blueprint
Begin Object Class=/Script/BlueprintGraph.K2Node_DynamicCast Name="K2Node_DynamicCast_0" TargetType=BlueprintGeneratedClass'"/Game/Blueprints/Chars/Impulse_char.Impulse_char_C"' NodePosX=368 NodePosY=768 NodeGuid=740D50624F14677A05F743ABC23B12
- Exposure: public
- UE Version: 5.0
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