material

M_HDRI

  • Exposure: public
  • UE Version: 5.1

NLX

March 27, 2023, 1:47 pm

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v

1 comment

  • NLX

    March 27, 2023, 1:50 pm

    Use classic Constant3Vector for Z coordinate (X = 0, Y = 0, Z = 1) or set color to R = 0, G = 0, B = 1

    1st Scalar Parameter is your Rotation

    2nd Scalar Parameter is your Emission Strength