blueprint

Paperboy BP_Refill 210260

  • Exposure: public
  • UE Version: 5.0

TobiyC

January 18, 2023, 1:42 pm

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v

1 comment

  • TobiyC

    January 18, 2023, 1:45 pm

    This is the blueprint used for the Newspaper pickups. From the start of play, the 'target', in this case the stack of newspapers itself, is visible. Upon Paperboy overlapping with the collider, it sets the ammo variable, a variable inside the BP_Player blueprint, to 10. The 'target' is then set to invisible, meaning the bundle disappears. The actor also destroys itself so that it can only be used one time.

    "Object to Appear" is an instance editable actor variable, with the selected sprite being the appropriate newspaper bundle.