material
progress ring material
- Exposure: public
- UE Version: 4.15
ctrl + v
3 comments
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Hi there. Thanks for sharing. I note the progress of the sweeping effect appears to be asymptotic (I guess from using those 1/x functions after the TextureCoordinate input. Was that intentional?
Best,
Michael
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Correction: Not 1/x...
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What should I use for the Texture?
mmorlan62
October 3, 2017, 9:21 pm