Paperboy BP_Fighters 210260
- Exposure: public
- UE Version: 5.0
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A blueprint that acts as a combination between the Trike Kid and RC Car blueprints.
Like the RC Car, the Fighters have four frames of animation they cycle through in a loop, but unlike the RC Car, it doesn't start from the beginning of play, rather when Paperboy overlaps an invisible box, much like in the Trike Kid Blueprint.
Overlapping a separate box, in the same position as the previous one though, activates the Timeline that moves the Fighters between two points on a loop.
Finally, like the Trike Kids, the Fighters have a hitbox over themselves that, when hit by a Newspaper, triggers two Event Dispatches before destroying themselves. "Call FighterDeath" is a simple visual blueprint that teleports in the 'ZAP' explosion, and their death pose, to the Fighter's location when hit, before teleporting away the explosion. "Call EnemyScore7" is received by BP_RegularScore250, and adds 250 points to the player's score.
TobiyC
January 19, 2023, 10:40 pm