material
Begin Object Class=/Script/UnrealEd.MaterialGraphNode_Root Name="MaterialGraphNode_Root_0" Material=/Script/UnrealEd.PreviewMaterial'"/Engine/Transient.brick_mat"' NodePosX=800 NodePosY=224 NodeGuid=F2C4F2C64AC96963A523AEBB37E0A5D4 CustomPr
- Exposure: public
- UE Version: 5.1
ctrl + v