blueprint

Reverse spline

  • Exposure: public
  • UE Version: 5.1

anonymous

December 3, 2022, 5:41 pm

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v

3 comments

  • pencilking2002

    June 23, 2024, 1:41 am

    This mostly works but you also need to invert the Leave and Arrive tangent vectors. Just multiply them by -1. If you don't then the reversed spline will look off because the tangents will be reversed.

  • Quick

    October 24, 2024, 5:11 am

    Thank you for the scipt it works very nice! @pencilking2002 in my case (where I have ring spline but not closed loop) i just had to multiply LeaveTangenet by -1 and leave ArriveTangent as it is. Thanks guys !

  • thhm

    December 3, 2024, 4:59 pm

    Hi, sorry how exactly should I use it? Create a blueprint with spline component? then add in the construction script tab? I tried it that way and it doesnt work :(