blueprint

Paperboy BP_CarNoises 210260

  • Exposure: public
  • UE Version: 5.0

TobiyC

January 18, 2023, 5:24 pm

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v

1 comment

  • TobiyC

    January 18, 2023, 5:26 pm

    This blueprint is what makes the car sound effects activate. When Paperboy overlaps with the invisible collider, one of two random car sound effects will be chosen using the 'RandomInteger' node, taken from the 'Car Noises' array, and will play using the 'Play Sound2D' node.