210B,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 B7DD6DE5475E0A83065D3EAF50577433,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_0"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_0"' GraphGuid=4A417D9A427A1C57C0EE48B4A5D148F8 End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=-716 NodePosY=-58 NodeGuid=B44E52074BD8C85EDED5F6BEBCE69147 CustomProperties Pin (PinId=C618F63748098EFBCD4D6CA10C1A452C,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_2 5302806C4D79F7AA1C58C5B23FA4F486,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=10399BA3431E9734346F57B020B95EB8,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_3 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_23" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=C46564F64E0469E4B6ED3D9BF01CDF4E CustomProperties Pin (PinId=95E17F78475CC822C5FDDB80A181C4DA,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_0 A3CB5FB6445923DF8907BB874E2BDF23,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="Crouching",MemberGuid=5A7148304D9D4762E5C1D8A96125E444,bSelfContext=True) NodePosX=-320 NodePosY=80 NodeGuid=6B354F644282C9F3D7CC59A644E0E1C2 CustomProperties Pin (PinId=A3CB5FB6445923DF8907BB874E2BDF23,PinName="Crouching",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 95E17F78475CC822C5FDDB80A181C4DA,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=D3AB00234E38F56FE40A77A5C780E0F0,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_0"' GraphGuid=C1F3234847632891C663368BE6CD1D2D End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=-716 NodePosY=1 NodeGuid=CE4754844599ACDB321C08B896517F84 CustomProperties Pin (PinId=EE86C907410F102ABEAF9CA922ED509E,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_3 5302806C4D79F7AA1C58C5B23FA4F486,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=BA3BDF02454FFBBE47749683F64958E7,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_2 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_22" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=7558CC5640DE74BA7071F6B2D7D5A38E CustomProperties Pin (PinId=A332883D4D99956340259EAA2AB37565,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_0 C0E130AF49D2F2F205C7D48C943B9F56,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="Crouching",MemberGuid=5A7148304D9D4762E5C1D8A96125E444,bSelfContext=True) NodePosX=-400 NodePosY=32 NodeGuid=0768675E41FA8CFA151867AB3DB98331 CustomProperties Pin (PinId=4DA1E5014BF3C3B6EF5328A48DF41D6B,PinName="Crouching",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_0 61F21ED4413D9A57FB9A0A96DAADCB71,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=FA584F2E422F06C7D911B7B2E5A15CDE,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_0" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool") NodePosX=-224 NodePosY=32 NodeGuid=FB0EAA9A462D1695729131A1303D597E CustomProperties Pin (PinId=B8E908A4456F2EB78449759381B4F1FE,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=61F21ED4413D9A57FB9A0A96DAADCB71,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_0 4DA1E5014BF3C3B6EF5328A48DF41D6B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C0E130AF49D2F2F205C7D48C943B9F56,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 A332883D4D99956340259EAA2AB37565,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_0"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_0"' GraphGuid=BCD372564FEF34E153E4388EC87971CA End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=-705 NodePosY=173 NodeGuid=19EA6BC9441A7DB547D5428B1F65D871 CustomProperties Pin (PinId=984ADD9144EB6E499D3A85A726D19C57,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_5 5302806C4D79F7AA1C58C5B23FA4F486,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=8A5E4B6440EBBCED7E7B7A913DD4EE8E,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_1 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_21" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=5F41315D4B9D943C7B7F329ED2AFD0D8 CustomProperties Pin (PinId=66C2EAA74C35DBF054342390C745BF2A,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_0 7A71DF5C45C5B3C575C52684420E1A1A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="Crouching",MemberGuid=5A7148304D9D4762E5C1D8A96125E444,bSelfContext=True) NodePosX=-240 NodeGuid=83C5FAD04A5AE35111A12B8389A2474C CustomProperties Pin (PinId=7A71DF5C45C5B3C575C52684420E1A1A,PinName="Crouching",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 66C2EAA74C35DBF054342390C745BF2A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=47ADD5084859FA2DF7B5898C87863B4B,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_0"' GraphGuid=B4C5047B44254D4D2065F898DA947C3D End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=-709 NodePosY=233 NodeGuid=2C23128B4A100A4684D8FA8CEAF9393D CustomProperties Pin (PinId=D08326BD4C4D06E2F051AF846B8053E1,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_1 5302806C4D79F7AA1C58C5B23FA4F486,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=6C09674648F68EFE217447BF3A01D0EF,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_5 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_20" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=9149A92F448BCB8E645EC9BF4FD15061 CustomProperties Pin (PinId=33FF36B7476AE352E3AC738B684064E8,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_0 7A0D7E0F49B4D2FD6A6E6E9585CB1B66,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="Crouching",MemberGuid=5A7148304D9D4762E5C1D8A96125E444,bSelfContext=True) NodePosX=-240 NodePosY=48 NodeGuid=66E06F194BD77EDC1E9D89B730D52760 CustomProperties Pin (PinId=7A0D7E0F49B4D2FD6A6E6E9585CB1B66,PinName="Crouching",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 33FF36B7476AE352E3AC738B684064E8,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=283CF3E040486B0CB09852B6A65AC83E,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_0"' GraphGuid=6E5E36344AC7529AFD144FBDA902FB5E End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=-804 NodePosY=136 NodeGuid=BF0F63344D0B95AEFDB435B8280F42E1 CustomProperties Pin (PinId=048462384678DE4CAC1C0A98CEBF7143,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_0 F5DD9C3C49EE5B0D8D96A3A4CF3EECB0,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=81AB8DC2458EC8FF675E1D878908AA8D,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_5 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateEntryNode_0" NodePosX=-784 NodePosY=240 ErrorType=3 ErrorMsg="Warning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state" NodeGuid=26F321FE4AA55C7F8CCF05B4A657E3E5 CustomProperties Pin (PinId=750010F54BECA6B772FC04BD6F7021BC,PinName="Entry",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_1 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_1" Begin Object Name="Idle/Run" Begin Object Name="AnimGraphNode_StateResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) NodePosX=160 NodePosY=16 ErrorType=4 NodeGuid=3D62139E494EE0D3C9BF939AF6BBE1AB CustomProperties Pin (PinId=F87B605A4030D251A4BAC0B04EF76013,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendSpacePlayer_9 7040894546324B8A9741A2A167659738,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_BlendSpacePlayer_9" Node=(BlendSpace=BlendSpace1D'"/Game/FlexibleCombatSystem/Animations/BS_Movement.BS_Movement"') ShowPinForProperties(0)=(PropertyName="X",PropertyFriendlyName="X",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:X", "The X coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="Y",PropertyFriendlyName="Y",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Y", "The Y coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="Z",PropertyFriendlyName="Z",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Z", "The Z coordinate to sample in the blendspace"),CategoryName="Coordinates",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bLoop",PropertyFriendlyName="Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bLoop", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bResetPlayTimeWhenBlendSpaceChanges",PropertyFriendlyName="Reset Play Time when Blend Space Changes",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bResetPlayTimeWhenBlendSpaceChanges", "Whether we should reset the current play time when the blend space changes"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:StartPosition", "The start up position in [0, 1], it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="BlendSpace",PropertyFriendlyName="Blend Space",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:BlendSpace", "The blendspace asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(10)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-96 NodeGuid=B91D777845CAADA858E5BAAD85662920 CustomProperties Pin (PinId=3DE5584241BC682CAD007880557A72DF,PinName="X",PinFriendlyName="Speed",PinToolTip="X\nFloat\n\nThe X coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_75 9771355C4314A228860C7DAB2DB0CE05,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=AF2BA9E9426421797A1BAD9450EDE095,PinName="Y",PinFriendlyName="None",PinToolTip="Y\nFloat\n\nThe Y coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=7040894546324B8A9741A2A167659738,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_StateResult_0 F87B605A4030D251A4BAC0B04EF76013,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_75" VariableReference=(MemberName="Speed",MemberGuid=DD836DBB41BFF2AC1B9F8EBEEA8F7B6F,bSelfContext=True) NodePosX=-304 NodePosY=48 NodeGuid=E783DECA45C172C1887116B2B0248B1C CustomProperties Pin (PinId=9771355C4314A228860C7DAB2DB0CE05,PinName="Speed",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpacePlayer_9 3DE5584241BC682CAD007880557A72DF,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=62934D474929FB57630CB6BA38A875E0,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Nodes(1)=AnimGraphNode_BlendSpacePlayer'"AnimGraphNode_BlendSpacePlayer_9"' Nodes(2)=K2Node_VariableGet'"K2Node_VariableGet_75"' GraphGuid=EC8A4796477428E832DE129AF5462313 End Object BoundGraph=AnimationStateGraph'"Idle/Run"' StateEntered=(Guid=80CD3BB14F5CA986AE9C28AC40D585A4) StateLeft=(Guid=35FE44E540841FB603CA3CB530301CC8) StateFullyBlended=(Guid=F185121447E7DFC69F4A0692052E12D0) NodePosX=-560 NodePosY=224 NodeGuid=5858A6604D57FB5592F417907AEB88D2 CustomProperties Pin (PinId=CE4A417549D7FA257D2BC3B4CCF25F55,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_6 FECA154D4627AE89D25A22B4A9F239FF,AnimStateEntryNode_0 750010F54BECA6B772FC04BD6F7021BC,AnimStateTransitionNode_11 11CC1BF04571DACFDEB5E68DF79E41F3,AnimStateTransitionNode_22 8A5E4B6440EBBCED7E7B7A913DD4EE8E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=5302806C4D79F7AA1C58C5B23FA4F486,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_2 05BAD1A14905C9BA08920B99C062538B,AnimStateTransitionNode_10 3B5D028B446C85C04711C7A6556038FD,AnimStateTransitionNode_0 61B5F0A74AFF6727C61E3AA46109145C,AnimStateTransitionNode_21 D08326BD4C4D06E2F051AF846B8053E1,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_4" Begin Object Name="JumpStart" Begin Object Name="AnimGraphNode_StateResult_9" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=C83A268F47F0E704F3C5A489EC37E318 CustomProperties Pin (PinId=F6A298F64E668941D2E7E18D8ADC2890,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_34 E38DEC6848CCD631DE21558FA4948CF2,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_34" Node=(Sequence=AnimSequence'"/Game/FlexibleCombatSystem/DemoRoom/Animations/ThirdPersonJump_Start.ThirdPersonJump_Start"',bLoopAnimation=False) ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateScaleBiasClamp",PropertyFriendlyName="Play Rate Scale Bias Clamp",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClamp", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."),CategoryName="Settings") ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(8)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-464 NodePosY=48 NodeGuid=6B7DD1C942EFCFB8B88EC896845332C7 CustomProperties Pin (PinId=E38DEC6848CCD631DE21558FA4948CF2,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_StateResult_9 F6A298F64E668941D2E7E18D8ADC2890,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_9"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_9"' Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_34"' GraphGuid=FC6AC83E4D377F87058B2098ECBBCDCD End Object BoundGraph=AnimationStateGraph'"JumpStart"' StateEntered=(Guid=9D1235E448E259E52A088EBDB53E67FA) StateLeft=(Guid=6C851CA44D9C9859873BAB8C7F01645C) StateFullyBlended=(Guid=3404F28E4436E0E62A6215A049EA1178) NodePosX=-256 NodePosY=-16 NodeGuid=C84D635F4EB042B43772BE9496C027E8 CustomProperties Pin (PinId=48C783CA4C3F53148DE703BC04BB799D,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_2 EAABA1774EBDD244EE6CFF933C07B4C8,AnimStateTransitionNode_9 110A994E41A0E24B68535A8976BDEE1C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F96536F741D7E82427414F83AE81C19E,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_4 28F217E949BA7067C5594BA9B0514759,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_6" Begin Object Name="JumpLoop" Begin Object Name="AnimGraphNode_StateResult_16" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=D6CBB2434100502E0F324CB57D63F4E9 CustomProperties Pin (PinId=DC0C1E454E651574CF9CC1AD90F0EA38,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_40 3D6C75CE4C512251582BBF8770C4C74D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_40" Node=(Sequence=AnimSequence'"/Game/FlexibleCombatSystem/DemoRoom/Animations/ThirdPersonJump_Loop.ThirdPersonJump_Loop"',PlayRate=0.750000) ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateScaleBiasClamp",PropertyFriendlyName="Play Rate Scale Bias Clamp",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClamp", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."),CategoryName="Settings") ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(8)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-256 NodePosY=32 NodeGuid=5B95975343B12C418BB3ECB2171FCE58 CustomProperties Pin (PinId=3D6C75CE4C512251582BBF8770C4C74D,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_StateResult_16 DC0C1E454E651574CF9CC1AD90F0EA38,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_16"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_16"' Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_40"' GraphGuid=3BF16FDA4DB3DAEF36A3A6BDD0FF02B0 End Object BoundGraph=AnimationStateGraph'"JumpLoop"' NodePosX=32 NodePosY=192 NodeGuid=2DB18A15444449BEC2830E9F99D068E3 CustomProperties Pin (PinId=4913C6FA48B3B4E5DDED7CBDBDB831E1,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_4 F8BEBFA34E1A27E8F399BC9582A45217,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C8D40E284CD68C5ECD1B2EBF789FC16B,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_8 F023B66F451B7A872260899CF9A1DB19,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_8" Begin Object Name="JumpEnd" Begin Object Name="AnimGraphNode_StateResult_26" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=587E77304F69F604F14B868153E076DD CustomProperties Pin (PinId=783CC52140C7B0C9027BF4BD2EF79B8A,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_46 186D508147AFAB39199C6B841930BB2C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_46" Node=(Sequence=AnimSequence'"/Game/FlexibleCombatSystem/DemoRoom/Animations/ThirdPerson_Jump.ThirdPerson_Jump"',bLoopAnimation=False) ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateScaleBiasClamp",PropertyFriendlyName="Play Rate Scale Bias Clamp",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClamp", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."),CategoryName="Settings") ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(8)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-336 NodePosY=64 NodeGuid=32BA3B0145E891FFA240AD865695EC4A CustomProperties Pin (PinId=186D508147AFAB39199C6B841930BB2C,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_StateResult_26 783CC52140C7B0C9027BF4BD2EF79B8A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_26"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_26"' Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_46"' GraphGuid=0489E072423BC082B4571EAA5AF31ADE End Object BoundGraph=AnimationStateGraph'"JumpEnd"' NodePosX=-240 NodePosY=384 NodeGuid=9083042F43E4393C7CB150B9854CB878 CustomProperties Pin (PinId=FC43C7DF466EB5BF4FFD94AA56636F69,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_8 169DC8FA4675BFEA734A8CBE911E0CD4,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=2898E3524833475AF5E47F867CD2C993,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_6 37A9F1644399C660EDDB61AAE12BB381,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_2" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_15" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=FE6F5F9B42EEDE7650B4609EBE9EE082 CustomProperties Pin (PinId=50BEC2D04C44AC39EA8DCC9850CA3B06,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_120 17D114BA4876A6ADD54D4090A2AE5602,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_120" VariableReference=(MemberName="IsInAir?",MemberGuid=08392A9645F5FF93E2782C8581C4AD5F,bSelfContext=True) NodePosX=-272 NodePosY=96 NodeGuid=01EFC5A04D76CD1125CD7D967D4791EF CustomProperties Pin (PinId=17D114BA4876A6ADD54D4090A2AE5602,PinName="IsInAir?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_15 50BEC2D04C44AC39EA8DCC9850CA3B06,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=1C543F83491FF0F9FD7C339A63280536,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_15"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_15"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_120"' GraphGuid=4E224A0047FC5B1300B1DAB87B50E7EC End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=-380 NodePosY=94 ErrorType=3 ErrorMsg="Warning Trans Transition} will never be taken, please connect something to Can Enter Transition \nWarning Trans Transition} is incomplete, without a previous and next state\nWarning Idle/Run to JumpStart will never be taken, please connect something to Can Enter Transition " NodeGuid=C9487E2443A20D37B9A685974B2A04CD CustomProperties Pin (PinId=05BAD1A14905C9BA08920B99C062538B,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_1 5302806C4D79F7AA1C58C5B23FA4F486,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=EAABA1774EBDD244EE6CFF933C07B4C8,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_4 48C783CA4C3F53148DE703BC04BB799D,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_4" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_26" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=514730F94FEB97FA6733699E6543B639 CustomProperties Pin (PinId=81C7AFB64C76151A2DBF138743AB2320,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_7960 A259382F44C57D40EB5893801F43AEFC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_7960" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Less_FloatFloat") NodePosX=-240 NodePosY=64 NodeGuid=CF64107D4838A3517D68539FA4FB6C44 CustomProperties Pin (PinId=B4A36BD04B0EC751628AA99F185AC95C,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=AFD6F8F844695113B524E3A925804853,PinName="A",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_TransitionRuleGetter_44 BDADA2F0403A01E7694EF6941DBD7D9B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C1059D70431327B8F2F9C69C04E29268,PinName="B",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.1",AutogeneratedDefaultValue="0.0",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=A259382F44C57D40EB5893801F43AEFC,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_26 81C7AFB64C76151A2DBF138743AB2320,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_TransitionRuleGetter_44" GetterType=AnimationAsset_GetTimeFromEndFraction AssociatedAnimAssetPlayerNode=AnimGraphNode_SequencePlayer'"AnimGraphNode_StateMachine_2.Dual Wield.AnimStateNode_4.JumpStart.AnimGraphNode_SequencePlayer_34"' NodePosX=-496 NodePosY=48 NodeGuid=3DEEC00E4B037E505A63BAAE6DFE9496 CustomProperties Pin (PinId=BDADA2F0403A01E7694EF6941DBD7D9B,PinName="Output",PinFriendlyName=NSLOCTEXT("TransitionRuleGetter", "AnimationAssetFractionalTimeRemaining", "TimeRemaining (ratio)"),Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(K2Node_CallFunction_7960 AFD6F8F844695113B524E3A925804853,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_26"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_26"' Nodes(1)=K2Node_CallFunction'"K2Node_CallFunction_7960"' Nodes(2)=K2Node_TransitionRuleGetter'"K2Node_TransitionRuleGetter_44"' GraphGuid=3D0E3D944E25E681835AEDA093E7AF55 End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=-31 NodePosY=79 ErrorType=3 ErrorMsg="Warning Trans Transition} will never be taken, please connect something to Can Enter Transition \nWarning Trans Transition} is incomplete, without a previous and next state\nWarning JumpStart to JumpLoop will never be taken, please connect something to Can Enter Transition " NodeGuid=FECA08D44A1D0229077EA89695BC4146 CustomProperties Pin (PinId=28F217E949BA7067C5594BA9B0514759,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_4 F96536F741D7E82427414F83AE81C19E,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F8BEBFA34E1A27E8F399BC9582A45217,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_6 4913C6FA48B3B4E5DDED7CBDBDB831E1,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_6" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_37" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=7B34435F42EF9F9C7E7FA28A0C66CB40 CustomProperties Pin (PinId=CC03C1104098EBBA9D923D9BFB5024A6,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_8428 CA32503A43D07763DB22EB9A29A7F682,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_8428" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Less_FloatFloat") NodePosX=-192 NodePosY=16 NodeGuid=2310456C447CE863BE72ADB16B2393F6 CustomProperties Pin (PinId=5AB0FD7F4FFA08BA119489BB06512271,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=8F455AA346B85508D02CE19E0B8B7D7E,PinName="A",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_TransitionRuleGetter_53 A5EEC8804FEB32A98DECA9A315A7277B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=27551652403396ED0B4B4488FFCF6829,PinName="B",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.1",AutogeneratedDefaultValue="0.0",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=CA32503A43D07763DB22EB9A29A7F682,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_37 CC03C1104098EBBA9D923D9BFB5024A6,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_TransitionRuleGetter_53" GetterType=AnimationAsset_GetTimeFromEndFraction AssociatedAnimAssetPlayerNode=AnimGraphNode_SequencePlayer'"AnimGraphNode_StateMachine_2.Dual Wield.AnimStateNode_8.JumpEnd.AnimGraphNode_SequencePlayer_46"' NodePosX=-464 NodeGuid=290B4CDC45C46F2C1559B39FF5A7B8C2 CustomProperties Pin (PinId=A5EEC8804FEB32A98DECA9A315A7277B,PinName="Output",PinFriendlyName=NSLOCTEXT("TransitionRuleGetter", "AnimationAssetFractionalTimeRemaining", "TimeRemaining (ratio)"),Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(K2Node_CallFunction_8428 8F455AA346B85508D02CE19E0B8B7D7E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_37"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_37"' Nodes(1)=K2Node_CallFunction'"K2Node_CallFunction_8428"' Nodes(2)=K2Node_TransitionRuleGetter'"K2Node_TransitionRuleGetter_53"' GraphGuid=1A2AED35407AC52964869384085E7085 End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=-365 NodePosY=341 ErrorType=3 ErrorMsg="Warning Trans Transition} will never be taken, please connect something to Can Enter Transition \nWarning Trans Transition} is incomplete, without a previous and next state\nWarning JumpEnd to Idle/Run will never be taken, please connect something to Can Enter Transition " NodeGuid=A49823C943C9F9598A2DA0843015F6C1 CustomProperties Pin (PinId=37A9F1644399C660EDDB61AAE12BB381,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_8 2898E3524833475AF5E47F867CD2C993,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=FECA154D4627AE89D25A22B4A9F239FF,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_1 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_8" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_48" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=8D6224024CF44BAC80307487C69627EE CustomProperties Pin (PinId=213C76334EAE9003ADE9E3B5A5731874,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_8008 C49FD52E4E5A5A64A108DCB4573BB435,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_8008" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool") NodePosX=-224 NodePosY=112 NodeGuid=4C0853644852513FEB87D28EF29F9B41 CustomProperties Pin (PinId=394C260C4B0127EA4D1861A7F058664C,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=281D2FA048DE134E597B0496E2BE79E8,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_122 B81B23A74C537FE361C2D987BFFBD9B2,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C49FD52E4E5A5A64A108DCB4573BB435,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_48 213C76334EAE9003ADE9E3B5A5731874,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_122" VariableReference=(MemberName="IsInAir?",MemberGuid=08392A9645F5FF93E2782C8581C4AD5F,bSelfContext=True) NodePosX=-448 NodePosY=128 NodeGuid=8A140205413DFC448872CA8746473441 CustomProperties Pin (PinId=B81B23A74C537FE361C2D987BFFBD9B2,PinName="IsInAir?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_8008 281D2FA048DE134E597B0496E2BE79E8,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=23E422CC41BC57C206DE13A0AF71BC18,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_48"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_48"' Nodes(1)=K2Node_CallFunction'"K2Node_CallFunction_8008"' Nodes(2)=K2Node_VariableGet'"K2Node_VariableGet_122"' GraphGuid=BA7000C641E79686081E72B4A8A7326E End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=-28 NodePosY=320 ErrorType=3 ErrorMsg="Warning Trans Transition} will never be taken, please connect something to Can Enter Transition \nWarning Trans Transition} is incomplete, without a previous and next state\nWarning JumpLoop to JumpEnd will never be taken, please connect something to Can Enter Transition " NodeGuid=8A799A054A13C8F07F2B65B38DB3D792 CustomProperties Pin (PinId=F023B66F451B7A872260899CF9A1DB19,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_6 C8D40E284CD68C5ECD1B2EBF789FC16B,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=169DC8FA4675BFEA734A8CBE911E0CD4,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_8 FC43C7DF466EB5BF4FFD94AA56636F69,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_0" Begin Object Name="Idle/Run-WeaponDrawn" Begin Object Name="AnimGraphNode_StateResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=BC2F38CD43023EE08EAD7D864D62E17E CustomProperties Pin (PinId=1E8895E7411B63CD90A116A2BB39CE65,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 C3CB8FC14FC993A5BF4B5492CED21503,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_BlendSpacePlayer_9" Node=(BlendSpace=BlendSpace1D'"/Game/FlexibleCombatSystem/Animations/BS_Movement.BS_Movement"') ShowPinForProperties(0)=(PropertyName="X",PropertyFriendlyName="X",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:X", "The X coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="Y",PropertyFriendlyName="Y",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Y", "The Y coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="Z",PropertyFriendlyName="Z",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Z", "The Z coordinate to sample in the blendspace"),CategoryName="Coordinates",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bLoop",PropertyFriendlyName="Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bLoop", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bResetPlayTimeWhenBlendSpaceChanges",PropertyFriendlyName="Reset Play Time when Blend Space Changes",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bResetPlayTimeWhenBlendSpaceChanges", "Whether we should reset the current play time when the blend space changes"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:StartPosition", "The start up position in [0, 1], it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="BlendSpace",PropertyFriendlyName="Blend Space",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:BlendSpace", "The blendspace asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(10)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-592 NodePosY=-16 NodeGuid=05ACEFB746A3F3D6848B7D980050022A CustomProperties Pin (PinId=3DE5584241BC682CAD007880557A72DF,PinName="X",PinFriendlyName="Speed",PinToolTip="X\nFloat\n\nThe X coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_75 9771355C4314A228860C7DAB2DB0CE05,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=AF2BA9E9426421797A1BAD9450EDE095,PinName="Y",PinFriendlyName="None",PinToolTip="Y\nFloat\n\nThe Y coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=7040894546324B8A9741A2A167659738,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 78EF58A742C5E7B3811F36AAFD853A7C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_75" VariableReference=(MemberName="Speed",MemberGuid=DD836DBB41BFF2AC1B9F8EBEEA8F7B6F,bSelfContext=True) NodePosX=-752 NodePosY=16 NodeGuid=13A82CC7423F20DFFDF8BC90FF359435 CustomProperties Pin (PinId=9771355C4314A228860C7DAB2DB0CE05,PinName="Speed",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpacePlayer_9 3DE5584241BC682CAD007880557A72DF,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=62934D474929FB57630CB6BA38A875E0,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_LayeredBoneBlend_0" Node=(LayerSetup=((BranchFilters=((BoneName="clavicle_r",BlendDepth=5))))) ShowPinForProperties(0)=(PropertyName="BasePose",PropertyFriendlyName="Base Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BasePose", "The source pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPoses",PropertyFriendlyName="Blend Poses",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendPoses", "Each layer\'s blended pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="LayerSetup",PropertyFriendlyName="Layer Setup",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LayerSetup", "Configuration for the parts of the skeleton to blend for each layer. Allows\ncertain parts of the tree to be blended out or omitted from the pose."),CategoryName="Config") ShowPinForProperties(3)=(PropertyName="BlendWeights",PropertyFriendlyName="Blend Weights",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendWeights", "The weights of each layer"),CategoryName="Runtime",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bMeshSpaceRotationBlend",PropertyFriendlyName="Mesh Space Rotation Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceRotationBlend", "Whether to blend bone rotations in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(5)=(PropertyName="bMeshSpaceScaleBlend",PropertyFriendlyName="Mesh Space Scale Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceScaleBlend", "Whether to blend bone scales in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(6)=(PropertyName="CurveBlendOption",PropertyFriendlyName="Curve Blend Option",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:CurveBlendOption", "How to blend the layers together"),CategoryName="Config") ShowPinForProperties(7)=(PropertyName="bBlendRootMotionBasedOnRootBone",PropertyFriendlyName="Blend Root Motion Based on Root Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bBlendRootMotionBasedOnRootBone", "Whether to incorporate the per-bone blend weight of the root bone when lending root motion"),CategoryName="Config") ShowPinForProperties(8)=(PropertyName="LODThreshold",PropertyFriendlyName="LOD Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LODThreshold", "* Max LOD that this node is allowed to run\n* For example if you have LODThreadhold to be 2, it will run until LOD 2 (based on 0 index)\n* when the component LOD becomes 3, it will stop update/evaluate\n* currently transition would be issue and that has to be re-visited"),CategoryName="Performance") NodePosX=-336 ErrorType=4 NodeGuid=E32EE0AE490D8AA1BF3E3C9DD8E94BC8 CustomProperties Pin (PinId=78EF58A742C5E7B3811F36AAFD853A7C,PinName="BasePose",PinFriendlyName="Base Pose",PinToolTip="Base Pose\nPose Link Structure\n\nThe source pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendSpacePlayer_9 7040894546324B8A9741A2A167659738,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=875A37034E8657EBFDD892BF2EF7F09F,PinName="BlendPoses_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "PinName", "Blend Poses", "Index", 0),PinToolTip="Blend Poses 0\nPose Link Structure\n\nEach layer\'s blended pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 632B3F2345161ABC4182629FAFBC8002,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0D0C55AA46FCF1F23D10059AB7FB7075,PinName="BlendWeights_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "PinName", "Blend Weights", "Index", 0),PinToolTip="Blend Weights 0\nFloat\n\nThe weights of each layer",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C3CB8FC14FC993A5BF4B5492CED21503,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_StateResult_0 1E8895E7411B63CD90A116A2BB39CE65,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Sequence=AnimSequence'"/Game/FlexibleCombatSystem/Animations/Common/WeaponHold.WeaponHold"') ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateScaleBiasClamp",PropertyFriendlyName="Play Rate Scale Bias Clamp",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClamp", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."),CategoryName="Settings") ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(8)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-560 NodePosY=208 NodeGuid=7D0D837248EABF8845EDF9A88D602C0D CustomProperties Pin (PinId=632B3F2345161ABC4182629FAFBC8002,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 875A37034E8657EBFDD892BF2EF7F09F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Nodes(1)=AnimGraphNode_BlendSpacePlayer'"AnimGraphNode_BlendSpacePlayer_9"' Nodes(2)=K2Node_VariableGet'"K2Node_VariableGet_75"' Nodes(3)=AnimGraphNode_LayeredBoneBlend'"AnimGraphNode_LayeredBoneBlend_0"' Nodes(4)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' GraphGuid=7D62A59F4F20ECD915F07F89AB0CA1D4 End Object BoundGraph=AnimationStateGraph'"Idle/Run-WeaponDrawn"' StateEntered=(Guid=034D13874B5CCEF7FE15A4BE9921035E) StateLeft=(Guid=C7F987B44B17BDC7669CED8F2C799C3E) StateFullyBlended=(Guid=E9D67F17486FB408C220E898B043B039) NodePosX=-816 NodePosY=64 ErrorType=1 NodeGuid=1D1C11ED49B28077E38D8AB1CDB2726C CustomProperties Pin (PinId=FD8FF5D946F79C783B74A3858BA85207,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_0 0F8AF1E24A3FB050E47D5A870FF0A9A2,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F5DD9C3C49EE5B0D8D96A3A4CF3EECB0,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_1 01300DD6496D6C776D77BEAA7F43010E,AnimStateTransitionNode_20 048462384678DE4CAC1C0A98CEBF7143,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_3" Begin Object Name="Idle/RunLock" Begin Object Name="AnimGraphNode_StateResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) NodePosX=160 NodePosY=16 ErrorType=4 NodeGuid=586E749C44D31314E51163BC51CB7586 CustomProperties Pin (PinId=F87B605A4030D251A4BAC0B04EF76013,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendSpacePlayer_2 F795400645B7C9B0953B10A412AC4812,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_75" VariableReference=(MemberName="Speed",MemberGuid=DD836DBB41BFF2AC1B9F8EBEEA8F7B6F,bSelfContext=True) NodePosX=-272 NodePosY=64 NodeGuid=4C0EA55D46DBA2AC4B0B1896EFA29FF0 CustomProperties Pin (PinId=9771355C4314A228860C7DAB2DB0CE05,PinName="Speed",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpacePlayer_2 F835C3554D3DE7B9101FB497D014A406,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=62934D474929FB57630CB6BA38A875E0,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="Direction",MemberGuid=D1D2B3D6440E4D9E2B09B6B9853A7447,bSelfContext=True) NodePosX=-272 NodePosY=16 NodeGuid=8E22A98645846AE8678050B1098CF34B CustomProperties Pin (PinId=398E50CC4A172F1ADCF29A811D1E66C2,PinName="Direction",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpacePlayer_2 3D1649F6431D94A59EBB6C8829292230,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=59358CCC413A4032C7C7DCBC74BBECE2,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_BlendSpacePlayer_2" Node=(BlendSpace=BlendSpace'"/Game/FlexibleCombatSystem/Animations/BS_DualWieldJog.BS_DualWieldJog"') ShowPinForProperties(0)=(PropertyName="X",PropertyFriendlyName="X",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:X", "The X coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="Y",PropertyFriendlyName="Y",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Y", "The Y coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="Z",PropertyFriendlyName="Z",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Z", "The Z coordinate to sample in the blendspace"),CategoryName="Coordinates",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bLoop",PropertyFriendlyName="Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bLoop", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bResetPlayTimeWhenBlendSpaceChanges",PropertyFriendlyName="Reset Play Time when Blend Space Changes",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bResetPlayTimeWhenBlendSpaceChanges", "Whether we should reset the current play time when the blend space changes"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:StartPosition", "The start up position in [0, 1], it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="BlendSpace",PropertyFriendlyName="Blend Space",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:BlendSpace", "The blendspace asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(10)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-80 NodeGuid=B07917A74239324563E93E95CC00500D CustomProperties Pin (PinId=3D1649F6431D94A59EBB6C8829292230,PinName="X",PinFriendlyName="Direction",PinToolTip="X\nFloat\n\nThe X coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_0 398E50CC4A172F1ADCF29A811D1E66C2,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F835C3554D3DE7B9101FB497D014A406,PinName="Y",PinFriendlyName="Speed",PinToolTip="Y\nFloat\n\nThe Y coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_75 9771355C4314A228860C7DAB2DB0CE05,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F795400645B7C9B0953B10A412AC4812,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_StateResult_0 F87B605A4030D251A4BAC0B04EF76013,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_75"' Nodes(2)=K2Node_VariableGet'"K2Node_VariableGet_0"' Nodes(3)=AnimGraphNode_BlendSpacePlayer'"AnimGraphNode_BlendSpacePlayer_2"' GraphGuid=EC8A4796477428E832DE129AF5462313 End Object BoundGraph=AnimationStateGraph'"Idle/RunLock"' StateEntered=(Guid=B1EBADC04831AE0929499DA1A9C15ADA) StateLeft=(Guid=3C0FBFF44DE6D3FFEE612E9D898C101B) StateFullyBlended=(Guid=C53F3C334EBDD590D08547B47DF4A560) NodePosX=-576 NodePosY=-16 NodeGuid=9A0A03E0455ED2CB999A758CDB74E506 CustomProperties Pin (PinId=CE4A417549D7FA257D2BC3B4CCF25F55,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_10 DB1A3C9542B1AEBF378E19902FAF13D3,AnimStateTransitionNode_1 3D92B7C641806F3017B399B4A0DCAA37,AnimStateTransitionNode_24 10399BA3431E9734346F57B020B95EB8,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=5302806C4D79F7AA1C58C5B23FA4F486,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_9 43FF225E41798E95665CC9A1000A18C0,AnimStateTransitionNode_11 F98D6EF3414557B0C6CCFB9DCCC5E783,AnimStateTransitionNode_23 EE86C907410F102ABEAF9CA922ED509E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_9" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=13176A134D74BC0D9470249D5CFC5725 CustomProperties Pin (PinId=8CCC45164C82A4322FEA289CCC493746,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_0 303398AE4E5256193ECA948447D7B9EC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="IsInAir?",MemberGuid=08392A9645F5FF93E2782C8581C4AD5F,bSelfContext=True) NodePosX=-224 NodeGuid=419355B14D0EC864A089B38A61A5ED42 CustomProperties Pin (PinId=303398AE4E5256193ECA948447D7B9EC,PinName="IsInAir?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 8CCC45164C82A4322FEA289CCC493746,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=1A5032594186846D69CE069E68C46EC4,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_0"' GraphGuid=C644EA4A48A78F645CF9BB82DF559185 End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=-345 NodePosY=-34 NodeGuid=A1566A30418F0B20860DA6B83A34D47A CustomProperties Pin (PinId=43FF225E41798E95665CC9A1000A18C0,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_3 5302806C4D79F7AA1C58C5B23FA4F486,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=110A994E41A0E24B68535A8976BDEE1C,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_4 48C783CA4C3F53148DE703BC04BB799D,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_10" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=795ECE9B4B79AD9481AA808C792097A0 CustomProperties Pin (PinId=758D2DA64ABCA439DF955CB1ABDDEAAF,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CommutativeAssociativeBinaryOperator_0 33AA1C9142F1FFDA5BB8E6A969C8001C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="TargetLock",MemberGuid=CABFC862472BE5D22F2BD795E874081E,bSelfContext=True) NodePosX=-624 NodePosY=64 NodeGuid=16DD240041410E45FEEA058AC2211673 CustomProperties Pin (PinId=58B3405843A57DC0764FB79021F09E9D,PinName="TargetLock",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CommutativeAssociativeBinaryOperator_0 D4BD57EF437D3FF4B09C86B7AE72FF4C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=CDC06B254D032DEE7AE16C841A9B7A74,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CommutativeAssociativeBinaryOperator_0" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="BooleanAND") NodePosX=-384 NodePosY=16 NodeGuid=C960F2D24EDA37720FA6C880FE71FF61 CustomProperties Pin (PinId=A763AFF34FA672EAC2B86F9F005EF27B,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=95F06480413858503AE14DABFCFCCC78,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_1 BE4735F3414CC2365AD9CC9D9B69B67A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=D4BD57EF437D3FF4B09C86B7AE72FF4C,PinName="B",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_0 58B3405843A57DC0764FB79021F09E9D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=33AA1C9142F1FFDA5BB8E6A969C8001C,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 758D2DA64ABCA439DF955CB1ABDDEAAF,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_1" VariableReference=(MemberName="WeaponDrawn?",MemberGuid=F8069B4E441DCD5BAD6DD39E19ACF17A,bSelfContext=True) NodePosX=-640 NodePosY=16 NodeGuid=0C5ACB61421A3F6A83A6A986524AF933 CustomProperties Pin (PinId=BE4735F3414CC2365AD9CC9D9B69B67A,PinName="WeaponDrawn?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CommutativeAssociativeBinaryOperator_0 95F06480413858503AE14DABFCFCCC78,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=BD6D37164126EEA3B04A27B86F4469D4,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_0"' Nodes(2)=K2Node_CommutativeAssociativeBinaryOperator'"K2Node_CommutativeAssociativeBinaryOperator_0"' Nodes(3)=K2Node_VariableGet'"K2Node_VariableGet_1"' GraphGuid=25837B5F467861EEC849CC856800DC9D End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=-538 NodePosY=115 NodeGuid=A9E833D44750634AA31D14A91E154C20 CustomProperties Pin (PinId=3B5D028B446C85C04711C7A6556038FD,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_1 5302806C4D79F7AA1C58C5B23FA4F486,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=DB1A3C9542B1AEBF378E19902FAF13D3,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_3 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_11" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=8A30B0334A2D49B752922C8CB69ABF02 CustomProperties Pin (PinId=9C73C57F44FB0D0F1647FD8CA3CAEE74,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_0 06D17AB346F365B6128B6DA608C4A8F0,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="TargetLock",MemberGuid=CABFC862472BE5D22F2BD795E874081E,bSelfContext=True) NodePosX=-320 NodePosY=32 NodeGuid=ACF84A9346DB414288E42FB0AD0B51C0 CustomProperties Pin (PinId=457AA6C643C03664C3EC238D53CC3BCB,PinName="TargetLock",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_0 22A3F0A540CB51C6F1BD0B97158437EC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=E0CBD26D43D61E6587CE0996E46B8C83,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_0" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool") NodePosX=-160 NodePosY=32 NodeGuid=E0B129CC4182DED09F83CE976A710B45 CustomProperties Pin (PinId=A22867004DCCBB2BCB247AA71C044ACF,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=22A3F0A540CB51C6F1BD0B97158437EC,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_0 457AA6C643C03664C3EC238D53CC3BCB,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=06D17AB346F365B6128B6DA608C4A8F0,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 9C73C57F44FB0D0F1647FD8CA3CAEE74,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_0"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_0"' GraphGuid=AC9744B74466B573D02CA3AC8534774D End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=-478 NodePosY=115 NodeGuid=2B4643F941850C058E3C70AFAD508D0F CustomProperties Pin (PinId=F98D6EF3414557B0C6CCFB9DCCC5E783,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_3 5302806C4D79F7AA1C58C5B23FA4F486,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=11CC1BF04571DACFDEB5E68DF79E41F3,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_1 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_0" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=3FD1732646FFD71C4C2539B95C702C04 CustomProperties Pin (PinId=C90115F640FE2177CEAFB39071A4AD31,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_0 E5C2F7DC46921AC652508D96FDEE7743,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="WeaponDrawn?",MemberGuid=F8069B4E441DCD5BAD6DD39E19ACF17A,bSelfContext=True) NodePosX=-192 NodePosY=48 NodeGuid=A27E9863441143053BED14A3ABB993BB CustomProperties Pin (PinId=E5C2F7DC46921AC652508D96FDEE7743,PinName="WeaponDrawn?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 C90115F640FE2177CEAFB39071A4AD31,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=506D51AA42C8479778F68099D83F8F2A,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_0"' GraphGuid=5FD13EDD4F48465BEB1BB0B9A73C748F End Object BoundGraph=AnimationTransitionGraph'"Transition"' TransitionStart=(Guid=1F00EBF2443627AFA9D205956EE9222E) TransitionEnd=(Guid=AC01B9824EE6BF2757188384A34D4FF9) TransitionInterrupt=(Guid=DAA6F7CF4BE59EE2C5B2DDAAF1C8C300) NodePosX=-617 NodePosY=163 NodeGuid=628E304A45B7256F5B4501940987A793 CustomProperties Pin (PinId=61B5F0A74AFF6727C61E3AA46109145C,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_1 5302806C4D79F7AA1C58C5B23FA4F486,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0F8AF1E24A3FB050E47D5A870FF0A9A2,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_0 FD8FF5D946F79C783B74A3858BA85207,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_1" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=F262476C452DBB6D3FDE77825DFC38AC CustomProperties Pin (PinId=0260E38947C99452FAE82D8979E6A4C7,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_0 B3532F6F4C04539F478FBD8191223B96,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="TargetLock",MemberGuid=CABFC862472BE5D22F2BD795E874081E,bSelfContext=True) NodePosX=-224 NodePosY=16 NodeGuid=BDDB9E7749E14A99DB6BF48CD2DC28E9 CustomProperties Pin (PinId=B3532F6F4C04539F478FBD8191223B96,PinName="TargetLock",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 0260E38947C99452FAE82D8979E6A4C7,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=D01B5FBE4E4000EC6AD57DB0F440B147,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_0"' GraphGuid=1855D76B4B0EA74B8BBBD6B83BA86950 End Object BoundGraph=AnimationTransitionGraph'"Transition"' TransitionStart=(Guid=BC5A416D4171E0D2BD5E6890677FDAEF) TransitionEnd=(Guid=60CE04604E4D80D3071B05B035317784) TransitionInterrupt=(Guid=3B8BC92A42E7EDAF1D2654AD14AD45B1) NodePosX=-623 NodePosY=23 NodeGuid=6C7E8FB741B4AA1A7C60A0AC076B4D49 CustomProperties Pin (PinId=01300DD6496D6C776D77BEAA7F43010E,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_0 F5DD9C3C49EE5B0D8D96A3A4CF3EECB0,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=3D92B7C641806F3017B399B4A0DCAA37,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_3 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_5" Begin Object Name="Crouch-Idle/Run" Begin Object Name="AnimGraphNode_StateResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) NodePosX=96 NodePosY=-240 ErrorType=4 NodeGuid=3E01C7B24C788A2AD89F2DBD1085A26F CustomProperties Pin (PinId=F87B605A4030D251A4BAC0B04EF76013,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 C3CB8FC14FC993A5BF4B5492CED21503,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_BlendSpacePlayer_2" Node=(BlendSpace=BlendSpace1D'"/Game/FlexibleCombatSystem/Animations/BS_Crouch1D.BS_Crouch1D"') ShowPinForProperties(0)=(PropertyName="X",PropertyFriendlyName="X",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:X", "The X coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="Y",PropertyFriendlyName="Y",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Y", "The Y coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="Z",PropertyFriendlyName="Z",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Z", "The Z coordinate to sample in the blendspace"),CategoryName="Coordinates",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bLoop",PropertyFriendlyName="Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bLoop", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bResetPlayTimeWhenBlendSpaceChanges",PropertyFriendlyName="Reset Play Time when Blend Space Changes",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bResetPlayTimeWhenBlendSpaceChanges", "Whether we should reset the current play time when the blend space changes"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:StartPosition", "The start up position in [0, 1], it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="BlendSpace",PropertyFriendlyName="Blend Space",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:BlendSpace", "The blendspace asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(10)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-480 NodePosY=-288 NodeGuid=1481C58D46D280FAC860A084BFCDD48A CustomProperties Pin (PinId=DC1A754E437C88533FF493B22A460E20,PinName="X",PinFriendlyName="Speed",PinToolTip="X\nFloat\n\nThe X coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_0 E4C7EF5F4820B6BC015EA2A4A61AAEB4,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=EE329A9A474B656AD15024BC09CE90B6,PinName="Y",PinFriendlyName="None",PinToolTip="Y\nFloat\n\nThe Y coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F94A42F04DDB2BE7E3653899DE2F4E19,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 78EF58A742C5E7B3811F36AAFD853A7C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="Speed",MemberGuid=DD836DBB41BFF2AC1B9F8EBEEA8F7B6F,bSelfContext=True) NodePosX=-624 NodePosY=-240 NodeGuid=F0849E984599B3BF77671684E17F1D22 CustomProperties Pin (PinId=E4C7EF5F4820B6BC015EA2A4A61AAEB4,PinName="Speed",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpacePlayer_2 DC1A754E437C88533FF493B22A460E20,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=214F67AC4C1BD1934DBF6599B1598E4E,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Sequence=AnimSequence'"/Game/FlexibleCombatSystem/Animations/Common/WeaponHold.WeaponHold"') ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateScaleBiasClamp",PropertyFriendlyName="Play Rate Scale Bias Clamp",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClamp", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."),CategoryName="Settings") ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(8)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-416 NodePosY=-32 NodeGuid=E2FFC8CF4B51722622F6BA924E33D918 CustomProperties Pin (PinId=632B3F2345161ABC4182629FAFBC8002,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 875A37034E8657EBFDD892BF2EF7F09F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_LayeredBoneBlend_0" Node=(LayerSetup=((BranchFilters=((BoneName="clavicle_r",BlendDepth=5)))),bMeshSpaceRotationBlend=True) ShowPinForProperties(0)=(PropertyName="BasePose",PropertyFriendlyName="Base Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BasePose", "The source pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPoses",PropertyFriendlyName="Blend Poses",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendPoses", "Each layer\'s blended pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="LayerSetup",PropertyFriendlyName="Layer Setup",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LayerSetup", "Configuration for the parts of the skeleton to blend for each layer. Allows\ncertain parts of the tree to be blended out or omitted from the pose."),CategoryName="Config") ShowPinForProperties(3)=(PropertyName="BlendWeights",PropertyFriendlyName="Blend Weights",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendWeights", "The weights of each layer"),CategoryName="Runtime",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bMeshSpaceRotationBlend",PropertyFriendlyName="Mesh Space Rotation Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceRotationBlend", "Whether to blend bone rotations in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(5)=(PropertyName="bMeshSpaceScaleBlend",PropertyFriendlyName="Mesh Space Scale Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceScaleBlend", "Whether to blend bone scales in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(6)=(PropertyName="CurveBlendOption",PropertyFriendlyName="Curve Blend Option",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:CurveBlendOption", "How to blend the layers together"),CategoryName="Config") ShowPinForProperties(7)=(PropertyName="bBlendRootMotionBasedOnRootBone",PropertyFriendlyName="Blend Root Motion Based on Root Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bBlendRootMotionBasedOnRootBone", "Whether to incorporate the per-bone blend weight of the root bone when lending root motion"),CategoryName="Config") ShowPinForProperties(8)=(PropertyName="LODThreshold",PropertyFriendlyName="LOD Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LODThreshold", "* Max LOD that this node is allowed to run\n* For example if you have LODThreadhold to be 2, it will run until LOD 2 (based on 0 index)\n* when the component LOD becomes 3, it will stop update/evaluate\n* currently transition would be issue and that has to be re-visited"),CategoryName="Performance") NodePosX=-192 NodePosY=-240 ErrorType=4 NodeGuid=1831C4C441270F95F7C94A8607DC96B1 CustomProperties Pin (PinId=78EF58A742C5E7B3811F36AAFD853A7C,PinName="BasePose",PinFriendlyName="Base Pose",PinToolTip="Base Pose\nPose Link Structure\n\nThe source pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendSpacePlayer_2 F94A42F04DDB2BE7E3653899DE2F4E19,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=875A37034E8657EBFDD892BF2EF7F09F,PinName="BlendPoses_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "PinName", "Blend Poses", "Index", 0),PinToolTip="Blend Poses 0\nPose Link Structure\n\nEach layer\'s blended pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 632B3F2345161ABC4182629FAFBC8002,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0D0C55AA46FCF1F23D10059AB7FB7075,PinName="BlendWeights_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "PinName", "Blend Weights", "Index", 0),PinToolTip="Blend Weights 0\nFloat\n\nThe weights of each layer",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C3CB8FC14FC993A5BF4B5492CED21503,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_StateResult_0 F87B605A4030D251A4BAC0B04EF76013,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Nodes(1)=AnimGraphNode_BlendSpacePlayer'"AnimGraphNode_BlendSpacePlayer_2"' Nodes(2)=K2Node_VariableGet'"K2Node_VariableGet_0"' Nodes(3)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' Nodes(4)=AnimGraphNode_LayeredBoneBlend'"AnimGraphNode_LayeredBoneBlend_0"' GraphGuid=EC8A4796477428E832DE129AF5462313 End Object BoundGraph=AnimationStateGraph'"Crouch-Idle/Run"' StateEntered=(Guid=80CD3BB14F5CA986AE9C28AC40D585A4) StateLeft=(Guid=35FE44E540841FB603CA3CB530301CC8) StateFullyBlended=(Guid=F185121447E7DFC69F4A0692052E12D0) NodePosX=-1024 NodePosY=160 NodeGuid=CE8653464F86A452C9A99E90B0FB57B9 CustomProperties Pin (PinId=CE4A417549D7FA257D2BC3B4CCF25F55,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_13 B49C90BF4236EDD742F90698C5F953A2,AnimStateTransitionNode_20 81AB8DC2458EC8FF675E1D878908AA8D,AnimStateTransitionNode_21 6C09674648F68EFE217447BF3A01D0EF,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=5302806C4D79F7AA1C58C5B23FA4F486,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_12 667478914F3BAEF24E44258286DF0C9B,AnimStateTransitionNode_22 984ADD9144EB6E499D3A85A726D19C57,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_2" Begin Object Name="CrouchTargetLock" Begin Object Name="AnimGraphNode_StateResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) NodePosX=288 NodePosY=80 ErrorType=4 NodeGuid=BD51CDAD454A02F49227A9B5416ABD9E CustomProperties Pin (PinId=F87B605A4030D251A4BAC0B04EF76013,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 C3CB8FC14FC993A5BF4B5492CED21503,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_BlendSpacePlayer_1" Node=(BlendSpace=BlendSpace'"/Game/FlexibleCombatSystem/Animations/BS_CrouchStrafe.BS_CrouchStrafe"') ShowPinForProperties(0)=(PropertyName="X",PropertyFriendlyName="X",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:X", "The X coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="Y",PropertyFriendlyName="Y",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Y", "The Y coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="Z",PropertyFriendlyName="Z",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Z", "The Z coordinate to sample in the blendspace"),CategoryName="Coordinates",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bLoop",PropertyFriendlyName="Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bLoop", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bResetPlayTimeWhenBlendSpaceChanges",PropertyFriendlyName="Reset Play Time when Blend Space Changes",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bResetPlayTimeWhenBlendSpaceChanges", "Whether we should reset the current play time when the blend space changes"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:StartPosition", "The start up position in [0, 1], it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="BlendSpace",PropertyFriendlyName="Blend Space",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:BlendSpace", "The blendspace asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(10)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-368 NodeGuid=A8FA423545545E505C9853BE23547DEE CustomProperties Pin (PinId=9E1889934FBAB81AB76F248609FE524F,PinName="X",PinFriendlyName="Direction",PinToolTip="X\nFloat\n\nThe X coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_0 33928C594F0CEDDD51EC0C9606E41E84,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=286817E942DE38CB42954CB17129B8A0,PinName="Y",PinFriendlyName="Speed",PinToolTip="Y\nFloat\n\nThe Y coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_2 028AF1C84C05AE24A82E08836C962EDC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B569FD92425FED67CA6DB0B663D1A5E9,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 78EF58A742C5E7B3811F36AAFD853A7C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="Direction",MemberGuid=D1D2B3D6440E4D9E2B09B6B9853A7447,bSelfContext=True) NodePosX=-544 NodePosY=32 NodeGuid=FEDAB1F94C7FE1B2C451F3BACECEFA13 CustomProperties Pin (PinId=33928C594F0CEDDD51EC0C9606E41E84,PinName="Direction",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpacePlayer_1 9E1889934FBAB81AB76F248609FE524F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=1B1796DC49EF3C592D86E8939783C9FA,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_2" VariableReference=(MemberName="Speed",MemberGuid=DD836DBB41BFF2AC1B9F8EBEEA8F7B6F,bSelfContext=True) NodePosX=-544 NodePosY=80 NodeGuid=F5ED86F7464AB43CCD2BE88171D38871 CustomProperties Pin (PinId=028AF1C84C05AE24A82E08836C962EDC,PinName="Speed",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpacePlayer_1 286817E942DE38CB42954CB17129B8A0,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=606634A84FC445E918412DB7F966FBD3,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Sequence=AnimSequence'"/Game/FlexibleCombatSystem/Animations/Common/WeaponHold.WeaponHold"') ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateScaleBiasClamp",PropertyFriendlyName="Play Rate Scale Bias Clamp",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClamp", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."),CategoryName="Settings") ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(8)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-256 NodePosY=304 NodeGuid=B25616D8460E01710DCDEF8F63F63EFB CustomProperties Pin (PinId=632B3F2345161ABC4182629FAFBC8002,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 875A37034E8657EBFDD892BF2EF7F09F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_LayeredBoneBlend_0" Node=(LayerSetup=((BranchFilters=((BoneName="clavicle_r",BlendDepth=5)))),bMeshSpaceRotationBlend=True) ShowPinForProperties(0)=(PropertyName="BasePose",PropertyFriendlyName="Base Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BasePose", "The source pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPoses",PropertyFriendlyName="Blend Poses",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendPoses", "Each layer\'s blended pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="LayerSetup",PropertyFriendlyName="Layer Setup",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LayerSetup", "Configuration for the parts of the skeleton to blend for each layer. Allows\ncertain parts of the tree to be blended out or omitted from the pose."),CategoryName="Config") ShowPinForProperties(3)=(PropertyName="BlendWeights",PropertyFriendlyName="Blend Weights",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendWeights", "The weights of each layer"),CategoryName="Runtime",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bMeshSpaceRotationBlend",PropertyFriendlyName="Mesh Space Rotation Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceRotationBlend", "Whether to blend bone rotations in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(5)=(PropertyName="bMeshSpaceScaleBlend",PropertyFriendlyName="Mesh Space Scale Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceScaleBlend", "Whether to blend bone scales in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(6)=(PropertyName="CurveBlendOption",PropertyFriendlyName="Curve Blend Option",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:CurveBlendOption", "How to blend the layers together"),CategoryName="Config") ShowPinForProperties(7)=(PropertyName="bBlendRootMotionBasedOnRootBone",PropertyFriendlyName="Blend Root Motion Based on Root Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bBlendRootMotionBasedOnRootBone", "Whether to incorporate the per-bone blend weight of the root bone when lending root motion"),CategoryName="Config") ShowPinForProperties(8)=(PropertyName="LODThreshold",PropertyFriendlyName="LOD Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LODThreshold", "* Max LOD that this node is allowed to run\n* For example if you have LODThreadhold to be 2, it will run until LOD 2 (based on 0 index)\n* when the component LOD becomes 3, it will stop update/evaluate\n* currently transition would be issue and that has to be re-visited"),CategoryName="Performance") NodePosX=-32 NodePosY=96 ErrorType=4 NodeGuid=FA50FF2842D547969E78A5AFEF600EBD CustomProperties Pin (PinId=78EF58A742C5E7B3811F36AAFD853A7C,PinName="BasePose",PinFriendlyName="Base Pose",PinToolTip="Base Pose\nPose Link Structure\n\nThe source pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendSpacePlayer_1 B569FD92425FED67CA6DB0B663D1A5E9,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=875A37034E8657EBFDD892BF2EF7F09F,PinName="BlendPoses_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "PinName", "Blend Poses", "Index", 0),PinToolTip="Blend Poses 0\nPose Link Structure\n\nEach layer\'s blended pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 632B3F2345161ABC4182629FAFBC8002,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0D0C55AA46FCF1F23D10059AB7FB7075,PinName="BlendWeights_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "PinName", "Blend Weights", "Index", 0),PinToolTip="Blend Weights 0\nFloat\n\nThe weights of each layer",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C3CB8FC14FC993A5BF4B5492CED21503,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_StateResult_0 F87B605A4030D251A4BAC0B04EF76013,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Nodes(1)=AnimGraphNode_BlendSpacePlayer'"AnimGraphNode_BlendSpacePlayer_1"' Nodes(2)=K2Node_VariableGet'"K2Node_VariableGet_0"' Nodes(3)=K2Node_VariableGet'"K2Node_VariableGet_2"' Nodes(4)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' Nodes(5)=AnimGraphNode_LayeredBoneBlend'"AnimGraphNode_LayeredBoneBlend_0"' GraphGuid=EC8A4796477428E832DE129AF5462313 End Object BoundGraph=AnimationStateGraph'"CrouchTargetLock"' StateEntered=(Guid=80CD3BB14F5CA986AE9C28AC40D585A4) StateLeft=(Guid=35FE44E540841FB603CA3CB530301CC8) StateFullyBlended=(Guid=F185121447E7DFC69F4A0692052E12D0) NodePosX=-1040 NodePosY=-64 NodeGuid=292BB8EB42D62B7F92C5DCBADF72CBD9 CustomProperties Pin (PinId=CE4A417549D7FA257D2BC3B4CCF25F55,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_12 86805FBE47E3C28602B925BBEA0FB7AA,AnimStateTransitionNode_23 BA3BDF02454FFBBE47749683F64958E7,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=5302806C4D79F7AA1C58C5B23FA4F486,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateTransitionNode_13 40E30A17419A5E5BDA2141A9081270F2,AnimStateTransitionNode_24 C618F63748098EFBCD4D6CA10C1A452C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_12" Begin Object Name="AnimationTransitionGraph_1" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=D585FDC940658E438208A3B8C64CF7EA CustomProperties Pin (PinId=FDBF2FE44740EB1B149EB0896F6B6954,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_0 B162466A49485BD3DD5C2599CAD31621,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="TargetLock",MemberGuid=CABFC862472BE5D22F2BD795E874081E,bSelfContext=True) NodePosX=-192 NodePosY=32 NodeGuid=8023642048D782F6F22346A9DAB9F906 CustomProperties Pin (PinId=B162466A49485BD3DD5C2599CAD31621,PinName="TargetLock",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 FDBF2FE44740EB1B149EB0896F6B6954,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=920CBEFB48511C7B9F06CE852EE5BF2E,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_0"' GraphGuid=EB0BE64441DAB0661B0E24B34FA6871F End Object BoundGraph=AnimationTransitionGraph'"AnimationTransitionGraph_1"' NodePosX=-973 NodePosY=59 NodeGuid=8D55BD3A4B37D04B23C0F9A687DB2418 CustomProperties Pin (PinId=667478914F3BAEF24E44258286DF0C9B,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_5 5302806C4D79F7AA1C58C5B23FA4F486,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=86805FBE47E3C28602B925BBEA0FB7AA,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_2 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_13" Begin Object Name="AnimationTransitionGraph_1" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=27DF2BDD47C65409132ED9A75565CEF8 CustomProperties Pin (PinId=CFE280884B8AFDFE6953E4837A496B22,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_0 68D25F634980001511440EBEEFD60B35,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="TargetLock",MemberGuid=CABFC862472BE5D22F2BD795E874081E,bSelfContext=True) NodePosX=-320 NodePosY=32 NodeGuid=9636E35B4BF5DE902D24C2B64866C207 CustomProperties Pin (PinId=41E4CCFE4680D3DE43976F8467461BA3,PinName="TargetLock",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_0 4B93B36448B6BCFBAB2FABABBE9C6699,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=FE9D500B415680D1ED2AA49E4D4FC14A,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_0" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool") NodePosX=-160 NodePosY=32 NodeGuid=32CF101244592291DB4AB0A35752AEE6 CustomProperties Pin (PinId=F0B09A164723314AFF13739FA51B8CDF,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=4B93B36448B6BCFBAB2FABABBE9C6699,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_0 41E4CCFE4680D3DE43976F8467461BA3,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=68D25F634980001511440EBEEFD60B35,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 CFE280884B8AFDFE6953E4837A496B22,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_0"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_0"' GraphGuid=40C5895C4590D06BF51C868B64F5107A End Object BoundGraph=AnimationTransitionGraph'"AnimationTransitionGraph_1"' NodePosX=-913 NodePosY=59 NodeGuid=F65EF3CF42D5808FB36854AFDE8FFFED CustomProperties Pin (PinId=40E30A17419A5E5BDA2141A9081270F2,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_2 5302806C4D79F7AA1C58C5B23FA4F486,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B49C90BF4236EDD742F90698C5F953A2,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_5 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object EntryNode=AnimStateEntryNode'"AnimStateEntryNode_0"' OwnerAnimGraphNode=AnimGraphNode_StateMachine'"AnimGraphNode_StateMachine_2"' Schema=Class'"/Script/AnimGraph.AnimationStateMachineSchema"' Nodes(0)=AnimStateEntryNode'"AnimStateEntryNode_0"' Nodes(1)=AnimStateNode'"AnimStateNode_1"' Nodes(2)=AnimStateNode'"AnimStateNode_4"' Nodes(3)=AnimStateNode'"AnimStateNode_6"' Nodes(4)=AnimStateNode'"AnimStateNode_8"' Nodes(5)=AnimStateTransitionNode'"AnimStateTransitionNode_2"' Nodes(6)=AnimStateTransitionNode'"AnimStateTransitionNode_4"' Nodes(7)=AnimStateTransitionNode'"AnimStateTransitionNode_6"' Nodes(8)=AnimStateTransitionNode'"AnimStateTransitionNode_8"' Nodes(9)=AnimStateNode'"AnimStateNode_0"' Nodes(10)=AnimStateNode'"AnimStateNode_3"' Nodes(11)=AnimStateTransitionNode'"AnimStateTransitionNode_9"' Nodes(12)=AnimStateTransitionNode'"AnimStateTransitionNode_10"' Nodes(13)=AnimStateTransitionNode'"AnimStateTransitionNode_11"' Nodes(14)=AnimStateTransitionNode'"AnimStateTransitionNode_0"' Nodes(15)=AnimStateTransitionNode'"AnimStateTransitionNode_1"' Nodes(16)=AnimStateNode'"AnimStateNode_5"' Nodes(17)=AnimStateNode'"AnimStateNode_2"' Nodes(18)=AnimStateTransitionNode'"AnimStateTransitionNode_12"' Nodes(19)=AnimStateTransitionNode'"AnimStateTransitionNode_13"' Nodes(20)=AnimStateTransitionNode'"AnimStateTransitionNode_20"' Nodes(21)=AnimStateTransitionNode'"AnimStateTransitionNode_21"' Nodes(22)=AnimStateTransitionNode'"AnimStateTransitionNode_22"' Nodes(23)=AnimStateTransitionNode'"AnimStateTransitionNode_23"' Nodes(24)=AnimStateTransitionNode'"AnimStateTransitionNode_24"' SubGraphs(0)=AnimationStateGraph'"AnimStateNode_1.Idle/Run"' SubGraphs(1)=AnimationStateGraph'"AnimStateNode_4.JumpStart"' SubGraphs(2)=AnimationStateGraph'"AnimStateNode_6.JumpLoop"' SubGraphs(3)=AnimationStateGraph'"AnimStateNode_8.JumpEnd"' SubGraphs(4)=AnimationTransitionGraph'"AnimStateTransitionNode_2.Transition"' SubGraphs(5)=AnimationTransitionGraph'"AnimStateTransitionNode_4.Transition"' SubGraphs(6)=AnimationTransitionGraph'"AnimStateTransitionNode_6.Transition"' SubGraphs(7)=AnimationTransitionGraph'"AnimStateTransitionNode_8.Transition"' SubGraphs(8)=AnimationStateGraph'"AnimStateNode_0.Idle/Run-WeaponDrawn"' SubGraphs(9)=AnimationStateGraph'"AnimStateNode_3.Idle/RunLock"' SubGraphs(10)=AnimationTransitionGraph'"AnimStateTransitionNode_9.Transition"' SubGraphs(11)=AnimationTransitionGraph'"AnimStateTransitionNode_10.Transition"' SubGraphs(12)=AnimationTransitionGraph'"AnimStateTransitionNode_11.Transition"' SubGraphs(13)=AnimationTransitionGraph'"AnimStateTransitionNode_0.Transition"' SubGraphs(14)=AnimationTransitionGraph'"AnimStateTransitionNode_1.Transition"' SubGraphs(15)=AnimationStateGraph'"AnimStateNode_5.Crouch-Idle/Run"' SubGraphs(16)=AnimationStateGraph'"AnimStateNode_2.CrouchTargetLock"' SubGraphs(17)=AnimationTransitionGraph'"AnimStateTransitionNode_12.AnimationTransitionGraph_1"' SubGraphs(18)=AnimationTransitionGraph'"AnimStateTransitionNode_13.AnimationTransitionGraph_1"' SubGraphs(19)=AnimationTransitionGraph'"AnimStateTransitionNode_20.Transition"' SubGraphs(20)=AnimationTransitionGraph'"AnimStateTransitionNode_21.Transition"' SubGraphs(21)=AnimationTransitionGraph'"AnimStateTransitionNode_22.Transition"' SubGraphs(22)=AnimationTransitionGraph'"AnimStateTransitionNode_23.Transition"' SubGraphs(23)=AnimationTransitionGraph'"AnimStateTransitionNode_24.Transition"' GraphGuid=63E8B8894E297556D89DD18E8C27038A End Object EditorStateMachineGraph=AnimationStateMachineGraph'"Dual Wield"' ShowPinForProperties(0)=(PropertyName="MaxTransitionsPerFrame",PropertyFriendlyName="Max Transitions Per Frame",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:MaxTransitionsPerFrame", "The maximum number of transitions that can be taken by this machine \'simultaneously\' in a single frame"),CategoryName="Settings") ShowPinForProperties(1)=(PropertyName="bSkipFirstUpdateTransition",PropertyFriendlyName="Skip First Update Transition",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:bSkipFirstUpdateTransition", "When the state machine becomes relevant, it is initialized into the Entry state.\nIt then tries to take any valid transitions to possibly end up in a different state on that same frame.\n- if true, that new state starts full weight.\n- if false, a blend is created between the entry state and that new state.\nIn either case all visited State notifications (Begin/End) will be triggered."),CategoryName="Settings") ShowPinForProperties(2)=(PropertyName="bReinitializeOnBecomingRelevant",PropertyFriendlyName="Reinitialize on Becoming Relevant",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:bReinitializeOnBecomingRelevant", "Reinitialize the state machine if we have become relevant to the graph\nafter not being ticked on the previous frame(s)"),CategoryName="Settings") NodePosX=-1328 NodePosY=160 ErrorType=3 NodeGuid=30B970A24A99DFB041F0EAAB45101965 CustomProperties Pin (PinId=74443EFC412FA8B9836CEFBBEFC4C847,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_SaveCachedPose_7 6A9060FA4C62C278DFC10FA0F2E5195B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/UnrealEd.EdGraphNode_Comment Name="EdGraphNode_Comment_4" NodePosX=-1408 NodeWidth=1072 NodeHeight=400 NodeComment="Dual-Wield State" NodeGuid=1F2892204648B3F388216CA2CB0475ED End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SaveCachedPose Name="AnimGraphNode_SaveCachedPose_7" CacheName="DualWieldLoco" ShowPinForProperties(0)=(PropertyName="Pose",PropertyFriendlyName="Pose",PropertyTooltip="Pose",CategoryName="Links",bShowPin=True) NodePosX=-1184 NodePosY=176 NodeGuid=25A7ADF9485C7BC8A13517AF8B463FE9 CustomProperties Pin (PinId=6A9060FA4C62C278DFC10FA0F2E5195B,PinName="Pose",PinFriendlyName="Pose",PinToolTip="Pose\nPose Link Structure\n\nPose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_StateMachine_2 74443EFC412FA8B9836CEFBBEFC4C847,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendListByBool Name="AnimGraphNode_BlendListByBool_2" ShowPinForProperties(0)=(PropertyName="bActiveValue",PropertyFriendlyName="Active Value",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendListByBool:bActiveValue", "Which input should be connected to the output?"),CategoryName="Runtime",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPose",PropertyFriendlyName="Blend Pose",PropertyTooltip="Blend Pose",CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="BlendTime",PropertyFriendlyName="Blend Time",PropertyTooltip="Blend Time",CategoryName="Config",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="TransitionType",PropertyFriendlyName="Transition Type",PropertyTooltip="Transition Type",CategoryName="Config") ShowPinForProperties(4)=(PropertyName="BlendType",PropertyFriendlyName="Blend Type",PropertyTooltip="Blend Type",CategoryName="BlendType") ShowPinForProperties(5)=(PropertyName="bResetChildOnActivation",PropertyFriendlyName="Reset Child on Activation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendListBase:bResetChildOnActivation", "This reinitializes child pose when re-activated. For example, when active child changes"),CategoryName="Option") ShowPinForProperties(6)=(PropertyName="CustomBlendCurve",PropertyFriendlyName="Custom Blend Curve",PropertyTooltip="Custom Blend Curve",CategoryName="BlendType") ShowPinForProperties(7)=(PropertyName="BlendProfile",PropertyFriendlyName="Blend Profile",PropertyTooltip="Blend Profile",CategoryName="BlendType") NodePosX=-624 NodePosY=144 ErrorType=4 NodeGuid=1AD3C31D426768F3785C55A42889586F CustomProperties Pin (PinId=F08F04074A06DF99E39C858D42025322,PinName="bActiveValue",PinFriendlyName="Active Value",PinToolTip="Active Value\nBoolean\n\nWhich input should be connected to the output?",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_2 DFA9602A4EB74754FBFC3DB283B4C136,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=2B9B94384B48BFBAC2B37DA092DD3760,PinName="BlendPose_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("A3Nodes", "BoolPoseFriendlyName", "{TrueFalse} Pose"), "TrueFalse", NSLOCTEXT("A3Nodes", "True", "True")),PinToolTip="Blend Pose 0\nPose Link Structure\n\nBlend Pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_StateMachine_1 74443EFC412FA8B9836CEFBBEFC4C847,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=8B7D05374D39DF07590A57832AB37D6A,PinName="BlendPose_1",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("A3Nodes", "BoolPoseFriendlyName", "{TrueFalse} Pose"), "TrueFalse", NSLOCTEXT("A3Nodes", "False", "False")),PinToolTip="Blend Pose 1\nPose Link Structure\n\nBlend Pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_UseCachedPose_9 F4127CC44589464EE52920934537C607,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=7F1ABA6F437653FE3F81ABAFCD46CE19,PinName="BlendTime_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("A3Nodes", "BoolBlendTimeFriendlyName", "{TrueFalse} Blend Time"), "TrueFalse", NSLOCTEXT("A3Nodes", "True", "True")),PinToolTip="Blend Time 0\nFloat\n\nBlend Time",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.100000",AutogeneratedDefaultValue="0.100000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0CB9D45C4D57A5260AC7258A9DCD7DE0,PinName="BlendTime_1",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("A3Nodes", "BoolBlendTimeFriendlyName", "{TrueFalse} Blend Time"), "TrueFalse", NSLOCTEXT("A3Nodes", "False", "False")),PinToolTip="Blend Time 1\nFloat\n\nBlend Time",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="0.100000",AutogeneratedDefaultValue="0.100000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=9E725CFB444BB3BABC4F568ED65E10CC,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_BlendListByEnum_0 303C716C4693CADA741BAC9B3B25B03E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_2" VariableReference=(MemberName="Block",MemberGuid=B69ACCA14319E2CC748FBD996076F18E,bSelfContext=True) NodePosX=-832 NodePosY=80 NodeGuid=662C77764AF42886BCF49B81A757B459 CustomProperties Pin (PinId=DFA9602A4EB74754FBFC3DB283B4C136,PinName="Block",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_BlendListByBool_2 F08F04074A06DF99E39C858D42025322,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F50F36F9499C9FCCEF7361A35126B296,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/FlexibleCombatSystem/Animations/ABP_PlayerCharacter.ABP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_UseCachedPose Name="AnimGraphNode_UseCachedPose_9" SaveCachedPoseNode=AnimGraphNode_SaveCachedPose'"AnimGraphNode_SaveCachedPose_7"' NameOfCache="DualWieldLoco" NodePosX=-944 NodePosY=272 NodeGuid=48C9D48845857E60CAE87A9A37461AD3 CustomProperties Pin (PinId=F4127CC44589464EE52920934537C607,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimGraphNode_BlendListByBool_2 8B7D05374D39DF07590A57832AB37D6A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateMachine Name="AnimGraphNode_StateMachine_1" Begin Object Class=/Script/AnimGraph.AnimationStateMachineGraph Name="DualWield_Block" Begin Object Class=/Script/AnimGraph.AnimStateEntryNode Name="AnimStateEntryNode_0" End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_5" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="BlockStart" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_UseCachedPose Name="AnimGraphNode_UseCachedPose_2" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_2" End Object End Object End Object End Object Begin Object Name="DualWield_Block" Begin Object Name="AnimStateEntryNode_0" NodePosX=-736 NodePosY=176 ErrorType=3 ErrorMsg="Warning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state\nWarning Entry node <<<New State Machine>>> is not connected to state" NodeGuid=621B8C2C44AD2DA82BC6EFBDBC9B82CC CustomProperties Pin (PinId=750010F54BECA6B772FC04BD6F7021BC,PinName="Entry",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,LinkedTo=(AnimStateNode_5 CE4A417549D7FA257D2BC3B4CCF25F55,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_5" Begin Object Name="BlockStart" Begin Object Name="AnimGraphNode_StateResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) NodePosX=128 NodePosY=-272 ErrorType=4 NodeGuid=2E49CFB4440989D68FAEDEB4C5EA1CCE CustomProperties Pin (PinId=F87B605A4030D251A4BAC0B04EF76013,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 C3CB8FC14FC993A5BF4B5492CED21503,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_LayeredBoneBlend_0" Node=(LayerSetup=((BranchFilters=((BoneName="spine_01",BlendDepth=5)))),bMeshSpaceRotationBlend=True) ShowPinForProperties(0)=(PropertyName="BasePose",PropertyFriendlyName="Base Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BasePose", "The source