material
Global wind deformation near to ground
- Exposure: public
- UE Version: 4.26
ctrl + v
1 comment
-
This material pretends to transform a normalized global wind vector to the shape of the landscape, creating vertical winds in the upper hills and no wind zones behind them. Can be used to mask vegetation or in my case interesting wind zones to takeoff with a glider or hide from huge wind strikes. :)
Tiberio - Bruma game
April 13, 2021, 5:03 pm