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material

Tri Planar Projection Material - Additive

  • Exposure: public
  • UE Version: 5.0

avatar author

exergo

May 26, 2022, 7:31 am

This material projects material from all 3 axis (X,Y,Z). This is very helpful while creating large bodies and want to save time on scaling textures correctly. In this material based on the vertex normal X,Y,Z projections are added in ratio to create continuous surface.

The material's instance let you edit -

  1. Base Colour
  2. Normal Map
  3. Ambient, Roughness, Metallic (R-G-B)
  4. Scale (Size of your tile-able texture in cm)
Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v