blueprint

BP_InteractableLockedDoor

  • Exposure: public
  • UE Version: 5.2

Nik0_Creatives

September 27, 2023, 1:48 pm

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v

1 comment

  • Nik0_Creatives

    September 27, 2023, 1:55 pm

    Notes:

    • "Has Key" default set to false

    • The "Unlock Door" custom event is called from a separate blueprint. See "BP_LockedDoorKey" for that blueprint.

    • In the dialogue section, you can really put anything here. I've chosen a widget with text but you could also do something like noise or animation. It only happens if the player interacts with the door and they do not have the key.

    • The "Interaction TXT" has the text I want to say inside it.

    • The delay after "Interaction TXT" is how long you want the text to stay on screen.

    • You can find the notes for the Open Door section in "BP_InteractableDoor"