material

Shine overlay material

  • Exposure: public
  • UE Version: 5.3

anonymous

March 7, 2024, 2:52 pm

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v

2 comments

  • Krein

    March 7, 2024, 2:55 pm

    for animate it, first you make a "Create Dynamic Material Instance" and set the Brush on your stuff (2D image on a widget for example) with "Set Bush Resource to Material", then make a custom event with "Set scalar Parameter Value" with 'Shine Position', then make a timeline playing once producing value from range 0.5 to -0.5.

  • Krein

    March 7, 2024, 2:58 pm

    Material params:

    Material -> Material Domain: User Interface

    Material -> Blend Mode: Translucent

    Refraction -> Refraction Method: Index Of Refraction

    Parameter Values:

    Intensity: 0,9

    Opacity: 1,0

    Shine Position: 0,0

    Spread: 5,0