blueprint

BP_Tile

  • Exposure: public
  • UE Version: 4.18

FreddyP

February 13, 2018, 8:29 pm

Tile system for an Infinite runner arcade style shooter game.

Link to parent class's .h file:

https://github.com/Fred-Riopel/Testing_Grounds/blob/master/Source/Testing_Grounds/Terrain/Tile.h

Link to parent class's .cpp file:

https://github.com/Fred-Riopel/Testing_Grounds/blob/master/Source/Testing_Grounds/Terrain/Tile.cpp

the Functions are also in my blueprints on this site. You also need the InfiniteTerrainGameMode to make this work.

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v