blueprint
Enable HDR - LEVEL BP
- Exposure: public
- UE Version: 5.2
You can make a BP & just place it into your project, but ideally you want this in your Level BP.
*This is more for cinematic work, as games you will want to enable/disable this in the game options.
Note add r.allowHDR = 1 to Render settings in DefaultEngine.ini if you want it permanently on. If you add it by CMD it will reset each time you restart Unreal Engine.
Display Nits = basically HDR setting, so HDR1000 = 1000, HDR300 = 300. HDR10 can do settings from 1-4000 so be very careful.
ctrl + v