- Exposure: public
- UE Version: 4.20
Drop this into a component and create the missing variables.
PreviousOverrideGravity private, the others public.
GravityStrength should default to 980.
You can set the GravityDirection to any direction you want for custom gravity direction. For the regular direction set it to (0, 0, -1)
ctrl + v
Refactoring mistake stopped fake gravity forces from being applied