blueprint
BP_InfiniteTerrainGameMode
- Exposure: public
- UE Version: 4.18
A game mode for an arcade style infinite runner shooter game.
You need its parent class to make it work and an actor pool class for the random spawning of objects and enemies:
.h files:
https://github.com/Fred-Riopel/Testing_Grounds/blob/master/Source/Testing_Grounds/ActorPool.h
.cpp files:
https://github.com/Fred-Riopel/Testing_Grounds/blob/master/Source/Testing_Grounds/ActorPool.cpp
The functions are all on my page.
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