material

Decal - Triplanar UV Material Function

  • Exposure: public
  • UE Version: 4.24

avatar author

RonanMahonArt

January 16, 2022, 6:57 pm

Triplanar UV mapping function for use with Decals. Note decals cannot write to the normal channel as the SceneTexutre:WorldNormal is being read, therefore cannot be used with Decals which need to contain Normal maps. Use this Material Function as your UV input

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v