blueprint

Live Displacement Map applied to Static Mesh | Geometry Scripting

  • Exposure: public
  • UE Version: 5.1

avatar author

whisperofsight

June 29, 2023, 8:13 pm

This BP is meant to run at runtime in a packaged build.

Geometry Script plugin needs to be active for this BP to work.

A separate Widget BP accepts the user inputs and calls the Function to live update. This function could be applied to anywhere in the Event Graph.

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v