material
Tri Planar Projection Material - Additive
- Exposure: public
- UE Version: 5.0
This material projects material from all 3 axis (X,Y,Z). This is very helpful while creating large bodies and want to save time on scaling textures correctly. In this material based on the vertex normal X,Y,Z projections are added in ratio to create continuous surface.
The material's instance let you edit -
- Base Colour
- Normal Map
- Ambient, Roughness, Metallic (R-G-B)
- Scale (Size of your tile-able texture in cm)
ctrl + v