blueprint
Movement (Enhanced Input System)
- Exposure: public
- UE Version: 5.2
Make Input Actions with correct names Make Input Mapping Controller Add Mapping Context to Blueprint
In IMC: MouseLook - Mouse XY 2D-Axis - Negate In Dropdown Arrow next to "Index" under "Modifiers", Uncheck X and Z
Movement - W - Swizzle Input Axis Values A - Negate S - Swizzle Input Axis Values + Negate D - Leave Alone
ctrl + v
January 2, 2024
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Added Mapping Context which is Needed for this system
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Using the New Enhanced Input System
November 8, 2023
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Changed Input Names and Added Space
September 7, 2023
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Added missing sprint system
August 26, 2023
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First commit