blueprint

Lock-On System

  • Exposure: public
  • UE Version: 5.0

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hitted

April 12, 2022, 11:18 am

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Versions
September 26, 2022
  1. Clarity cleanup

September 17, 2022
  1. Changed Core functionality by adding an array that includes all lockable enemies, a line of sight preferential array, cycle lock functionality, ability to lock on forward in case there are no enemies, and complimentary nodes.

April 12, 2022
  1. First commit

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