blueprint

Begin Object Class=/Script/BlueprintGraph.K2Node_Event Name="K2Node_Event_0" EventReference=(MemberParent=Class'"/Script/Engine.Actor"',MemberName="ReceiveBeginPlay") bOverrideFunction=True EnabledState=Disabled bCommentBubblePinned=True bC

  • Exposure: public
  • UE Version: 4.27

anonymous

March 16, 2022, 7:47 am

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v