material

MF_DeTile_Swizzle

  • Exposure: public
  • UE Version: 4.27

avatar author

Recourse

November 9, 2021, 4:18 am

This material function provides a detile system based on the Swizzle method (rotating the source textures 90* in areas defined by a mask)

For more information visit rdtextools.recourse.nz

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v