Foliage to HISM
- Exposure: public
- UE Version: 4.26
Copies all transforms and mesh information from an selected foliage-actor and and assigns this to an Actor with HISM subcomponents.
The new actor has to be prepared because of unreal not allow component creation with a Editor Utility.
This actor (here named BP_foliage_replacement) needs at least as much components as different foliage types in the foliage exist.
ctrl + v