blueprint
Begin Object Class=/Script/BlueprintGraph.K2Node_Event Name="K2Node_Event_0" EventReference=(MemberParent=Class'"/Script/Engine.Actor"',MemberName="ReceiveBeginPlay") bOverrideFunction=True EnabledState=Disabled bCommentBubblePinned=True bC
- Exposure: public
- UE Version: 4.27
ctrl + v