blueprint

Enable/disable dino dmg to a structure

  • Exposure: public
  • UE Version: 4.19

avatar author

pr0me

March 30, 2018, 9:56 am

This code allows serverowners to disable/enable if a structure can be damage by dinos.

Create 2 variables with the type DamageTypeAdjuster. DmgTypeClass should be DmgType_Melee_Dino, or whatever damage type you want adjusted. 1 of the variables sets it to 0, the other sets it to 1.

This'll be the GUS code for this,

[Gaia]

VaultDinoDmg=True/False

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