blueprint
Component OpenDoor
- Exposure: public
- UE Version: 5.2
1 comment
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The door "listens to" the trigger as opposed to an interface where a trigger "tells" a door to open. I think is the way to think about it. I'll learn more during first game in UE5.2 and Components of gameplay courses
myCodyMcCarty
June 15, 2023, 6:25 am