blueprint
Gravity Component
- Exposure: public
- UE Version: 4.20
Drop this into a component and create the missing variables.
Keep the PreviousOverrideGravity
private, the others public.
GravityStrength
should default to 980.
You can set the GravityDirection to any direction you want for custom gravity direction. For the regular direction set it to (0, 0, -1)
2 comments
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When is the SET for Override Gravity happening?
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I've tryed this but it doesen't do anything..0
Evideon
April 10, 2019, 10:12 am