blueprint

Line Trace between characters and pins versions 1 & 2 using the player controller

  • Exposure: public
  • UE Version: 5.0

ThomasSilverthorn

January 11, 2023, 9:28 am

Version 1 was created in week 6 of block B, and tried to create line traces going though an array of vectors including the characters and the pins. Known issues: the ordering of the array did not work as intended and the line traces used the wrong vectors.

Version 2 was created at the start of week 7 of block B, and separated the array and line traces to be more robust and so that I could control/understand the ordering of the array better. Known issues: the pin to pin line trace function does not work as intended and the line trace only happens between the first two pins in the array.

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v
Versions
January 12, 2023
  1. Spoke to Tobias about the way I was implementing the line and he suggested I try to separate the logic out into more functions and distinguish different types of line traces.

January 11, 2023
  1. First commit

    See

1 comment

  • ThomasSilverthorn

    January 18, 2023, 10:19 pm

    All of the functions are available to see in more detail as blueprints of their own in my profile.