material

MF_CameraDistanceFade

  • Exposure: public
  • UE Version: 4.26

avatar author

shinsoj

May 1, 2021, 4:45 pm

used for creating distance fade from camera, for example mask out the tessellation for performance optimization, or distance based color\texture changes

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v