blueprint
DetectHand
- Exposure: public
- UE Version: 5.1
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1 comment
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The functionality enables a function built to detect the angle of a motion controller compared to a VR headset's forward camera. This sets the visibility of a UI widget in the game. This is related to the Shocker Studios VR documentation.
jkrafty_games
April 27, 2023, 10:07 pm