blueprint
Multiplayer / 3rd char / tilt static mesh toward moving direction
- Exposure: public
- UE Version: 5.1
ctrl + v
1 comment
-
S_SetRelativeRot => RPC that runs on server M_SetRelativeRot => Multicast
Action values (X/Y) are updated in input action callbacks (3rd char BP)
Mista
December 23, 2022, 10:17 am