blueprint

Component OpenDoor

  • Exposure: public
  • UE Version: 5.2

avatar author

myCodyMcCarty

June 15, 2023, 3:40 am

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v
Versions
June 15, 2023
  1. added some comments for clarity

  2. First commit

    See

1 comment

  • avatar author

    myCodyMcCarty

    June 15, 2023, 6:25 am

    The door "listens to" the trigger as opposed to an interface where a trigger "tells" a door to open. I think is the way to think about it. I'll learn more during first game in UE5.2 and Components of gameplay courses