blueprint
Bouncing
- Exposure: public
- UE Version: 5.0
ctrl + v
January 18, 2023
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Cleaned up blueprint
January 12, 2023
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Previous iteration was completely broken and kept on multiplying the velocity.
This version is also universal on both Y and X axis. It also changes direction after the actor hits something. It disabled input and sets velocity to 0. -
First commit