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animation
Animation Blueprint
Exposure:
public
UE Version:
4.19
anonymous
May 8, 2019, 12:06 pm
Code to copy
Begin Object Class=/Script/AnimGraph.AnimGraphNode_Root Name="AnimGraphNode_Root_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=5D694D2242A0B04B0C1EFEAB3CCBEF87 CustomProperties Pin (PinId=AF24CE4F46A7372A17DC24BDA1B7535A,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendListByBool_0 F78D505E4D7F3155195ED0A1C912DDCD,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateMachine Name="AnimGraphNode_StateMachine_1118" Begin Object Class=/Script/AnimGraph.AnimationStateMachineGraph Name="BasicMovement" Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_0" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Jump_Start_SkinnyMale" Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_268" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_4" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_1" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="BS_RobotCrouchIdleWalk" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer Name="AnimGraphNode_BlendSpacePlayer_10" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_94" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_770" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_11" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Idle_Revolver" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer Name="AnimGraphNode_BlendSpacePlayer_3" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_10" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_168" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_312" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_132" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_2" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="BS_RobotIdleWalkRunSprint" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer Name="AnimGraphNode_BlendSpacePlayer_11" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_923" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_4" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Jump_Loop_SkinnyMale" Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_269" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_9" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_5" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Jump_End_Skinny" Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_270" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_30" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_6" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Crouched_Backwards_Walk_SkinnyMale" Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_195" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_149" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_7" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Idle_Shotgun_SkinnyMale" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer Name="AnimGraphNode_BlendSpacePlayer_16" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_321" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_297" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_799" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_8" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Idle_SCAR_SkinnyMale" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer Name="AnimGraphNode_BlendSpacePlayer_3" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_10" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_153" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_132" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_9" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Sword_1H__Idle_SkinnyMale" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer Name="AnimGraphNode_BlendSpacePlayer_7" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_155" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_90" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_208" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_0" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_93" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_423" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_11" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_367" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_798" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_13" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_454" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_1628" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_983" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_14" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_75" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_133" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_15" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_90" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_420" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_134" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_16" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_206" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_145" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_17" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_224" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_790" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_146" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_18" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_277" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_275" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_19" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_296" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_1407" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_276" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_2" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="AnimationTransitionGraph_13" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/AnimGraph.K2Node_AnimGetter Name="K2Node_AnimGetter_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_213" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_20" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_335" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_287" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_21" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_377" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_1407" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_276" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_22" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_443" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_1407" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_276" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_23" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_467" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_288" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_24" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_658" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_299" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_25" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_683" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_2055" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_300" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_26" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_760" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_322" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_27" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_787" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_2308" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_311" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_3" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="AnimationTransitionGraph_14" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_1" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_913" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_4" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="AnimationTransitionGraph_15" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_10" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_202" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_914" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_5" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="AnimationTransitionGraph_16" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_15" End Object Begin Object Class=/Script/AnimGraph.K2Node_AnimGetter Name="K2Node_AnimGetter_1" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_214" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_6" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_104" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_563" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_424" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_7" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="AnimationTransitionGraph_21" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_152" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_771" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_8" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="AnimationTransitionGraph_22" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_175" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_808" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_772" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateEntryNode Name="AnimStateEntryNode_0" End Object End Object Begin Object Name="BasicMovement" Begin Object Name="AnimStateNode_0" Begin Object Name="Jump_Start_SkinnyMale" Begin Object Name="AnimGraphNode_SequencePlayer_268" Node=(Sequence=AnimSequence'"/Game/Character/Animations/Robot/Jump_Start_SkinnyMale.Jump_Start_SkinnyMale"',bLoopAnimation=False) ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(7)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-304 NodeGuid=436A7F174E29C3961B8632A03860A481 CustomProperties Pin (PinId=2692CCA5439E914C5CB783A7A796D6DD,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_StateResult_4 560BE2344A9F381F11C99AA0E1F17A85,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StateResult_4" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=4032F9BF45CBC31BE67B4C950DB2D240 CustomProperties Pin (PinId=560BE2344A9F381F11C99AA0E1F17A85,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_268 2692CCA5439E914C5CB783A7A796D6DD,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_4"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_4"' Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_268"' GraphGuid=7CF67032434E94EE330D62803236085A End Object BoundGraph=AnimationStateGraph'"Jump_Start_SkinnyMale"' NodePosX=16 NodePosY=304 NodeGuid=8BE2300D484AF7F50A9CFBAC5D7C5633 CustomProperties Pin (PinId=08808DA84AC94C8C675E75A08F9F6A35,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_3 EB53B86B4AA42619F975D4B0F3B5DABC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B8940E0045CAD641789DFEA792C34088,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_2 78D7260E491F0EC6296D199D762FD60C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_1" Begin Object Name="BS_RobotCrouchIdleWalk" Begin Object Name="AnimGraphNode_BlendSpacePlayer_10" Node=(BlendSpace=BlendSpace1D'"/Game/Character/Animations/Robot/BS_RobotCrouchIdleWalk.BS_RobotCrouchIdleWalk"') ShowPinForProperties(0)=(PropertyName="X",PropertyFriendlyName="X",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:X", "The X coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="Y",PropertyFriendlyName="Y",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Y", "The Y coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="Z",PropertyFriendlyName="Z",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Z", "The Z coordinate to sample in the blendspace"),CategoryName="Coordinates",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bLoop",PropertyFriendlyName="Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bLoop", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:StartPosition", "The start up position in [0, 1], it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendSpace",PropertyFriendlyName="Blend Space",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:BlendSpace", "The blendspace asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="bResetPlayTimeWhenBlendSpaceChanges",PropertyFriendlyName="Reset Play Time when Blend Space Changes",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bResetPlayTimeWhenBlendSpaceChanges", "Whether we should reset the current play time when the blend space changes"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(10)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-304 NodeGuid=471520304C4E43936CF47A8225A0E09E CustomProperties Pin (PinId=4FD7A63E42270212CE483BB76AB513CC,PinName="X",PinFriendlyName="Speed",PinToolTip="X\nFloat\n\nThe X coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_770 B8238CBB4F529CF935CE1DBFC0F335FD,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=2AA2AF0E4C0C8250A619C58A86FF9352,PinName="Y",PinFriendlyName="None",PinToolTip="Y\nFloat\n\nThe Y coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=1DCB3954479007C210F4CA944E1E5818,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_StateResult_94 7D0DFDB140C38B67381C1C8F5D5CB7F3,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StateResult_94" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=A24C1583489EFD579C8E96807F2630E1 CustomProperties Pin (PinId=7D0DFDB140C38B67381C1C8F5D5CB7F3,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendSpacePlayer_10 1DCB3954479007C210F4CA944E1E5818,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_770" VariableReference=(MemberName="Speed",MemberGuid=E58C1F22489FD53517DCDA8886CB227A,bSelfContext=True) NodePosX=-496 NodePosY=32 NodeGuid=D523904E465F8BD0AB59EE884A7A79CF CustomProperties Pin (PinId=B8238CBB4F529CF935CE1DBFC0F335FD,PinName="Speed",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpacePlayer_10 4FD7A63E42270212CE483BB76AB513CC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=984641B8425AFBA5F29EDEBB8C95A8C5,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_94"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_94"' Nodes(1)=AnimGraphNode_BlendSpacePlayer'"AnimGraphNode_BlendSpacePlayer_10"' Nodes(2)=K2Node_VariableGet'"K2Node_VariableGet_770"' GraphGuid=2869368B440FACF82CF2DA8737DBD9EA End Object BoundGraph=AnimationStateGraph'"BS_RobotCrouchIdleWalk"' NodePosX=592 NodePosY=-272 NodeGuid=AC1283C3423101E02130D291BE1A0715 CustomProperties Pin (PinId=A9F322914C52C81C168481840390E541,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_0 9BFCE3874C7F0FCC14267D946B566BC2,AnimStateTransitionNode_8 23E23C9B47C95C36B0D4F6AEAD53105D,AnimStateTransitionNode_18 21A3E6944B83633BC443C4BCF6557C78,AnimStateTransitionNode_20 DC29247F49799E1265BCAFB38BD735AD,AnimStateTransitionNode_23 191D2BFC46ED6B53ACC1C0865B3907AC,AnimStateTransitionNode_26 D0D8A36B4E3392BACB7D70AA28F05F6A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=4A85A43141F9530141A48CBEEF520894,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_6 5B6547814179D9983338A3BE925391B9,AnimStateTransitionNode_7 9BEBE79843AF2FFBD7A837AF909713BC,AnimStateTransitionNode_19 95075616443A5462932CCB90B50CA9F5,AnimStateTransitionNode_21 A9C85372469A367D498BFF8BFEADD14D,AnimStateTransitionNode_22 6C0CA77649C30253F5FCDB89632CD16D,AnimStateTransitionNode_27 1D200C5A499B7E87DB6E779673590590,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_11" Begin Object Name="Idle_Revolver" Begin Object Name="AnimGraphNode_BlendSpacePlayer_3" Node=(BlendSpace=BlendSpace1D'"/Game/Character/Animations/Robot/BS_RobotIdleWalkRunSprint.BS_RobotIdleWalkRunSprint"') ShowPinForProperties(0)=(PropertyName="X",PropertyFriendlyName="X",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:X", "The X coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="Y",PropertyFriendlyName="Y",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Y", "The Y coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="Z",PropertyFriendlyName="Z",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Z", "The Z coordinate to sample in the blendspace"),CategoryName="Coordinates",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bLoop",PropertyFriendlyName="Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bLoop", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:StartPosition", "The start up position in [0, 1], it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendSpace",PropertyFriendlyName="Blend Space",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:BlendSpace", "The blendspace asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="bResetPlayTimeWhenBlendSpaceChanges",PropertyFriendlyName="Reset Play Time when Blend Space Changes",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bResetPlayTimeWhenBlendSpaceChanges", "Whether we should reset the current play time when the blend space changes"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(10)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-656 NodeGuid=AEF2900C476232B52BE15F99448D52DA CustomProperties Pin (PinId=398FB7054B769CE55427688734053729,PinName="X",PinFriendlyName="Speed",PinToolTip="X\nFloat\n\nThe X coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_132 E5519850471E996E4074F1A73EF8E426,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=81947DBD427AC94BB270D1B675968F12,PinName="Y",PinFriendlyName="None",PinToolTip="Y\nFloat\n\nThe Y coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=BEE5C39146339137332EC7A81AC86763,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_10 9FA3564242E5AA2818BE52B0239C2949,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_LayeredBoneBlend_10" Node=(LayerSetup=((BranchFilters=((BoneName="spine_01",BlendDepth=1)))),CurveBlendOption=BlendByWeight) ShowPinForProperties(0)=(PropertyName="BasePose",PropertyFriendlyName="Base Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BasePose", "The source pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPoses",PropertyFriendlyName="Blend Poses",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendPoses", "Each layer\'s blended pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="LayerSetup",PropertyFriendlyName="Layer Setup",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LayerSetup", "Configuration for the parts of the skeleton to blend for each layer. Allows\ncertain parts of the tree to be blended out or omitted from the pose."),CategoryName="Config") ShowPinForProperties(3)=(PropertyName="BlendWeights",PropertyFriendlyName="Blend Weights",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendWeights", "The weights of each layer"),CategoryName="Runtime",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bMeshSpaceRotationBlend",PropertyFriendlyName="Mesh Space Rotation Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceRotationBlend", "Whether to blend bone rotations in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(5)=(PropertyName="CurveBlendOption",PropertyFriendlyName="Curve Blend Option",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:CurveBlendOption", "How to blend the layers together"),CategoryName="Config") ShowPinForProperties(6)=(PropertyName="bBlendRootMotionBasedOnRootBone",PropertyFriendlyName="Blend Root Motion Based on Root Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bBlendRootMotionBasedOnRootBone", "Whether to incorporate the per-bone blend weight of the root bone when lending root motion"),CategoryName="Config") NodePosX=-352 NodePosY=16 ErrorType=4 NodeGuid=BD8E14D341217434AFEE338D89A700FE CustomProperties Pin (PinId=9FA3564242E5AA2818BE52B0239C2949,PinName="BasePose",PinFriendlyName="Base Pose",PinToolTip="Base Pose\nPose Link Structure\n\nThe source pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendSpacePlayer_3 BEE5C39146339137332EC7A81AC86763,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=FBB647384810414624C520944EE9797E,PinName="BlendPoses_0",PinFriendlyName="Blend Poses 0",PinToolTip="Blend Poses 0\nPose Link Structure\n\nEach layer\'s blended pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_168 96F1ADAA4459C75C8DB8839F49495E69,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=6294C7C74B52A8A4590864ABB3D48E2A,PinName="BlendWeights_0",PinFriendlyName="Blend Weights 0",PinToolTip="Blend Weights 0\nFloat\n\nThe weights of each layer",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=E1EA2BAB43D9F96660925D948DCEDCCE,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_StateResult_312 1CD7B0234020D59234A5B89D1351AE7A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_168" Node=(Sequence=AnimSequence'"/Game/Character/Animations/Robot/Idle_Revolver.Idle_Revolver"') ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(7)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-672 NodePosY=192 NodeGuid=E663B01B40303F50B7BF51AA390C0423 CustomProperties Pin (PinId=96F1ADAA4459C75C8DB8839F49495E69,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_10 FBB647384810414624C520944EE9797E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StateResult_312" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=EF6692874E0EFF0A7A2444885F3F7EAE CustomProperties Pin (PinId=1CD7B0234020D59234A5B89D1351AE7A,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LayeredBoneBlend_10 E1EA2BAB43D9F96660925D948DCEDCCE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_132" VariableReference=(MemberName="Speed",MemberGuid=E58C1F22489FD53517DCDA8886CB227A,bSelfContext=True) NodePosX=-848 NodePosY=32 NodeGuid=A8880F0B4DCEA86DD7A8FB93DE57B0F3 CustomProperties Pin (PinId=E5519850471E996E4074F1A73EF8E426,PinName="Speed",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpacePlayer_3 398FB7054B769CE55427688734053729,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=D39967654D846BEACE2AA7AABD6EFE51,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_312"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_312"' Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_168"' Nodes(2)=AnimGraphNode_LayeredBoneBlend'"AnimGraphNode_LayeredBoneBlend_10"' Nodes(3)=AnimGraphNode_BlendSpacePlayer'"AnimGraphNode_BlendSpacePlayer_3"' Nodes(4)=K2Node_VariableGet'"K2Node_VariableGet_132"' GraphGuid=DFEB1E934B00DBAFE19EF4815983CEB3 End Object BoundGraph=AnimationStateGraph'"Idle_Revolver"' NodePosX=1248 NodePosY=-304 NodeGuid=493617B546BAED9DE680C5901A6F9949 CustomProperties Pin (PinId=C906A2944B7F139F7576D6A7043B1632,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_24 C7ED7E3947B4D3968750F4B56B81A030,AnimStateTransitionNode_27 9008F56A42F8B25A584FB78E35B6B147,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C9AD9A97485DCBBA075D9E8474A1CB5D,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_25 F5F91A5849CD4F73177364ADFEC7159D,AnimStateTransitionNode_26 92572A1145C5D3006EAD7FBDBF62E9D7,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_2" Begin Object Name="BS_RobotIdleWalkRunSprint" Begin Object Name="AnimGraphNode_BlendSpacePlayer_11" Node=(BlendSpace=BlendSpace1D'"/Game/Character/Animations/Robot/BS_RobotIdleWalkRunSprint.BS_RobotIdleWalkRunSprint"') ShowPinForProperties(0)=(PropertyName="X",PropertyFriendlyName="X",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:X", "The X coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="Y",PropertyFriendlyName="Y",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Y", "The Y coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="Z",PropertyFriendlyName="Z",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Z", "The Z coordinate to sample in the blendspace"),CategoryName="Coordinates",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bLoop",PropertyFriendlyName="Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bLoop", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:StartPosition", "The start up position in [0, 1], it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendSpace",PropertyFriendlyName="Blend Space",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:BlendSpace", "The blendspace asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="bResetPlayTimeWhenBlendSpaceChanges",PropertyFriendlyName="Reset Play Time when Blend Space Changes",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bResetPlayTimeWhenBlendSpaceChanges", "Whether we should reset the current play time when the blend space changes"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(10)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-304 NodeGuid=2BBAF4C840F80454CD35FE83E3C7BE7D CustomProperties Pin (PinId=5367E2E644B60EFB31AA74A565B9EAA6,PinName="X",PinFriendlyName="Speed",PinToolTip="X\nFloat\n\nThe X coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_923 7FFC5C8A4C4DBD29BAB7868123BC1C81,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=E3B6300C4E8ACAC1A5B7ACA931241489,PinName="Y",PinFriendlyName="None",PinToolTip="Y\nFloat\n\nThe Y coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=FECF255F4AEF5DCD99EA44A477CC0600,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_StateResult_0 AD600956414BD72F444B20B58A452189,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StateResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=EF9DECCB4D06A14FF945ED9B431BC784 CustomProperties Pin (PinId=AD600956414BD72F444B20B58A452189,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendSpacePlayer_11 FECF255F4AEF5DCD99EA44A477CC0600,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_923" VariableReference=(MemberName="Speed",MemberGuid=E58C1F22489FD53517DCDA8886CB227A,bSelfContext=True) NodePosX=-496 NodePosY=32 NodeGuid=12A3A526423FF152CC3C99AA3FC2F397 CustomProperties Pin (PinId=7FFC5C8A4C4DBD29BAB7868123BC1C81,PinName="Speed",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpacePlayer_11 5367E2E644B60EFB31AA74A565B9EAA6,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=30DFCDB9416D2F37CE32C7ABAC81C477,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Nodes(1)=AnimGraphNode_BlendSpacePlayer'"AnimGraphNode_BlendSpacePlayer_11"' Nodes(2)=K2Node_VariableGet'"K2Node_VariableGet_923"' GraphGuid=82DCD1574EFC390D979314BB996313AA End Object BoundGraph=AnimationStateGraph'"BS_RobotIdleWalkRunSprint"' NodePosX=256 NodeGuid=FEE234C64B93004CA422DD90CA28492E CustomProperties Pin (PinId=1E7E444F4B5517D081D82FA49F5D1FB2,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateEntryNode_0 6DCC0CF14082D8EBE29375B7B6EFC8FD,AnimStateTransitionNode_5 8AFCDBE04C4DE7173F0A5F9507D2619B,AnimStateTransitionNode_6 152E70D5482AC684CB4DB89DCCF6E692,AnimStateTransitionNode_13 D3092E2645D262B9D2330F97D190A2FE,AnimStateTransitionNode_15 BA705C2F49E44FE0AA1879AC8DBAF6D4,AnimStateTransitionNode_17 366E61964C4A3D56FC68F4AA0BE66AAE,AnimStateTransitionNode_25 F2A57AE4425A5AB90AD466B2F577F5FF,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=2975949C47210F7896928DAAB421B174,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_3 CF01C9BF452BE5F340FD30AE4CA29FBE,AnimStateTransitionNode_0 9172A5804ECEC17D0A2B94A59C595417,AnimStateTransitionNode_11 95B3182348E6B48C20EDFBA6CDD34327,AnimStateTransitionNode_14 8F75868040751D9847AEDE8EF42C8B0C,AnimStateTransitionNode_16 4B1535B04B17C34B242F22A26342EF4B,AnimStateTransitionNode_24 AF1E7D1441EE4A9BB1EB8DACFFAED52B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_4" Begin Object Name="Jump_Loop_SkinnyMale" Begin Object Name="AnimGraphNode_SequencePlayer_269" Node=(Sequence=AnimSequence'"/Game/Character/Animations/Robot/Jump_Loop_SkinnyMale.Jump_Loop_SkinnyMale"') ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(7)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-304 NodeGuid=A9E9682B42E583321B0773AEC8B43D25 CustomProperties Pin (PinId=759357D84D2E710A97F7A492634AA8C4,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_StateResult_9 01E1EA3947397637085B80886933D542,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StateResult_9" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=96BD14D94950100CE7B88EB55712C75E CustomProperties Pin (PinId=01E1EA3947397637085B80886933D542,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_269 759357D84D2E710A97F7A492634AA8C4,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_9"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_9"' Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_269"' GraphGuid=A4DD7A9C4A0039237DE95EADD0DCC22A End Object BoundGraph=AnimationStateGraph'"Jump_Loop_SkinnyMale"' NodePosX=-272 NodePosY=400 NodeGuid=C4D6078041B8AC25919B76B429127CE6 CustomProperties Pin (PinId=58A19C6E4EA16DB09F81FA9A16642EDA,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_2 F154B851489DA369CC68EAB892ECA424,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=328BA68240C04C70DDD8D2B523EDBDB0,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_4 AB762AB043B7FA78BA21EDBEBEF8E4CC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_5" Begin Object Name="Jump_End_Skinny" Begin Object Name="AnimGraphNode_SequencePlayer_270" Node=(Sequence=AnimSequence'"/Game/Character/Animations/Robot/Jump_End_Skinny.Jump_End_Skinny"',bLoopAnimation=False) ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(7)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-304 NodeGuid=A6278E6645848F83C706D4A4492B3265 CustomProperties Pin (PinId=A21C54174CE2C100A629F3AF6AAE9197,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_StateResult_30 91BAFB9F4438E147A85AE59968F3A150,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StateResult_30" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=05F9DC2C4105AD7D87F392B068A3A3DB CustomProperties Pin (PinId=91BAFB9F4438E147A85AE59968F3A150,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_270 A21C54174CE2C100A629F3AF6AAE9197,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_30"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_30"' Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_270"' GraphGuid=D58C1C624DC710E5ECC6C3B526D634D0 End Object BoundGraph=AnimationStateGraph'"Jump_End_Skinny"' NodePosX=-304 NodePosY=208 NodeGuid=A44539DD4B3BD28FCD60F8AADF3CC49E CustomProperties Pin (PinId=97A3B41C47F1A1DC99D112AB66401E9E,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_4 2A4A131C4945B03DBD6C7497797E84E1,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=790800DB4C5F9334A3B46BBD2219E0E5,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_5 7940D54845B9A918A6E4DBA72AF45AF4,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_6" Begin Object Name="Crouched_Backwards_Walk_SkinnyMale" Begin Object Name="AnimGraphNode_SequencePlayer_195" Node=(Sequence=AnimSequence'"/Game/Character/Animations/Robot/Crouched_Backwards_Walk_SkinnyMale.Crouched_Backwards_Walk_SkinnyMale"') ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(7)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-304 NodeGuid=1F9808B44EDEEC05373544BEF8AAB413 CustomProperties Pin (PinId=4DACC707494DF5A5A60D28B5BD9A0B5B,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_StateResult_149 420BDD8E4BB82092410366B110B6C39E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StateResult_149" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=12FCE5774E62E00F894BE19D17FED80B CustomProperties Pin (PinId=420BDD8E4BB82092410366B110B6C39E,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_195 4DACC707494DF5A5A60D28B5BD9A0B5B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_149"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_149"' Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_195"' GraphGuid=87DFDFA244A575204606DBB1688B8DBF End Object BoundGraph=AnimationStateGraph'"Crouched_Backwards_Walk_SkinnyMale"' NodePosX=560 NodePosY=-560 NodeGuid=3A1547BF4C08D072757E13BBDB52751D CustomProperties Pin (PinId=58E1F2ED40470D2B99E0E1906D591BF8,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_7 AF16730C49CFD39B8B5682BA3C5B5C45,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=47C2543740F2DB60FB3A3FBCED4737E6,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_8 AFC6AC2041BF684014EBCEA38ED6B9B7,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_7" Begin Object Name="Idle_Shotgun_SkinnyMale" Begin Object Name="AnimGraphNode_BlendSpacePlayer_16" Node=(BlendSpace=BlendSpace1D'"/Game/Character/Animations/Robot/BS_RobotIdleWalkRunSprint.BS_RobotIdleWalkRunSprint"') ShowPinForProperties(0)=(PropertyName="X",PropertyFriendlyName="X",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:X", "The X coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="Y",PropertyFriendlyName="Y",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Y", "The Y coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="Z",PropertyFriendlyName="Z",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Z", "The Z coordinate to sample in the blendspace"),CategoryName="Coordinates",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bLoop",PropertyFriendlyName="Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bLoop", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:StartPosition", "The start up position in [0, 1], it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendSpace",PropertyFriendlyName="Blend Space",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:BlendSpace", "The blendspace asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="bResetPlayTimeWhenBlendSpaceChanges",PropertyFriendlyName="Reset Play Time when Blend Space Changes",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bResetPlayTimeWhenBlendSpaceChanges", "Whether we should reset the current play time when the blend space changes"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(10)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-592 NodePosY=32 NodeGuid=3D7DCCF048653B8C6A5A4E902959E812 CustomProperties Pin (PinId=6DFFEAC14733C067A3B0D5A54F658D4B,PinName="X",PinFriendlyName="Speed",PinToolTip="X\nFloat\n\nThe X coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_799 EAF0B61949E0DAB99174A282B030EE65,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=05C1B30C4FA38959A9576393D5D07DD6,PinName="Y",PinFriendlyName="None",PinToolTip="Y\nFloat\n\nThe Y coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=637A1C3743E923CDE40F908C7977139E,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 1F87069F45002091EB79B5AF8F27FDBD,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_LayeredBoneBlend_0" Node=(LayerSetup=((BranchFilters=((BoneName="spine_01",BlendDepth=2))))) ShowPinForProperties(0)=(PropertyName="BasePose",PropertyFriendlyName="Base Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BasePose", "The source pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPoses",PropertyFriendlyName="Blend Poses",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendPoses", "Each layer\'s blended pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="LayerSetup",PropertyFriendlyName="Layer Setup",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LayerSetup", "Configuration for the parts of the skeleton to blend for each layer. Allows\ncertain parts of the tree to be blended out or omitted from the pose."),CategoryName="Config") ShowPinForProperties(3)=(PropertyName="BlendWeights",PropertyFriendlyName="Blend Weights",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendWeights", "The weights of each layer"),CategoryName="Runtime",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bMeshSpaceRotationBlend",PropertyFriendlyName="Mesh Space Rotation Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceRotationBlend", "Whether to blend bone rotations in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(5)=(PropertyName="CurveBlendOption",PropertyFriendlyName="Curve Blend Option",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:CurveBlendOption", "How to blend the layers together"),CategoryName="Config") ShowPinForProperties(6)=(PropertyName="bBlendRootMotionBasedOnRootBone",PropertyFriendlyName="Blend Root Motion Based on Root Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bBlendRootMotionBasedOnRootBone", "Whether to incorporate the per-bone blend weight of the root bone when lending root motion"),CategoryName="Config") NodePosX=-240 NodePosY=32 ErrorType=4 NodeGuid=19C8EE794F258544993DD4A3AA356231 CustomProperties Pin (PinId=1F87069F45002091EB79B5AF8F27FDBD,PinName="BasePose",PinFriendlyName="Base Pose",PinToolTip="Base Pose\nPose Link Structure\n\nThe source pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendSpacePlayer_16 637A1C3743E923CDE40F908C7977139E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=07369CCD4108E5142EBD5E913BE53F69,PinName="BlendPoses_0",PinFriendlyName="Blend Poses 0",PinToolTip="Blend Poses 0\nPose Link Structure\n\nEach layer\'s blended pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_321 94195C82430F3B02BAE21192C7F2BB76,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=D42B42344811E29E77C33ABCD059FFB8,PinName="BlendWeights_0",PinFriendlyName="Blend Weights 0",PinToolTip="Blend Weights 0\nFloat\n\nThe weights of each layer",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=BBF302EC4045EAA2AA6CF38F4041B08A,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_StateResult_297 4E667E2E4B572E6048AD2D848D521855,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_321" Node=(Sequence=AnimSequence'"/Game/Character/Animations/Robot/Idle_Shotgun_SkinnyMale.Idle_Shotgun_SkinnyMale"') ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(7)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-688 NodePosY=192 NodeGuid=6DF1F48047737E09A9E2BE998FCF8D3D CustomProperties Pin (PinId=94195C82430F3B02BAE21192C7F2BB76,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 07369CCD4108E5142EBD5E913BE53F69,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StateResult_297" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=A267CE4B4C87E6231085038FD68069D4 CustomProperties Pin (PinId=4E667E2E4B572E6048AD2D848D521855,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 BBF302EC4045EAA2AA6CF38F4041B08A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_799" VariableReference=(MemberName="Speed",MemberGuid=E58C1F22489FD53517DCDA8886CB227A,bSelfContext=True) NodePosX=-784 NodePosY=64 NodeGuid=86AC0EBD4E099A87E4BDEFA24009EF99 CustomProperties Pin (PinId=EAF0B61949E0DAB99174A282B030EE65,PinName="Speed",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpacePlayer_16 6DFFEAC14733C067A3B0D5A54F658D4B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=5E0F41CE4BEF9F35FD4E059A89B917BF,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_297"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_297"' Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_321"' Nodes(2)=AnimGraphNode_LayeredBoneBlend'"AnimGraphNode_LayeredBoneBlend_0"' Nodes(3)=AnimGraphNode_BlendSpacePlayer'"AnimGraphNode_BlendSpacePlayer_16"' Nodes(4)=K2Node_VariableGet'"K2Node_VariableGet_799"' GraphGuid=086A96954920D535D434C3B630716B98 End Object BoundGraph=AnimationStateGraph'"Idle_Shotgun_SkinnyMale"' NodePosX=1072 NodePosY=192 NodeGuid=13A8F21040A7B45520D438BE2272C5D3 CustomProperties Pin (PinId=5D695F60451162665BA7A4810F01382E,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_11 EE2DE8414782FBDF1EEFF68F278E899E,AnimStateTransitionNode_19 B9040DB34C159CEDF2613E93536CC171,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=999885664B24B457F1E02290092C708B,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_13 6B01E9BE4EED32EED93DA8BEB1529172,AnimStateTransitionNode_18 713A1E20467CEFB5A7C7F480585A5385,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_8" Begin Object Name="Idle_SCAR_SkinnyMale" Begin Object Name="AnimGraphNode_BlendSpacePlayer_3" Node=(BlendSpace=BlendSpace1D'"/Game/Character/Animations/Robot/BS_RobotIdleWalkRunSprint.BS_RobotIdleWalkRunSprint"') ShowPinForProperties(0)=(PropertyName="X",PropertyFriendlyName="X",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:X", "The X coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="Y",PropertyFriendlyName="Y",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Y", "The Y coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="Z",PropertyFriendlyName="Z",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Z", "The Z coordinate to sample in the blendspace"),CategoryName="Coordinates",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bLoop",PropertyFriendlyName="Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bLoop", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:StartPosition", "The start up position in [0, 1], it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendSpace",PropertyFriendlyName="Blend Space",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:BlendSpace", "The blendspace asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="bResetPlayTimeWhenBlendSpaceChanges",PropertyFriendlyName="Reset Play Time when Blend Space Changes",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bResetPlayTimeWhenBlendSpaceChanges", "Whether we should reset the current play time when the blend space changes"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(10)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-576 NodePosY=48 NodeGuid=EEC61C6346992EF4E862BA9026B2CE9F CustomProperties Pin (PinId=398FB7054B769CE55427688734053729,PinName="X",PinFriendlyName="Speed",PinToolTip="X\nFloat\n\nThe X coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_132 E5519850471E996E4074F1A73EF8E426,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=81947DBD427AC94BB270D1B675968F12,PinName="Y",PinFriendlyName="None",PinToolTip="Y\nFloat\n\nThe Y coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=BEE5C39146339137332EC7A81AC86763,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_10 9FA3564242E5AA2818BE52B0239C2949,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_LayeredBoneBlend_10" Node=(LayerSetup=((BranchFilters=((BoneName="spine_01",BlendDepth=1))))) ShowPinForProperties(0)=(PropertyName="BasePose",PropertyFriendlyName="Base Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BasePose", "The source pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPoses",PropertyFriendlyName="Blend Poses",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendPoses", "Each layer\'s blended pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="LayerSetup",PropertyFriendlyName="Layer Setup",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LayerSetup", "Configuration for the parts of the skeleton to blend for each layer. Allows\ncertain parts of the tree to be blended out or omitted from the pose."),CategoryName="Config") ShowPinForProperties(3)=(PropertyName="BlendWeights",PropertyFriendlyName="Blend Weights",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendWeights", "The weights of each layer"),CategoryName="Runtime",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bMeshSpaceRotationBlend",PropertyFriendlyName="Mesh Space Rotation Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceRotationBlend", "Whether to blend bone rotations in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(5)=(PropertyName="CurveBlendOption",PropertyFriendlyName="Curve Blend Option",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:CurveBlendOption", "How to blend the layers together"),CategoryName="Config") ShowPinForProperties(6)=(PropertyName="bBlendRootMotionBasedOnRootBone",PropertyFriendlyName="Blend Root Motion Based on Root Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bBlendRootMotionBasedOnRootBone", "Whether to incorporate the per-bone blend weight of the root bone when lending root motion"),CategoryName="Config") NodePosX=-240 NodePosY=32 ErrorType=4 NodeGuid=E2A56D1C461D37F9E33058B794047204 CustomProperties Pin (PinId=9FA3564242E5AA2818BE52B0239C2949,PinName="BasePose",PinFriendlyName="Base Pose",PinToolTip="Base Pose\nPose Link Structure\n\nThe source pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendSpacePlayer_3 BEE5C39146339137332EC7A81AC86763,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=FBB647384810414624C520944EE9797E,PinName="BlendPoses_0",PinFriendlyName="Blend Poses 0",PinToolTip="Blend Poses 0\nPose Link Structure\n\nEach layer\'s blended pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_153 334D42CE44A4B11768BD2599CD99737A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=6294C7C74B52A8A4590864ABB3D48E2A,PinName="BlendWeights_0",PinFriendlyName="Blend Weights 0",PinToolTip="Blend Weights 0\nFloat\n\nThe weights of each layer",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=E1EA2BAB43D9F96660925D948DCEDCCE,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_StateResult_0 57E853C54E083DD95D9A5096B86C40FA,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_153" Node=(Sequence=AnimSequence'"/Game/Character/Animations/Robot/Idle_SCAR_SkinnyMale.Idle_SCAR_SkinnyMale"') ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(7)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-528 NodePosY=192 NodeGuid=FCC22BC64BB26124DF8ED5BFC0654BDF CustomProperties Pin (PinId=334D42CE44A4B11768BD2599CD99737A,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_10 FBB647384810414624C520944EE9797E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StateResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=841618BB42A7DAE7A2AA658093432A46 CustomProperties Pin (PinId=57E853C54E083DD95D9A5096B86C40FA,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LayeredBoneBlend_10 E1EA2BAB43D9F96660925D948DCEDCCE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_132" VariableReference=(MemberName="Speed",MemberGuid=E58C1F22489FD53517DCDA8886CB227A,bSelfContext=True) NodePosX=-768 NodePosY=80 NodeGuid=4931974A46D893A06BBD0EAB3BB11B37 CustomProperties Pin (PinId=E5519850471E996E4074F1A73EF8E426,PinName="Speed",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpacePlayer_3 398FB7054B769CE55427688734053729,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=D39967654D846BEACE2AA7AABD6EFE51,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_153"' Nodes(2)=AnimGraphNode_LayeredBoneBlend'"AnimGraphNode_LayeredBoneBlend_10"' Nodes(3)=AnimGraphNode_BlendSpacePlayer'"AnimGraphNode_BlendSpacePlayer_3"' Nodes(4)=K2Node_VariableGet'"K2Node_VariableGet_132"' GraphGuid=A7D009A44D10CBE7C9F200B5811F1847 End Object BoundGraph=AnimationStateGraph'"Idle_SCAR_SkinnyMale"' NodePosX=1408 NodeGuid=898FC3334E651255DC2F2FA10D7F2470 CustomProperties Pin (PinId=F0309A294BA86CB7CC465698BB739D79,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_14 28AB7B8048CC574E2E7FA3A1D1685CBB,AnimStateTransitionNode_21 238FFDB149DB73AB7889768B3EC7DF05,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=653831EF419FEEDC9033C7A1EC47FA04,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_15 A5F8D87E4C4FD12AE9F153A73F2A996A,AnimStateTransitionNode_20 963509974D6D6B44CAE9589ED6CD0681,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_9" Begin Object Name="Sword_1H__Idle_SkinnyMale" Begin Object Name="AnimGraphNode_BlendSpacePlayer_7" Node=(BlendSpace=BlendSpace1D'"/Game/Character/Animations/Robot/BS_RobotIdleWalkRunSprint.BS_RobotIdleWalkRunSprint"') ShowPinForProperties(0)=(PropertyName="X",PropertyFriendlyName="X",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:X", "The X coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="Y",PropertyFriendlyName="Y",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Y", "The Y coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="Z",PropertyFriendlyName="Z",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Z", "The Z coordinate to sample in the blendspace"),CategoryName="Coordinates",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bLoop",PropertyFriendlyName="Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bLoop", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:StartPosition", "The start up position in [0, 1], it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendSpace",PropertyFriendlyName="Blend Space",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:BlendSpace", "The blendspace asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="bResetPlayTimeWhenBlendSpaceChanges",PropertyFriendlyName="Reset Play Time when Blend Space Changes",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bResetPlayTimeWhenBlendSpaceChanges", "Whether we should reset the current play time when the blend space changes"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(10)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-704 NodePosY=-80 NodeGuid=EB6114EF4242A583DC576BA539364904 CustomProperties Pin (PinId=2E00044D47630CF0C59C57A3710382BD,PinName="X",PinFriendlyName="Speed",PinToolTip="X\nFloat\n\nThe X coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_208 276DA84D478E0D01113BD3B2912B6A54,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=142A380A405609B3AE8E91A307D29BA5,PinName="Y",PinFriendlyName="None",PinToolTip="Y\nFloat\n\nThe Y coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=AAF59FD145EB40895246E184B8152116,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 1F87069F45002091EB79B5AF8F27FDBD,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_LayeredBoneBlend_0" Node=(LayerSetup=((BranchFilters=((BoneName="spine_01",BlendDepth=2))))) ShowPinForProperties(0)=(PropertyName="BasePose",PropertyFriendlyName="Base Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BasePose", "The source pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPoses",PropertyFriendlyName="Blend Poses",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendPoses", "Each layer\'s blended pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="LayerSetup",PropertyFriendlyName="Layer Setup",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LayerSetup", "Configuration for the parts of the skeleton to blend for each layer. Allows\ncertain parts of the tree to be blended out or omitted from the pose."),CategoryName="Config") ShowPinForProperties(3)=(PropertyName="BlendWeights",PropertyFriendlyName="Blend Weights",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendWeights", "The weights of each layer"),CategoryName="Runtime",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bMeshSpaceRotationBlend",PropertyFriendlyName="Mesh Space Rotation Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceRotationBlend", "Whether to blend bone rotations in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(5)=(PropertyName="CurveBlendOption",PropertyFriendlyName="Curve Blend Option",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:CurveBlendOption", "How to blend the layers together"),CategoryName="Config") ShowPinForProperties(6)=(PropertyName="bBlendRootMotionBasedOnRootBone",PropertyFriendlyName="Blend Root Motion Based on Root Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bBlendRootMotionBasedOnRootBone", "Whether to incorporate the per-bone blend weight of the root bone when lending root motion"),CategoryName="Config") NodePosX=-320 NodePosY=-80 ErrorType=4 NodeGuid=92AF5789447AB2E10C5C5597B2B41D23 CustomProperties Pin (PinId=1F87069F45002091EB79B5AF8F27FDBD,PinName="BasePose",PinFriendlyName="Base Pose",PinToolTip="Base Pose\nPose Link Structure\n\nThe source pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendSpacePlayer_7 AAF59FD145EB40895246E184B8152116,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=07369CCD4108E5142EBD5E913BE53F69,PinName="BlendPoses_0",PinFriendlyName="Blend Poses 0",PinToolTip="Blend Poses 0\nPose Link Structure\n\nEach layer\'s blended pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_155 F7A208CE466AC1CC87609BB7F63B23D7,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=D42B42344811E29E77C33ABCD059FFB8,PinName="BlendWeights_0",PinFriendlyName="Blend Weights 0",PinToolTip="Blend Weights 0\nFloat\n\nThe weights of each layer",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=BBF302EC4045EAA2AA6CF38F4041B08A,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_StateResult_90 985A2DF24DBAFD4950FA9B9A66CC465A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_155" Node=(Sequence=AnimSequence'"/Game/Character/Animations/Robot/Sword_1H__Idle_SkinnyMale.Sword_1H__Idle_SkinnyMale"') ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(7)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-592 NodePosY=64 NodeGuid=300D58E1407227CA9863E6AC76BE078F CustomProperties Pin (PinId=F7A208CE466AC1CC87609BB7F63B23D7,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 07369CCD4108E5142EBD5E913BE53F69,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StateResult_90" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) NodePosX=32 NodePosY=-96 ErrorType=4 NodeGuid=873A2B2C471262521B3288AFE3873CC2 CustomProperties Pin (PinId=985A2DF24DBAFD4950FA9B9A66CC465A,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 BBF302EC4045EAA2AA6CF38F4041B08A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_208" VariableReference=(MemberName="Speed",MemberGuid=E58C1F22489FD53517DCDA8886CB227A,bSelfContext=True) NodePosX=-880 NodePosY=-32 NodeGuid=DA2BFCAB4E4433B931F88AAC569EAB5F CustomProperties Pin (PinId=276DA84D478E0D01113BD3B2912B6A54,PinName="Speed",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpacePlayer_7 2E00044D47630CF0C59C57A3710382BD,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=417D21764EBA1764EA5D988F99045477,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_90"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_90"' Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_155"' Nodes(2)=AnimGraphNode_LayeredBoneBlend'"AnimGraphNode_LayeredBoneBlend_0"' Nodes(3)=AnimGraphNode_BlendSpacePlayer'"AnimGraphNode_BlendSpacePlayer_7"' Nodes(4)=K2Node_VariableGet'"K2Node_VariableGet_208"' GraphGuid=35CE31C0456A9C08FED232997DDF0778 End Object BoundGraph=AnimationStateGraph'"Sword_1H__Idle_SkinnyMale"' NodePosX=624 NodePosY=272 NodeGuid=A009B366445268ACBEEB8485023AFEAE CustomProperties Pin (PinId=3F21B6DE4231FB88F34EACA6DFCABBAF,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_16 C7EE770344808D0EB40D49A68DA2E827,AnimStateTransitionNode_22 083E1DC64FEB8C1AA5AFC5A5EAAF3C69,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=7F1D1B954C8C4691EF427EAD9DB56344,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_17 3672D1D94393A559232C8898CAAACA40,AnimStateTransitionNode_23 5D6BDD524D5CD8B984D7D89378111F31,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_0" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_93" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=B70C6934456FBBB430E16788EB2B2EF7 CustomProperties Pin (PinId=867BBB9A47C8531D3BBB95A108E15757,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_423 801017D7436FCF2BB7AB1C83FB8F4037,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_423" VariableReference=(MemberName="IsCrouching?",MemberGuid=F54FA3824AC88C674B8625A7C75666BB,bSelfContext=True) NodePosX=-192 NodePosY=32 NodeGuid=A92CB5194B697A9FFD08F2A710F1B97B CustomProperties Pin (PinId=801017D7436FCF2BB7AB1C83FB8F4037,PinName="IsCrouching?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_93 867BBB9A47C8531D3BBB95A108E15757,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=7804FB9C43FF83E63866EC88924FC959,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_93"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_93"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_423"' GraphGuid=8E857BEA44CAC212878F9597E033E4A7 End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=536 NodePosY=-120 ErrorType=3 ErrorMsg="Trans Transition} will never be taken, please connect something to Can Enter Transition\nTrans Transition} is incomplete, without a previous and next state\nBS_RobotIdleWalkRunSprint to BS_RobotCrouchIdleWalk will never be taken, please connect something to Can Enter Transition\nBS_RobotIdleWalkRunSprint to BS_RobotCrouchIdleWalk will never be taken, please connect something to Can Enter Transition\nBS_RobotIdleWalkRunSprint to BS_RobotCrouchIdleWalk will never be taken, please connect something to Can Enter Transition" NodeGuid=1D850F51446C4DBCEAAFB0B7FCDA9DFE CustomProperties Pin (PinId=9172A5804ECEC17D0A2B94A59C595417,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_2 2975949C47210F7896928DAAB421B174,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=9BFCE3874C7F0FCC14267D946B566BC2,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_1 A9F322914C52C81C168481840390E541,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_11" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_367" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=F8D4382D4275BA95D295E1B023095E2A CustomProperties Pin (PinId=47D98EA0441EFCC63DAE15B0D89CEC7F,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_798 01102F874CC90AB77D391B9D7BFBFABD,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_798" VariableReference=(MemberName="HasShotgun?",MemberGuid=C7BCA906407B6527A69A67801313FB59,bSelfContext=True) NodePosX=-192 NodePosY=32 NodeGuid=F2FA7A4D43B40DFEC44DAB9FAAF53953 CustomProperties Pin (PinId=01102F874CC90AB77D391B9D7BFBFABD,PinName="HasShotgun?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_367 47D98EA0441EFCC63DAE15B0D89CEC7F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=56AD98114144B7A3296038B2F71B39BD,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_367"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_367"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_798"' GraphGuid=C902A3D3462ED4CD8A74538FF48C5BD5 End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=813 NodePosY=86 ErrorType=3 ErrorMsg="BS_RobotIdleWalkRunSprint to Idle_Shotgun_SkinnyMale will never be taken, please connect something to Can Enter Transition" NodeGuid=424A169F49947F9A817B0490467F1CB8 CustomProperties Pin (PinId=95B3182348E6B48C20EDFBA6CDD34327,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_2 2975949C47210F7896928DAAB421B174,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=EE2DE8414782FBDF1EEFF68F278E899E,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_7 5D695F60451162665BA7A4810F01382E,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_13" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_454" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=C53F3E064BE8154BD46F47A2292C1BBC CustomProperties Pin (PinId=9B2BEFD44A1FFE6A36292AB5A78D597B,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_1628 263319A94FBC2BF6D1AAFB97B5AAD704,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_1628" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool") NodePosX=-208 NodePosY=64 NodeGuid=4044CDC34C7D85C7138848B4C92C05BF CustomProperties Pin (PinId=86097EAD477B8AA17B8AC89F714725E3,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=A1145CD44A54F64FF65754ADD3AD418F,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_983 06518DCE49A387FFB78389A6C1B9E737,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=263319A94FBC2BF6D1AAFB97B5AAD704,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_454 9B2BEFD44A1FFE6A36292AB5A78D597B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_983" VariableReference=(MemberName="HasShotgun?",MemberGuid=C7BCA906407B6527A69A67801313FB59,bSelfContext=True) NodePosX=-416 NodePosY=128 NodeGuid=34C796014FAE41A61EA50CA9A5F89CAA CustomProperties Pin (PinId=06518DCE49A387FFB78389A6C1B9E737,PinName="HasShotgun?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_1628 A1145CD44A54F64FF65754ADD3AD418F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F1579DB046B4622F837AA48766A1E95E,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_454"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_454"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_983"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_1628"' GraphGuid=B7EA751749E3C6FF9192C38085815F3C End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=799 NodePosY=144 ErrorType=3 ErrorMsg="Trans Transition} will never be taken, please connect something to Can Enter Transition\nTrans Transition} is incomplete, without a previous and next state\nIdle_Shotgun_SkinnyMale to BS_RobotIdleWalkRunSprint will never be taken, please connect something to Can Enter Transition" NodeGuid=5E8FB7004EF72463F1A8BF87184F5E32 CustomProperties Pin (PinId=6B01E9BE4EED32EED93DA8BEB1529172,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_7 999885664B24B457F1E02290092C708B,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=D3092E2645D262B9D2330F97D190A2FE,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_2 1E7E444F4B5517D081D82FA49F5D1FB2,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_14" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_75" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=07B9B1E2441B5A6182EFFE8E2E603961 CustomProperties Pin (PinId=C92C00464D88ABC7FF88269566E4E0CA,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_133 2E953FB448FA2B0540B0DE8099CCF229,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_133" VariableReference=(MemberName="HasMachineGun?",MemberGuid=3FE34FDD4BC80AEB3C1CA09F9C99FB69,bSelfContext=True) NodePosX=-192 NodePosY=32 NodeGuid=75D38AD747758D31BCC5F683CD777064 CustomProperties Pin (PinId=2E953FB448FA2B0540B0DE8099CCF229,PinName="HasMachineGun?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_75 C92C00464D88ABC7FF88269566E4E0CA,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=9A2F5BBF409DAB2365C059801D752BF6,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_75"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_75"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_133"' GraphGuid=4BC363EF4F7AC67BBE9AEFAE1E8957FA End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=974 NodePosY=-10 ErrorType=3 ErrorMsg="Trans Transition} will never be taken, please connect something to Can Enter Transition\nTrans Transition} is incomplete, without a previous and next state\nBS_RobotIdleWalkRunSprint to Idle_SCAR_SkinnyMale will never be taken, please connect something to Can Enter Transition\nBS_RobotIdleWalkRunSprint to Idle_SCAR_SkinnyMale will never be taken, please connect something to Can Enter Transition\nBS_RobotIdleWalkRunSprint to Idle_SCAR_SkinnyMale will never be taken, please connect something to Can Enter Transition" NodeGuid=4844EAD04B1BB83D3344B6844BD0F262 CustomProperties Pin (PinId=8F75868040751D9847AEDE8EF42C8B0C,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_2 2975949C47210F7896928DAAB421B174,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=28AB7B8048CC574E2E7FA3A1D1685CBB,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_8 F0309A294BA86CB7CC465698BB739D79,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_15" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_90" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=201CB20543F3FFD42E57ED947D7E97C3 CustomProperties Pin (PinId=F128F1614D93C1C9F1090D94D4501059,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_420 58D0AD924E50142EC2D2ACBFABE15AD3,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_420" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool") NodePosX=-240 NodePosY=80 NodeGuid=E323A0A3481DE6198B60B4AD5B889791 CustomProperties Pin (PinId=5FD5C07A4593F33B89E48FAF0E83BD9A,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=E327A4E1411DFAA40020EE9E081C36E3,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_134 6DD626FC4279BC562C2EFDBE314D0D9D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=58D0AD924E50142EC2D2ACBFABE15AD3,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_90 F128F1614D93C1C9F1090D94D4501059,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_134" VariableReference=(MemberName="HasMachineGun?",MemberGuid=3FE34FDD4BC80AEB3C1CA09F9C99FB69,bSelfContext=True) NodePosX=-400 NodePosY=128 NodeGuid=BE8041CB4990C68DA7AA948F4A39ED57 CustomProperties Pin (PinId=6DD626FC4279BC562C2EFDBE314D0D9D,PinName="HasMachineGun?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_420 E327A4E1411DFAA40020EE9E081C36E3,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=154AD51F48F6D2719E813AB4927FD325,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_90"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_90"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_134"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_420"' GraphGuid=044C850046FFE312696240B8C81996C0 End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=974 NodePosY=49 ErrorType=3 ErrorMsg="Idle_SCAR_SkinnyMale to BS_RobotIdleWalkRunSprint will never be taken, please connect something to Can Enter Transition" NodeGuid=3996D81445C40D59CF38B699BC3D9E26 CustomProperties Pin (PinId=A5F8D87E4C4FD12AE9F153A73F2A996A,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_8 653831EF419FEEDC9033C7A1EC47FA04,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=BA705C2F49E44FE0AA1879AC8DBAF6D4,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_2 1E7E444F4B5517D081D82FA49F5D1FB2,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_16" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_206" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=004022CD4138E3B16FA438AE35E0A88F CustomProperties Pin (PinId=4702C85944C6137E33CBCEBDC7A94164,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_145 F0E242654BEE8BC12D8D7B9334C939A8,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_145" VariableReference=(MemberName="HasAxe?",MemberGuid=4AD377F04619EAE7BE3C37B864A88665,bSelfContext=True) NodePosX=-192 NodePosY=32 NodeGuid=9BEDCFA945C42FBD97D5039B68D3B85B CustomProperties Pin (PinId=F0E242654BEE8BC12D8D7B9334C939A8,PinName="HasAxe?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_206 4702C85944C6137E33CBCEBDC7A94164,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0E4B1CF5443619C67702DBBEF6D08FFD,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_206"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_206"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_145"' GraphGuid=6D16A22D476FB410EC4A04B873DB08DB End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=611 NodePosY=147 ErrorType=3 ErrorMsg="Trans Transition} will never be taken, please connect something to Can Enter Transition\nTrans Transition} is incomplete, without a previous and next state\nBS_RobotIdleWalkRunSprint to Sword_1H__Idle_SkinnyMale will never be taken, please connect something to Can Enter Transition\nBS_RobotIdleWalkRunSprint to Sword_1H__Idle_SkinnyMale will never be taken, please connect something to Can Enter Transition\nBS_RobotIdleWalkRunSprint to Sword_1H__Idle_SkinnyMale will never be taken, please connect something to Can Enter Transition" NodeGuid=B0061F234B83461D8FC878B7F510A3F9 CustomProperties Pin (PinId=4B1535B04B17C34B242F22A26342EF4B,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_2 2975949C47210F7896928DAAB421B174,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C7EE770344808D0EB40D49A68DA2E827,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_9 3F21B6DE4231FB88F34EACA6DFCABBAF,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_17" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_224" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=39D4936945BEBFBC9DC929BD55630A15 CustomProperties Pin (PinId=0BCD690C4044B34642CEEE9884718241,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_790 6169BEB44CBC0F67DD73B9A1AF8E1FB5,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_790" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool") NodePosX=-96 NodePosY=128 NodeGuid=D45073F6487D5830242E4E99818C4309 CustomProperties Pin (PinId=A896698549764EC35C9232A78928BB1C,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=6041717D48B591D47B1C54B47D56BC46,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_146 7BC7F51A4F713DAD17C6A28E70C8CCF8,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=6169BEB44CBC0F67DD73B9A1AF8E1FB5,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_224 0BCD690C4044B34642CEEE9884718241,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_146" VariableReference=(MemberName="HasAxe?",MemberGuid=4AD377F04619EAE7BE3C37B864A88665,bSelfContext=True) NodePosX=-224 NodePosY=128 NodeGuid=E45FB27F4EF65C5A3933A48B9B9E9ADC CustomProperties Pin (PinId=7BC7F51A4F713DAD17C6A28E70C8CCF8,PinName="HasAxe?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_790 6041717D48B591D47B1C54B47D56BC46,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=7BDA66A04E5437CA2C3FDEA9A33F9EB2,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_224"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_224"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_146"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_790"' GraphGuid=D87072EE4235B5B72FB4CCAA467AD364 End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=553 NodePosY=163 ErrorType=3 ErrorMsg="Trans Transition} will never be taken, please connect something to Can Enter Transition\nTrans Transition} is incomplete, without a previous and next state\nSword_1H__Idle_SkinnyMale to BS_RobotIdleWalkRunSprint will never be taken, please connect something to Can Enter Transition" NodeGuid=6E4A66BA45CE0366207322BEA22227F7 CustomProperties Pin (PinId=3672D1D94393A559232C8898CAAACA40,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_9 7F1D1B954C8C4691EF427EAD9DB56344,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=366E61964C4A3D56FC68F4AA0BE66AAE,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_2 1E7E444F4B5517D081D82FA49F5D1FB2,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_18" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_277" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=38D571334E558A40D345879EDD276FC6 CustomProperties Pin (PinId=7F00830647BCDD2B8A0214B1F4353D7F,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_275 B2783FA2469C0E5F1B7CAD9D6C8DFFEE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_275" VariableReference=(MemberName="IsCrouching?",MemberGuid=F54FA3824AC88C674B8625A7C75666BB,bSelfContext=True) NodePosX=-192 NodePosY=32 NodeGuid=22CCD2F349BB8A6067AB3FADB537D842 CustomProperties Pin (PinId=B2783FA2469C0E5F1B7CAD9D6C8DFFEE,PinName="IsCrouching?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_277 7F00830647BCDD2B8A0214B1F4353D7F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=826D090741D852AC2881DCBFE59C4257,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_277"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_277"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_275"' GraphGuid=92B7380F4CE7BEBAB49ABABD7ACA1EC2 End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=932 NodePosY=-7 ErrorType=3 ErrorMsg="Trans Transition} will never be taken, please connect something to Can Enter Transition\nTrans Transition} is incomplete, without a previous and next state\nIdle_Shotgun_SkinnyMale to BS_RobotCrouchIdleWalk will never be taken, please connect something to Can Enter Transition\nIdle_Shotgun_SkinnyMale to BS_RobotCrouchIdleWalk will never be taken, please connect something to Can Enter Transition\nIdle_Shotgun_SkinnyMale to BS_RobotCrouchIdleWalk will never be taken, please connect something to Can Enter Transition\nIdle_Shotgun_SkinnyMale to BS_RobotCrouchIdleWalk will never be taken, please connect something to Can Enter Transition\nIdle_Shotgun_SkinnyMale to BS_RobotCrouchIdleWalk will never be taken, please connect something to Can Enter Transition\nIdle_Shotgun_SkinnyMale to BS_RobotCrouchIdleWalk will never be taken, please connect something to Can Enter Transition\nIdle_Shotgun_SkinnyMale to BS_RobotCrouchIdleWalk will never be taken, please connect something to Can Enter Transition" NodeGuid=377EA12442AB26EAB9D315967B036088 CustomProperties Pin (PinId=713A1E20467CEFB5A7C7F480585A5385,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_7 999885664B24B457F1E02290092C708B,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=21A3E6944B83633BC443C4BCF6557C78,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_1 A9F322914C52C81C168481840390E541,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_19" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_296" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=FCA5FF944B4B5F89F4F9B484437F9D19 CustomProperties Pin (PinId=DD10A8074658878876147C868F016AEB,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_1407 09B329A940806E2E29A716AD79CA8667,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_1407" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool") NodePosX=-160 NodePosY=64 NodeGuid=A750DFA442168EE51F9EB090EB5D8F8E CustomProperties Pin (PinId=8DCDF4F1419724D1DF41259C88D4E469,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=84D0CB8D4708E515CE43ECAB62889DDD,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_276 777852284C54BA1F3A2DF9B87F389120,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=09B329A940806E2E29A716AD79CA8667,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_296 DD10A8074658878876147C868F016AEB,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_276" VariableReference=(MemberName="IsCrouching?",MemberGuid=F54FA3824AC88C674B8625A7C75666BB,bSelfContext=True) NodePosX=-320 NodePosY=144 NodeGuid=FAEEA61647F6D8CB6E44CD8330C3A438 CustomProperties Pin (PinId=777852284C54BA1F3A2DF9B87F389120,PinName="IsCrouching?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_1407 84D0CB8D4708E515CE43ECAB62889DDD,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=1DDA6551429C89F3BF4721A2CD1C0610,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_296"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_296"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_276"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_1407"' GraphGuid=ECE4255841C4E91F9735E594896C185B End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=986 NodePosY=-33 ErrorType=3 ErrorMsg="BS_RobotCrouchIdleWalk to Idle_Shotgun_SkinnyMale will never be taken, please connect something to Can Enter Transition" NodeGuid=B5CF73DB423582DA625FAF8F1E0FFE67 CustomProperties Pin (PinId=95075616443A5462932CCB90B50CA9F5,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_1 4A85A43141F9530141A48CBEEF520894,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B9040DB34C159CEDF2613E93536CC171,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_7 5D695F60451162665BA7A4810F01382E,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_2" Begin Object Name="AnimationTransitionGraph_13" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=5C3E8DA8403C106CE1EA9DB38F2F9340 CustomProperties Pin (PinId=1245963D4C8A52D2264EF5B501A6E9A9,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_213 8658203D4E62784BFC9C5E82C5A742BE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_AnimGetter_0" SourceNode=AnimGraphNode_SequencePlayer'"AnimGraphNode_StateMachine_1118.BasicMovement.AnimStateNode_0.Jump_Start_SkinnyMale.AnimGraphNode_SequencePlayer_268"' GetterClass=Class'"/Script/Engine.AnimInstance"' SourceAnimBlueprint=AnimBlueprint'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot"' CachedTitle="Time Remaining (Jump_Start_SkinnyMale)" bIsPureFunc=True FunctionReference=(MemberName="GetInstanceAssetPlayerTimeFromEnd",bSelfContext=True) NodePosX=-496 NodePosY=96 NodeGuid=9D342A9041D5371294C8679FD7106606 CustomProperties Pin (PinId=5DDCA39E4A1A76C32411669B31CA0988,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.AnimInstance"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=DDF4D38149F50257221DAC9A8AB1D591,PinName="AssetPlayerIndex",PinType.PinCategory="int",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0",AutogeneratedDefaultValue="0",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=8AF49BFB40F2B2B40A7D16AFB4733A74,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_CallFunction_213 0D502BDD4C89B0B8A026BEB8E672763D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_213" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="LessEqual_FloatFloat") NodePosX=-144 NodePosY=144 NodeGuid=6AED76BE40D36BC19DEA489F421EA797 CustomProperties Pin (PinId=B544D32045D0A9B9FE25069097CAF491,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0D502BDD4C89B0B8A026BEB8E672763D,PinName="A",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_AnimGetter_0 8AF49BFB40F2B2B40A7D16AFB4733A74,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=9AC6FAC04D69F0B167D961AB9168D78D,PinName="B",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.100000",AutogeneratedDefaultValue="0.0",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=8658203D4E62784BFC9C5E82C5A742BE,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 1245963D4C8A52D2264EF5B501A6E9A9,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=K2Node_AnimGetter'"K2Node_AnimGetter_0"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_213"' GraphGuid=ADC7D1594F0C52898C0A9CAAEF9A2C1A End Object BoundGraph=AnimationTransitionGraph'"AnimationTransitionGraph_13"' NodePosX=20 NodePosY=386 ErrorType=3 ErrorMsg="Jump_Start_SkinnyMale to Jump_Loop_SkinnyMale will never be taken, please connect something to Can Enter Transition" NodeGuid=59AE9803494341B437D50BB11DFBF08C CustomProperties Pin (PinId=78D7260E491F0EC6296D199D762FD60C,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_0 B8940E0045CAD641789DFEA792C34088,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F154B851489DA369CC68EAB892ECA424,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_4 58A19C6E4EA16DB09F81FA9A16642EDA,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_20" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_335" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=D3E7431E4D8D6D80825AB0A8AD4A0A5C CustomProperties Pin (PinId=C877F52E4363E62A03A478A6162AA92F,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_287 BF7B65AC47786921815CBDB91CAD4BDC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_287" VariableReference=(MemberName="IsCrouching?",MemberGuid=F54FA3824AC88C674B8625A7C75666BB,bSelfContext=True) NodePosX=-192 NodePosY=32 NodeGuid=522D19AC4273D7BC0995578B25FE112D CustomProperties Pin (PinId=BF7B65AC47786921815CBDB91CAD4BDC,PinName="IsCrouching?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_335 C877F52E4363E62A03A478A6162AA92F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=1A2EF4874F67BF84D8B8CB8CBC08ED8B,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_335"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_335"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_287"' GraphGuid=5AF16D1D4E91A63BD23ED2AF34197C07 End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=1116 NodePosY=-88 ErrorType=3 ErrorMsg="Idle_SCAR_SkinnyMale to BS_RobotCrouchIdleWalk will never be taken, please connect something to Can Enter Transition" NodeGuid=6A9201AF4687C2C2FBE67CA9F2EEDFC5 CustomProperties Pin (PinId=963509974D6D6B44CAE9589ED6CD0681,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_8 653831EF419FEEDC9033C7A1EC47FA04,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=DC29247F49799E1265BCAFB38BD735AD,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_1 A9F322914C52C81C168481840390E541,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_21" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_377" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=4C0A3B2244D98CD6A858488D5CE71AF7 CustomProperties Pin (PinId=310AA46745E0C0EE15A9C39B706F3E9E,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_1407 09B329A940806E2E29A716AD79CA8667,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_1407" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool") NodePosX=-160 NodePosY=64 NodeGuid=47B27DAB4CCD29FCE396F089B4C673F7 CustomProperties Pin (PinId=8DCDF4F1419724D1DF41259C88D4E469,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=84D0CB8D4708E515CE43ECAB62889DDD,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_276 777852284C54BA1F3A2DF9B87F389120,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=09B329A940806E2E29A716AD79CA8667,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_377 310AA46745E0C0EE15A9C39B706F3E9E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_276" VariableReference=(MemberName="IsCrouching?",MemberGuid=F54FA3824AC88C674B8625A7C75666BB,bSelfContext=True) NodePosX=-320 NodePosY=144 NodeGuid=827ED03544CEFFEA1BB77398210A31AF CustomProperties Pin (PinId=777852284C54BA1F3A2DF9B87F389120,PinName="IsCrouching?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_1407 84D0CB8D4708E515CE43ECAB62889DDD,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=1DDA6551429C89F3BF4721A2CD1C0610,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_377"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_377"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_276"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_1407"' GraphGuid=AC7D1AB048FCB0EB6E0D5DA652B161B8 End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=1138 NodePosY=-144 ErrorType=3 ErrorMsg="BS_RobotCrouchIdleWalk to Idle_SCAR_SkinnyMale will never be taken, please connect something to Can Enter Transition\nBS_RobotCrouchIdleWalk to Idle_SCAR_SkinnyMale will never be taken, please connect something to Can Enter Transition\nBS_RobotCrouchIdleWalk to Idle_SCAR_SkinnyMale will never be taken, please connect something to Can Enter Transition\nBS_RobotCrouchIdleWalk to Idle_SCAR_SkinnyMale will never be taken, please connect something to Can Enter Transition\nBS_RobotCrouchIdleWalk to Idle_SCAR_SkinnyMale will never be taken, please connect something to Can Enter Transition" NodeGuid=161835FC4F135DD62B8DCA974DC3B390 CustomProperties Pin (PinId=A9C85372469A367D498BFF8BFEADD14D,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_1 4A85A43141F9530141A48CBEEF520894,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=238FFDB149DB73AB7889768B3EC7DF05,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_8 F0309A294BA86CB7CC465698BB739D79,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_22" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_443" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=49A9F7F647A50EEC7B177899388E94AB CustomProperties Pin (PinId=0C891CED42BCB43A7305C0BB189C83D8,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_1407 09B329A940806E2E29A716AD79CA8667,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_1407" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool") NodePosX=-176 NodePosY=48 NodeGuid=5FB09407489C890163C5329385E9CE78 CustomProperties Pin (PinId=8DCDF4F1419724D1DF41259C88D4E469,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=84D0CB8D4708E515CE43ECAB62889DDD,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_276 777852284C54BA1F3A2DF9B87F389120,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=09B329A940806E2E29A716AD79CA8667,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_443 0C891CED42BCB43A7305C0BB189C83D8,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_276" VariableReference=(MemberName="IsCrouching?",MemberGuid=F54FA3824AC88C674B8625A7C75666BB,bSelfContext=True) NodePosX=-336 NodePosY=128 NodeGuid=0E13C5BD4A5C0B8D8ECC848BC57A1794 CustomProperties Pin (PinId=777852284C54BA1F3A2DF9B87F389120,PinName="IsCrouching?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_1407 84D0CB8D4708E515CE43ECAB62889DDD,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=1DDA6551429C89F3BF4721A2CD1C0610,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_443"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_443"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_276"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_1407"' GraphGuid=045ADAFE44582D61DD3F30B21C5E65AA End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=773 NodePosY=19 ErrorType=3 ErrorMsg="BS_RobotCrouchIdleWalk to Sword_1H__Idle_SkinnyMale will never be taken, please connect something to Can Enter Transition\nBS_RobotCrouchIdleWalk to Sword_1H__Idle_SkinnyMale will never be taken, please connect something to Can Enter Transition" NodeGuid=3144B8B441887AD9BE5B32B435B5715F CustomProperties Pin (PinId=6C0CA77649C30253F5FCDB89632CD16D,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_1 4A85A43141F9530141A48CBEEF520894,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=083E1DC64FEB8C1AA5AFC5A5EAAF3C69,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_9 3F21B6DE4231FB88F34EACA6DFCABBAF,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_23" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_467" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=D8D1A45A47B428F0C00E42A600D4FF63 CustomProperties Pin (PinId=90571D5448D8C182233DFB959BB43505,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_288 BB26F8CB49C33A2297F8DB96EA4EEEC3,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_288" VariableReference=(MemberName="IsCrouching?",MemberGuid=F54FA3824AC88C674B8625A7C75666BB,bSelfContext=True) NodePosX=-192 NodePosY=32 NodeGuid=7F9B2F9442C1C1DDF924F695D4E702CE CustomProperties Pin (PinId=BB26F8CB49C33A2297F8DB96EA4EEEC3,PinName="IsCrouching?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_467 90571D5448D8C182233DFB959BB43505,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=4FC57E314B541BFC016F6A910F29CC51,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_467"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_467"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_288"' GraphGuid=68A626E042DAC9A9244BEA9B1D914626 End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=713 NodePosY=19 ErrorType=3 ErrorMsg="Sword_1H__Idle_SkinnyMale to BS_RobotCrouchIdleWalk will never be taken, please connect something to Can Enter Transition\nSword_1H__Idle_SkinnyMale to BS_RobotCrouchIdleWalk will never be taken, please connect something to Can Enter Transition" NodeGuid=4032A6DA41142ABD23D01CB30B6E3CD4 CustomProperties Pin (PinId=5D6BDD524D5CD8B984D7D89378111F31,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_9 7F1D1B954C8C4691EF427EAD9DB56344,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=191D2BFC46ED6B53ACC1C0865B3907AC,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_1 A9F322914C52C81C168481840390E541,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_24" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_658" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=E8749B884F163C171CC616811DA9D6BE CustomProperties Pin (PinId=96BDAD374A58B8D2F7ABCD9423821ABB,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_299 3106258D4F3436575DBBA890B5B92A76,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_299" VariableReference=(MemberName="HasHandCannon?",MemberGuid=283D586D4C0B47A8E24BC99AD5181545,bSelfContext=True) NodePosX=-192 NodePosY=32 NodeGuid=639BD9C7438903A688FB209D752CD7AA CustomProperties Pin (PinId=3106258D4F3436575DBBA890B5B92A76,PinName="HasHandCannon?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_658 96BDAD374A58B8D2F7ABCD9423821ABB,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=30545CE1483FF212CDCB079ECF6D5200,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_658"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_658"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_299"' GraphGuid=8A051E6C4798D62458DDCCB5DD361D6B End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=884 NodePosY=-160 ErrorType=3 ErrorMsg="Trans Transition} will never be taken, please connect something to Can Enter Transition\nTrans Transition} is incomplete, without a previous and next state\nBS_RobotIdleWalkRunSprint to Idle_Revolver will never be taken, please connect something to Can Enter Transition\nBS_RobotIdleWalkRunSprint to Idle_Revolver will never be taken, please connect something to Can Enter Transition\nBS_RobotIdleWalkRunSprint to Idle_Revolver will never be taken, please connect something to Can Enter Transition" NodeGuid=0F5B41064953463E213E20AFF275400B CustomProperties Pin (PinId=AF1E7D1441EE4A9BB1EB8DACFFAED52B,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_2 2975949C47210F7896928DAAB421B174,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C7ED7E3947B4D3968750F4B56B81A030,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_11 C906A2944B7F139F7576D6A7043B1632,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_25" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_683" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=3292A1CC45A31A93BF8CB8B65AE641DC CustomProperties Pin (PinId=D4A340BD475B470FE72C75B57AC391E1,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_2055 D189D8A1419ACFE01DE610AB7D82A849,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_2055" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool") NodePosX=-192 NodePosY=96 NodeGuid=F545C3AB4DAC3774B45102A119662D01 CustomProperties Pin (PinId=81AACB8C4507A77F8D333CAFF54CE8CE,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=E4833C4346F36D3A57385B8BF9C11D24,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_300 DF832A46407FAB0084465EBDBB17FD5E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=D189D8A1419ACFE01DE610AB7D82A849,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_683 D4A340BD475B470FE72C75B57AC391E1,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_300" VariableReference=(MemberName="HasHandCannon?",MemberGuid=283D586D4C0B47A8E24BC99AD5181545,bSelfContext=True) NodePosX=-416 NodePosY=128 NodeGuid=278E11094072CA2130AA9CBB1191A0D6 CustomProperties Pin (PinId=DF832A46407FAB0084465EBDBB17FD5E,PinName="HasHandCannon?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_2055 E4833C4346F36D3A57385B8BF9C11D24,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=8C12EC2F4327CBA214B61FAF5BD151E5,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_683"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_683"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_300"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_2055"' GraphGuid=5F8B2A5C4920A8E25305E5815894207A End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=904 NodePosY=-104 ErrorType=3 ErrorMsg="Idle_Revolver to BS_RobotIdleWalkRunSprint will never be taken, please connect something to Can Enter Transition" NodeGuid=4D5E357746DD6F012AA3C0AF70DA06F7 CustomProperties Pin (PinId=F5F91A5849CD4F73177364ADFEC7159D,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_11 C9AD9A97485DCBBA075D9E8474A1CB5D,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F2A57AE4425A5AB90AD466B2F577F5FF,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_2 1E7E444F4B5517D081D82FA49F5D1FB2,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_26" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_760" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=EE8A9A304E473A308AB6D2AA9E81F835 CustomProperties Pin (PinId=71404AA34D93D24B8FEF5F93F46F19AA,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_322 37540ECE4C00D7468D672894EDC419FE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_322" VariableReference=(MemberName="IsCrouching?",MemberGuid=F54FA3824AC88C674B8625A7C75666BB,bSelfContext=True) NodePosX=-192 NodePosY=32 NodeGuid=95BAD59B4C4198D2E4036E8860B278A7 CustomProperties Pin (PinId=37540ECE4C00D7468D672894EDC419FE,PinName="IsCrouching?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_760 71404AA34D93D24B8FEF5F93F46F19AA,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=1DA2EF044C3568B46B23A991A6F52099,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_760"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_760"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_322"' GraphGuid=B35C2448421597781972ABB135BB55D4 End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=1047 NodePosY=-238 ErrorType=3 ErrorMsg="Idle_Revolver to BS_RobotCrouchIdleWalk will never be taken, please connect something to Can Enter Transition" NodeGuid=47F7C81B481E49402B07DC9909B38FB2 CustomProperties Pin (PinId=92572A1145C5D3006EAD7FBDBF62E9D7,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_11 C9AD9A97485DCBBA075D9E8474A1CB5D,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=D0D8A36B4E3392BACB7D70AA28F05F6A,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_1 A9F322914C52C81C168481840390E541,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_27" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_787" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=B337FBC945B04C2B94EF7198DF30EED4 CustomProperties Pin (PinId=6D35FE054754F0183A3B4E966501DF61,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_2308 105004034A0BFAE7100510B2D1D62780,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_2308" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool") NodePosX=-176 NodePosY=96 NodeGuid=76C59463453B4CFE87BDB6A8E1EFD3E7 CustomProperties Pin (PinId=8FA684784455E1779CD70BBF42255E8A,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C0C78C414ED4FB4ABAB334BEF31843EF,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_311 FFCFD6864A6383F793E1049290C0763A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=105004034A0BFAE7100510B2D1D62780,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_787 6D35FE054754F0183A3B4E966501DF61,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_311" VariableReference=(MemberName="IsCrouching?",MemberGuid=F54FA3824AC88C674B8625A7C75666BB,bSelfContext=True) NodePosX=-432 NodePosY=176 NodeGuid=E0E0DD544D923BEB9E564CA1CD5CAD9C CustomProperties Pin (PinId=FFCFD6864A6383F793E1049290C0763A,PinName="IsCrouching?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_2308 C0C78C414ED4FB4ABAB334BEF31843EF,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=7944A1E04210067F4477A784CA426B6B,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_787"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_787"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_311"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_2308"' GraphGuid=B80603B145B2D2F8D7BB64B5D44E595E End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=1047 NodePosY=-298 ErrorType=3 ErrorMsg="Trans Transition} will never be taken, please connect something to Can Enter Transition\nTrans Transition} is incomplete, without a previous and next state\nBS_RobotCrouchIdleWalk to Idle_Revolver will never be taken, please connect something to Can Enter Transition" NodeGuid=ECE9BD8C450B5563BC46658B4FE58A1E CustomProperties Pin (PinId=1D200C5A499B7E87DB6E779673590590,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_1 4A85A43141F9530141A48CBEEF520894,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=9008F56A42F8B25A584FB78E35B6B147,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_11 C906A2944B7F139F7576D6A7043B1632,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_3" Begin Object Name="AnimationTransitionGraph_14" Begin Object Name="AnimGraphNode_TransitionResult_1" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=EF6C757E4EB5AD39E59669B068101FAC CustomProperties Pin (PinId=D27B34CD47AABE6CF0B4F3AAB1EAAF6F,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_913 9F9E97DE44E2E56D23D7F1BAFC8750F5,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_913" VariableReference=(MemberName="IsInAir?",MemberGuid=47A6F21B4AFF1B0F5048229F21AC024F,bSelfContext=True) NodePosX=-192 NodePosY=32 NodeGuid=C20157D2419BB1624375D9BD3C2F1810 CustomProperties Pin (PinId=9F9E97DE44E2E56D23D7F1BAFC8750F5,PinName="IsInAir?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_1 D27B34CD47AABE6CF0B4F3AAB1EAAF6F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=03AB2C71482AD6A8F61B3AB3C0850103,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_1"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_1"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_913"' GraphGuid=3BBD885947529FC5DAD07881A90EA949 End Object BoundGraph=AnimationTransitionGraph'"AnimationTransitionGraph_14"' NodePosX=301 NodePosY=171 ErrorType=3 ErrorMsg="Trans Transition} will never be taken, please connect something to Can Enter Transition\nTrans Transition} is incomplete, without a previous and next state\nBS_RobotIdleWalkRunSprint to Jump_Start_SkinnyMale will never be taken, please connect something to Can Enter Transition\nBS_RobotIdleWalkRunSprint to Jump_Start_SkinnyMale will never be taken, please connect something to Can Enter Transition\nBS_RobotIdleWalkRunSprint to Jump_Start_SkinnyMale will never be taken, please connect something to Can Enter Transition\nBS_RobotIdleWalkRunSprint to Jump_Start_SkinnyMale will never be taken, please connect something to Can Enter Transition\nBS_RobotIdleWalkRunSprint to Jump_Start_SkinnyMale will never be taken, please connect something to Can Enter Transition\nBS_RobotIdleWalkRunSprint to Jump_Start_SkinnyMale will never be taken, please connect something to Can Enter Transition\nBS_RobotIdleWalkRunSprint to Jump_Start_SkinnyMale will never be taken, please connect something to Can Enter Transition\nBS_RobotIdleWalkRunSprint to Jump_Start_SkinnyMale will never be taken, please connect something to Can Enter Transition" NodeGuid=85206AE542D8519133F5358974195CF5 CustomProperties Pin (PinId=CF01C9BF452BE5F340FD30AE4CA29FBE,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_2 2975949C47210F7896928DAAB421B174,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=EB53B86B4AA42619F975D4B0F3B5DABC,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_0 08808DA84AC94C8C675E75A08F9F6A35,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_4" Begin Object Name="AnimationTransitionGraph_15" Begin Object Name="AnimGraphNode_TransitionResult_10" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=2D66CF21416890C4A1F7D48A82AB124F CustomProperties Pin (PinId=EB69F08A4260E12C46D2A8B46C0BD8DF,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_202 0824017C47595D35522FE8A6318441DA,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_202" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool") NodePosX=-160 NodePosY=112 NodeGuid=8499BB6C4E4EC15BD904B8865DDAD241 CustomProperties Pin (PinId=1CDC17FA4EE96A17910C58AC97851F5D,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=5A179AEA4A464EF68FBC289282C3A395,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_914 2DED4E314910726B0FFAF394C77FCBC6,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0824017C47595D35522FE8A6318441DA,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_10 EB69F08A4260E12C46D2A8B46C0BD8DF,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_914" VariableReference=(MemberName="IsInAir?",MemberGuid=47A6F21B4AFF1B0F5048229F21AC024F,bSelfContext=True) NodePosX=-336 NodePosY=112 NodeGuid=17335DBC4D51359045A46190230EB941 CustomProperties Pin (PinId=2DED4E314910726B0FFAF394C77FCBC6,PinName="IsInAir?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_202 5A179AEA4A464EF68FBC289282C3A395,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=18E29CF442B2ACAA3AD34A8791DE71BF,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_10"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_10"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_914"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_202"' GraphGuid=3F1A69CC48C3A76FCD3B12B247724F79 End Object BoundGraph=AnimationTransitionGraph'"AnimationTransitionGraph_15"' NodePosX=-210 NodePosY=323 ErrorType=3 ErrorMsg="Trans Transition} will never be taken, please connect something to Can Enter Transition\nTrans Transition} is incomplete, without a previous and next state\nJump_Loop_SkinnyMale to Jump_End_Skinny will never be taken, please connect something to Can Enter Transition\nJump_Loop_SkinnyMale to Jump_End_Skinny will never be taken, please connect something to Can Enter Transition\nJump_Loop_SkinnyMale to Jump_End_Skinny will never be taken, please connect something to Can Enter Transition" NodeGuid=12A861F843D2D915439DF58B86C83BB7 CustomProperties Pin (PinId=AB762AB043B7FA78BA21EDBEBEF8E4CC,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_4 328BA68240C04C70DDD8D2B523EDBDB0,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=2A4A131C4945B03DBD6C7497797E84E1,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_5 97A3B41C47F1A1DC99D112AB66401E9E,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_5" Begin Object Name="AnimationTransitionGraph_16" Begin Object Name="AnimGraphNode_TransitionResult_15" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=2819176E46BFC053CAB0499A19ADCC8C CustomProperties Pin (PinId=830B6C5D498978BDD5B787B0FE646E81,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_214 D4C72C674F26A2CB530FA78C4C117100,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_AnimGetter_1" SourceNode=AnimGraphNode_SequencePlayer'"AnimGraphNode_StateMachine_1118.BasicMovement.AnimStateNode_5.Jump_End_Skinny.AnimGraphNode_SequencePlayer_270"' GetterClass=Class'"/Script/Engine.AnimInstance"' SourceAnimBlueprint=AnimBlueprint'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot"' CachedTitle="Time Remaining (Jump_End_Skinny)" bIsPureFunc=True FunctionReference=(MemberName="GetInstanceAssetPlayerTimeFromEnd",bSelfContext=True) NodePosX=-560 NodePosY=64 NodeGuid=181516AC4A14C4C510AA9EBC784DF286 CustomProperties Pin (PinId=E122D30D4453C5CE152907B03B2B68E0,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.AnimInstance"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=08BF78A94C46F4C63C45369C8C3F1F2C,PinName="AssetPlayerIndex",PinType.PinCategory="int",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0",AutogeneratedDefaultValue="0",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=CD005EED45070D4F211A7597D31CF3D9,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_CallFunction_214 6E2BCBDF4749529E31969FAADF357290,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_214" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="LessEqual_FloatFloat") NodePosX=-240 NodePosY=80 NodeGuid=C7E9B85644782AB77E6BFA827CD01101 CustomProperties Pin (PinId=8080B8414F114CFD350F89A78CDEE9A0,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=6E2BCBDF4749529E31969FAADF357290,PinName="A",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_AnimGetter_1 CD005EED45070D4F211A7597D31CF3D9,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=078B1E844B4606FD438A1983FC7C33ED,PinName="B",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.100000",AutogeneratedDefaultValue="0.0",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=D4C72C674F26A2CB530FA78C4C117100,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_15 830B6C5D498978BDD5B787B0FE646E81,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_15"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_15"' Nodes(1)=K2Node_AnimGetter'"K2Node_AnimGetter_1"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_214"' GraphGuid=A1998160415AE9B7D009A9884FAA796F End Object BoundGraph=AnimationTransitionGraph'"AnimationTransitionGraph_16"' NodePosX=57 NodePosY=95 ErrorType=3 ErrorMsg="Jump_End_Skinny to BS_RobotIdleWalkRunSprint will never be taken, please connect something to Can Enter Transition" NodeGuid=9F73ADEE40CA01B7287F738189DF1231 CustomProperties Pin (PinId=7940D54845B9A918A6E4DBA72AF45AF4,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_5 790800DB4C5F9334A3B46BBD2219E0E5,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=8AFCDBE04C4DE7173F0A5F9507D2619B,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_2 1E7E444F4B5517D081D82FA49F5D1FB2,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_6" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_104" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=9F8CABA64E42E88736213ABAEDF8F376 CustomProperties Pin (PinId=256AF3C945A1ECDDED4EF4B1AB452480,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_563 8AC4BC3840C98C0B61D2E8909E071AE6,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_563" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool") NodePosX=-224 NodePosY=48 NodeGuid=C9700F3341BA789D8F71E788C15D8913 CustomProperties Pin (PinId=96DE22734DC1D883BC4FCC8F903718A0,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=6CC2E7B04D22390F533A77AA722E9C71,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_424 748D4AE944DCCEEE56C96CA4C5E5507D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=8AC4BC3840C98C0B61D2E8909E071AE6,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_104 256AF3C945A1ECDDED4EF4B1AB452480,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_424" VariableReference=(MemberName="IsCrouching?",MemberGuid=F54FA3824AC88C674B8625A7C75666BB,bSelfContext=True) NodePosX=-368 NodePosY=128 NodeGuid=203BA4404A751BE4B56176A138CEEC6E CustomProperties Pin (PinId=748D4AE944DCCEEE56C96CA4C5E5507D,PinName="IsCrouching?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_563 6CC2E7B04D22390F533A77AA722E9C71,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=000CD200425CB51D129486B42DC5EBE8,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_104"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_104"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_424"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_563"' GraphGuid=0967ABAE4C5CBA2DB12E269D21FB87F3 End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=596 NodePosY=-112 ErrorType=3 ErrorMsg="BS_RobotCrouchIdleWalk to BS_RobotIdleWalkRunSprint will never be taken, please connect something to Can Enter Transition" NodeGuid=572E579B4F3233692FCD52ABDFC0D170 CustomProperties Pin (PinId=5B6547814179D9983338A3BE925391B9,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_1 4A85A43141F9530141A48CBEEF520894,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=152E70D5482AC684CB4DB89DCCF6E692,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_2 1E7E444F4B5517D081D82FA49F5D1FB2,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_7" Begin Object Name="AnimationTransitionGraph_21" Begin Object Name="AnimGraphNode_TransitionResult_152" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=AA956F754FB0AD7FF6BFD3A013E914C3 CustomProperties Pin (PinId=B0C05886441EDBB0BE5DD594C51239D1,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_771 CE7D8B104C357685375BECA4F7609C8F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_771" VariableReference=(MemberName="MovingBackwards?",MemberGuid=B8F695FD465DFDC33CA62AA285DBA802,bSelfContext=True) NodePosX=-192 NodePosY=32 NodeGuid=0C012A704E37EA629C8F979B30471CCF CustomProperties Pin (PinId=CE7D8B104C357685375BECA4F7609C8F,PinName="MovingBackwards?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_152 B0C05886441EDBB0BE5DD594C51239D1,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=042E87E541E4BF072AE80DB7C16511C6,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_152"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_152"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_771"' GraphGuid=5E8A98964D88C56C179A2F8FAFDC4495 End Object BoundGraph=AnimationTransitionGraph'"AnimationTransitionGraph_21"' NodePosX=706 NodePosY=-396 ErrorType=3 ErrorMsg="Trans Transition} will never be taken, please connect something to Can Enter Transition\nTrans Transition} is incomplete, without a previous and next state\nBS_RobotCrouchIdleWalk to Crouched_Backwards_Walk_SkinnyMale will never be taken, please connect something to Can Enter Transition" NodeGuid=D56D58234310F4E2AEF3859B43B52500 CustomProperties Pin (PinId=9BEBE79843AF2FFBD7A837AF909713BC,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_1 4A85A43141F9530141A48CBEEF520894,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=AF16730C49CFD39B8B5682BA3C5B5C45,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_6 58E1F2ED40470D2B99E0E1906D591BF8,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_8" Begin Object Name="AnimationTransitionGraph_22" Begin Object Name="AnimGraphNode_TransitionResult_175" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=F8B4F2E845B2DC21BBF739823B78013E CustomProperties Pin (PinId=93F8490449CAEB9E75E92188F737B450,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_808 60D2A8214D01FC30E256569E847D3EC4,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_808" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool") NodePosX=-240 NodeGuid=5909B7CE4EF16F3013B5B3B4AEEAB891 CustomProperties Pin (PinId=2EF7BD1144AC37472300A3A534A1E6B3,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=58C6010C402079255FCDC1B6A0A62FA1,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_772 04D4C4D84104C9D771798FAFC57B2A9F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=60D2A8214D01FC30E256569E847D3EC4,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_175 93F8490449CAEB9E75E92188F737B450,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_772" VariableReference=(MemberName="MovingBackwards?",MemberGuid=B8F695FD465DFDC33CA62AA285DBA802,bSelfContext=True) NodePosX=-416 NodePosY=128 NodeGuid=59BE032A43CD51E7443EF39ED96AFE45 CustomProperties Pin (PinId=04D4C4D84104C9D771798FAFC57B2A9F,PinName="MovingBackwards?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_808 58C6010C402079255FCDC1B6A0A62FA1,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=1A1B254540FD563E37B9048E2F356870,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_175"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_175"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_772"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_808"' GraphGuid=74AD130D4FBA67E57EF6E7BF5A781F25 End Object BoundGraph=AnimationTransitionGraph'"AnimationTransitionGraph_22"' NodePosX=766 NodePosY=-396 ErrorType=3 ErrorMsg="Trans Transition} will never be taken, please connect something to Can Enter Transition\nTrans Transition} is incomplete, without a previous and next state\nCrouched_Backwards_Walk_SkinnyMale to BS_RobotCrouchIdleWalk will never be taken, please connect something to Can Enter Transition" NodeGuid=A1BD2F0F47AC88A3FECFED9B7E43DC56 CustomProperties Pin (PinId=AFC6AC2041BF684014EBCEA38ED6B9B7,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_6 47C2543740F2DB60FB3A3FBCED4737E6,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=23E23C9B47C95C36B0D4F6AEAD53105D,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_1 A9F322914C52C81C168481840390E541,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateEntryNode_0" ErrorType=3 ErrorMsg="Entry node BasicMovement is not connected to state\nEntry node BasicMovement is not connected to state\nEntry node BasicMovement is not connected to state" NodeGuid=C75A120B4DAFF57A65CDF0AE88B3F043 CustomProperties Pin (PinId=6DCC0CF14082D8EBE29375B7B6EFC8FD,PinName="Entry",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_2 1E7E444F4B5517D081D82FA49F5D1FB2,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object EntryNode=AnimStateEntryNode'"AnimStateEntryNode_0"' OwnerAnimGraphNode=AnimGraphNode_StateMachine'"AnimGraphNode_StateMachine_1118"' Schema=Class'"/Script/AnimGraph.AnimationStateMachineSchema"' Nodes(0)=AnimStateEntryNode'"AnimStateEntryNode_0"' Nodes(1)=AnimStateNode'"AnimStateNode_2"' Nodes(2)=AnimStateNode'"AnimStateNode_0"' Nodes(3)=AnimStateNode'"AnimStateNode_4"' Nodes(4)=AnimStateTransitionNode'"AnimStateTransitionNode_2"' Nodes(5)=AnimStateTransitionNode'"AnimStateTransitionNode_3"' Nodes(6)=AnimStateNode'"AnimStateNode_5"' Nodes(7)=AnimStateTransitionNode'"AnimStateTransitionNode_4"' Nodes(8)=AnimStateTransitionNode'"AnimStateTransitionNode_5"' Nodes(9)=AnimStateNode'"AnimStateNode_1"' Nodes(10)=AnimStateTransitionNode'"AnimStateTransitionNode_0"' Nodes(11)=AnimStateTransitionNode'"AnimStateTransitionNode_6"' Nodes(12)=AnimStateNode'"AnimStateNode_6"' Nodes(13)=AnimStateTransitionNode'"AnimStateTransitionNode_7"' Nodes(14)=AnimStateTransitionNode'"AnimStateTransitionNode_8"' Nodes(15)=AnimStateNode'"AnimStateNode_7"' Nodes(16)=AnimStateTransitionNode'"AnimStateTransitionNode_11"' Nodes(17)=AnimStateTransitionNode'"AnimStateTransitionNode_13"' Nodes(18)=AnimStateNode'"AnimStateNode_8"' Nodes(19)=AnimStateTransitionNode'"AnimStateTransitionNode_14"' Nodes(20)=AnimStateTransitionNode'"AnimStateTransitionNode_15"' Nodes(21)=AnimStateNode'"AnimStateNode_9"' Nodes(22)=AnimStateTransitionNode'"AnimStateTransitionNode_16"' Nodes(23)=AnimStateTransitionNode'"AnimStateTransitionNode_17"' Nodes(24)=AnimStateTransitionNode'"AnimStateTransitionNode_18"' Nodes(25)=AnimStateTransitionNode'"AnimStateTransitionNode_19"' Nodes(26)=AnimStateTransitionNode'"AnimStateTransitionNode_20"' Nodes(27)=AnimStateTransitionNode'"AnimStateTransitionNode_21"' Nodes(28)=AnimStateTransitionNode'"AnimStateTransitionNode_22"' Nodes(29)=AnimStateTransitionNode'"AnimStateTransitionNode_23"' Nodes(30)=AnimStateNode'"AnimStateNode_11"' Nodes(31)=AnimStateTransitionNode'"AnimStateTransitionNode_24"' Nodes(32)=AnimStateTransitionNode'"AnimStateTransitionNode_25"' Nodes(33)=AnimStateTransitionNode'"AnimStateTransitionNode_26"' Nodes(34)=AnimStateTransitionNode'"AnimStateTransitionNode_27"' SubGraphs(0)=AnimationStateGraph'"AnimStateNode_2.BS_RobotIdleWalkRunSprint"' SubGraphs(1)=AnimationStateGraph'"AnimStateNode_0.Jump_Start_SkinnyMale"' SubGraphs(2)=AnimationStateGraph'"AnimStateNode_4.Jump_Loop_SkinnyMale"' SubGraphs(3)=AnimationTransitionGraph'"AnimStateTransitionNode_2.AnimationTransitionGraph_13"' SubGraphs(4)=AnimationTransitionGraph'"AnimStateTransitionNode_3.AnimationTransitionGraph_14"' SubGraphs(5)=AnimationStateGraph'"AnimStateNode_5.Jump_End_Skinny"' SubGraphs(6)=AnimationTransitionGraph'"AnimStateTransitionNode_4.AnimationTransitionGraph_15"' SubGraphs(7)=AnimationTransitionGraph'"AnimStateTransitionNode_5.AnimationTransitionGraph_16"' SubGraphs(8)=AnimationStateGraph'"AnimStateNode_1.BS_RobotCrouchIdleWalk"' SubGraphs(9)=AnimationTransitionGraph'"AnimStateTransitionNode_0.Transition"' SubGraphs(10)=AnimationTransitionGraph'"AnimStateTransitionNode_6.Transition"' SubGraphs(11)=AnimationStateGraph'"AnimStateNode_6.Crouched_Backwards_Walk_SkinnyMale"' SubGraphs(12)=AnimationTransitionGraph'"AnimStateTransitionNode_7.AnimationTransitionGraph_21"' SubGraphs(13)=AnimationTransitionGraph'"AnimStateTransitionNode_8.AnimationTransitionGraph_22"' SubGraphs(14)=AnimationStateGraph'"AnimStateNode_7.Idle_Shotgun_SkinnyMale"' SubGraphs(15)=AnimationTransitionGraph'"AnimStateTransitionNode_11.Transition"' SubGraphs(16)=AnimationTransitionGraph'"AnimStateTransitionNode_13.Transition"' SubGraphs(17)=AnimationStateGraph'"AnimStateNode_8.Idle_SCAR_SkinnyMale"' SubGraphs(18)=AnimationTransitionGraph'"AnimStateTransitionNode_14.Transition"' SubGraphs(19)=AnimationTransitionGraph'"AnimStateTransitionNode_15.Transition"' SubGraphs(20)=AnimationStateGraph'"AnimStateNode_9.Sword_1H__Idle_SkinnyMale"' SubGraphs(21)=AnimationTransitionGraph'"AnimStateTransitionNode_16.Transition"' SubGraphs(22)=AnimationTransitionGraph'"AnimStateTransitionNode_17.Transition"' SubGraphs(23)=AnimationTransitionGraph'"AnimStateTransitionNode_18.Transition"' SubGraphs(24)=AnimationTransitionGraph'"AnimStateTransitionNode_19.Transition"' SubGraphs(25)=AnimationTransitionGraph'"AnimStateTransitionNode_20.Transition"' SubGraphs(26)=AnimationTransitionGraph'"AnimStateTransitionNode_21.Transition"' SubGraphs(27)=AnimationTransitionGraph'"AnimStateTransitionNode_22.Transition"' SubGraphs(28)=AnimationTransitionGraph'"AnimStateTransitionNode_23.Transition"' SubGraphs(29)=AnimationStateGraph'"AnimStateNode_11.Idle_Revolver"' SubGraphs(30)=AnimationTransitionGraph'"AnimStateTransitionNode_24.Transition"' SubGraphs(31)=AnimationTransitionGraph'"AnimStateTransitionNode_25.Transition"' SubGraphs(32)=AnimationTransitionGraph'"AnimStateTransitionNode_26.Transition"' SubGraphs(33)=AnimationTransitionGraph'"AnimStateTransitionNode_27.Transition"' GraphGuid=0BF20A7D4AC4656D21673C890BEE94B7 End Object EditorStateMachineGraph=AnimationStateMachineGraph'"BasicMovement"' ShowPinForProperties(0)=(PropertyName="MaxTransitionsPerFrame",PropertyFriendlyName="Max Transitions Per Frame",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:MaxTransitionsPerFrame", "The maximum number of transitions that can be taken by this machine \'simultaneously\' in a single frame"),CategoryName="Settings") ShowPinForProperties(1)=(PropertyName="bSkipFirstUpdateTransition",PropertyFriendlyName="Skip First Update Transition",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:bSkipFirstUpdateTransition", "Skip transition from entry state on first update?\ndefault is true, we throw away transition data on first update"),CategoryName="Settings") ShowPinForProperties(2)=(PropertyName="bReinitializeOnBecomingRelevant",PropertyFriendlyName="Reinitialize on Becoming Relevant",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:bReinitializeOnBecomingRelevant", "Reinitialize the state machine if we have become relevant to the graph\nafter not being ticked on the previous frame(s)"),CategoryName="Settings") NodePosX=-768 NodePosY=-896 ErrorType=3 NodeGuid=6D09A813456207BDFE01C091BD8C5A3B CustomProperties Pin (PinId=9D9BD25C4CEA20F5E1A8FD9A0BE3EE25,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_SaveCachedPose_0 6D39EA484F66896B4FE62FAF99EE381A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SaveCachedPose Name="AnimGraphNode_SaveCachedPose_0" CacheName="NoWeapons" ShowPinForProperties(0)=(PropertyName="Pose",PropertyFriendlyName="Pose",PropertyTooltip="Pose",CategoryName="Links",bShowPin=True) NodePosX=-512 NodePosY=-880 ErrorType=1 NodeGuid=2CC30EF1494780B965A78596EFACE716 CustomProperties Pin (PinId=6D39EA484F66896B4FE62FAF99EE381A,PinName="Pose",PinFriendlyName="Pose",PinToolTip="Pose\nPose Link Structure\n\nPose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_StateMachine_1118 9D9BD25C4CEA20F5E1A8FD9A0BE3EE25,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_UseCachedPose Name="AnimGraphNode_UseCachedPose_236" SaveCachedPoseNode=AnimGraphNode_SaveCachedPose'"AnimGraphNode_SaveCachedPose_0"' NameOfCache="NoWeapons" NodePosX=-2640 NodePosY=176 NodeGuid=539135D74FE5E0496137558741B1114E CustomProperties Pin (PinId=69108FDA42DF83830914F1974D6216DB,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_BlendListByBool_132 3155D5F04C7FDA2D4C5973AD937DAB53,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_583" VariableReference=(MemberName="HasHammer?",MemberGuid=FC5F8C924620890167756E8EDE7CCF95,bSelfContext=True) NodePosX=-2560 NodePosY=32 NodeGuid=44D822C5432BF998772C68A4AA7265F1 CustomProperties Pin (PinId=67CA9DB946DC8E0A6239CCB80605B8DF,PinName="HasHammer?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_BlendListByBool_132 4158BED9433EA3690E405F8AAD110A97,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=95D19B1D4E80A3921CAB0398601BF0D3,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendListByBool Name="AnimGraphNode_BlendListByBool_132" ShowPinForProperties(0)=(PropertyName="bActiveValue",PropertyFriendlyName="Active Value",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendListByBool:bActiveValue", "Which input should be connected to the output?"),CategoryName="Runtime",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPose",PropertyFriendlyName="Blend Pose",PropertyTooltip="Blend Pose",CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="BlendTime",PropertyFriendlyName="Blend Time",PropertyTooltip="Blend Time",CategoryName="Config",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="BlendType",PropertyFriendlyName="Blend Type",PropertyTooltip="Blend Type",CategoryName="BlendType") ShowPinForProperties(4)=(PropertyName="CustomBlendCurve",PropertyFriendlyName="Custom Blend Curve",PropertyTooltip="Custom Blend Curve",CategoryName="BlendType") ShowPinForProperties(5)=(PropertyName="BlendProfile",PropertyFriendlyName="Blend Profile",PropertyTooltip="Blend Profile",CategoryName="BlendType") ShowPinForProperties(6)=(PropertyName="bResetChildOnActivation",PropertyFriendlyName="Reset Child on Activation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendListBase:bResetChildOnActivation", "This reinitializes child pose when re-activated. For example, when active child changes"),CategoryName="Option") NodePosX=-2304 NodePosY=48 ErrorType=4 NodeGuid=1FB63AC3469392DFBEFE89ACFE866490 CustomProperties Pin (PinId=4158BED9433EA3690E405F8AAD110A97,PinName="bActiveValue",PinFriendlyName="Active Value",PinToolTip="Active Value\nBoolean\n\nWhich input should be connected to the output?",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_583 67CA9DB946DC8E0A6239CCB80605B8DF,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=2701CE9649AC860DC66B11992D5DEF56,PinName="BlendPose_0",PinFriendlyName="True Pose",PinToolTip="Blend Pose 0\nPose Link Structure\n\nBlend Pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_UseCachedPose_31 FE5F6F0A49A5D1E0E09157A18A144E48,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=3155D5F04C7FDA2D4C5973AD937DAB53,PinName="BlendPose_1",PinFriendlyName="False Pose",PinToolTip="Blend Pose 1\nPose Link Structure\n\nBlend Pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_UseCachedPose_236 69108FDA42DF83830914F1974D6216DB,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=5CECA6BE4988F42A2A5DB38C402D247B,PinName="BlendTime_0",PinFriendlyName="True Blend Time",PinToolTip="Blend Time 0\nFloat\n\nBlend Time",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.100000",AutogeneratedDefaultValue="0.100000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=33820F85421E10B5F778EFB454FFEE80,PinName="BlendTime_1",PinFriendlyName="False Blend Time",PinToolTip="Blend Time 1\nFloat\n\nBlend Time",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.100000",AutogeneratedDefaultValue="0.100000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F78D505E4D7F3155195ED0A1C912DDCD,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_BlendListByBool_327 3155D5F04C7FDA2D4C5973AD937DAB53,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateMachine Name="AnimGraphNode_StateMachine_40" Begin Object Class=/Script/AnimGraph.AnimationStateMachineGraph Name="HammerState" Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_0" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Jump_Start_SkinnyMale" Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_268" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_4" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_1" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="BS_RobotCrouchIdleWalk" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer Name="AnimGraphNode_BlendSpacePlayer_10" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_94" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_770" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_12" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Melee_2H__Swipe_SkinnyMale_BO" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer Name="AnimGraphNode_BlendSpacePlayer_7" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_125" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_192" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_118" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_208" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_2" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Hammer_Slam_2H__SkinnyMale" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer Name="AnimGraphNode_BlendSpacePlayer_7" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_125" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_192" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_155" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_208" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_3" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Melee_2H__Idle_SkinnyMale_BO" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer Name="AnimGraphNode_BlendSpacePlayer_7" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_181" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_325" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_28" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_208" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_4" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Jump_Loop_SkinnyMale" Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_269" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_9" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_5" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Jump_End_Skinny" Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_270" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_30" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_6" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Crouched_Backwards_Walk_SkinnyMale" Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_195" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_149" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_0" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_398" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_648" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_1" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_551" End Object Begin Object Class=/Script/AnimGraph.K2Node_AnimGetter Name="K2Node_AnimGetter_201" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_2136" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_11" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_2268" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_646" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_12" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_2349" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_6474" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_647" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_13" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_2432" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_660" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_14" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_2517" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_6624" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_661" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_2" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="AnimationTransitionGraph_13" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/AnimGraph.K2Node_AnimGetter Name="K2Node_AnimGetter_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_213" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_30" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="AnimationTransitionGraph_11" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_360" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_2290" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CommutativeAssociativeBinaryOperator Name="K2Node_CommutativeAssociativeBinaryOperator_13" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_418" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_766" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_31" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="AnimationTransitionGraph_12" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_420" End Object Begin Object Class=/Script/AnimGraph.K2Node_AnimGetter Name="K2Node_AnimGetter_40" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_1294" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_35" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_1605" End Object Begin Object Class=/Script/AnimGraph.K2Node_AnimGetter Name="K2Node_AnimGetter_182" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_213" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_36" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_1666" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_644" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_37" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_1727" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_645" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_38" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_1788" End Object Begin Object Class=/Script/AnimGraph.K2Node_AnimGetter Name="K2Node_AnimGetter_186" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_213" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_4" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="AnimationTransitionGraph_15" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_10" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_202" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_914" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_7" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="AnimationTransitionGraph_21" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_152" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_771" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_8" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="AnimationTransitionGraph_22" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_175" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_808" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_772" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateEntryNode Name="AnimStateEntryNode_0" End Object End Object Begin Object Name="HammerState" Begin Object Name="AnimStateNode_0" Begin Object Name="Jump_Start_SkinnyMale" Begin Object Name="AnimGraphNode_SequencePlayer_268" Node=(Sequence=AnimSequence'"/Game/Character/Animations/Robot/Jump_Start_SkinnyMale.Jump_Start_SkinnyMale"',bLoopAnimation=False) ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(7)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-304 NodeGuid=009C600447AD3B0D7F6265BBA3838BB5 CustomProperties Pin (PinId=2692CCA5439E914C5CB783A7A796D6DD,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_StateResult_4 560BE2344A9F381F11C99AA0E1F17A85,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StateResult_4" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=44B1614A4E78D400A8BD63902424AF53 CustomProperties Pin (PinId=560BE2344A9F381F11C99AA0E1F17A85,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_268 2692CCA5439E914C5CB783A7A796D6DD,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_4"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_4"' Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_268"' GraphGuid=7CF67032434E94EE330D62803236085A End Object BoundGraph=AnimationStateGraph'"Jump_Start_SkinnyMale"' NodePosX=400 NodePosY=368 NodeGuid=35609570453073233FBDD78D6454B8E1 CustomProperties Pin (PinId=08808DA84AC94C8C675E75A08F9F6A35,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_36 7741CEDB4A6165499D5999B2173C2B49,AnimStateTransitionNode_37 532CED024D36ECFE5B13E9896EB6FC3D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B8940E0045CAD641789DFEA792C34088,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_2 78D7260E491F0EC6296D199D762FD60C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_1" Begin Object Name="BS_RobotCrouchIdleWalk" Begin Object Name="AnimGraphNode_BlendSpacePlayer_10" Node=(BlendSpace=BlendSpace1D'"/Game/Character/Animations/Robot/BS_RobotCrouchIdleWalk.BS_RobotCrouchIdleWalk"') ShowPinForProperties(0)=(PropertyName="X",PropertyFriendlyName="X",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:X", "The X coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="Y",PropertyFriendlyName="Y",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Y", "The Y coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="Z",PropertyFriendlyName="Z",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Z", "The Z coordinate to sample in the blendspace"),CategoryName="Coordinates",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bLoop",PropertyFriendlyName="Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bLoop", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:StartPosition", "The start up position in [0, 1], it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendSpace",PropertyFriendlyName="Blend Space",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:BlendSpace", "The blendspace asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="bResetPlayTimeWhenBlendSpaceChanges",PropertyFriendlyName="Reset Play Time when Blend Space Changes",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bResetPlayTimeWhenBlendSpaceChanges", "Whether we should reset the current play time when the blend space changes"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(10)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-304 NodeGuid=5DAD09FA42669B847EA74490B9FD3494 CustomProperties Pin (PinId=4FD7A63E42270212CE483BB76AB513CC,PinName="X",PinFriendlyName="Speed",PinToolTip="X\nFloat\n\nThe X coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_770 B8238CBB4F529CF935CE1DBFC0F335FD,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=2AA2AF0E4C0C8250A619C58A86FF9352,PinName="Y",PinFriendlyName="None",PinToolTip="Y\nFloat\n\nThe Y coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=1DCB3954479007C210F4CA944E1E5818,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_StateResult_94 7D0DFDB140C38B67381C1C8F5D5CB7F3,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StateResult_94" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=7547E0C54B451945A19D5F8323C88CCB CustomProperties Pin (PinId=7D0DFDB140C38B67381C1C8F5D5CB7F3,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendSpacePlayer_10 1DCB3954479007C210F4CA944E1E5818,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_770" VariableReference=(MemberName="Speed",MemberGuid=E58C1F22489FD53517DCDA8886CB227A,bSelfContext=True) NodePosX=-496 NodePosY=32 NodeGuid=CDED74F44D5190DAE2D8628491DE3B8C CustomProperties Pin (PinId=B8238CBB4F529CF935CE1DBFC0F335FD,PinName="Speed",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpacePlayer_10 4FD7A63E42270212CE483BB76AB513CC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=984641B8425AFBA5F29EDEBB8C95A8C5,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_94"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_94"' Nodes(1)=AnimGraphNode_BlendSpacePlayer'"AnimGraphNode_BlendSpacePlayer_10"' Nodes(2)=K2Node_VariableGet'"K2Node_VariableGet_770"' GraphGuid=2869368B440FACF82CF2DA8737DBD9EA End Object BoundGraph=AnimationStateGraph'"BS_RobotCrouchIdleWalk"' NodePosX=448 NodePosY=-240 NodeGuid=5C45B070442C4CFC1A983F994B438AB1 CustomProperties Pin (PinId=A9F322914C52C81C168481840390E541,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_8 23E23C9B47C95C36B0D4F6AEAD53105D,AnimStateTransitionNode_11 714C43C040114A701F6A81933DA69980,AnimStateTransitionNode_13 CCCF6A73413730B4A507E3841F10EA1D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=4A85A43141F9530141A48CBEEF520894,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_7 9BEBE79843AF2FFBD7A837AF909713BC,AnimStateTransitionNode_12 4E15611F430937585B6B2C824B71017A,AnimStateTransitionNode_14 93702E53403E003D56120FB24129A69B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_12" Begin Object Name="Melee_2H__Swipe_SkinnyMale_BO" Begin Object Name="AnimGraphNode_BlendSpacePlayer_7" Node=(BlendSpace=BlendSpace1D'"/Game/Character/Animations/Robot/BS_RobotIdleWalkRunSprint.BS_RobotIdleWalkRunSprint"') ShowPinForProperties(0)=(PropertyName="X",PropertyFriendlyName="X",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:X", "The X coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="Y",PropertyFriendlyName="Y",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Y", "The Y coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="Z",PropertyFriendlyName="Z",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Z", "The Z coordinate to sample in the blendspace"),CategoryName="Coordinates",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bLoop",PropertyFriendlyName="Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bLoop", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:StartPosition", "The start up position in [0, 1], it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendSpace",PropertyFriendlyName="Blend Space",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:BlendSpace", "The blendspace asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="bResetPlayTimeWhenBlendSpaceChanges",PropertyFriendlyName="Reset Play Time when Blend Space Changes",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bResetPlayTimeWhenBlendSpaceChanges", "Whether we should reset the current play time when the blend space changes"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(10)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-608 NodePosY=-16 NodeGuid=3B80157145F9FCC2D4F2ACA6D68AA9B7 CustomProperties Pin (PinId=2E00044D47630CF0C59C57A3710382BD,PinName="X",PinFriendlyName="Speed",PinToolTip="X\nFloat\n\nThe X coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_208 276DA84D478E0D01113BD3B2912B6A54,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=142A380A405609B3AE8E91A307D29BA5,PinName="Y",PinFriendlyName="None",PinToolTip="Y\nFloat\n\nThe Y coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=AAF59FD145EB40895246E184B8152116,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_125 9D24DB4A4E0C32581C0F68ABF6DEF9F8,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_LayeredBoneBlend_125" Node=(LayerSetup=((BranchFilters=((BoneName="spine_01",BlendDepth=1))))) ShowPinForProperties(0)=(PropertyName="BasePose",PropertyFriendlyName="Base Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BasePose", "The source pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPoses",PropertyFriendlyName="Blend Poses",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendPoses", "Each layer\'s blended pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="LayerSetup",PropertyFriendlyName="Layer Setup",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LayerSetup", "Configuration for the parts of the skeleton to blend for each layer. Allows\ncertain parts of the tree to be blended out or omitted from the pose."),CategoryName="Config") ShowPinForProperties(3)=(PropertyName="BlendWeights",PropertyFriendlyName="Blend Weights",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendWeights", "The weights of each layer"),CategoryName="Runtime",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bMeshSpaceRotationBlend",PropertyFriendlyName="Mesh Space Rotation Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceRotationBlend", "Whether to blend bone rotations in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(5)=(PropertyName="CurveBlendOption",PropertyFriendlyName="Curve Blend Option",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:CurveBlendOption", "How to blend the layers together"),CategoryName="Config") ShowPinForProperties(6)=(PropertyName="bBlendRootMotionBasedOnRootBone",PropertyFriendlyName="Blend Root Motion Based on Root Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bBlendRootMotionBasedOnRootBone", "Whether to incorporate the per-bone blend weight of the root bone when lending root motion"),CategoryName="Config") NodePosX=-272 NodeGuid=D4C06D424F87C229A57D03B46BBF4220 CustomProperties Pin (PinId=9D24DB4A4E0C32581C0F68ABF6DEF9F8,PinName="BasePose",PinFriendlyName="Base Pose",PinToolTip="Base Pose\nPose Link Structure\n\nThe source pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendSpacePlayer_7 AAF59FD145EB40895246E184B8152116,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=73A8E3F449A335EE04EF1ABE160791B9,PinName="BlendPoses_0",PinFriendlyName="Blend Poses 0",PinToolTip="Blend Poses 0\nPose Link Structure\n\nEach layer\'s blended pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_192 55538ABB47EBC549752315B4326E9E6F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=51E807EE4A591FE8000280930C912147,PinName="BlendWeights_0",PinFriendlyName="Blend Weights 0",PinToolTip="Blend Weights 0\nFloat\n\nThe weights of each layer",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B1F3E5E14B7468A612ECA6AF147DD2DE,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_StateResult_118 8F46015E4FE7EB5563B4C5858343EADB,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_192" Node=(Sequence=AnimSequence'"/Game/Character/Animations/Robot/Melee_2H__Swipe_SkinnyMale_BO.Melee_2H__Swipe_SkinnyMale_BO"',bLoopAnimation=False,PlayRate=2.500000) ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(7)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-672 NodePosY=192 NodeGuid=F360F58B4E04C27350BD0A86E91C4A8E CustomProperties Pin (PinId=55538ABB47EBC549752315B4326E9E6F,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_125 73A8E3F449A335EE04EF1ABE160791B9,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StateResult_118" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=898EC9C84C123C736D934D9DC707EFD2 CustomProperties Pin (PinId=8F46015E4FE7EB5563B4C5858343EADB,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LayeredBoneBlend_125 B1F3E5E14B7468A612ECA6AF147DD2DE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_208" VariableReference=(MemberName="Speed",MemberGuid=E58C1F22489FD53517DCDA8886CB227A,bSelfContext=True) NodePosX=-784 NodePosY=32 NodeGuid=B1B714834F0510DD291DF0B472700745 CustomProperties Pin (PinId=276DA84D478E0D01113BD3B2912B6A54,PinName="Speed",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpacePlayer_7 2E00044D47630CF0C59C57A3710382BD,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=417D21764EBA1764EA5D988F99045477,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_118"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_118"' Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_192"' Nodes(2)=AnimGraphNode_LayeredBoneBlend'"AnimGraphNode_LayeredBoneBlend_125"' Nodes(3)=AnimGraphNode_BlendSpacePlayer'"AnimGraphNode_BlendSpacePlayer_7"' Nodes(4)=K2Node_VariableGet'"K2Node_VariableGet_208"' GraphGuid=32CC3EF34BCE58A7F34D469F718E19A9 End Object BoundGraph=AnimationStateGraph'"Melee_2H__Swipe_SkinnyMale_BO"' NodePosX=672 NodeGuid=C2FD6E9B4F9A814BF3D60AB9B92D466F CustomProperties Pin (PinId=78A389D44DF6F7203A7CF3AC3563699E,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_30 30D3CE054A734364CCD72BA1292B1712,AnimStateTransitionNode_38 6D3EF970459924F7DE0DADB18608011F,AnimStateTransitionNode_14 EE80DD824432450C7ADA98BE8FBCC3C6,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C17140A94CEC4A5B0F6CDF8632B04F58,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_31 8BC1A9F34D04374016E3228D767F344A,AnimStateTransitionNode_37 251DBC964014FFF8E19AD39CC13BC386,AnimStateTransitionNode_13 EFC4E9AE42C8F0072ED7A1A1DC8F3F52,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_2" Begin Object Name="Hammer_Slam_2H__SkinnyMale" Begin Object Name="AnimGraphNode_BlendSpacePlayer_7" Node=(BlendSpace=BlendSpace1D'"/Game/Character/Animations/Robot/BS_RobotIdleWalkRunSprint.BS_RobotIdleWalkRunSprint"') ShowPinForProperties(0)=(PropertyName="X",PropertyFriendlyName="X",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:X", "The X coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="Y",PropertyFriendlyName="Y",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Y", "The Y coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="Z",PropertyFriendlyName="Z",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Z", "The Z coordinate to sample in the blendspace"),CategoryName="Coordinates",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bLoop",PropertyFriendlyName="Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bLoop", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:StartPosition", "The start up position in [0, 1], it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendSpace",PropertyFriendlyName="Blend Space",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:BlendSpace", "The blendspace asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="bResetPlayTimeWhenBlendSpaceChanges",PropertyFriendlyName="Reset Play Time when Blend Space Changes",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bResetPlayTimeWhenBlendSpaceChanges", "Whether we should reset the current play time when the blend space changes"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(10)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-608 NodeGuid=1F337C6A406C5C0E4A671DA2F0F715E7 CustomProperties Pin (PinId=2E00044D47630CF0C59C57A3710382BD,PinName="X",PinFriendlyName="Speed",PinToolTip="X\nFloat\n\nThe X coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_208 276DA84D478E0D01113BD3B2912B6A54,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=142A380A405609B3AE8E91A307D29BA5,PinName="Y",PinFriendlyName="None",PinToolTip="Y\nFloat\n\nThe Y coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=AAF59FD145EB40895246E184B8152116,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_125 9D24DB4A4E0C32581C0F68ABF6DEF9F8,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_LayeredBoneBlend_125" Node=(LayerSetup=((BranchFilters=((BoneName="spine_01",BlendDepth=1))))) ShowPinForProperties(0)=(PropertyName="BasePose",PropertyFriendlyName="Base Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BasePose", "The source pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPoses",PropertyFriendlyName="Blend Poses",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendPoses", "Each layer\'s blended pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="LayerSetup",PropertyFriendlyName="Layer Setup",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LayerSetup", "Configuration for the parts of the skeleton to blend for each layer. Allows\ncertain parts of the tree to be blended out or omitted from the pose."),CategoryName="Config") ShowPinForProperties(3)=(PropertyName="BlendWeights",PropertyFriendlyName="Blend Weights",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendWeights", "The weights of each layer"),CategoryName="Runtime",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bMeshSpaceRotationBlend",PropertyFriendlyName="Mesh Space Rotation Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceRotationBlend", "Whether to blend bone rotations in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(5)=(PropertyName="CurveBlendOption",PropertyFriendlyName="Curve Blend Option",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:CurveBlendOption", "How to blend the layers together"),CategoryName="Config") ShowPinForProperties(6)=(PropertyName="bBlendRootMotionBasedOnRootBone",PropertyFriendlyName="Blend Root Motion Based on Root Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bBlendRootMotionBasedOnRootBone", "Whether to incorporate the per-bone blend weight of the root bone when lending root motion"),CategoryName="Config") NodePosX=-352 NodePosY=-48 NodeGuid=A2F9EB8E41304B3D4CB7239FBB9EFC52 CustomProperties Pin (PinId=9D24DB4A4E0C32581C0F68ABF6DEF9F8,PinName="BasePose",PinFriendlyName="Base Pose",PinToolTip="Base Pose\nPose Link Structure\n\nThe source pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendSpacePlayer_7 AAF59FD145EB40895246E184B8152116,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=73A8E3F449A335EE04EF1ABE160791B9,PinName="BlendPoses_0",PinFriendlyName="Blend Poses 0",PinToolTip="Blend Poses 0\nPose Link Structure\n\nEach layer\'s blended pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=51E807EE4A591FE8000280930C912147,PinName="BlendWeights_0",PinFriendlyName="Blend Weights 0",PinToolTip="Blend Weights 0\nFloat\n\nThe weights of each layer",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B1F3E5E14B7468A612ECA6AF147DD2DE,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_192" Node=(Sequence=AnimSequence'"/Game/Character/Animations/Robot/Hammer_Slam_2H__SkinnyMale.Hammer_Slam_2H__SkinnyMale"',bLoopAnimation=False,PlayRate=1.500000) ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(7)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-592 NodePosY=192 NodeGuid=9DAADE9240D0C9085AC720A1E894415F CustomProperties Pin (PinId=60C673B34D2A289D3511EEA281591944,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_StateResult_155 3A06BB79458DD01B4580C5B18DB370EF,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StateResult_155" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=74FC1D444DEFF7CB7DC0C3B7EC5036AE CustomProperties Pin (PinId=3A06BB79458DD01B4580C5B18DB370EF,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_192 60C673B34D2A289D3511EEA281591944,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_208" VariableReference=(MemberName="Speed",MemberGuid=E58C1F22489FD53517DCDA8886CB227A,bSelfContext=True) NodePosX=-784 NodePosY=48 NodeGuid=697A01A4450E60F431DD30AABACD72EA CustomProperties Pin (PinId=276DA84D478E0D01113BD3B2912B6A54,PinName="Speed",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpacePlayer_7 2E00044D47630CF0C59C57A3710382BD,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=417D21764EBA1764EA5D988F99045477,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_155"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_155"' Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_192"' Nodes(2)=AnimGraphNode_LayeredBoneBlend'"AnimGraphNode_LayeredBoneBlend_125"' Nodes(3)=AnimGraphNode_BlendSpacePlayer'"AnimGraphNode_BlendSpacePlayer_7"' Nodes(4)=K2Node_VariableGet'"K2Node_VariableGet_208"' GraphGuid=E8E0B55849AA4ABA06EDF4A26A468D58 End Object BoundGraph=AnimationStateGraph'"Hammer_Slam_2H__SkinnyMale"' NodePosX=48 NodePosY=-192 NodeGuid=87D7E88D4B3517FC1EDFAEA5A49D889C CustomProperties Pin (PinId=E8E371B84B785D0B7B851590C3D6F89F,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_0 B3F2D60040C7893195E50FAA52A4B8A7,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=2CFCF2AC45635650862C68B0CA4AE36F,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_1 8497915441A971250C9E8A8462CD756F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_3" Begin Object Name="Melee_2H__Idle_SkinnyMale_BO" Begin Object Name="AnimGraphNode_BlendSpacePlayer_7" Node=(BlendSpace=BlendSpace1D'"/Game/Character/Animations/Robot/BS_RobotIdleWalkRunSprint.BS_RobotIdleWalkRunSprint"') ShowPinForProperties(0)=(PropertyName="X",PropertyFriendlyName="X",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:X", "The X coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="Y",PropertyFriendlyName="Y",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Y", "The Y coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="Z",PropertyFriendlyName="Z",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Z", "The Z coordinate to sample in the blendspace"),CategoryName="Coordinates",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bLoop",PropertyFriendlyName="Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bLoop", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:StartPosition", "The start up position in [0, 1], it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendSpace",PropertyFriendlyName="Blend Space",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:BlendSpace", "The blendspace asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="bResetPlayTimeWhenBlendSpaceChanges",PropertyFriendlyName="Reset Play Time when Blend Space Changes",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bResetPlayTimeWhenBlendSpaceChanges", "Whether we should reset the current play time when the blend space changes"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(10)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-768 NodeGuid=DDE1EBB840179401AD200488EF233EF3 CustomProperties Pin (PinId=2E00044D47630CF0C59C57A3710382BD,PinName="X",PinFriendlyName="Speed",PinToolTip="X\nFloat\n\nThe X coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_208 276DA84D478E0D01113BD3B2912B6A54,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=142A380A405609B3AE8E91A307D29BA5,PinName="Y",PinFriendlyName="None",PinToolTip="Y\nFloat\n\nThe Y coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=AAF59FD145EB40895246E184B8152116,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 1F87069F45002091EB79B5AF8F27FDBD,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_LayeredBoneBlend_0" Node=(LayerSetup=((BranchFilters=((BoneName="spine_01",BlendDepth=2))))) ShowPinForProperties(0)=(PropertyName="BasePose",PropertyFriendlyName="Base Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BasePose", "The source pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPoses",PropertyFriendlyName="Blend Poses",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendPoses", "Each layer\'s blended pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="LayerSetup",PropertyFriendlyName="Layer Setup",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LayerSetup", "Configuration for the parts of the skeleton to blend for each layer. Allows\ncertain parts of the tree to be blended out or omitted from the pose."),CategoryName="Config") ShowPinForProperties(3)=(PropertyName="BlendWeights",PropertyFriendlyName="Blend Weights",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendWeights", "The weights of each layer"),CategoryName="Runtime",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bMeshSpaceRotationBlend",PropertyFriendlyName="Mesh Space Rotation Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceRotationBlend", "Whether to blend bone rotations in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(5)=(PropertyName="CurveBlendOption",PropertyFriendlyName="Curve Blend Option",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:CurveBlendOption", "How to blend the layers together"),CategoryName="Config") ShowPinForProperties(6)=(PropertyName="bBlendRootMotionBasedOnRootBone",PropertyFriendlyName="Blend Root Motion Based on Root Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bBlendRootMotionBasedOnRootBone", "Whether to incorporate the per-bone blend weight of the root bone when lending root motion"),CategoryName="Config") NodePosX=-384 ErrorType=4 NodeGuid=6466F8AF4916153E43B6829A4D67FF76 CustomProperties Pin (PinId=1F87069F45002091EB79B5AF8F27FDBD,PinName="BasePose",PinFriendlyName="Base Pose",PinToolTip="Base Pose\nPose Link Structure\n\nThe source pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendSpacePlayer_7 AAF59FD145EB40895246E184B8152116,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=07369CCD4108E5142EBD5E913BE53F69,PinName="BlendPoses_0",PinFriendlyName="Blend Poses 0",PinToolTip="Blend Poses 0\nPose Link Structure\n\nEach layer\'s blended pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_325 76A5C1564B7D463A0E843EBA004F52E9,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=D42B42344811E29E77C33ABCD059FFB8,PinName="BlendWeights_0",PinFriendlyName="Blend Weights 0",PinToolTip="Blend Weights 0\nFloat\n\nThe weights of each layer",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=BBF302EC4045EAA2AA6CF38F4041B08A,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_StateResult_28 AE8C61B34161B9ACB044E7B90C3FAC09,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_181" Node=(Sequence=AnimSequence'"/Game/Character/Animations/Robot/Melee_2H__Idle_SkinnyMale_BO.Melee_2H__Idle_SkinnyMale_BO"') ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(7)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-768 NodePosY=128 NodeGuid=2F43F3A64E8F0AFE873EFBBFA0920F4E CustomProperties Pin (PinId=F779A9DC467E1C7556B4B6939B1889AA,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_325" Node=(Sequence=AnimSequence'"/Game/Character/Animations/Robot/2H_Merge.2H_Merge"') ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(7)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-624 NodePosY=240 NodeGuid=3CF671FF4E15AAC2FC9715BBFB022BDD CustomProperties Pin (PinId=76A5C1564B7D463A0E843EBA004F52E9,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 07369CCD4108E5142EBD5E913BE53F69,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StateResult_28" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) NodeGuid=44161DCC4B73075148DBEDA074A2548D CustomProperties Pin (PinId=AE8C61B34161B9ACB044E7B90C3FAC09,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 BBF302EC4045EAA2AA6CF38F4041B08A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_208" VariableReference=(MemberName="Speed",MemberGuid=E58C1F22489FD53517DCDA8886CB227A,bSelfContext=True) NodePosX=-944 NodePosY=48 NodeGuid=B1ECF39E4981E49A8B2A6D82F575D4E6 CustomProperties Pin (PinId=276DA84D478E0D01113BD3B2912B6A54,PinName="Speed",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpacePlayer_7 2E00044D47630CF0C59C57A3710382BD,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=417D21764EBA1764EA5D988F99045477,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_28"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_28"' Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_181"' Nodes(2)=AnimGraphNode_LayeredBoneBlend'"AnimGraphNode_LayeredBoneBlend_0"' Nodes(3)=AnimGraphNode_BlendSpacePlayer'"AnimGraphNode_BlendSpacePlayer_7"' Nodes(4)=K2Node_VariableGet'"K2Node_VariableGet_208"' Nodes(5)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_325"' GraphGuid=7ED981D2492D5088FC3A74BE603F466A End Object BoundGraph=AnimationStateGraph'"Melee_2H__Idle_SkinnyMale_BO"' NodePosX=192 NodeGuid=70094B6D499E318E3C2827948B25B639 CustomProperties Pin (PinId=6373E0C6400891C2D2E0CD91BEE04193,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_31 238CFEB4460A5814D2396090D709FBF6,AnimStateEntryNode_0 8F827F1C4E1093D003FD43B11F20D13B,AnimStateTransitionNode_35 A4DFFE16422F7D0597176584680C0D4F,AnimStateTransitionNode_12 6676FF194AFA45C7403225B2086E46B6,AnimStateTransitionNode_1 356EBE0E4EF0FA201EA74FA4C5F43067,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=AB534CFA41515EFC974C95B698F68507,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_30 42AF2A3F4C34C6EDCE7215BBAE2BDBC5,AnimStateTransitionNode_36 91B06D5D4DA7434F54C3388822E0BF03,AnimStateTransitionNode_11 13238A184FE5129E884ED1A513C61858,AnimStateTransitionNode_0 3D964C364C797FB1FFB421A4611D7A28,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_4" Begin Object Name="Jump_Loop_SkinnyMale" Begin Object Name="AnimGraphNode_SequencePlayer_269" Node=(Sequence=AnimSequence'"/Game/Character/Animations/Robot/Jump_Loop_SkinnyMale.Jump_Loop_SkinnyMale"') ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(7)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-304 NodeGuid=D1B42C034BF7BA363FC9E8834D165EE0 CustomProperties Pin (PinId=759357D84D2E710A97F7A492634AA8C4,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_StateResult_9 01E1EA3947397637085B80886933D542,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StateResult_9" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=A90B690D41AFBA9B458C2EA138E743E6 CustomProperties Pin (PinId=01E1EA3947397637085B80886933D542,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_269 759357D84D2E710A97F7A492634AA8C4,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_9"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_9"' Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_269"' GraphGuid=A4DD7A9C4A0039237DE95EADD0DCC22A End Object BoundGraph=AnimationStateGraph'"Jump_Loop_SkinnyMale"' NodePosX=112 NodePosY=464 NodeGuid=DCD7C7D4419CE856850D0F97B290BD6F CustomProperties Pin (PinId=58A19C6E4EA16DB09F81FA9A16642EDA,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_2 F154B851489DA369CC68EAB892ECA424,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=328BA68240C04C70DDD8D2B523EDBDB0,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_4 AB762AB043B7FA78BA21EDBEBEF8E4CC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_5" Begin Object Name="Jump_End_Skinny" Begin Object Name="AnimGraphNode_SequencePlayer_270" Node=(Sequence=AnimSequence'"/Game/Character/Animations/Robot/Jump_End_Skinny.Jump_End_Skinny"',bLoopAnimation=False) ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(7)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-304 NodeGuid=2E22050D4C97023A3ABE24903C6AA7E9 CustomProperties Pin (PinId=A21C54174CE2C100A629F3AF6AAE9197,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_StateResult_30 91BAFB9F4438E147A85AE59968F3A150,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StateResult_30" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=B8B92F1949D01E441FD4D2BB25028637 CustomProperties Pin (PinId=91BAFB9F4438E147A85AE59968F3A150,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_270 A21C54174CE2C100A629F3AF6AAE9197,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_30"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_30"' Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_270"' GraphGuid=D58C1C624DC710E5ECC6C3B526D634D0 End Object BoundGraph=AnimationStateGraph'"Jump_End_Skinny"' NodePosX=80 NodePosY=272 NodeGuid=3971D69249468CEAD1C310B8ACF87C60 CustomProperties Pin (PinId=97A3B41C47F1A1DC99D112AB66401E9E,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_4 2A4A131C4945B03DBD6C7497797E84E1,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=790800DB4C5F9334A3B46BBD2219E0E5,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_35 567EA85D4ABE592B4962F1A5BE7356BB,AnimStateTransitionNode_38 784B8D394A5CB04CD12048AD1258F051,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_6" Begin Object Name="Crouched_Backwards_Walk_SkinnyMale" Begin Object Name="AnimGraphNode_SequencePlayer_195" Node=(Sequence=AnimSequence'"/Game/Character/Animations/Robot/Crouched_Backwards_Walk_SkinnyMale.Crouched_Backwards_Walk_SkinnyMale"') ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(7)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-304 NodeGuid=F221D9074D3A7783A121D8A0E33EAFB9 CustomProperties Pin (PinId=4DACC707494DF5A5A60D28B5BD9A0B5B,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_StateResult_149 420BDD8E4BB82092410366B110B6C39E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StateResult_149" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=4B4B923E4A4FF05CAA621D9D8715233E CustomProperties Pin (PinId=420BDD8E4BB82092410366B110B6C39E,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_195 4DACC707494DF5A5A60D28B5BD9A0B5B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_149"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_149"' Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_195"' GraphGuid=87DFDFA244A575204606DBB1688B8DBF End Object BoundGraph=AnimationStateGraph'"Crouched_Backwards_Walk_SkinnyMale"' NodePosX=400 NodePosY=-432 NodeGuid=98D4AB8A4AB1F3FDD2C81FBDB500E24D CustomProperties Pin (PinId=58E1F2ED40470D2B99E0E1906D591BF8,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_7 AF16730C49CFD39B8B5682BA3C5B5C45,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=47C2543740F2DB60FB3A3FBCED4737E6,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_8 AFC6AC2041BF684014EBCEA38ED6B9B7,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_0" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_398" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=348AD00947BE3621A66CB4A78759BA05 CustomProperties Pin (PinId=F8B6724D4A1515C4973357AA457CD6A7,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_648 77623F3B4C20EF67A46345833216C89B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_648" VariableReference=(MemberName="HammerSlam?",MemberGuid=F8BFA7E840DA889B2BD067B5215D3F0C,bSelfContext=True) NodePosX=-256 NodePosY=48 NodeGuid=C372AF714C07FD3850E718A5DC69935A CustomProperties Pin (PinId=77623F3B4C20EF67A46345833216C89B,PinName="HammerSlam?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_398 F8B6724D4A1515C4973357AA457CD6A7,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=89028A0B44B55F0ECE749285F79104BC,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_398"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_398"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_648"' GraphGuid=75C91BFE4F8FC15188D93FB6F1043A0A End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=238 NodePosY=-80 ErrorType=3 ErrorMsg="Melee_2H__Idle_SkinnyMale_BO to Hammer_Slam_2H__SkinnyMale will never be taken, please connect something to Can Enter Transition" NodeGuid=CBF133DC493F16C3ED6EC5957191C4F8 CustomProperties Pin (PinId=3D964C364C797FB1FFB421A4611D7A28,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_3 AB534CFA41515EFC974C95B698F68507,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B3F2D60040C7893195E50FAA52A4B8A7,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_2 E8E371B84B785D0B7B851590C3D6F89F,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_1" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_551" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=FC8AF8ED4667F6B122B56083952B7E0A CustomProperties Pin (PinId=34B70D7B4C2C09E61F5DB8B87ED8FBE8,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_2136 973F46B3404FB257B56C2DA9671DDB61,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_AnimGetter_201" SourceNode=AnimGraphNode_SequencePlayer'"AnimGraphNode_StateMachine_40.HammerState.AnimStateNode_2.Hammer_Slam_2H__SkinnyMale.AnimGraphNode_SequencePlayer_192"' GetterClass=Class'"/Script/Engine.AnimInstance"' SourceAnimBlueprint=AnimBlueprint'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot"' CachedTitle="Time Remaining (Hammer_Slam_2H__SkinnyMale)" bIsPureFunc=True FunctionReference=(MemberName="GetInstanceAssetPlayerTimeFromEnd",bSelfContext=True) NodePosX=-656 NodePosY=128 NodeGuid=0839C1414F40E2668C686BB6B12D4DD6 CustomProperties Pin (PinId=50975D9C488640A5D301538D502EF0B2,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.AnimInstance"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=05B69AB24D71602DFF8A1ABCF26A9541,PinName="AssetPlayerIndex",PinType.PinCategory="int",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0",AutogeneratedDefaultValue="0",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=2BBB9CB2432BE47814D59184843CF0E3,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_CallFunction_2136 9FF94B56495963357B545ABA00938321,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_2136" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="LessEqual_FloatFloat") NodePosX=-256 NodePosY=80 NodeGuid=FAAE6FAB4545B83068C88C8DFC5B0788 CustomProperties Pin (PinId=1533FD34485B7104FF9E6885CCC3D72F,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=9FF94B56495963357B545ABA00938321,PinName="A",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_AnimGetter_201 2BBB9CB2432BE47814D59184843CF0E3,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=78AD4136415CC20772C21FBE253CA4AA,PinName="B",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.100000",AutogeneratedDefaultValue="0.0",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=973F46B3404FB257B56C2DA9671DDB61,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_551 34B70D7B4C2C09E61F5DB8B87ED8FBE8,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_551"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_551"' Nodes(1)=K2Node_AnimGetter'"K2Node_AnimGetter_201"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_2136"' GraphGuid=5CDC94D0447B760F92A4D48FE07591B0 End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=298 NodePosY=-80 ErrorType=3 ErrorMsg="Hammer_Slam_2H__SkinnyMale to Melee_2H__Idle_SkinnyMale_BO will never be taken, please connect something to Can Enter Transition" NodeGuid=685E671C41CABC015FDF989540D731F5 CustomProperties Pin (PinId=8497915441A971250C9E8A8462CD756F,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_2 2CFCF2AC45635650862C68B0CA4AE36F,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=356EBE0E4EF0FA201EA74FA4C5F43067,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_3 6373E0C6400891C2D2E0CD91BEE04193,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_11" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_2268" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=40507FC144785A6EBC0E698A489CC74E CustomProperties Pin (PinId=6E2D244F45F66F4DC344F4915B19683F,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_646 ACFCB5E844797AAFD4634F9B56BA3534,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_646" VariableReference=(MemberName="IsCrouching?",MemberGuid=F54FA3824AC88C674B8625A7C75666BB,bSelfContext=True) NodePosX=-192 NodePosY=32 NodeGuid=97347C874A7FFA3177A2E89966872371 CustomProperties Pin (PinId=ACFCB5E844797AAFD4634F9B56BA3534,PinName="IsCrouching?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_2268 6E2D244F45F66F4DC344F4915B19683F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=E59B29A14EE539ADACA32299CC4BDCF8,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_2268"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_2268"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_646"' GraphGuid=3651BD594611445D19A42DA8A5A680A6 End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=424 NodePosY=-104 ErrorType=3 ErrorMsg="Trans Transition} will never be taken, please connect something to Can Enter Transition\nTrans Transition} is incomplete, without a previous and next state\nMelee_2H__Idle_SkinnyMale_BO to BS_RobotCrouchIdleWalk will never be taken, please connect something to Can Enter Transition\nMelee_2H__Idle_SkinnyMale_BO to BS_RobotCrouchIdleWalk will never be taken, please connect something to Can Enter Transition\nMelee_2H__Idle_SkinnyMale_BO to BS_RobotCrouchIdleWalk will never be taken, please connect something to Can Enter Transition\nMelee_2H__Idle_SkinnyMale_BO to BS_RobotCrouchIdleWalk will never be taken, please connect something to Can Enter Transition\nMelee_2H__Idle_SkinnyMale_BO to BS_RobotCrouchIdleWalk will never be taken, please connect something to Can Enter Transition\nMelee_2H__Idle_SkinnyMale_BO to BS_RobotCrouchIdleWalk will never be taken, please connect something to Can Enter Transition\nMelee_2H__Idle_SkinnyMale_BO to BS_RobotCrouchIdleWalk will never be taken, please connect something to Can Enter Transition" NodeGuid=E1B003D3406FDA2742D31D92A8AA4E3B CustomProperties Pin (PinId=13238A184FE5129E884ED1A513C61858,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_3 AB534CFA41515EFC974C95B698F68507,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=714C43C040114A701F6A81933DA69980,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_1 A9F322914C52C81C168481840390E541,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_12" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_2349" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=BCDC584242587AFB95C60B9DCA00E299 CustomProperties Pin (PinId=46CF680045688D43FB7CA1AA656E0439,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_6474 5842C1484D0C23DD6E0B9D945E270A49,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_6474" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool") NodePosX=-176 NodePosY=112 NodeGuid=4F81C0294657BE06923C3BACA496EF42 CustomProperties Pin (PinId=C9A096FE4B7868C3C773F99DD9D9E299,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=588B5497428110BB7BA7A78D3E1BC1E5,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_647 F72E9A714D1CAB155DF7ABA214BE7543,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=5842C1484D0C23DD6E0B9D945E270A49,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_2349 46CF680045688D43FB7CA1AA656E0439,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_647" VariableReference=(MemberName="IsCrouching?",MemberGuid=F54FA3824AC88C674B8625A7C75666BB,bSelfContext=True) NodePosX=-400 NodePosY=160 NodeGuid=0C460F254142523254DC21990582D778 CustomProperties Pin (PinId=F72E9A714D1CAB155DF7ABA214BE7543,PinName="IsCrouching?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_6474 588B5497428110BB7BA7A78D3E1BC1E5,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=16BFBE67483C6A9D43F2868AE2921CA6,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_2349"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_2349"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_647"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_6474"' GraphGuid=58D248404D9BE086D59501BCC0B036F7 End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=484 NodePosY=-104 ErrorType=3 ErrorMsg="BS_RobotCrouchIdleWalk to Melee_2H__Idle_SkinnyMale_BO will never be taken, please connect something to Can Enter Transition" NodeGuid=03CDDCD64B117A8BEF0569BE0DB9CC05 CustomProperties Pin (PinId=4E15611F430937585B6B2C824B71017A,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_1 4A85A43141F9530141A48CBEEF520894,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=6676FF194AFA45C7403225B2086E46B6,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_3 6373E0C6400891C2D2E0CD91BEE04193,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_13" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_2432" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=D60B8FB140A2CC6475982197DD560EC7 CustomProperties Pin (PinId=284D5D1942AD856C648C00BD70A0AC11,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_660 746D633E494119D47FBF9F8BA5079D8E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_660" VariableReference=(MemberName="IsCrouching?",MemberGuid=F54FA3824AC88C674B8625A7C75666BB,bSelfContext=True) NodePosX=-192 NodePosY=32 NodeGuid=09525A9940D8D5F774111F8ED1B57630 CustomProperties Pin (PinId=746D633E494119D47FBF9F8BA5079D8E,PinName="IsCrouching?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_2432 284D5D1942AD856C648C00BD70A0AC11,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=84F11AA74A45CAB08127EFB2FC6AF945,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_2432"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_2432"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_660"' GraphGuid=1B9ECAE94752060D7001838DBED0033D End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=670 NodePosY=-104 ErrorType=3 ErrorMsg="Melee_2H__Swipe_SkinnyMale_BO to BS_RobotCrouchIdleWalk will never be taken, please connect something to Can Enter Transition" NodeGuid=93C718754BCCE42EEEFAD398158800C7 CustomProperties Pin (PinId=EFC4E9AE42C8F0072ED7A1A1DC8F3F52,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_12 C17140A94CEC4A5B0F6CDF8632B04F58,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=CCCF6A73413730B4A507E3841F10EA1D,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_1 A9F322914C52C81C168481840390E541,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_14" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_2517" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=514D7E84477C98D7BAFF509309B3DEBF CustomProperties Pin (PinId=F4F5CB634CEF9ED2986A3EBCB48B650A,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_6624 9DF8CF9C4C8E22F485253CA12A3F238D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_6624" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool") NodePosX=-160 NodePosY=32 NodeGuid=33A7772348680B654C8A059C64707746 CustomProperties Pin (PinId=5C45F06E408225B5F1C1E099D68F3CFF,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=32EA8CFB42E9151FC88EAD8501B97075,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_661 46B3E06C47D8776E3E43D0B637223038,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=9DF8CF9C4C8E22F485253CA12A3F238D,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_2517 F4F5CB634CEF9ED2986A3EBCB48B650A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_661" VariableReference=(MemberName="IsCrouching?",MemberGuid=F54FA3824AC88C674B8625A7C75666BB,bSelfContext=True) NodePosX=-416 NodePosY=144 NodeGuid=4682F42C4F59B19035F6ADA1413298BA CustomProperties Pin (PinId=46B3E06C47D8776E3E43D0B637223038,PinName="IsCrouching?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_6624 32EA8CFB42E9151FC88EAD8501B97075,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=FACBE98D489600094314CA914DB825CF,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_2517"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_2517"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_661"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_6624"' GraphGuid=5837D7294AFD03046253A89027312122 End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=730 NodePosY=-104 ErrorType=3 ErrorMsg="BS_RobotCrouchIdleWalk to Melee_2H__Swipe_SkinnyMale_BO will never be taken, please connect something to Can Enter Transition" NodeGuid=12F79AFA4D580EA77BC01A9A702C4DBD CustomProperties Pin (PinId=93702E53403E003D56120FB24129A69B,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_1 4A85A43141F9530141A48CBEEF520894,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=EE80DD824432450C7ADA98BE8FBCC3C6,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_12 78A389D44DF6F7203A7CF3AC3563699E,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_2" Begin Object Name="AnimationTransitionGraph_13" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=86BDCB4949CEEB2FAAAA2EB15B7F9731 CustomProperties Pin (PinId=1245963D4C8A52D2264EF5B501A6E9A9,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_213 8658203D4E62784BFC9C5E82C5A742BE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_AnimGetter_0" SourceNode=AnimGraphNode_SequencePlayer'"AnimGraphNode_StateMachine_40.HammerState.AnimStateNode_0.Jump_Start_SkinnyMale.AnimGraphNode_SequencePlayer_268"' GetterClass=Class'"/Script/Engine.AnimInstance"' SourceAnimBlueprint=AnimBlueprint'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot"' CachedTitle=NSLOCTEXT("", "9054BF514283531F082FC585FA663B1A", "Time Remaining (Jump_Start_SkinnyMale)") bIsPureFunc=True FunctionReference=(MemberName="GetInstanceAssetPlayerTimeFromEnd",bSelfContext=True) NodePosX=-496 NodePosY=96 NodeGuid=BDC1533D406DB27A001E25B26683E61F CustomProperties Pin (PinId=5DDCA39E4A1A76C32411669B31CA0988,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.AnimInstance"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=DDF4D38149F50257221DAC9A8AB1D591,PinName="AssetPlayerIndex",PinType.PinCategory="int",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0",AutogeneratedDefaultValue="0",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=8AF49BFB40F2B2B40A7D16AFB4733A74,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_CallFunction_213 0D502BDD4C89B0B8A026BEB8E672763D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_213" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="LessEqual_FloatFloat") NodePosX=-144 NodePosY=144 NodeGuid=1A63E3B94DD5CF235378659A0FF09291 CustomProperties Pin (PinId=B544D32045D0A9B9FE25069097CAF491,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0D502BDD4C89B0B8A026BEB8E672763D,PinName="A",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_AnimGetter_0 8AF49BFB40F2B2B40A7D16AFB4733A74,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=9AC6FAC04D69F0B167D961AB9168D78D,PinName="B",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.100000",AutogeneratedDefaultValue="0.0",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=8658203D4E62784BFC9C5E82C5A742BE,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 1245963D4C8A52D2264EF5B501A6E9A9,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=K2Node_AnimGetter'"K2Node_AnimGetter_0"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_213"' GraphGuid=ADC7D1594F0C52898C0A9CAAEF9A2C1A End Object BoundGraph=AnimationTransitionGraph'"AnimationTransitionGraph_13"' NodePosX=378 NodePosY=455 ErrorType=3 ErrorMsg="Jump_Start_SkinnyMale to Jump_Loop_SkinnyMale will never be taken, please connect something to Can Enter Transition" NodeGuid=B8410C0B4A31EC705AA77097C833ADEA CustomProperties Pin (PinId=78D7260E491F0EC6296D199D762FD60C,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_0 B8940E0045CAD641789DFEA792C34088,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F154B851489DA369CC68EAB892ECA424,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_4 58A19C6E4EA16DB09F81FA9A16642EDA,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_30" Begin Object Name="AnimationTransitionGraph_11" Begin Object Name="AnimGraphNode_TransitionResult_360" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=B490A4F046E297437973E7A00DBD7DCB CustomProperties Pin (PinId=2573DE66477C7CE7F399929611CF5406,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CommutativeAssociativeBinaryOperator_13 04F844E34FE1DAE6BB786F87A53E30D7,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_2290" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool") NodePosX=-384 NodePosY=176 NodeGuid=565DFAF24EDCE6F34447968C2456DCBE CustomProperties Pin (PinId=72EDF0074529B005630065A37F26A896,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=27EB430A440468CC1D66999A733428BD,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_766 D2FD76E444D1BDBDCEFC63A9A558BACB,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=BB551B5E41A8F98906A496A24C572926,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CommutativeAssociativeBinaryOperator_13 78ED8660449924868649FDA79A5A082A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CommutativeAssociativeBinaryOperator_13" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="BooleanAND") NodePosX=-224 NodePosY=64 NodeGuid=60FBE16D4F197EDFA4165A98D88767DD CustomProperties Pin (PinId=41F5046D4B321CD52FEF28B7A0CE77E1,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F9933C454FBA6FE650EBC0BA28D42880,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_418 42C4EA03473590C4B4BCF59DD3D0EB52,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=78ED8660449924868649FDA79A5A082A,PinName="B",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_2290 BB551B5E41A8F98906A496A24C572926,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=04F844E34FE1DAE6BB786F87A53E30D7,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_360 2573DE66477C7CE7F399929611CF5406,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_418" VariableReference=(MemberName="Firing?",MemberGuid=D2C7EF0542547524DA0B33B788AE5E49,bSelfContext=True) NodePosX=-448 NodePosY=80 NodeGuid=E34227C7413555EBC0DE9DB0B0D0D1FD CustomProperties Pin (PinId=42C4EA03473590C4B4BCF59DD3D0EB52,PinName="Firing?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CommutativeAssociativeBinaryOperator_13 F9933C454FBA6FE650EBC0BA28D42880,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=D021E34F4F08AF79B4E2AE8A26344912,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_766" VariableReference=(MemberName="HammerSlam?",MemberGuid=F8BFA7E840DA889B2BD067B5215D3F0C,bSelfContext=True) NodePosX=-528 NodePosY=208 NodeGuid=9915B15B429AECDDF17A7CAFC5DD7B1A CustomProperties Pin (PinId=D2FD76E444D1BDBDCEFC63A9A558BACB,PinName="HammerSlam?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_2290 27EB430A440468CC1D66999A733428BD,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=458CBE5F4B6FBD73E9F079A2B8A51DAF,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_360"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_360"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_418"' Nodes(2)=K2Node_CommutativeAssociativeBinaryOperator'"K2Node_CommutativeAssociativeBinaryOperator_13"' Nodes(3)=K2Node_VariableGet'"K2Node_VariableGet_766"' Nodes(4)=K2Node_CallFunction'"K2Node_CallFunction_2290"' GraphGuid=AC8282AE4B0048F27C08F5AB18FCD4E9 End Object BoundGraph=AnimationTransitionGraph'"AnimationTransitionGraph_11"' NodePosX=580 NodePosY=-14 ErrorType=3 ErrorMsg="Melee_2H__Idle_SkinnyMale_BO to Melee_2H__Swipe_SkinnyMale_BO will never be taken, please connect something to Can Enter Transition" NodeGuid=390B7E794FDE1A10FFD02294CFC7B501 CustomProperties Pin (PinId=42AF2A3F4C34C6EDCE7215BBAE2BDBC5,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_3 AB534CFA41515EFC974C95B698F68507,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=30D3CE054A734364CCD72BA1292B1712,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_12 78A389D44DF6F7203A7CF3AC3563699E,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_31" Begin Object Name="AnimationTransitionGraph_12" Begin Object Name="AnimGraphNode_TransitionResult_420" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=F11CBE364FE35FEF5D0ED0B537BAAF4D CustomProperties Pin (PinId=6E1AE886414BE1971A3E4EB9DD5C32E8,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_1294 A379493C4227202666156EA12156C1FB,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_AnimGetter_40" SourceNode=AnimGraphNode_SequencePlayer'"AnimGraphNode_StateMachine_40.HammerState.AnimStateNode_12.Melee_2H__Swipe_SkinnyMale_BO.AnimGraphNode_SequencePlayer_192"' GetterClass=Class'"/Script/Engine.AnimInstance"' SourceAnimBlueprint=AnimBlueprint'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot"' CachedTitle=NSLOCTEXT("", "2075CC714F5888B6EF0C7C9FB2AE2711", "Time Remaining (Melee_2H__Swipe_SkinnyMale_BO)") bIsPureFunc=True FunctionReference=(MemberName="GetInstanceAssetPlayerTimeFromEnd",bSelfContext=True) NodePosX=-656 NodePosY=144 NodeGuid=DEC24F55456255832CD7A184147EF339 CustomProperties Pin (PinId=8E5297884060966BB32910813A4A967C,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.AnimInstance"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=1035CB664F7907710D3576BF74961E0C,PinName="AssetPlayerIndex",PinType.PinCategory="int",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0",AutogeneratedDefaultValue="0",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=25A386D04931BE4D44208CA95C57A549,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_CallFunction_1294 1AE61726478D4184909AE9A24137F56F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_1294" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="LessEqual_FloatFloat") NodePosX=-128 NodePosY=80 NodeGuid=87D0F8194B3AFF1CD9A099A8D95EC2A8 CustomProperties Pin (PinId=405970654463D3154323A095E4A8F4E5,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=1AE61726478D4184909AE9A24137F56F,PinName="A",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_AnimGetter_40 25A386D04931BE4D44208CA95C57A549,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=7AC0BD2E4A7D8F5E97162CAE0FEB5895,PinName="B",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.100000",AutogeneratedDefaultValue="0.0",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=A379493C4227202666156EA12156C1FB,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_420 6E1AE886414BE1971A3E4EB9DD5C32E8,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_420"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_420"' Nodes(1)=K2Node_AnimGetter'"K2Node_AnimGetter_40"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_1294"' GraphGuid=1547854D423F0E8955E3BB862EA4C935 End Object BoundGraph=AnimationTransitionGraph'"AnimationTransitionGraph_12"' NodePosX=580 NodePosY=45 ErrorType=3 ErrorMsg="Melee_2H__Swipe_SkinnyMale_BO to Melee_2H__Idle_SkinnyMale_BO will never be taken, please connect something to Can Enter Transition" NodeGuid=2888F8F9475E4DFD488CD9A02344E886 CustomProperties Pin (PinId=8BC1A9F34D04374016E3228D767F344A,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_12 C17140A94CEC4A5B0F6CDF8632B04F58,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=238CFEB4460A5814D2396090D709FBF6,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_3 6373E0C6400891C2D2E0CD91BEE04193,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_35" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_1605" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=D6764DCD407E9DA54A56848B2D7DB218 CustomProperties Pin (PinId=DD037B724BA3707E73876BB510F92815,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_213 8658203D4E62784BFC9C5E82C5A742BE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_AnimGetter_182" SourceNode=AnimGraphNode_SequencePlayer'"AnimGraphNode_StateMachine_40.HammerState.AnimStateNode_5.Jump_End_Skinny.AnimGraphNode_SequencePlayer_270"' GetterClass=Class'"/Script/Engine.AnimInstance"' SourceAnimBlueprint=AnimBlueprint'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot"' CachedTitle="Time Remaining (Jump_End_Skinny)" bIsPureFunc=True FunctionReference=(MemberName="GetInstanceAssetPlayerTimeFromEnd",bSelfContext=True) NodePosX=-624 NodePosY=112 NodeGuid=C39BDCEF43EDDA1D977BDF923C2FC105 CustomProperties Pin (PinId=E9BB094242BA3B50B5AAF497F6F39F0F,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.AnimInstance"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=A766E5A64CA61A8B81F47B84E7834AFA,PinName="AssetPlayerIndex",PinType.PinCategory="int",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0",AutogeneratedDefaultValue="0",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=E84A878E41E9263048699393EC317FE9,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_CallFunction_213 0D502BDD4C89B0B8A026BEB8E672763D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_213" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="LessEqual_FloatFloat") NodePosX=-208 NodePosY=96 NodeGuid=F5056F63437B349A4AECDBBF09F6A22B CustomProperties Pin (PinId=B544D32045D0A9B9FE25069097CAF491,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0D502BDD4C89B0B8A026BEB8E672763D,PinName="A",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_AnimGetter_182 E84A878E41E9263048699393EC317FE9,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=9AC6FAC04D69F0B167D961AB9168D78D,PinName="B",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.100000",AutogeneratedDefaultValue="0.0",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=8658203D4E62784BFC9C5E82C5A742BE,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_1605 DD037B724BA3707E73876BB510F92815,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_1605"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_1605"' Nodes(1)=K2Node_AnimGetter'"K2Node_AnimGetter_182"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_213"' GraphGuid=50D3596D4D2175B5E2B1E9A8034FA122 End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=220 NodePosY=151 NodeGuid=AB9E214F40D568274F9770B3056002E5 CustomProperties Pin (PinId=567EA85D4ABE592B4962F1A5BE7356BB,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_5 790800DB4C5F9334A3B46BBD2219E0E5,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=A4DFFE16422F7D0597176584680C0D4F,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_3 6373E0C6400891C2D2E0CD91BEE04193,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_36" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_1666" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=7E42C4DE4712452DA1E10CA29912A99E CustomProperties Pin (PinId=9798FF454563F354932DD8956D62A712,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_644 A0ECEFFE4421ECC8A4908484AB7411CD,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_644" VariableReference=(MemberName="IsInAir?",MemberGuid=47A6F21B4AFF1B0F5048229F21AC024F,bSelfContext=True) NodePosX=-192 NodePosY=32 NodeGuid=818CA031444575993C1CA0ADBD2B2BC9 CustomProperties Pin (PinId=A0ECEFFE4421ECC8A4908484AB7411CD,PinName="IsInAir?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_1666 9798FF454563F354932DD8956D62A712,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B688D2D04C9CD1028AEB5CAE622065D6,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_1666"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_1666"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_644"' GraphGuid=DCFCB54D4FCF21D974EDC28C04F743DB End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=456 NodePosY=199 ErrorType=3 ErrorMsg="Melee_2H__Idle_SkinnyMale_BO to Jump_Start_SkinnyMale will never be taken, please connect something to Can Enter Transition" NodeGuid=23EC8CB8495354CD73F466B69107CF3C CustomProperties Pin (PinId=91B06D5D4DA7434F54C3388822E0BF03,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_3 AB534CFA41515EFC974C95B698F68507,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=7741CEDB4A6165499D5999B2173C2B49,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_0 08808DA84AC94C8C675E75A08F9F6A35,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_37" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_1727" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=821C68974E877CE5AF1627AA83F982B8 CustomProperties Pin (PinId=33D573E74EC9E36DD21572B532C80432,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_645 4EA82AB7455FF9A368658D823F221DA2,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_645" VariableReference=(MemberName="IsInAir?",MemberGuid=47A6F21B4AFF1B0F5048229F21AC024F,bSelfContext=True) NodePosX=-192 NodePosY=32 NodeGuid=6F3A2C9F4A6A386AE0C145B6D004854E CustomProperties Pin (PinId=4EA82AB7455FF9A368658D823F221DA2,PinName="IsInAir?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_1727 33D573E74EC9E36DD21572B532C80432,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=736506AA4F435760CCE27088087AB899,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_1727"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_1727"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_645"' GraphGuid=185DFEB945EBE90A08A59DB1FB741A82 End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=684 NodePosY=202 ErrorType=3 ErrorMsg="Melee_2H__Swipe_SkinnyMale_BO to Jump_Start_SkinnyMale will never be taken, please connect something to Can Enter Transition" NodeGuid=F4F6FC0942AA85504B8D7E9CB7E4B489 CustomProperties Pin (PinId=251DBC964014FFF8E19AD39CC13BC386,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_12 C17140A94CEC4A5B0F6CDF8632B04F58,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=532CED024D36ECFE5B13E9896EB6FC3D,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_0 08808DA84AC94C8C675E75A08F9F6A35,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_38" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_1788" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=92B0DEC444D57A3A5B5053A18430F078 CustomProperties Pin (PinId=6A49ECCC4DAC8DC1562E8A8494696F2D,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_213 8658203D4E62784BFC9C5E82C5A742BE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_AnimGetter_186" SourceNode=AnimGraphNode_SequencePlayer'"AnimGraphNode_StateMachine_40.HammerState.AnimStateNode_5.Jump_End_Skinny.AnimGraphNode_SequencePlayer_270"' GetterClass=Class'"/Script/Engine.AnimInstance"' SourceAnimBlueprint=AnimBlueprint'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot"' CachedTitle="Time Remaining (Jump_End_Skinny)" bIsPureFunc=True FunctionReference=(MemberName="GetInstanceAssetPlayerTimeFromEnd",bSelfContext=True) NodePosX=-560 NodePosY=96 NodeGuid=19B30B2B4B89F8827B5E799869DF47E3 CustomProperties Pin (PinId=E406A5954840AB4392DBA99F889CE015,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.AnimInstance"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C354F40947E03E17A2ADB4A2A18D602D,PinName="AssetPlayerIndex",PinType.PinCategory="int",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0",AutogeneratedDefaultValue="0",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B5F6BA0A47AD10744A6F9BBD034C772B,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_CallFunction_213 0D502BDD4C89B0B8A026BEB8E672763D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_213" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="LessEqual_FloatFloat") NodePosX=-240 NodePosY=64 NodeGuid=5C2EBB3A42A5E1339138D689021DF631 CustomProperties Pin (PinId=B544D32045D0A9B9FE25069097CAF491,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0D502BDD4C89B0B8A026BEB8E672763D,PinName="A",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_AnimGetter_186 B5F6BA0A47AD10744A6F9BBD034C772B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=9AC6FAC04D69F0B167D961AB9168D78D,PinName="B",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.100000",AutogeneratedDefaultValue="0.0",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=8658203D4E62784BFC9C5E82C5A742BE,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_1788 6A49ECCC4DAC8DC1562E8A8494696F2D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_1788"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_1788"' Nodes(1)=K2Node_CallFunction'"K2Node_CallFunction_213"' Nodes(2)=K2Node_AnimGetter'"K2Node_AnimGetter_186"' GraphGuid=C323700F43CBB4F880BFF6A66887E9EF End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=442 NodePosY=125 NodeGuid=566CF23E49DD83063965D9AA754B6FCC CustomProperties Pin (PinId=784B8D394A5CB04CD12048AD1258F051,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_5 790800DB4C5F9334A3B46BBD2219E0E5,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=6D3EF970459924F7DE0DADB18608011F,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_12 78A389D44DF6F7203A7CF3AC3563699E,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_4" Begin Object Name="AnimationTransitionGraph_15" Begin Object Name="AnimGraphNode_TransitionResult_10" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=4E9074E54F456050FA69259A4C2D98C8 CustomProperties Pin (PinId=EB69F08A4260E12C46D2A8B46C0BD8DF,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_202 0824017C47595D35522FE8A6318441DA,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_202" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool") NodePosX=-160 NodePosY=112 NodeGuid=249D82EF4CB864D8A4BB688084C859F0 CustomProperties Pin (PinId=1CDC17FA4EE96A17910C58AC97851F5D,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=5A179AEA4A464EF68FBC289282C3A395,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_914 2DED4E314910726B0FFAF394C77FCBC6,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0824017C47595D35522FE8A6318441DA,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_10 EB69F08A4260E12C46D2A8B46C0BD8DF,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_914" VariableReference=(MemberName="IsInAir?",MemberGuid=47A6F21B4AFF1B0F5048229F21AC024F,bSelfContext=True) NodePosX=-336 NodePosY=112 NodeGuid=9D606DB6498A235E5822AAB0A4224939 CustomProperties Pin (PinId=2DED4E314910726B0FFAF394C77FCBC6,PinName="IsInAir?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_202 5A179AEA4A464EF68FBC289282C3A395,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=18E29CF442B2ACAA3AD34A8791DE71BF,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_10"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_10"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_914"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_202"' GraphGuid=3F1A69CC48C3A76FCD3B12B247724F79 End Object BoundGraph=AnimationTransitionGraph'"AnimationTransitionGraph_15"' NodePosX=158 NodePosY=383 ErrorType=3 ErrorMsg="Trans Transition} will never be taken, please connect something to Can Enter Transition\nTrans Transition} is incomplete, without a previous and next state\nJump_Loop_SkinnyMale to Jump_End_Skinny will never be taken, please connect something to Can Enter Transition\nJump_Loop_SkinnyMale to Jump_End_Skinny will never be taken, please connect something to Can Enter Transition\nJump_Loop_SkinnyMale to Jump_End_Skinny will never be taken, please connect something to Can Enter Transition" NodeGuid=392BA79445E60ECA5F0F2D943E50D03D CustomProperties Pin (PinId=AB762AB043B7FA78BA21EDBEBEF8E4CC,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_4 328BA68240C04C70DDD8D2B523EDBDB0,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=2A4A131C4945B03DBD6C7497797E84E1,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_5 97A3B41C47F1A1DC99D112AB66401E9E,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_7" Begin Object Name="AnimationTransitionGraph_21" Begin Object Name="AnimGraphNode_TransitionResult_152" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=942AD440464553967DC707BC256AA300 CustomProperties Pin (PinId=B0C05886441EDBB0BE5DD594C51239D1,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_771 CE7D8B104C357685375BECA4F7609C8F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_771" VariableReference=(MemberName="MovingBackwards?",MemberGuid=B8F695FD465DFDC33CA62AA285DBA802,bSelfContext=True) NodePosX=-192 NodePosY=32 NodeGuid=D3BA9CFF4DD5F5450ADE22A98D3C3A69 CustomProperties Pin (PinId=CE7D8B104C357685375BECA4F7609C8F,PinName="MovingBackwards?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_152 B0C05886441EDBB0BE5DD594C51239D1,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=042E87E541E4BF072AE80DB7C16511C6,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_152"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_152"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_771"' GraphGuid=5E8A98964D88C56C179A2F8FAFDC4495 End Object BoundGraph=AnimationTransitionGraph'"AnimationTransitionGraph_21"' NodePosX=540 NodePosY=-320 ErrorType=3 ErrorMsg="Trans Transition} will never be taken, please connect something to Can Enter Transition\nTrans Transition} is incomplete, without a previous and next state\nBS_RobotCrouchIdleWalk to Crouched_Backwards_Walk_SkinnyMale will never be taken, please connect something to Can Enter Transition" NodeGuid=4E6F7C2C469369906B33DDA2A2E79D59 CustomProperties Pin (PinId=9BEBE79843AF2FFBD7A837AF909713BC,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_1 4A85A43141F9530141A48CBEEF520894,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=AF16730C49CFD39B8B5682BA3C5B5C45,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_6 58E1F2ED40470D2B99E0E1906D591BF8,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_8" Begin Object Name="AnimationTransitionGraph_22" Begin Object Name="AnimGraphNode_TransitionResult_175" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=5A184770464C8BAD67EE2FA4DFECBAB4 CustomProperties Pin (PinId=93F8490449CAEB9E75E92188F737B450,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_808 60D2A8214D01FC30E256569E847D3EC4,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_808" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool") NodePosX=-240 NodeGuid=AEF231FC4FAAED5C2049ACA33DBCC09D CustomProperties Pin (PinId=2EF7BD1144AC37472300A3A534A1E6B3,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=58C6010C402079255FCDC1B6A0A62FA1,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_772 04D4C4D84104C9D771798FAFC57B2A9F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=60D2A8214D01FC30E256569E847D3EC4,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_175 93F8490449CAEB9E75E92188F737B450,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_772" VariableReference=(MemberName="MovingBackwards?",MemberGuid=B8F695FD465DFDC33CA62AA285DBA802,bSelfContext=True) NodePosX=-416 NodePosY=128 NodeGuid=C73BAC34430DD74AD60F5F9F6B67B0F4 CustomProperties Pin (PinId=04D4C4D84104C9D771798FAFC57B2A9F,PinName="MovingBackwards?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_808 58C6010C402079255FCDC1B6A0A62FA1,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=1A1B254540FD563E37B9048E2F356870,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_175"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_175"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_772"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_808"' GraphGuid=74AD130D4FBA67E57EF6E7BF5A781F25 End Object BoundGraph=AnimationTransitionGraph'"AnimationTransitionGraph_22"' NodePosX=600 NodePosY=-320 ErrorType=3 ErrorMsg="Trans Transition} will never be taken, please connect something to Can Enter Transition\nTrans Transition} is incomplete, without a previous and next state\nCrouched_Backwards_Walk_SkinnyMale to BS_RobotCrouchIdleWalk will never be taken, please connect something to Can Enter Transition" NodeGuid=711E347A4088CE05E6303B9C39F38D78 CustomProperties Pin (PinId=AFC6AC2041BF684014EBCEA38ED6B9B7,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_6 47C2543740F2DB60FB3A3FBCED4737E6,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=23E23C9B47C95C36B0D4F6AEAD53105D,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_1 A9F322914C52C81C168481840390E541,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateEntryNode_0" NodeGuid=A47723254CF137C1954F3A894FEF649B CustomProperties Pin (PinId=8F827F1C4E1093D003FD43B11F20D13B,PinName="Entry",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_3 6373E0C6400891C2D2E0CD91BEE04193,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object EntryNode=AnimStateEntryNode'"AnimStateEntryNode_0"' OwnerAnimGraphNode=AnimGraphNode_StateMachine'"AnimGraphNode_StateMachine_40"' Schema=Class'"/Script/AnimGraph.AnimationStateMachineSchema"' Nodes(0)=AnimStateEntryNode'"AnimStateEntryNode_0"' Nodes(1)=AnimStateNode'"AnimStateNode_3"' Nodes(2)=AnimStateNode'"AnimStateNode_12"' Nodes(3)=AnimStateTransitionNode'"AnimStateTransitionNode_30"' Nodes(4)=AnimStateTransitionNode'"AnimStateTransitionNode_31"' Nodes(5)=AnimStateNode'"AnimStateNode_0"' Nodes(6)=AnimStateNode'"AnimStateNode_4"' Nodes(7)=AnimStateTransitionNode'"AnimStateTransitionNode_2"' Nodes(8)=AnimStateNode'"AnimStateNode_5"' Nodes(9)=AnimStateTransitionNode'"AnimStateTransitionNode_4"' Nodes(10)=AnimStateTransitionNode'"AnimStateTransitionNode_35"' Nodes(11)=AnimStateTransitionNode'"AnimStateTransitionNode_36"' Nodes(12)=AnimStateTransitionNode'"AnimStateTransitionNode_37"' Nodes(13)=AnimStateTransitionNode'"AnimStateTransitionNode_38"' Nodes(14)=AnimStateNode'"AnimStateNode_1"' Nodes(15)=AnimStateNode'"AnimStateNode_6"' Nodes(16)=AnimStateTransitionNode'"AnimStateTransitionNode_7"' Nodes(17)=AnimStateTransitionNode'"AnimStateTransitionNode_8"' Nodes(18)=AnimStateTransitionNode'"AnimStateTransitionNode_11"' Nodes(19)=AnimStateTransitionNode'"AnimStateTransitionNode_12"' Nodes(20)=AnimStateTransitionNode'"AnimStateTransitionNode_13"' Nodes(21)=AnimStateTransitionNode'"AnimStateTransitionNode_14"' Nodes(22)=AnimStateNode'"AnimStateNode_2"' Nodes(23)=AnimStateTransitionNode'"AnimStateTransitionNode_0"' Nodes(24)=AnimStateTransitionNode'"AnimStateTransitionNode_1"' SubGraphs(0)=AnimationStateGraph'"AnimStateNode_3.Melee_2H__Idle_SkinnyMale_BO"' SubGraphs(1)=AnimationStateGraph'"AnimStateNode_12.Melee_2H__Swipe_SkinnyMale_BO"' SubGraphs(2)=AnimationTransitionGraph'"AnimStateTransitionNode_30.AnimationTransitionGraph_11"' SubGraphs(3)=AnimationTransitionGraph'"AnimStateTransitionNode_31.AnimationTransitionGraph_12"' SubGraphs(4)=AnimationStateGraph'"AnimStateNode_0.Jump_Start_SkinnyMale"' SubGraphs(5)=AnimationStateGraph'"AnimStateNode_4.Jump_Loop_SkinnyMale"' SubGraphs(6)=AnimationTransitionGraph'"AnimStateTransitionNode_2.AnimationTransitionGraph_13"' SubGraphs(7)=AnimationStateGraph'"AnimStateNode_5.Jump_End_Skinny"' SubGraphs(8)=AnimationTransitionGraph'"AnimStateTransitionNode_4.AnimationTransitionGraph_15"' SubGraphs(9)=AnimationTransitionGraph'"AnimStateTransitionNode_35.Transition"' SubGraphs(10)=AnimationTransitionGraph'"AnimStateTransitionNode_36.Transition"' SubGraphs(11)=AnimationTransitionGraph'"AnimStateTransitionNode_37.Transition"' SubGraphs(12)=AnimationTransitionGraph'"AnimStateTransitionNode_38.Transition"' SubGraphs(13)=AnimationStateGraph'"AnimStateNode_1.BS_RobotCrouchIdleWalk"' SubGraphs(14)=AnimationStateGraph'"AnimStateNode_6.Crouched_Backwards_Walk_SkinnyMale"' SubGraphs(15)=AnimationTransitionGraph'"AnimStateTransitionNode_7.AnimationTransitionGraph_21"' SubGraphs(16)=AnimationTransitionGraph'"AnimStateTransitionNode_8.AnimationTransitionGraph_22"' SubGraphs(17)=AnimationTransitionGraph'"AnimStateTransitionNode_11.Transition"' SubGraphs(18)=AnimationTransitionGraph'"AnimStateTransitionNode_12.Transition"' SubGraphs(19)=AnimationTransitionGraph'"AnimStateTransitionNode_13.Transition"' SubGraphs(20)=AnimationTransitionGraph'"AnimStateTransitionNode_14.Transition"' SubGraphs(21)=AnimationStateGraph'"AnimStateNode_2.Hammer_Slam_2H__SkinnyMale"' SubGraphs(22)=AnimationTransitionGraph'"AnimStateTransitionNode_0.Transition"' SubGraphs(23)=AnimationTransitionGraph'"AnimStateTransitionNode_1.Transition"' GraphGuid=31FC6FC4482B61A8064DE784496FD6A1 End Object EditorStateMachineGraph=AnimationStateMachineGraph'"HammerState"' ShowPinForProperties(0)=(PropertyName="MaxTransitionsPerFrame",PropertyFriendlyName="Max Transitions Per Frame",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:MaxTransitionsPerFrame", "The maximum number of transitions that can be taken by this machine \'simultaneously\' in a single frame"),CategoryName="Settings") ShowPinForProperties(1)=(PropertyName="bSkipFirstUpdateTransition",PropertyFriendlyName="Skip First Update Transition",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:bSkipFirstUpdateTransition", "Skip transition from entry state on first update?\ndefault is true, we throw away transition data on first update"),CategoryName="Settings") ShowPinForProperties(2)=(PropertyName="bReinitializeOnBecomingRelevant",PropertyFriendlyName="Reinitialize on Becoming Relevant",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:bReinitializeOnBecomingRelevant", "Reinitialize the state machine if we have become relevant to the graph\nafter not being ticked on the previous frame(s)"),CategoryName="Settings") NodePosX=-768 NodePosY=-768 NodeGuid=06EC17464EA97CE20EE11396DB6FC293 CustomProperties Pin (PinId=C290640844039ECA980D0F9FD311A283,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_SaveCachedPose_32 4F64B0B44162BAD88F3364AB6DF64696,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SaveCachedPose Name="AnimGraphNode_SaveCachedPose_32" CacheName="HasHammer" ShowPinForProperties(0)=(PropertyName="Pose",PropertyFriendlyName="Pose",PropertyTooltip="Pose",CategoryName="Links",bShowPin=True) NodePosX=-512 NodePosY=-752 ErrorType=1 NodeGuid=7ECD98C54C3F96D6AE31AABC654680B4 CustomProperties Pin (PinId=4F64B0B44162BAD88F3364AB6DF64696,PinName="Pose",PinFriendlyName="Pose",PinToolTip="Pose\nPose Link Structure\n\nPose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_StateMachine_40 C290640844039ECA980D0F9FD311A283,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_UseCachedPose Name="AnimGraphNode_UseCachedPose_31" SaveCachedPoseNode=AnimGraphNode_SaveCachedPose'"AnimGraphNode_SaveCachedPose_32"' NameOfCache="HasHammer" NodePosX=-2640 NodePosY=96 NodeGuid=96F3F91B4E2F3B577B95A4A117672362 CustomProperties Pin (PinId=FE5F6F0A49A5D1E0E09157A18A144E48,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_BlendListByBool_132 2701CE9649AC860DC66B11992D5DEF56,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateMachine Name="AnimGraphNode_StateMachine_0" Begin Object Class=/Script/AnimGraph.AnimationStateMachineGraph Name="RevolverState" Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_0" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Jump_Start_SkinnyMale" Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_268" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_4" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_1" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="BS_RobotCrouchIdleWalk" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer Name="AnimGraphNode_BlendSpacePlayer_10" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_94" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_770" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_11" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Idle_Revolver" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer Name="AnimGraphNode_BlendSpacePlayer_3" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_10" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_168" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_312" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_132" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_4" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Jump_Loop_SkinnyMale" Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_269" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_9" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_5" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Jump_End_Skinny" Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_270" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_30" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_6" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Crouched_Backwards_Walk_SkinnyMale" Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_195" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_149" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_9" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Fire_Revolver_SkinnyMale" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer Name="AnimGraphNode_BlendSpacePlayer_3" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_10" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_196" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_11478" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_132" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_2" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="AnimationTransitionGraph_13" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/AnimGraph.K2Node_AnimGetter Name="K2Node_AnimGetter_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_213" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_26" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_760" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_322" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_27" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_787" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_2308" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_311" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_39" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_6198" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_674" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_4" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="AnimationTransitionGraph_15" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_10" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_202" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_914" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_40" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_6287" End Object Begin Object Class=/Script/AnimGraph.K2Node_AnimGetter Name="K2Node_AnimGetter_950" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_14241" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_49" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_23872" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_51112" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CommutativeAssociativeBinaryOperator Name="K2Node_CommutativeAssociativeBinaryOperator_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_28820" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_3205" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_3401" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_50" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_24017" End Object Begin Object Class=/Script/AnimGraph.K2Node_AnimGetter Name="K2Node_AnimGetter_4319" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_51506" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_7" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="AnimationTransitionGraph_21" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_152" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_771" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_8" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="AnimationTransitionGraph_22" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_175" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_808" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_772" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateEntryNode Name="AnimStateEntryNode_0" End Object End Object Begin Object Name="RevolverState" Begin Object Name="AnimStateNode_0" Begin Object Name="Jump_Start_SkinnyMale" Begin Object Name="AnimGraphNode_SequencePlayer_268" Node=(Sequence=AnimSequence'"/Game/Character/Animations/Robot/Jump_Start_SkinnyMale.Jump_Start_SkinnyMale"',bLoopAnimation=False) ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(7)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-304 NodeGuid=F1756DB5413EEFA35C658EA1308CC165 CustomProperties Pin (PinId=2692CCA5439E914C5CB783A7A796D6DD,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_StateResult_4 560BE2344A9F381F11C99AA0E1F17A85,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StateResult_4" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=F86933444134406E0E0509800A16F178 CustomProperties Pin (PinId=560BE2344A9F381F11C99AA0E1F17A85,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_268 2692CCA5439E914C5CB783A7A796D6DD,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_4"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_4"' Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_268"' GraphGuid=7CF67032434E94EE330D62803236085A End Object BoundGraph=AnimationStateGraph'"Jump_Start_SkinnyMale"' NodePosX=464 NodePosY=240 NodeGuid=31DAE1284F759F46C03BD8AF0FDA8D47 CustomProperties Pin (PinId=08808DA84AC94C8C675E75A08F9F6A35,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_39 B01CDF2847F932F2EF87F3BB626AE471,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B8940E0045CAD641789DFEA792C34088,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_2 78D7260E491F0EC6296D199D762FD60C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_1" Begin Object Name="BS_RobotCrouchIdleWalk" Begin Object Name="AnimGraphNode_BlendSpacePlayer_10" Node=(BlendSpace=BlendSpace1D'"/Game/Character/Animations/Robot/BS_RobotCrouchIdleWalk.BS_RobotCrouchIdleWalk"') ShowPinForProperties(0)=(PropertyName="X",PropertyFriendlyName="X",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:X", "The X coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="Y",PropertyFriendlyName="Y",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Y", "The Y coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="Z",PropertyFriendlyName="Z",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Z", "The Z coordinate to sample in the blendspace"),CategoryName="Coordinates",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bLoop",PropertyFriendlyName="Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bLoop", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:StartPosition", "The start up position in [0, 1], it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendSpace",PropertyFriendlyName="Blend Space",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:BlendSpace", "The blendspace asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="bResetPlayTimeWhenBlendSpaceChanges",PropertyFriendlyName="Reset Play Time when Blend Space Changes",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bResetPlayTimeWhenBlendSpaceChanges", "Whether we should reset the current play time when the blend space changes"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(10)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-304 NodeGuid=3E87BD894C671370564D1684569D564F CustomProperties Pin (PinId=4FD7A63E42270212CE483BB76AB513CC,PinName="X",PinFriendlyName="Speed",PinToolTip="X\nFloat\n\nThe X coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_770 B8238CBB4F529CF935CE1DBFC0F335FD,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=2AA2AF0E4C0C8250A619C58A86FF9352,PinName="Y",PinFriendlyName="None",PinToolTip="Y\nFloat\n\nThe Y coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=1DCB3954479007C210F4CA944E1E5818,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_StateResult_94 7D0DFDB140C38B67381C1C8F5D5CB7F3,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StateResult_94" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=2DCAEA48456C9D8167628AB0622529C4 CustomProperties Pin (PinId=7D0DFDB140C38B67381C1C8F5D5CB7F3,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendSpacePlayer_10 1DCB3954479007C210F4CA944E1E5818,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_770" VariableReference=(MemberName="Speed",MemberGuid=E58C1F22489FD53517DCDA8886CB227A,bSelfContext=True) NodePosX=-496 NodePosY=32 NodeGuid=901745EE427A575074D989AEC24A2387 CustomProperties Pin (PinId=B8238CBB4F529CF935CE1DBFC0F335FD,PinName="Speed",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpacePlayer_10 4FD7A63E42270212CE483BB76AB513CC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=984641B8425AFBA5F29EDEBB8C95A8C5,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_94"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_94"' Nodes(1)=AnimGraphNode_BlendSpacePlayer'"AnimGraphNode_BlendSpacePlayer_10"' Nodes(2)=K2Node_VariableGet'"K2Node_VariableGet_770"' GraphGuid=2869368B440FACF82CF2DA8737DBD9EA End Object BoundGraph=AnimationStateGraph'"BS_RobotCrouchIdleWalk"' NodePosX=192 NodePosY=-128 NodeGuid=445E04FA4A029613F70C29ADC996E363 CustomProperties Pin (PinId=A9F322914C52C81C168481840390E541,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_8 23E23C9B47C95C36B0D4F6AEAD53105D,AnimStateTransitionNode_26 D0D8A36B4E3392BACB7D70AA28F05F6A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=4A85A43141F9530141A48CBEEF520894,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_7 9BEBE79843AF2FFBD7A837AF909713BC,AnimStateTransitionNode_27 1D200C5A499B7E87DB6E779673590590,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_11" Begin Object Name="Idle_Revolver" Begin Object Name="AnimGraphNode_BlendSpacePlayer_3" Node=(BlendSpace=BlendSpace1D'"/Game/Character/Animations/Robot/BS_RobotIdleWalkRunSprint.BS_RobotIdleWalkRunSprint"') ShowPinForProperties(0)=(PropertyName="X",PropertyFriendlyName="X",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:X", "The X coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="Y",PropertyFriendlyName="Y",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Y", "The Y coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="Z",PropertyFriendlyName="Z",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Z", "The Z coordinate to sample in the blendspace"),CategoryName="Coordinates",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bLoop",PropertyFriendlyName="Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bLoop", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:StartPosition", "The start up position in [0, 1], it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendSpace",PropertyFriendlyName="Blend Space",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:BlendSpace", "The blendspace asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="bResetPlayTimeWhenBlendSpaceChanges",PropertyFriendlyName="Reset Play Time when Blend Space Changes",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bResetPlayTimeWhenBlendSpaceChanges", "Whether we should reset the current play time when the blend space changes"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(10)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-656 NodeGuid=3B2ED8C14F7071325095EDB67F911FD0 CustomProperties Pin (PinId=398FB7054B769CE55427688734053729,PinName="X",PinFriendlyName="Speed",PinToolTip="X\nFloat\n\nThe X coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_132 E5519850471E996E4074F1A73EF8E426,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=81947DBD427AC94BB270D1B675968F12,PinName="Y",PinFriendlyName="None",PinToolTip="Y\nFloat\n\nThe Y coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=BEE5C39146339137332EC7A81AC86763,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_10 9FA3564242E5AA2818BE52B0239C2949,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_LayeredBoneBlend_10" Node=(LayerSetup=((BranchFilters=((BoneName="spine_01",BlendDepth=1)))),CurveBlendOption=BlendByWeight) ShowPinForProperties(0)=(PropertyName="BasePose",PropertyFriendlyName="Base Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BasePose", "The source pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPoses",PropertyFriendlyName="Blend Poses",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendPoses", "Each layer\'s blended pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="LayerSetup",PropertyFriendlyName="Layer Setup",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LayerSetup", "Configuration for the parts of the skeleton to blend for each layer. Allows\ncertain parts of the tree to be blended out or omitted from the pose."),CategoryName="Config") ShowPinForProperties(3)=(PropertyName="BlendWeights",PropertyFriendlyName="Blend Weights",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendWeights", "The weights of each layer"),CategoryName="Runtime",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bMeshSpaceRotationBlend",PropertyFriendlyName="Mesh Space Rotation Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceRotationBlend", "Whether to blend bone rotations in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(5)=(PropertyName="CurveBlendOption",PropertyFriendlyName="Curve Blend Option",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:CurveBlendOption", "How to blend the layers together"),CategoryName="Config") ShowPinForProperties(6)=(PropertyName="bBlendRootMotionBasedOnRootBone",PropertyFriendlyName="Blend Root Motion Based on Root Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bBlendRootMotionBasedOnRootBone", "Whether to incorporate the per-bone blend weight of the root bone when lending root motion"),CategoryName="Config") NodePosX=-352 NodePosY=16 ErrorType=4 NodeGuid=4C38B5F04F9A7C083FA786B5DF60C71E CustomProperties Pin (PinId=9FA3564242E5AA2818BE52B0239C2949,PinName="BasePose",PinFriendlyName="Base Pose",PinToolTip="Base Pose\nPose Link Structure\n\nThe source pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendSpacePlayer_3 BEE5C39146339137332EC7A81AC86763,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=FBB647384810414624C520944EE9797E,PinName="BlendPoses_0",PinFriendlyName="Blend Poses 0",PinToolTip="Blend Poses 0\nPose Link Structure\n\nEach layer\'s blended pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_168 96F1ADAA4459C75C8DB8839F49495E69,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=6294C7C74B52A8A4590864ABB3D48E2A,PinName="BlendWeights_0",PinFriendlyName="Blend Weights 0",PinToolTip="Blend Weights 0\nFloat\n\nThe weights of each layer",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=E1EA2BAB43D9F96660925D948DCEDCCE,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_StateResult_312 1CD7B0234020D59234A5B89D1351AE7A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_168" Node=(Sequence=AnimSequence'"/Game/Character/Animations/Robot/Idle_Revolver.Idle_Revolver"') ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(7)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-672 NodePosY=192 NodeGuid=15B878BF401583F4D2500DA486661A70 CustomProperties Pin (PinId=96F1ADAA4459C75C8DB8839F49495E69,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_10 FBB647384810414624C520944EE9797E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StateResult_312" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=28C29AD347EDA722320C7896A2882F83 CustomProperties Pin (PinId=1CD7B0234020D59234A5B89D1351AE7A,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LayeredBoneBlend_10 E1EA2BAB43D9F96660925D948DCEDCCE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_132" VariableReference=(MemberName="Speed",MemberGuid=E58C1F22489FD53517DCDA8886CB227A,bSelfContext=True) NodePosX=-848 NodePosY=32 NodeGuid=CD496B774F9D08D2E014B5A8060050D1 CustomProperties Pin (PinId=E5519850471E996E4074F1A73EF8E426,PinName="Speed",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpacePlayer_3 398FB7054B769CE55427688734053729,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=D39967654D846BEACE2AA7AABD6EFE51,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_312"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_312"' Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_168"' Nodes(2)=AnimGraphNode_LayeredBoneBlend'"AnimGraphNode_LayeredBoneBlend_10"' Nodes(3)=AnimGraphNode_BlendSpacePlayer'"AnimGraphNode_BlendSpacePlayer_3"' Nodes(4)=K2Node_VariableGet'"K2Node_VariableGet_132"' GraphGuid=DFEB1E934B00DBAFE19EF4815983CEB3 End Object BoundGraph=AnimationStateGraph'"Idle_Revolver"' NodePosX=224 NodeGuid=068303C4434CEFA7A3F79DB74C59BEE2 CustomProperties Pin (PinId=C906A2944B7F139F7576D6A7043B1632,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_27 9008F56A42F8B25A584FB78E35B6B147,AnimStateTransitionNode_40 40F1F1DD4A58A12516E83EABA2340DF2,AnimStateEntryNode_0 6DCC0CF14082D8EBE29375B7B6EFC8FD,AnimStateTransitionNode_50 DE4E34054392E3F2AEC96EB02A05BBA8,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C9AD9A97485DCBBA075D9E8474A1CB5D,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_26 92572A1145C5D3006EAD7FBDBF62E9D7,AnimStateTransitionNode_39 9790B6384FB764E69F535DB35E2450A7,AnimStateTransitionNode_49 CB765DDC4C39C0EB0878B28893C6EB1F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_4" Begin Object Name="Jump_Loop_SkinnyMale" Begin Object Name="AnimGraphNode_SequencePlayer_269" Node=(Sequence=AnimSequence'"/Game/Character/Animations/Robot/Jump_Loop_SkinnyMale.Jump_Loop_SkinnyMale"') ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(7)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-304 NodeGuid=C945605C4391429E2116AE976159017C CustomProperties Pin (PinId=759357D84D2E710A97F7A492634AA8C4,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_StateResult_9 01E1EA3947397637085B80886933D542,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StateResult_9" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=3F09F33C4A15C708A69D1DB55FB60DC1 CustomProperties Pin (PinId=01E1EA3947397637085B80886933D542,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_269 759357D84D2E710A97F7A492634AA8C4,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_9"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_9"' Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_269"' GraphGuid=A4DD7A9C4A0039237DE95EADD0DCC22A End Object BoundGraph=AnimationStateGraph'"Jump_Loop_SkinnyMale"' NodePosX=176 NodePosY=336 NodeGuid=7833C559499AD8C06E2F18912E720BF2 CustomProperties Pin (PinId=58A19C6E4EA16DB09F81FA9A16642EDA,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_2 F154B851489DA369CC68EAB892ECA424,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=328BA68240C04C70DDD8D2B523EDBDB0,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_4 AB762AB043B7FA78BA21EDBEBEF8E4CC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_5" Begin Object Name="Jump_End_Skinny" Begin Object Name="AnimGraphNode_SequencePlayer_270" Node=(Sequence=AnimSequence'"/Game/Character/Animations/Robot/Jump_End_Skinny.Jump_End_Skinny"',bLoopAnimation=False) ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(7)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-304 NodeGuid=28596E3141EEF293512CA5AFAEF70F18 CustomProperties Pin (PinId=A21C54174CE2C100A629F3AF6AAE9197,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_StateResult_30 91BAFB9F4438E147A85AE59968F3A150,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StateResult_30" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=E81E57E84E7BE73872F7DC85C543A3FA CustomProperties Pin (PinId=91BAFB9F4438E147A85AE59968F3A150,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_270 A21C54174CE2C100A629F3AF6AAE9197,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_30"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_30"' Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_270"' GraphGuid=D58C1C624DC710E5ECC6C3B526D634D0 End Object BoundGraph=AnimationStateGraph'"Jump_End_Skinny"' NodePosX=144 NodePosY=144 NodeGuid=5763BB1D4420B0170B3980A2AF0D2BF3 CustomProperties Pin (PinId=97A3B41C47F1A1DC99D112AB66401E9E,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_4 2A4A131C4945B03DBD6C7497797E84E1,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=790800DB4C5F9334A3B46BBD2219E0E5,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_40 6521AF7E4EC0B43058B5D4A9FDB664CB,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_6" Begin Object Name="Crouched_Backwards_Walk_SkinnyMale" Begin Object Name="AnimGraphNode_SequencePlayer_195" Node=(Sequence=AnimSequence'"/Game/Character/Animations/Robot/Crouched_Backwards_Walk_SkinnyMale.Crouched_Backwards_Walk_SkinnyMale"') ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(7)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-304 NodeGuid=7B949D1E49C31D6EA02E00A3E979E3BA CustomProperties Pin (PinId=4DACC707494DF5A5A60D28B5BD9A0B5B,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_StateResult_149 420BDD8E4BB82092410366B110B6C39E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StateResult_149" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=FB567E1D440A2E7731C1F5B196016370 CustomProperties Pin (PinId=420BDD8E4BB82092410366B110B6C39E,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_195 4DACC707494DF5A5A60D28B5BD9A0B5B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_149"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_149"' Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_195"' GraphGuid=87DFDFA244A575204606DBB1688B8DBF End Object BoundGraph=AnimationStateGraph'"Crouched_Backwards_Walk_SkinnyMale"' NodePosX=112 NodePosY=-368 NodeGuid=C6F7384647E6347E442CB89887602BBF CustomProperties Pin (PinId=58E1F2ED40470D2B99E0E1906D591BF8,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_7 AF16730C49CFD39B8B5682BA3C5B5C45,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=47C2543740F2DB60FB3A3FBCED4737E6,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_8 AFC6AC2041BF684014EBCEA38ED6B9B7,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_9" Begin Object Name="Fire_Revolver_SkinnyMale" Begin Object Name="AnimGraphNode_BlendSpacePlayer_3" Node=(BlendSpace=BlendSpace1D'"/Game/Character/Animations/Robot/BS_RobotIdleWalkRunSprint.BS_RobotIdleWalkRunSprint"') ShowPinForProperties(0)=(PropertyName="X",PropertyFriendlyName="X",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:X", "The X coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="Y",PropertyFriendlyName="Y",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Y", "The Y coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="Z",PropertyFriendlyName="Z",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Z", "The Z coordinate to sample in the blendspace"),CategoryName="Coordinates",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bLoop",PropertyFriendlyName="Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bLoop", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:StartPosition", "The start up position in [0, 1], it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendSpace",PropertyFriendlyName="Blend Space",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:BlendSpace", "The blendspace asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="bResetPlayTimeWhenBlendSpaceChanges",PropertyFriendlyName="Reset Play Time when Blend Space Changes",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bResetPlayTimeWhenBlendSpaceChanges", "Whether we should reset the current play time when the blend space changes"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(10)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-624 NodePosY=-32 NodeGuid=2B0166E849D39A345824CEA445A11926 CustomProperties Pin (PinId=398FB7054B769CE55427688734053729,PinName="X",PinFriendlyName="Speed",PinToolTip="X\nFloat\n\nThe X coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_132 E5519850471E996E4074F1A73EF8E426,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=81947DBD427AC94BB270D1B675968F12,PinName="Y",PinFriendlyName="None",PinToolTip="Y\nFloat\n\nThe Y coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=BEE5C39146339137332EC7A81AC86763,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_10 9FA3564242E5AA2818BE52B0239C2949,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_LayeredBoneBlend_10" Node=(LayerSetup=((BranchFilters=((BoneName="spine_01",BlendDepth=1)))),CurveBlendOption=BlendByWeight) ShowPinForProperties(0)=(PropertyName="BasePose",PropertyFriendlyName="Base Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BasePose", "The source pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPoses",PropertyFriendlyName="Blend Poses",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendPoses", "Each layer\'s blended pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="LayerSetup",PropertyFriendlyName="Layer Setup",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LayerSetup", "Configuration for the parts of the skeleton to blend for each layer. Allows\ncertain parts of the tree to be blended out or omitted from the pose."),CategoryName="Config") ShowPinForProperties(3)=(PropertyName="BlendWeights",PropertyFriendlyName="Blend Weights",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendWeights", "The weights of each layer"),CategoryName="Runtime",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bMeshSpaceRotationBlend",PropertyFriendlyName="Mesh Space Rotation Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceRotationBlend", "Whether to blend bone rotations in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(5)=(PropertyName="CurveBlendOption",PropertyFriendlyName="Curve Blend Option",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:CurveBlendOption", "How to blend the layers together"),CategoryName="Config") ShowPinForProperties(6)=(PropertyName="bBlendRootMotionBasedOnRootBone",PropertyFriendlyName="Blend Root Motion Based on Root Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bBlendRootMotionBasedOnRootBone", "Whether to incorporate the per-bone blend weight of the root bone when lending root motion"),CategoryName="Config") NodePosX=-320 NodePosY=-16 ErrorType=4 NodeGuid=4E9AAED0425CE4A3E99BBD9048BB6DD7 CustomProperties Pin (PinId=9FA3564242E5AA2818BE52B0239C2949,PinName="BasePose",PinFriendlyName="Base Pose",PinToolTip="Base Pose\nPose Link Structure\n\nThe source pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendSpacePlayer_3 BEE5C39146339137332EC7A81AC86763,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=FBB647384810414624C520944EE9797E,PinName="BlendPoses_0",PinFriendlyName="Blend Poses 0",PinToolTip="Blend Poses 0\nPose Link Structure\n\nEach layer\'s blended pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_196 AC9EF492491167544C492B83B404939E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=6294C7C74B52A8A4590864ABB3D48E2A,PinName="BlendWeights_0",PinFriendlyName="Blend Weights 0",PinToolTip="Blend Weights 0\nFloat\n\nThe weights of each layer",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=E1EA2BAB43D9F96660925D948DCEDCCE,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_StateResult_11478 30CBFCE54E440F625DBAC1A1935C19FD,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_196" Node=(Sequence=AnimSequence'"/Game/Character/Animations/Robot/Fire_Revolver_SkinnyMale.Fire_Revolver_SkinnyMale"',bLoopAnimation=False,PlayRate=2.000000) ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(7)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-672 NodePosY=160 NodeGuid=D83D8FBD4DA0350F23FE93A4C0E29EBA CustomProperties Pin (PinId=AC9EF492491167544C492B83B404939E,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_10 FBB647384810414624C520944EE9797E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StateResult_11478" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=764B3A5740C9CE5F10DA0793BCFF3B49 CustomProperties Pin (PinId=30CBFCE54E440F625DBAC1A1935C19FD,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LayeredBoneBlend_10 E1EA2BAB43D9F96660925D948DCEDCCE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_132" VariableReference=(MemberName="Speed",MemberGuid=E58C1F22489FD53517DCDA8886CB227A,bSelfContext=True) NodePosX=-816 NodeGuid=DDD9621C49D725DAD7B7B79195D83EF5 CustomProperties Pin (PinId=E5519850471E996E4074F1A73EF8E426,PinName="Speed",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpacePlayer_3 398FB7054B769CE55427688734053729,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=D39967654D846BEACE2AA7AABD6EFE51,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_11478"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_11478"' Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_196"' Nodes(2)=AnimGraphNode_LayeredBoneBlend'"AnimGraphNode_LayeredBoneBlend_10"' Nodes(3)=AnimGraphNode_BlendSpacePlayer'"AnimGraphNode_BlendSpacePlayer_3"' Nodes(4)=K2Node_VariableGet'"K2Node_VariableGet_132"' GraphGuid=4E8769CB4CC0526EEC4164B27E276120 End Object BoundGraph=AnimationStateGraph'"Fire_Revolver_SkinnyMale"' NodePosX=544 NodeGuid=421445BB42CA20169F75A29560CFB328 CustomProperties Pin (PinId=D27DB29141B9D558C8DF0983162D01E3,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_49 6CCA2C5B4C690A902BE325A900E5C9BB,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=2A35D2B54E9054359BF4539F00672ECB,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_50 7630AD35434725462193509683DC0287,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_2" Begin Object Name="AnimationTransitionGraph_13" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=F6B355E04BE140F4894B09A09FC0EEA6 CustomProperties Pin (PinId=1245963D4C8A52D2264EF5B501A6E9A9,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_213 8658203D4E62784BFC9C5E82C5A742BE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_AnimGetter_0" SourceNode=AnimGraphNode_SequencePlayer'"AnimGraphNode_StateMachine_0.RevolverState.AnimStateNode_0.Jump_Start_SkinnyMale.AnimGraphNode_SequencePlayer_268"' GetterClass=Class'"/Script/Engine.AnimInstance"' SourceAnimBlueprint=AnimBlueprint'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot"' CachedTitle=NSLOCTEXT("", "76A0805646509853AD9835A94CCFCF82", "Time Remaining (Jump_Start_SkinnyMale)") bIsPureFunc=True FunctionReference=(MemberName="GetInstanceAssetPlayerTimeFromEnd",bSelfContext=True) NodePosX=-496 NodePosY=96 NodeGuid=9D544A7A47B9A768ABDAFCB22E670349 CustomProperties Pin (PinId=5DDCA39E4A1A76C32411669B31CA0988,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.AnimInstance"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=DDF4D38149F50257221DAC9A8AB1D591,PinName="AssetPlayerIndex",PinType.PinCategory="int",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0",AutogeneratedDefaultValue="0",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=8AF49BFB40F2B2B40A7D16AFB4733A74,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_CallFunction_213 0D502BDD4C89B0B8A026BEB8E672763D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_213" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="LessEqual_FloatFloat") NodePosX=-144 NodePosY=144 NodeGuid=CB6EEF984AFE5CD78F617FB2AB051CF9 CustomProperties Pin (PinId=B544D32045D0A9B9FE25069097CAF491,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0D502BDD4C89B0B8A026BEB8E672763D,PinName="A",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_AnimGetter_0 8AF49BFB40F2B2B40A7D16AFB4733A74,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=9AC6FAC04D69F0B167D961AB9168D78D,PinName="B",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.100000",AutogeneratedDefaultValue="0.0",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=8658203D4E62784BFC9C5E82C5A742BE,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 1245963D4C8A52D2264EF5B501A6E9A9,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=K2Node_AnimGetter'"K2Node_AnimGetter_0"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_213"' GraphGuid=ADC7D1594F0C52898C0A9CAAEF9A2C1A End Object BoundGraph=AnimationTransitionGraph'"AnimationTransitionGraph_13"' NodePosX=463 NodePosY=314 ErrorType=3 ErrorMsg="Jump_Start_SkinnyMale to Jump_Loop_SkinnyMale will never be taken, please connect something to Can Enter Transition" NodeGuid=73B6F5014585D6EA14F05E8BF4373F44 CustomProperties Pin (PinId=78D7260E491F0EC6296D199D762FD60C,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_0 B8940E0045CAD641789DFEA792C34088,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F154B851489DA369CC68EAB892ECA424,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_4 58A19C6E4EA16DB09F81FA9A16642EDA,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_26" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_760" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=C56921BD4AC17875F89813AD7E7A2D4D CustomProperties Pin (PinId=71404AA34D93D24B8FEF5F93F46F19AA,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_322 37540ECE4C00D7468D672894EDC419FE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_322" VariableReference=(MemberName="IsCrouching?",MemberGuid=F54FA3824AC88C674B8625A7C75666BB,bSelfContext=True) NodePosX=-192 NodePosY=32 NodeGuid=E343E2304FE425F0B63440977F73EB59 CustomProperties Pin (PinId=37540ECE4C00D7468D672894EDC419FE,PinName="IsCrouching?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_760 71404AA34D93D24B8FEF5F93F46F19AA,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=1DA2EF044C3568B46B23A991A6F52099,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_760"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_760"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_322"' GraphGuid=B35C2448421597781972ABB135BB55D4 End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=274 NodePosY=-52 ErrorType=3 ErrorMsg="Idle_Revolver to BS_RobotCrouchIdleWalk will never be taken, please connect something to Can Enter Transition" NodeGuid=EFB097D34FEE2FE8D3A8B9A2BDF630A0 CustomProperties Pin (PinId=92572A1145C5D3006EAD7FBDBF62E9D7,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_11 C9AD9A97485DCBBA075D9E8474A1CB5D,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=D0D8A36B4E3392BACB7D70AA28F05F6A,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_1 A9F322914C52C81C168481840390E541,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_27" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_787" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=CF233FEA469A3F8A90D19F8BABEC9E78 CustomProperties Pin (PinId=6D35FE054754F0183A3B4E966501DF61,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_2308 105004034A0BFAE7100510B2D1D62780,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_2308" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool") NodePosX=-176 NodePosY=96 NodeGuid=45D2BD014E48DDCA874B2D94B34F727D CustomProperties Pin (PinId=8FA684784455E1779CD70BBF42255E8A,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C0C78C414ED4FB4ABAB334BEF31843EF,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_311 FFCFD6864A6383F793E1049290C0763A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=105004034A0BFAE7100510B2D1D62780,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_787 6D35FE054754F0183A3B4E966501DF61,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_311" VariableReference=(MemberName="IsCrouching?",MemberGuid=F54FA3824AC88C674B8625A7C75666BB,bSelfContext=True) NodePosX=-432 NodePosY=176 NodeGuid=6AA7EA8043ACF228D3B8CA94D0ED93D4 CustomProperties Pin (PinId=FFCFD6864A6383F793E1049290C0763A,PinName="IsCrouching?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_2308 C0C78C414ED4FB4ABAB334BEF31843EF,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=7944A1E04210067F4477A784CA426B6B,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_787"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_787"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_311"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_2308"' GraphGuid=B80603B145B2D2F8D7BB64B5D44E595E End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=334 NodePosY=-52 ErrorType=3 ErrorMsg="Trans Transition} will never be taken, please connect something to Can Enter Transition\nTrans Transition} is incomplete, without a previous and next state\nBS_RobotCrouchIdleWalk to Idle_Revolver will never be taken, please connect something to Can Enter Transition" NodeGuid=FD91F8604801C72A417EF0B19EB7E3ED CustomProperties Pin (PinId=1D200C5A499B7E87DB6E779673590590,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_1 4A85A43141F9530141A48CBEEF520894,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=9008F56A42F8B25A584FB78E35B6B147,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_11 C906A2944B7F139F7576D6A7043B1632,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_39" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_6198" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=AF47ABB941610335B4059D9736CF2FFC CustomProperties Pin (PinId=BFBF56D14BC5E06C721DF592C9A7AA4B,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_674 F580A6184E96365FE707328CB2772F7C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_674" VariableReference=(MemberName="IsInAir?",MemberGuid=47A6F21B4AFF1B0F5048229F21AC024F,bSelfContext=True) NodePosX=-192 NodePosY=32 NodeGuid=F43A26144385948FC243CDB8C04D8075 CustomProperties Pin (PinId=F580A6184E96365FE707328CB2772F7C,PinName="IsInAir?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_6198 BFBF56D14BC5E06C721DF592C9A7AA4B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=15334D2A48C4F6BE8CAD0AA8D3B2E128,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_6198"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_6198"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_674"' GraphGuid=EC3F6AB142FBF96ED3E203A6C1D461F0 End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=441 NodePosY=120 NodeGuid=A3FCFA40482E2701B8C16A92948C24CF CustomProperties Pin (PinId=9790B6384FB764E69F535DB35E2450A7,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_11 C9AD9A97485DCBBA075D9E8474A1CB5D,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B01CDF2847F932F2EF87F3BB626AE471,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_0 08808DA84AC94C8C675E75A08F9F6A35,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_4" Begin Object Name="AnimationTransitionGraph_15" Begin Object Name="AnimGraphNode_TransitionResult_10" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=A82F96734990866F7D7465A20527D8F4 CustomProperties Pin (PinId=EB69F08A4260E12C46D2A8B46C0BD8DF,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_202 0824017C47595D35522FE8A6318441DA,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_202" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool") NodePosX=-160 NodePosY=112 NodeGuid=B903F9BA48024723A038E2B552A563D4 CustomProperties Pin (PinId=1CDC17FA4EE96A17910C58AC97851F5D,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=5A179AEA4A464EF68FBC289282C3A395,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_914 2DED4E314910726B0FFAF394C77FCBC6,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0824017C47595D35522FE8A6318441DA,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_10 EB69F08A4260E12C46D2A8B46C0BD8DF,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_914" VariableReference=(MemberName="IsInAir?",MemberGuid=47A6F21B4AFF1B0F5048229F21AC024F,bSelfContext=True) NodePosX=-336 NodePosY=112 NodeGuid=377ABBD04E144A49B98B35AAA0378AD3 CustomProperties Pin (PinId=2DED4E314910726B0FFAF394C77FCBC6,PinName="IsInAir?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_202 5A179AEA4A464EF68FBC289282C3A395,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=18E29CF442B2ACAA3AD34A8791DE71BF,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_10"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_10"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_914"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_202"' GraphGuid=3F1A69CC48C3A76FCD3B12B247724F79 End Object BoundGraph=AnimationTransitionGraph'"AnimationTransitionGraph_15"' NodePosX=234 NodePosY=251 ErrorType=3 ErrorMsg="Trans Transition} will never be taken, please connect something to Can Enter Transition\nTrans Transition} is incomplete, without a previous and next state\nJump_Loop_SkinnyMale to Jump_End_Skinny will never be taken, please connect something to Can Enter Transition\nJump_Loop_SkinnyMale to Jump_End_Skinny will never be taken, please connect something to Can Enter Transition\nJump_Loop_SkinnyMale to Jump_End_Skinny will never be taken, please connect something to Can Enter Transition" NodeGuid=C32A5C304E16290ABD9080A847F63E54 CustomProperties Pin (PinId=AB762AB043B7FA78BA21EDBEBEF8E4CC,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_4 328BA68240C04C70DDD8D2B523EDBDB0,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=2A4A131C4945B03DBD6C7497797E84E1,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_5 97A3B41C47F1A1DC99D112AB66401E9E,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_40" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_6287" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=522916D841D1F9AA9B36A887DAC5EF7E CustomProperties Pin (PinId=39BCD9484683C5912E67C18921EB1247,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_14241 1B8D7E514CF93230275658A818D259F3,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_AnimGetter_950" SourceNode=AnimGraphNode_SequencePlayer'"AnimGraphNode_StateMachine_0.RevolverState.AnimStateNode_5.Jump_End_Skinny.AnimGraphNode_SequencePlayer_270"' GetterClass=Class'"/Script/Engine.AnimInstance"' SourceAnimBlueprint=AnimBlueprint'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot"' CachedTitle="Time Remaining (Jump_End_Skinny)" bIsPureFunc=True FunctionReference=(MemberName="GetInstanceAssetPlayerTimeFromEnd",bSelfContext=True) NodePosX=-496 NodePosY=128 NodeGuid=C1401F854D95F951B3B106AD6AC13EE0 CustomProperties Pin (PinId=2BF872924E0D0A43F22275970C19098D,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.AnimInstance"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=1262594A4ED7C972A1531CA66DCD54D4,PinName="AssetPlayerIndex",PinType.PinCategory="int",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0",AutogeneratedDefaultValue="0",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=40C4B2894F363882AD1D70835C30741E,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_CallFunction_14241 0C211C084CBDC558B8891DB649BB1015,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_14241" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="LessEqual_FloatFloat") NodePosX=-176 NodePosY=112 NodeGuid=254D9DF147C356441121D6BA2F7BBD50 CustomProperties Pin (PinId=4A7F24AA491ADA2B491978B36261651D,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0C211C084CBDC558B8891DB649BB1015,PinName="A",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_AnimGetter_950 40C4B2894F363882AD1D70835C30741E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=5E748CF14BF1FD89AD618F872C91175F,PinName="B",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.100000",AutogeneratedDefaultValue="0.0",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=1B8D7E514CF93230275658A818D259F3,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_6287 39BCD9484683C5912E67C18921EB1247,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_6287"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_6287"' Nodes(1)=K2Node_AnimGetter'"K2Node_AnimGetter_950"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_14241"' GraphGuid=31E04FDA4D3DBF312251F691F8D5FD27 End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=234 NodePosY=83 NodeGuid=04A41B2B44FD8EB21752468FA8F28A4B CustomProperties Pin (PinId=6521AF7E4EC0B43058B5D4A9FDB664CB,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_5 790800DB4C5F9334A3B46BBD2219E0E5,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=40F1F1DD4A58A12516E83EABA2340DF2,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_11 C906A2944B7F139F7576D6A7043B1632,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_49" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_23872" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=F8F86A744C37C0A2A18809A9F783D553 CustomProperties Pin (PinId=086A05E14E9834BC53B26187E8401CB5,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CommutativeAssociativeBinaryOperator_0 117DFAA24866CF05318719A0D992D50C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_51112" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool") NodePosX=-352 NodePosY=96 NodeGuid=701E5AD94EAA82EF0056CDB758CE2EFE CustomProperties Pin (PinId=47A28F1C4D645304AB29A4A8F12DFE33,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=EF09C6A84FEE49399D85C0B4DE35576D,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_3205 71CB90C74D2F1F6D1D72ACB217957376,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F2D5977646E143F1C4678AAC8200738B,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CommutativeAssociativeBinaryOperator_0 E62CFC71486AFE499B923DA8D28B2DA9,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CommutativeAssociativeBinaryOperator_0" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="BooleanAND") NodePosX=-192 NodePosY=48 NodeGuid=DFEB03B64274D3AC428BAD9CFFC1446D CustomProperties Pin (PinId=61123E1F44BA8674539D1AAAE877464F,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=82D156B74386F233F26C679CFE6B67CF,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_28820 9C7ADC6147189F9E0F97B690F88D0C72,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=E62CFC71486AFE499B923DA8D28B2DA9,PinName="B",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_51112 F2D5977646E143F1C4678AAC8200738B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=117DFAA24866CF05318719A0D992D50C,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_23872 086A05E14E9834BC53B26187E8401CB5,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_28820" VariableReference=(MemberParent=BlueprintGeneratedClass'"/Game/Blueprints/Player/BP_PlayerCharacter.BP_PlayerCharacter_C"',MemberName="Shooting?",MemberGuid=87FEFC2A42B4C641BD91E6ACC21D80C3) SelfContextInfo=NotSelfContext NodePosX=-416 NodePosY=16 NodeGuid=63E4FF6A418271C6CB0FBBA21E105468 CustomProperties Pin (PinId=9C7ADC6147189F9E0F97B690F88D0C72,PinName="Shooting?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CommutativeAssociativeBinaryOperator_0 82D156B74386F233F26C679CFE6B67CF,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=4A9BC14547D53445260229AE39960584,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=BlueprintGeneratedClass'"/Game/Blueprints/Player/BP_PlayerCharacter.BP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(K2Node_VariableGet_3401 06561E1E44E43E09CB3ABDB511EEC316,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_3205" VariableReference=(MemberName="Reloading?",MemberGuid=9A79E45F43898B3DFDD0D4BC7A22434C,bSelfContext=True) NodePosX=-512 NodePosY=96 NodeGuid=E3E200B047DE8225842F7F99371714A8 CustomProperties Pin (PinId=71CB90C74D2F1F6D1D72ACB217957376,PinName="Reloading?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_51112 EF09C6A84FEE49399D85C0B4DE35576D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=CD094B334BBFE82ED6DA579EEE2DF0C0,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_3401" VariableReference=(MemberName="Player",MemberGuid=10ED8D494CF00E1B6E307FBACBDABE8E,bSelfContext=True) NodePosX=-592 NodePosY=32 NodeGuid=C1DB68CC41B3B93833EF74871B007766 CustomProperties Pin (PinId=06561E1E44E43E09CB3ABDB511EEC316,PinName="Player",Direction="EGPD_Output",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=BlueprintGeneratedClass'"/Game/Blueprints/Player/BP_PlayerCharacter.BP_PlayerCharacter_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(K2Node_VariableGet_28820 4A9BC14547D53445260229AE39960584,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C77A73994F8B9B2548AD9EBC2279F2CC,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_23872"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_23872"' Nodes(1)=K2Node_CommutativeAssociativeBinaryOperator'"K2Node_CommutativeAssociativeBinaryOperator_0"' Nodes(2)=K2Node_VariableGet'"K2Node_VariableGet_3205"' Nodes(3)=K2Node_CallFunction'"K2Node_CallFunction_51112"' Nodes(4)=K2Node_VariableGet'"K2Node_VariableGet_3401"' Nodes(5)=K2Node_VariableGet'"K2Node_VariableGet_28820"' GraphGuid=7276EDBA4915F1D5C8C47EA603900C76 End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=454 NodePosY=-18 ErrorType=3 ErrorMsg="Trans Transition} will never be taken, please connect something to Can Enter Transition\nTrans Transition} is incomplete, without a previous and next state\nIdle_Revolver to Fire_Revolver_SkinnyMale will never be taken, please connect something to Can Enter Transition\nIdle_Revolver to Fire_Revolver_SkinnyMale will never be taken, please connect something to Can Enter Transition\nIdle_Revolver to Fire_Revolver_SkinnyMale will never be taken, please connect something to Can Enter Transition" NodeGuid=368223B3470F4357B16A3F974DBF39AD CustomProperties Pin (PinId=CB765DDC4C39C0EB0878B28893C6EB1F,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_11 C9AD9A97485DCBBA075D9E8474A1CB5D,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=6CCA2C5B4C690A902BE325A900E5C9BB,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_9 D27DB29141B9D558C8DF0983162D01E3,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_50" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_24017" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=F720582645D0C5357753039C55EEC561 CustomProperties Pin (PinId=7441F7E74B3ED4E687BD46BC2787292B,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_51506 FCCE8EDC44690AC9D988E6B18CE7798C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_AnimGetter_4319" SourceNode=AnimGraphNode_SequencePlayer'"AnimGraphNode_StateMachine_0.RevolverState.AnimStateNode_9.Fire_Revolver_SkinnyMale.AnimGraphNode_SequencePlayer_196"' GetterClass=Class'"/Script/Engine.AnimInstance"' SourceAnimBlueprint=AnimBlueprint'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot"' CachedTitle="Time Remaining (Fire_Revolver_SkinnyMale)" bIsPureFunc=True FunctionReference=(MemberName="GetInstanceAssetPlayerTimeFromEnd",bSelfContext=True) NodePosX=-688 NodePosY=32 NodeGuid=95DAD5FB4216326ADC1212BFB1A19A84 CustomProperties Pin (PinId=4D7BD0D64E825B9ADC478FA14808E4FF,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.AnimInstance"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=34476FD043F9B5182C7B5FBDB1250A76,PinName="AssetPlayerIndex",PinType.PinCategory="int",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0",AutogeneratedDefaultValue="0",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=CB50F575443BB7CDAB5329B37E2EC681,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_CallFunction_51506 B654BEF44B3A600ECBEC2EB63EDA6206,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_51506" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="LessEqual_FloatFloat") NodePosX=-240 NodePosY=32 NodeGuid=3318073D4EAD9AD99704B08E0CF179F9 CustomProperties Pin (PinId=51EFEBD347931D65FA3101B65D71358E,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B654BEF44B3A600ECBEC2EB63EDA6206,PinName="A",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_AnimGetter_4319 CB50F575443BB7CDAB5329B37E2EC681,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=CF2406164AD20C2A3741219C24E7CE6C,PinName="B",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=FCCE8EDC44690AC9D988E6B18CE7798C,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_24017 7441F7E74B3ED4E687BD46BC2787292B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_24017"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_24017"' Nodes(1)=K2Node_AnimGetter'"K2Node_AnimGetter_4319"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_51506"' GraphGuid=DC32A0B34B533640941832BBC36B0D40 End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=454 NodePosY=41 ErrorType=3 ErrorMsg="Fire_Revolver_SkinnyMale to Idle_Revolver will never be taken, please connect something to Can Enter Transition" NodeGuid=9009BBA74A8B7B7E5373D0A9E9F450E3 CustomProperties Pin (PinId=7630AD35434725462193509683DC0287,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_9 2A35D2B54E9054359BF4539F00672ECB,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=DE4E34054392E3F2AEC96EB02A05BBA8,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_11 C906A2944B7F139F7576D6A7043B1632,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_7" Begin Object Name="AnimationTransitionGraph_21" Begin Object Name="AnimGraphNode_TransitionResult_152" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=5AFCBC8F48DC44AAA1E7A994F4613E4E CustomProperties Pin (PinId=B0C05886441EDBB0BE5DD594C51239D1,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_771 CE7D8B104C357685375BECA4F7609C8F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_771" VariableReference=(MemberName="MovingBackwards?",MemberGuid=B8F695FD465DFDC33CA62AA285DBA802,bSelfContext=True) NodePosX=-192 NodePosY=32 NodeGuid=FDC9A8774512E00EEAEFBCBBA0438FC4 CustomProperties Pin (PinId=CE7D8B104C357685375BECA4F7609C8F,PinName="MovingBackwards?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_152 B0C05886441EDBB0BE5DD594C51239D1,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=042E87E541E4BF072AE80DB7C16511C6,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_152"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_152"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_771"' GraphGuid=5E8A98964D88C56C179A2F8FAFDC4495 End Object BoundGraph=AnimationTransitionGraph'"AnimationTransitionGraph_21"' NodePosX=275 NodePosY=-236 ErrorType=3 ErrorMsg="Trans Transition} will never be taken, please connect something to Can Enter Transition\nTrans Transition} is incomplete, without a previous and next state\nBS_RobotCrouchIdleWalk to Crouched_Backwards_Walk_SkinnyMale will never be taken, please connect something to Can Enter Transition" NodeGuid=621029D44B0F9710B4CABC8DA2C0FC6F CustomProperties Pin (PinId=9BEBE79843AF2FFBD7A837AF909713BC,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_1 4A85A43141F9530141A48CBEEF520894,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=AF16730C49CFD39B8B5682BA3C5B5C45,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_6 58E1F2ED40470D2B99E0E1906D591BF8,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_8" Begin Object Name="AnimationTransitionGraph_22" Begin Object Name="AnimGraphNode_TransitionResult_175" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=24F07E804C709D8718BD9BA93900E7C0 CustomProperties Pin (PinId=93F8490449CAEB9E75E92188F737B450,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_808 60D2A8214D01FC30E256569E847D3EC4,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_808" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool") NodePosX=-240 NodeGuid=0502187D449F7D2F4889D2BF33A44D5E CustomProperties Pin (PinId=2EF7BD1144AC37472300A3A534A1E6B3,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=58C6010C402079255FCDC1B6A0A62FA1,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_772 04D4C4D84104C9D771798FAFC57B2A9F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=60D2A8214D01FC30E256569E847D3EC4,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_175 93F8490449CAEB9E75E92188F737B450,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_772" VariableReference=(MemberName="MovingBackwards?",MemberGuid=B8F695FD465DFDC33CA62AA285DBA802,bSelfContext=True) NodePosX=-416 NodePosY=128 NodeGuid=65A701ED4FD3EFEC711485ACE9459241 CustomProperties Pin (PinId=04D4C4D84104C9D771798FAFC57B2A9F,PinName="MovingBackwards?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_808 58C6010C402079255FCDC1B6A0A62FA1,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=1A1B254540FD563E37B9048E2F356870,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_175"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_175"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_772"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_808"' GraphGuid=74AD130D4FBA67E57EF6E7BF5A781F25 End Object BoundGraph=AnimationTransitionGraph'"AnimationTransitionGraph_22"' NodePosX=335 NodePosY=-236 ErrorType=3 ErrorMsg="Trans Transition} will never be taken, please connect something to Can Enter Transition\nTrans Transition} is incomplete, without a previous and next state\nCrouched_Backwards_Walk_SkinnyMale to BS_RobotCrouchIdleWalk will never be taken, please connect something to Can Enter Transition" NodeGuid=22653E614DD5657FB4A34FAA4CD777C6 CustomProperties Pin (PinId=AFC6AC2041BF684014EBCEA38ED6B9B7,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_6 47C2543740F2DB60FB3A3FBCED4737E6,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=23E23C9B47C95C36B0D4F6AEAD53105D,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_1 A9F322914C52C81C168481840390E541,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateEntryNode_0" ErrorType=3 ErrorMsg="Entry node RevolverState is not connected to state\nEntry node RevolverState is not connected to state\nEntry node RevolverState is not connected to state\nEntry node RevolverState is not connected to state\nEntry node RevolverState is not connected to state\nEntry node RevolverState is not connected to state\nEntry node RevolverState is not connected to state" NodeGuid=CFBA57A5446D205A0291CBBAEDE23CDF CustomProperties Pin (PinId=6DCC0CF14082D8EBE29375B7B6EFC8FD,PinName="Entry",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_11 C906A2944B7F139F7576D6A7043B1632,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object EntryNode=AnimStateEntryNode'"AnimStateEntryNode_0"' OwnerAnimGraphNode=AnimGraphNode_StateMachine'"AnimGraphNode_StateMachine_0"' Schema=Class'"/Script/AnimGraph.AnimationStateMachineSchema"' Nodes(0)=AnimStateEntryNode'"AnimStateEntryNode_0"' Nodes(1)=AnimStateNode'"AnimStateNode_0"' Nodes(2)=AnimStateNode'"AnimStateNode_4"' Nodes(3)=AnimStateTransitionNode'"AnimStateTransitionNode_2"' Nodes(4)=AnimStateNode'"AnimStateNode_5"' Nodes(5)=AnimStateTransitionNode'"AnimStateTransitionNode_4"' Nodes(6)=AnimStateNode'"AnimStateNode_1"' Nodes(7)=AnimStateNode'"AnimStateNode_6"' Nodes(8)=AnimStateTransitionNode'"AnimStateTransitionNode_7"' Nodes(9)=AnimStateTransitionNode'"AnimStateTransitionNode_8"' Nodes(10)=AnimStateNode'"AnimStateNode_11"' Nodes(11)=AnimStateTransitionNode'"AnimStateTransitionNode_26"' Nodes(12)=AnimStateTransitionNode'"AnimStateTransitionNode_27"' Nodes(13)=AnimStateTransitionNode'"AnimStateTransitionNode_39"' Nodes(14)=AnimStateTransitionNode'"AnimStateTransitionNode_40"' Nodes(15)=AnimStateNode'"AnimStateNode_9"' Nodes(16)=AnimStateTransitionNode'"AnimStateTransitionNode_49"' Nodes(17)=AnimStateTransitionNode'"AnimStateTransitionNode_50"' SubGraphs(0)=AnimationStateGraph'"AnimStateNode_0.Jump_Start_SkinnyMale"' SubGraphs(1)=AnimationStateGraph'"AnimStateNode_4.Jump_Loop_SkinnyMale"' SubGraphs(2)=AnimationTransitionGraph'"AnimStateTransitionNode_2.AnimationTransitionGraph_13"' SubGraphs(3)=AnimationStateGraph'"AnimStateNode_5.Jump_End_Skinny"' SubGraphs(4)=AnimationTransitionGraph'"AnimStateTransitionNode_4.AnimationTransitionGraph_15"' SubGraphs(5)=AnimationStateGraph'"AnimStateNode_1.BS_RobotCrouchIdleWalk"' SubGraphs(6)=AnimationStateGraph'"AnimStateNode_6.Crouched_Backwards_Walk_SkinnyMale"' SubGraphs(7)=AnimationTransitionGraph'"AnimStateTransitionNode_7.AnimationTransitionGraph_21"' SubGraphs(8)=AnimationTransitionGraph'"AnimStateTransitionNode_8.AnimationTransitionGraph_22"' SubGraphs(9)=AnimationStateGraph'"AnimStateNode_11.Idle_Revolver"' SubGraphs(10)=AnimationTransitionGraph'"AnimStateTransitionNode_26.Transition"' SubGraphs(11)=AnimationTransitionGraph'"AnimStateTransitionNode_27.Transition"' SubGraphs(12)=AnimationTransitionGraph'"AnimStateTransitionNode_39.Transition"' SubGraphs(13)=AnimationTransitionGraph'"AnimStateTransitionNode_40.Transition"' SubGraphs(14)=AnimationStateGraph'"AnimStateNode_9.Fire_Revolver_SkinnyMale"' SubGraphs(15)=AnimationTransitionGraph'"AnimStateTransitionNode_49.Transition"' SubGraphs(16)=AnimationTransitionGraph'"AnimStateTransitionNode_50.Transition"' GraphGuid=0BF20A7D4AC4656D21673C890BEE94B7 End Object EditorStateMachineGraph=AnimationStateMachineGraph'"RevolverState"' ShowPinForProperties(0)=(PropertyName="MaxTransitionsPerFrame",PropertyFriendlyName="Max Transitions Per Frame",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:MaxTransitionsPerFrame", "The maximum number of transitions that can be taken by this machine \'simultaneously\' in a single frame"),CategoryName="Settings") ShowPinForProperties(1)=(PropertyName="bSkipFirstUpdateTransition",PropertyFriendlyName="Skip First Update Transition",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:bSkipFirstUpdateTransition", "Skip transition from entry state on first update?\ndefault is true, we throw away transition data on first update"),CategoryName="Settings") ShowPinForProperties(2)=(PropertyName="bReinitializeOnBecomingRelevant",PropertyFriendlyName="Reinitialize on Becoming Relevant",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:bReinitializeOnBecomingRelevant", "Reinitialize the state machine if we have become relevant to the graph\nafter not being ticked on the previous frame(s)"),CategoryName="Settings") NodePosX=-768 NodePosY=-640 ErrorType=3 NodeGuid=9DE972FD4DDC34BB7210BBBBC6CED32F CustomProperties Pin (PinId=9D9BD25C4CEA20F5E1A8FD9A0BE3EE25,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_SaveCachedPose_241 8DB3364B49BF8C2EF268F9BBC40D82BD,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendListByBool Name="AnimGraphNode_BlendListByBool_327" ShowPinForProperties(0)=(PropertyName="bActiveValue",PropertyFriendlyName="Active Value",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendListByBool:bActiveValue", "Which input should be connected to the output?"),CategoryName="Runtime",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPose",PropertyFriendlyName="Blend Pose",PropertyTooltip="Blend Pose",CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="BlendTime",PropertyFriendlyName="Blend Time",PropertyTooltip="Blend Time",CategoryName="Config",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="BlendType",PropertyFriendlyName="Blend Type",PropertyTooltip="Blend Type",CategoryName="BlendType") ShowPinForProperties(4)=(PropertyName="CustomBlendCurve",PropertyFriendlyName="Custom Blend Curve",PropertyTooltip="Custom Blend Curve",CategoryName="BlendType") ShowPinForProperties(5)=(PropertyName="BlendProfile",PropertyFriendlyName="Blend Profile",PropertyTooltip="Blend Profile",CategoryName="BlendType") ShowPinForProperties(6)=(PropertyName="bResetChildOnActivation",PropertyFriendlyName="Reset Child on Activation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendListBase:bResetChildOnActivation", "This reinitializes child pose when re-activated. For example, when active child changes"),CategoryName="Option") NodePosX=-1776 NodePosY=48 ErrorType=4 NodeGuid=1F248A2C44230C5F1E48138605AA239B CustomProperties Pin (PinId=4158BED9433EA3690E405F8AAD110A97,PinName="bActiveValue",PinFriendlyName="Active Value",PinToolTip="Active Value\nBoolean\n\nWhich input should be connected to the output?",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_687 21B83A27454239BBF360059D986D05BC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=2701CE9649AC860DC66B11992D5DEF56,PinName="BlendPose_0",PinFriendlyName="True Pose",PinToolTip="Blend Pose 0\nPose Link Structure\n\nBlend Pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_UseCachedPose_248 12B712B54860A88C4FE9FAB70ECD0E01,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=3155D5F04C7FDA2D4C5973AD937DAB53,PinName="BlendPose_1",PinFriendlyName="False Pose",PinToolTip="Blend Pose 1\nPose Link Structure\n\nBlend Pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendListByBool_132 F78D505E4D7F3155195ED0A1C912DDCD,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=5CECA6BE4988F42A2A5DB38C402D247B,PinName="BlendTime_0",PinFriendlyName="True Blend Time",PinToolTip="Blend Time 0\nFloat\n\nBlend Time",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.100000",AutogeneratedDefaultValue="0.100000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=33820F85421E10B5F778EFB454FFEE80,PinName="BlendTime_1",PinFriendlyName="False Blend Time",PinToolTip="Blend Time 1\nFloat\n\nBlend Time",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.100000",AutogeneratedDefaultValue="0.100000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F78D505E4D7F3155195ED0A1C912DDCD,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_BlendListByBool_531 3155D5F04C7FDA2D4C5973AD937DAB53,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_687" VariableReference=(MemberName="HasHandCannon?",MemberGuid=283D586D4C0B47A8E24BC99AD5181545,bSelfContext=True) NodePosX=-1984 NodePosY=-16 NodeGuid=1CC8CD094911EB4A04F22FBBA409D468 CustomProperties Pin (PinId=21B83A27454239BBF360059D986D05BC,PinName="HasHandCannon?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_BlendListByBool_327 4158BED9433EA3690E405F8AAD110A97,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=CDAA768F46A825D7AF9344A56289DDCD,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SaveCachedPose Name="AnimGraphNode_SaveCachedPose_241" CacheName="HasRevolver" ShowPinForProperties(0)=(PropertyName="Pose",PropertyFriendlyName="Pose",PropertyTooltip="Pose",CategoryName="Links",bShowPin=True) NodePosX=-512 NodePosY=-624 ErrorType=1 NodeGuid=BE5D98CC427C7C98EB42C48DCB9C8898 CustomProperties Pin (PinId=8DB3364B49BF8C2EF268F9BBC40D82BD,PinName="Pose",PinFriendlyName="Pose",PinToolTip="Pose\nPose Link Structure\n\nPose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_StateMachine_0 9D9BD25C4CEA20F5E1A8FD9A0BE3EE25,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_UseCachedPose Name="AnimGraphNode_UseCachedPose_248" SaveCachedPoseNode=AnimGraphNode_SaveCachedPose'"AnimGraphNode_SaveCachedPose_241"' NameOfCache="HasRevolver" NodePosX=-2048 NodePosY=32 NodeGuid=269E017C4D66690A92EF1ABBCC273E3B CustomProperties Pin (PinId=12B712B54860A88C4FE9FAB70ECD0E01,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_BlendListByBool_327 2701CE9649AC860DC66B11992D5DEF56,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateMachine Name="AnimGraphNode_StateMachine_138" Begin Object Class=/Script/AnimGraph.AnimationStateMachineGraph Name="ShotgunState" Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_0" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Jump_Start_SkinnyMale" Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_268" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_4" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_1" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="BS_RobotCrouchIdleWalk" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer Name="AnimGraphNode_BlendSpacePlayer_10" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_94" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_770" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_4" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Jump_Loop_SkinnyMale" Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_269" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_9" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_5" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Jump_End_Skinny" Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_270" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_30" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_6" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Crouched_Backwards_Walk_SkinnyMale" Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_195" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_149" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_7" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Idle_Shotgun_SkinnyMale" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer Name="AnimGraphNode_BlendSpacePlayer_16" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_321" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_297" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_799" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_18" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_277" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_275" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_19" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_296" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_1407" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_276" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_2" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="AnimationTransitionGraph_13" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/AnimGraph.K2Node_AnimGetter Name="K2Node_AnimGetter_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_213" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_4" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="AnimationTransitionGraph_15" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_10" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_202" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_914" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_41" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_11413" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_2743" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_42" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_11518" End Object Begin Object Class=/Script/AnimGraph.K2Node_AnimGetter Name="K2Node_AnimGetter_1875" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_25006" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_7" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="AnimationTransitionGraph_21" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_152" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_771" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_8" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="AnimationTransitionGraph_22" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_175" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_808" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_772" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateEntryNode Name="AnimStateEntryNode_0" End Object End Object Begin Object Name="ShotgunState" Begin Object Name="AnimStateNode_0" Begin Object Name="Jump_Start_SkinnyMale" Begin Object Name="AnimGraphNode_SequencePlayer_268" Node=(Sequence=AnimSequence'"/Game/Character/Animations/Robot/Jump_Start_SkinnyMale.Jump_Start_SkinnyMale"',bLoopAnimation=False) ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(7)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-304 NodeGuid=3A52458F4507CBD2806892B44BD0DBE9 CustomProperties Pin (PinId=2692CCA5439E914C5CB783A7A796D6DD,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_StateResult_4 560BE2344A9F381F11C99AA0E1F17A85,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StateResult_4" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=5AFE40314E7978A9B1D13F8FA1AD57E3 CustomProperties Pin (PinId=560BE2344A9F381F11C99AA0E1F17A85,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_268 2692CCA5439E914C5CB783A7A796D6DD,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_4"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_4"' Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_268"' GraphGuid=7CF67032434E94EE330D62803236085A End Object BoundGraph=AnimationStateGraph'"Jump_Start_SkinnyMale"' NodePosX=288 NodePosY=272 NodeGuid=2350DBCE47A6C723CEE978A6D8DB0FB0 CustomProperties Pin (PinId=08808DA84AC94C8C675E75A08F9F6A35,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_41 C923F96C47E26137F4DAFB9E4EBBCA8D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B8940E0045CAD641789DFEA792C34088,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_2 78D7260E491F0EC6296D199D762FD60C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_1" Begin Object Name="BS_RobotCrouchIdleWalk" Begin Object Name="AnimGraphNode_BlendSpacePlayer_10" Node=(BlendSpace=BlendSpace1D'"/Game/Character/Animations/Robot/BS_RobotCrouchIdleWalk.BS_RobotCrouchIdleWalk"') ShowPinForProperties(0)=(PropertyName="X",PropertyFriendlyName="X",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:X", "The X coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="Y",PropertyFriendlyName="Y",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Y", "The Y coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="Z",PropertyFriendlyName="Z",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Z", "The Z coordinate to sample in the blendspace"),CategoryName="Coordinates",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bLoop",PropertyFriendlyName="Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bLoop", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:StartPosition", "The start up position in [0, 1], it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendSpace",PropertyFriendlyName="Blend Space",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:BlendSpace", "The blendspace asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="bResetPlayTimeWhenBlendSpaceChanges",PropertyFriendlyName="Reset Play Time when Blend Space Changes",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bResetPlayTimeWhenBlendSpaceChanges", "Whether we should reset the current play time when the blend space changes"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(10)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-304 NodeGuid=1B638EB04B847F5DFA4AFB9B1C48E04B CustomProperties Pin (PinId=4FD7A63E42270212CE483BB76AB513CC,PinName="X",PinFriendlyName="Speed",PinToolTip="X\nFloat\n\nThe X coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_770 B8238CBB4F529CF935CE1DBFC0F335FD,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=2AA2AF0E4C0C8250A619C58A86FF9352,PinName="Y",PinFriendlyName="None",PinToolTip="Y\nFloat\n\nThe Y coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=1DCB3954479007C210F4CA944E1E5818,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_StateResult_94 7D0DFDB140C38B67381C1C8F5D5CB7F3,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StateResult_94" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=DBD755884041D02340172CA9501B81AB CustomProperties Pin (PinId=7D0DFDB140C38B67381C1C8F5D5CB7F3,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendSpacePlayer_10 1DCB3954479007C210F4CA944E1E5818,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_770" VariableReference=(MemberName="Speed",MemberGuid=E58C1F22489FD53517DCDA8886CB227A,bSelfContext=True) NodePosX=-496 NodePosY=32 NodeGuid=16C4FA4C45744411BF9500A904299AA8 CustomProperties Pin (PinId=B8238CBB4F529CF935CE1DBFC0F335FD,PinName="Speed",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpacePlayer_10 4FD7A63E42270212CE483BB76AB513CC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=984641B8425AFBA5F29EDEBB8C95A8C5,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_94"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_94"' Nodes(1)=AnimGraphNode_BlendSpacePlayer'"AnimGraphNode_BlendSpacePlayer_10"' Nodes(2)=K2Node_VariableGet'"K2Node_VariableGet_770"' GraphGuid=2869368B440FACF82CF2DA8737DBD9EA End Object BoundGraph=AnimationStateGraph'"BS_RobotCrouchIdleWalk"' NodePosX=208 NodePosY=-192 NodeGuid=FB6954FC4617D675DBF7A784A2AF8328 CustomProperties Pin (PinId=A9F322914C52C81C168481840390E541,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_8 23E23C9B47C95C36B0D4F6AEAD53105D,AnimStateTransitionNode_18 21A3E6944B83633BC443C4BCF6557C78,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=4A85A43141F9530141A48CBEEF520894,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_7 9BEBE79843AF2FFBD7A837AF909713BC,AnimStateTransitionNode_19 95075616443A5462932CCB90B50CA9F5,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_4" Begin Object Name="Jump_Loop_SkinnyMale" Begin Object Name="AnimGraphNode_SequencePlayer_269" Node=(Sequence=AnimSequence'"/Game/Character/Animations/Robot/Jump_Loop_SkinnyMale.Jump_Loop_SkinnyMale"') ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(7)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-304 NodeGuid=C45BA8FB403F79BD355994926330C641 CustomProperties Pin (PinId=759357D84D2E710A97F7A492634AA8C4,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_StateResult_9 01E1EA3947397637085B80886933D542,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StateResult_9" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=C3C05A1547693F938B5CDA85C95FF517 CustomProperties Pin (PinId=01E1EA3947397637085B80886933D542,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_269 759357D84D2E710A97F7A492634AA8C4,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_9"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_9"' Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_269"' GraphGuid=A4DD7A9C4A0039237DE95EADD0DCC22A End Object BoundGraph=AnimationStateGraph'"Jump_Loop_SkinnyMale"' NodePosY=368 NodeGuid=ADA09C4E48D29466ED8F0283142DB6DC CustomProperties Pin (PinId=58A19C6E4EA16DB09F81FA9A16642EDA,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_2 F154B851489DA369CC68EAB892ECA424,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=328BA68240C04C70DDD8D2B523EDBDB0,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_4 AB762AB043B7FA78BA21EDBEBEF8E4CC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_5" Begin Object Name="Jump_End_Skinny" Begin Object Name="AnimGraphNode_SequencePlayer_270" Node=(Sequence=AnimSequence'"/Game/Character/Animations/Robot/Jump_End_Skinny.Jump_End_Skinny"',bLoopAnimation=False) ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(7)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-304 NodeGuid=D077F65946427557FEA80F9C5E444EEB CustomProperties Pin (PinId=A21C54174CE2C100A629F3AF6AAE9197,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_StateResult_30 91BAFB9F4438E147A85AE59968F3A150,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StateResult_30" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=ED0959A847153208FC477396FB14E1A3 CustomProperties Pin (PinId=91BAFB9F4438E147A85AE59968F3A150,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_270 A21C54174CE2C100A629F3AF6AAE9197,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_30"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_30"' Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_270"' GraphGuid=D58C1C624DC710E5ECC6C3B526D634D0 End Object BoundGraph=AnimationStateGraph'"Jump_End_Skinny"' NodePosX=-32 NodePosY=176 NodeGuid=8D1A9955498C85708B954F816DC6FE8F CustomProperties Pin (PinId=97A3B41C47F1A1DC99D112AB66401E9E,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_4 2A4A131C4945B03DBD6C7497797E84E1,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=790800DB4C5F9334A3B46BBD2219E0E5,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_42 8E90FB4D4FAA6BED7A51849BA9EE665C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_6" Begin Object Name="Crouched_Backwards_Walk_SkinnyMale" Begin Object Name="AnimGraphNode_SequencePlayer_195" Node=(Sequence=AnimSequence'"/Game/Character/Animations/Robot/Crouched_Backwards_Walk_SkinnyMale.Crouched_Backwards_Walk_SkinnyMale"') ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(7)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-304 NodeGuid=0DCA9036489FFD8A727C0981A511A387 CustomProperties Pin (PinId=4DACC707494DF5A5A60D28B5BD9A0B5B,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_StateResult_149 420BDD8E4BB82092410366B110B6C39E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StateResult_149" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=BA9A5F5B4F6A80205E5FEC8C280F44FF CustomProperties Pin (PinId=420BDD8E4BB82092410366B110B6C39E,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_195 4DACC707494DF5A5A60D28B5BD9A0B5B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_149"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_149"' Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_195"' GraphGuid=87DFDFA244A575204606DBB1688B8DBF End Object BoundGraph=AnimationStateGraph'"Crouched_Backwards_Walk_SkinnyMale"' NodePosX=144 NodePosY=-352 NodeGuid=3971EDC842E4F9910D912A8E3D633161 CustomProperties Pin (PinId=58E1F2ED40470D2B99E0E1906D591BF8,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_7 AF16730C49CFD39B8B5682BA3C5B5C45,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=47C2543740F2DB60FB3A3FBCED4737E6,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_8 AFC6AC2041BF684014EBCEA38ED6B9B7,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_7" Begin Object Name="Idle_Shotgun_SkinnyMale" Begin Object Name="AnimGraphNode_BlendSpacePlayer_16" Node=(BlendSpace=BlendSpace1D'"/Game/Character/Animations/Robot/BS_RobotIdleWalkRunSprint.BS_RobotIdleWalkRunSprint"') ShowPinForProperties(0)=(PropertyName="X",PropertyFriendlyName="X",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:X", "The X coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="Y",PropertyFriendlyName="Y",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Y", "The Y coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="Z",PropertyFriendlyName="Z",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Z", "The Z coordinate to sample in the blendspace"),CategoryName="Coordinates",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bLoop",PropertyFriendlyName="Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bLoop", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:StartPosition", "The start up position in [0, 1], it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendSpace",PropertyFriendlyName="Blend Space",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:BlendSpace", "The blendspace asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="bResetPlayTimeWhenBlendSpaceChanges",PropertyFriendlyName="Reset Play Time when Blend Space Changes",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bResetPlayTimeWhenBlendSpaceChanges", "Whether we should reset the current play time when the blend space changes"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(10)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-592 NodePosY=32 NodeGuid=0835CEF5415D4B5C9E67BB91196DCA0E CustomProperties Pin (PinId=6DFFEAC14733C067A3B0D5A54F658D4B,PinName="X",PinFriendlyName="Speed",PinToolTip="X\nFloat\n\nThe X coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_799 EAF0B61949E0DAB99174A282B030EE65,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=05C1B30C4FA38959A9576393D5D07DD6,PinName="Y",PinFriendlyName="None",PinToolTip="Y\nFloat\n\nThe Y coordinate to sample in the blendspace",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=637A1C3743E923CDE40F908C7977139E,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 1F87069F45002091EB79B5AF8F27FDBD,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_LayeredBoneBlend_0" Node=(LayerSetup=((BranchFilters=((BoneName="spine_01",BlendDepth=2))))) ShowPinForProperties(0)=(PropertyName="BasePose",PropertyFriendlyName="Base Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BasePose", "The source pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPoses",PropertyFriendlyName="Blend Poses",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendPoses", "Each layer\'s blended pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="LayerSetup",PropertyFriendlyName="Layer Setup",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LayerSetup", "Configuration for the parts of the skeleton to blend for each layer. Allows\ncertain parts of the tree to be blended out or omitted from the pose."),CategoryName="Config") ShowPinForProperties(3)=(PropertyName="BlendWeights",PropertyFriendlyName="Blend Weights",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendWeights", "The weights of each layer"),CategoryName="Runtime",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="bMeshSpaceRotationBlend",PropertyFriendlyName="Mesh Space Rotation Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceRotationBlend", "Whether to blend bone rotations in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(5)=(PropertyName="CurveBlendOption",PropertyFriendlyName="Curve Blend Option",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:CurveBlendOption", "How to blend the layers together"),CategoryName="Config") ShowPinForProperties(6)=(PropertyName="bBlendRootMotionBasedOnRootBone",PropertyFriendlyName="Blend Root Motion Based on Root Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bBlendRootMotionBasedOnRootBone", "Whether to incorporate the per-bone blend weight of the root bone when lending root motion"),CategoryName="Config") NodePosX=-240 NodePosY=32 ErrorType=4 NodeGuid=7A72FC1046915C872DF51B8D8DB0502B CustomProperties Pin (PinId=1F87069F45002091EB79B5AF8F27FDBD,PinName="BasePose",PinFriendlyName="Base Pose",PinToolTip="Base Pose\nPose Link Structure\n\nThe source pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendSpacePlayer_16 637A1C3743E923CDE40F908C7977139E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=07369CCD4108E5142EBD5E913BE53F69,PinName="BlendPoses_0",PinFriendlyName="Blend Poses 0",PinToolTip="Blend Poses 0\nPose Link Structure\n\nEach layer\'s blended pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_321 94195C82430F3B02BAE21192C7F2BB76,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=D42B42344811E29E77C33ABCD059FFB8,PinName="BlendWeights_0",PinFriendlyName="Blend Weights 0",PinToolTip="Blend Weights 0\nFloat\n\nThe weights of each layer",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=BBF302EC4045EAA2AA6CF38F4041B08A,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_StateResult_297 4E667E2E4B572E6048AD2D848D521855,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_321" Node=(Sequence=AnimSequence'"/Game/Character/Animations/Robot/Idle_Shotgun_SkinnyMale.Idle_Shotgun_SkinnyMale"') ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(7)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") NodePosX=-688 NodePosY=192 NodeGuid=61DDD69F4D906573A1A2E6B0B6D8527D CustomProperties Pin (PinId=94195C82430F3B02BAE21192C7F2BB76,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 07369CCD4108E5142EBD5E913BE53F69,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StateResult_297" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip="Result",CategoryName="Links",bShowPin=True) ErrorType=4 NodeGuid=283DD7BC4C28C2C1328145A33B82C8C6 CustomProperties Pin (PinId=4E667E2E4B572E6048AD2D848D521855,PinName="Result",PinFriendlyName="Result",PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 BBF302EC4045EAA2AA6CF38F4041B08A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_799" VariableReference=(MemberName="Speed",MemberGuid=E58C1F22489FD53517DCDA8886CB227A,bSelfContext=True) NodePosX=-784 NodePosY=64 NodeGuid=821F7E994EB5BB332402D2A820644F87 CustomProperties Pin (PinId=EAF0B61949E0DAB99174A282B030EE65,PinName="Speed",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpacePlayer_16 6DFFEAC14733C067A3B0D5A54F658D4B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=5E0F41CE4BEF9F35FD4E059A89B917BF,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_297"' Schema=Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=AnimGraphNode_StateResult'"AnimGraphNode_StateResult_297"' Nodes(1)=AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_321"' Nodes(2)=AnimGraphNode_LayeredBoneBlend'"AnimGraphNode_LayeredBoneBlend_0"' Nodes(3)=AnimGraphNode_BlendSpacePlayer'"AnimGraphNode_BlendSpacePlayer_16"' Nodes(4)=K2Node_VariableGet'"K2Node_VariableGet_799"' GraphGuid=086A96954920D535D434C3B630716B98 End Object BoundGraph=AnimationStateGraph'"Idle_Shotgun_SkinnyMale"' NodePosX=208 NodeGuid=905FF1F44F8A9159F5582CAC427D7919 CustomProperties Pin (PinId=5D695F60451162665BA7A4810F01382E,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_19 B9040DB34C159CEDF2613E93536CC171,AnimStateEntryNode_0 6DCC0CF14082D8EBE29375B7B6EFC8FD,AnimStateTransitionNode_42 A594F41B48B28E1BC6A158B1A2502264,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=999885664B24B457F1E02290092C708B,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateTransitionNode_18 713A1E20467CEFB5A7C7F480585A5385,AnimStateTransitionNode_41 278A7A1044A0F8B8EE2460983B86C9B5,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_18" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_277" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=929C90E846DD7854BE2D398947D6C571 CustomProperties Pin (PinId=7F00830647BCDD2B8A0214B1F4353D7F,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_275 B2783FA2469C0E5F1B7CAD9D6C8DFFEE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_275" VariableReference=(MemberName="IsCrouching?",MemberGuid=F54FA3824AC88C674B8625A7C75666BB,bSelfContext=True) NodePosX=-192 NodePosY=32 NodeGuid=9686941D48019136E0065B8B6B2AC1EB CustomProperties Pin (PinId=B2783FA2469C0E5F1B7CAD9D6C8DFFEE,PinName="IsCrouching?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_277 7F00830647BCDD2B8A0214B1F4353D7F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=826D090741D852AC2881DCBFE59C4257,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_277"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_277"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_275"' GraphGuid=92B7380F4CE7BEBAB49ABABD7ACA1EC2 End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=296 NodePosY=-80 ErrorType=3 ErrorMsg="Trans Transition} will never be taken, please connect something to Can Enter Transition\nTrans Transition} is incomplete, without a previous and next state\nIdle_Shotgun_SkinnyMale to BS_RobotCrouchIdleWalk will never be taken, please connect something to Can Enter Transition\nIdle_Shotgun_SkinnyMale to BS_RobotCrouchIdleWalk will never be taken, please connect something to Can Enter Transition\nIdle_Shotgun_SkinnyMale to BS_RobotCrouchIdleWalk will never be taken, please connect something to Can Enter Transition\nIdle_Shotgun_SkinnyMale to BS_RobotCrouchIdleWalk will never be taken, please connect something to Can Enter Transition\nIdle_Shotgun_SkinnyMale to BS_RobotCrouchIdleWalk will never be taken, please connect something to Can Enter Transition\nIdle_Shotgun_SkinnyMale to BS_RobotCrouchIdleWalk will never be taken, please connect something to Can Enter Transition\nIdle_Shotgun_SkinnyMale to BS_RobotCrouchIdleWalk will never be taken, please connect something to Can Enter Transition" NodeGuid=A2BA030149D7ED0DFF4FFA96C4F8B8B7 CustomProperties Pin (PinId=713A1E20467CEFB5A7C7F480585A5385,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_7 999885664B24B457F1E02290092C708B,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=21A3E6944B83633BC443C4BCF6557C78,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_1 A9F322914C52C81C168481840390E541,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_19" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_296" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=21A196DA44C9850D492C0AAA24F1D61A CustomProperties Pin (PinId=DD10A8074658878876147C868F016AEB,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_1407 09B329A940806E2E29A716AD79CA8667,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_1407" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool") NodePosX=-160 NodePosY=64 NodeGuid=6688C430403F27AF0C3FED8FA0A93906 CustomProperties Pin (PinId=8DCDF4F1419724D1DF41259C88D4E469,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=84D0CB8D4708E515CE43ECAB62889DDD,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_276 777852284C54BA1F3A2DF9B87F389120,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=09B329A940806E2E29A716AD79CA8667,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_296 DD10A8074658878876147C868F016AEB,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_276" VariableReference=(MemberName="IsCrouching?",MemberGuid=F54FA3824AC88C674B8625A7C75666BB,bSelfContext=True) NodePosX=-320 NodePosY=144 NodeGuid=E0E87F544F21E25EC055788B34C403E5 CustomProperties Pin (PinId=777852284C54BA1F3A2DF9B87F389120,PinName="IsCrouching?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_1407 84D0CB8D4708E515CE43ECAB62889DDD,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=1DDA6551429C89F3BF4721A2CD1C0610,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_296"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_296"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_276"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_1407"' GraphGuid=ECE4255841C4E91F9735E594896C185B End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=356 NodePosY=-80 ErrorType=3 ErrorMsg="BS_RobotCrouchIdleWalk to Idle_Shotgun_SkinnyMale will never be taken, please connect something to Can Enter Transition" NodeGuid=DCC3AC534E7CC0B2713B4BB4D3CACB72 CustomProperties Pin (PinId=95075616443A5462932CCB90B50CA9F5,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_1 4A85A43141F9530141A48CBEEF520894,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B9040DB34C159CEDF2613E93536CC171,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_7 5D695F60451162665BA7A4810F01382E,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_2" Begin Object Name="AnimationTransitionGraph_13" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=2A4FA95B4E746CAACFAF53B85EF57BD7 CustomProperties Pin (PinId=1245963D4C8A52D2264EF5B501A6E9A9,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_213 8658203D4E62784BFC9C5E82C5A742BE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_AnimGetter_0" SourceNode=AnimGraphNode_SequencePlayer'"AnimGraphNode_StateMachine_138.ShotgunState.AnimStateNode_0.Jump_Start_SkinnyMale.AnimGraphNode_SequencePlayer_268"' GetterClass=Class'"/Script/Engine.AnimInstance"' SourceAnimBlueprint=AnimBlueprint'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot"' CachedTitle=NSLOCTEXT("", "DC124D2947AEA69C72778C9FC0EE2F9B", "Time Remaining (Jump_Start_SkinnyMale)") bIsPureFunc=True FunctionReference=(MemberName="GetInstanceAssetPlayerTimeFromEnd",bSelfContext=True) NodePosX=-496 NodePosY=96 NodeGuid=4823CA694CCE893DD5A6068F000B49E1 CustomProperties Pin (PinId=5DDCA39E4A1A76C32411669B31CA0988,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.AnimInstance"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=DDF4D38149F50257221DAC9A8AB1D591,PinName="AssetPlayerIndex",PinType.PinCategory="int",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0",AutogeneratedDefaultValue="0",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=8AF49BFB40F2B2B40A7D16AFB4733A74,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_CallFunction_213 0D502BDD4C89B0B8A026BEB8E672763D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_213" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="LessEqual_FloatFloat") NodePosX=-144 NodePosY=144 NodeGuid=BA0975F546121EF34D0263850D602081 CustomProperties Pin (PinId=B544D32045D0A9B9FE25069097CAF491,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0D502BDD4C89B0B8A026BEB8E672763D,PinName="A",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_AnimGetter_0 8AF49BFB40F2B2B40A7D16AFB4733A74,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=9AC6FAC04D69F0B167D961AB9168D78D,PinName="B",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.100000",AutogeneratedDefaultValue="0.0",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=8658203D4E62784BFC9C5E82C5A742BE,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 1245963D4C8A52D2264EF5B501A6E9A9,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=K2Node_AnimGetter'"K2Node_AnimGetter_0"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_213"' GraphGuid=ADC7D1594F0C52898C0A9CAAEF9A2C1A End Object BoundGraph=AnimationTransitionGraph'"AnimationTransitionGraph_13"' NodePosX=266 NodePosY=359 ErrorType=3 ErrorMsg="Jump_Start_SkinnyMale to Jump_Loop_SkinnyMale will never be taken, please connect something to Can Enter Transition" NodeGuid=E83D83424B9CC648849E5281E9EF4459 CustomProperties Pin (PinId=78D7260E491F0EC6296D199D762FD60C,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_0 B8940E0045CAD641789DFEA792C34088,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F154B851489DA369CC68EAB892ECA424,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_4 58A19C6E4EA16DB09F81FA9A16642EDA,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_4" Begin Object Name="AnimationTransitionGraph_15" Begin Object Name="AnimGraphNode_TransitionResult_10" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=B2404D53450394951BD17F85564BCF13 CustomProperties Pin (PinId=EB69F08A4260E12C46D2A8B46C0BD8DF,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_202 0824017C47595D35522FE8A6318441DA,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_202" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool") NodePosX=-160 NodePosY=112 NodeGuid=3F80F395462A66DD9ECCE39FBC812662 CustomProperties Pin (PinId=1CDC17FA4EE96A17910C58AC97851F5D,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=5A179AEA4A464EF68FBC289282C3A395,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_914 2DED4E314910726B0FFAF394C77FCBC6,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0824017C47595D35522FE8A6318441DA,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_10 EB69F08A4260E12C46D2A8B46C0BD8DF,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_914" VariableReference=(MemberName="IsInAir?",MemberGuid=47A6F21B4AFF1B0F5048229F21AC024F,bSelfContext=True) NodePosX=-336 NodePosY=112 NodeGuid=4AE9248942FFAF800091E39EFF5D37E5 CustomProperties Pin (PinId=2DED4E314910726B0FFAF394C77FCBC6,PinName="IsInAir?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_202 5A179AEA4A464EF68FBC289282C3A395,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=18E29CF442B2ACAA3AD34A8791DE71BF,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_10"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_10"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_914"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_202"' GraphGuid=3F1A69CC48C3A76FCD3B12B247724F79 End Object BoundGraph=AnimationTransitionGraph'"AnimationTransitionGraph_15"' NodePosX=46 NodePosY=287 ErrorType=3 ErrorMsg="Trans Transition} will never be taken, please connect something to Can Enter Transition\nTrans Transition} is incomplete, without a previous and next state\nJump_Loop_SkinnyMale to Jump_End_Skinny will never be taken, please connect something to Can Enter Transition\nJump_Loop_SkinnyMale to Jump_End_Skinny will never be taken, please connect something to Can Enter Transition\nJump_Loop_SkinnyMale to Jump_End_Skinny will never be taken, please connect something to Can Enter Transition" NodeGuid=F2C948934BDFFC30EC4D7D9ED54283FA CustomProperties Pin (PinId=AB762AB043B7FA78BA21EDBEBEF8E4CC,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_4 328BA68240C04C70DDD8D2B523EDBDB0,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=2A4A131C4945B03DBD6C7497797E84E1,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_5 97A3B41C47F1A1DC99D112AB66401E9E,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_41" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_11413" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=FD422D834175BCAE8E4DEC8BC81F406C CustomProperties Pin (PinId=ED8896934648F8E2262A9DAE7C584066,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_2743 59F949254C2CA0781D2621A7F3A816E6,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_2743" VariableReference=(MemberName="IsInAir?",MemberGuid=47A6F21B4AFF1B0F5048229F21AC024F,bSelfContext=True) NodePosX=-192 NodePosY=32 NodeGuid=38D9676349D4F93C66D40DBB438AC85C CustomProperties Pin (PinId=59F949254C2CA0781D2621A7F3A816E6,PinName="IsInAir?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_11413 ED8896934648F8E2262A9DAE7C584066,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=D44C7733426006494722378EDE458CD9,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_11413"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_11413"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_2743"' GraphGuid=BDD6475C488D2D58C4C616AC997B1C2A End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=392 NodePosY=151 NodeGuid=184D6F9343AAB0418D9924B743EF2188 CustomProperties Pin (PinId=278A7A1044A0F8B8EE2460983B86C9B5,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_7 999885664B24B457F1E02290092C708B,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C923F96C47E26137F4DAFB9E4EBBCA8D,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_0 08808DA84AC94C8C675E75A08F9F6A35,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_42" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_11518" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=53DC6A864EA72D43DB9D5E94A1E313F0 CustomProperties Pin (PinId=0EB2992F414E1CAF871E7EBC3F6C2FD4,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_25006 9C6F46E7476115BF1641C0AA8B7BDEFB,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_AnimGetter_1875" SourceNode=AnimGraphNode_SequencePlayer'"AnimGraphNode_StateMachine_138.ShotgunState.AnimStateNode_5.Jump_End_Skinny.AnimGraphNode_SequencePlayer_270"' GetterClass=Class'"/Script/Engine.AnimInstance"' SourceAnimBlueprint=AnimBlueprint'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot"' CachedTitle="Time Remaining (Jump_End_Skinny)" bIsPureFunc=True FunctionReference=(MemberName="GetInstanceAssetPlayerTimeFromEnd",bSelfContext=True) NodePosX=-464 NodePosY=112 NodeGuid=5AFC9651428011DDCE6E4FBB96640186 CustomProperties Pin (PinId=6270F30040E40FADB463BFA23E676CC5,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.AnimInstance"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=80C8F1CC41B623E1546CEAA2706E1220,PinName="AssetPlayerIndex",PinType.PinCategory="int",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0",AutogeneratedDefaultValue="0",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=470E433D4BD6F8E0C24CA39AFD0C5C4A,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_CallFunction_25006 C1C25BF74E8D635DBA866C96B875807D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_25006" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="LessEqual_FloatFloat") NodePosX=-144 NodePosY=80 NodeGuid=4ED8010243D893229D4EB68F59F3C670 CustomProperties Pin (PinId=8C76E2D946DE4D87E0C6DD8D142814BA,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C1C25BF74E8D635DBA866C96B875807D,PinName="A",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_AnimGetter_1875 470E433D4BD6F8E0C24CA39AFD0C5C4A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=E00BB5164669E1B181A2D9A05161C8E6,PinName="B",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.100000",AutogeneratedDefaultValue="0.0",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=9C6F46E7476115BF1641C0AA8B7BDEFB,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_11518 0EB2992F414E1CAF871E7EBC3F6C2FD4,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_11518"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_11518"' Nodes(1)=K2Node_AnimGetter'"K2Node_AnimGetter_1875"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_25006"' GraphGuid=8C2A9D0C418740051965348AEA500112 End Object BoundGraph=AnimationTransitionGraph'"Transition"' NodePosX=70 NodePosY=63 NodeGuid=7FEEE9A842F8123F6F46A0B9E3781E73 CustomProperties Pin (PinId=8E90FB4D4FAA6BED7A51849BA9EE665C,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_5 790800DB4C5F9334A3B46BBD2219E0E5,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=A594F41B48B28E1BC6A158B1A2502264,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_7 5D695F60451162665BA7A4810F01382E,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_7" Begin Object Name="AnimationTransitionGraph_21" Begin Object Name="AnimGraphNode_TransitionResult_152" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=0D1AB88C45BBA5CAD712A490C05ECB82 CustomProperties Pin (PinId=B0C05886441EDBB0BE5DD594C51239D1,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_771 CE7D8B104C357685375BECA4F7609C8F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_771" VariableReference=(MemberName="MovingBackwards?",MemberGuid=B8F695FD465DFDC33CA62AA285DBA802,bSelfContext=True) NodePosX=-192 NodePosY=32 NodeGuid=9C308099467AAD9D754CD5BCAB13DCC6 CustomProperties Pin (PinId=CE7D8B104C357685375BECA4F7609C8F,PinName="MovingBackwards?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_152 B0C05886441EDBB0BE5DD594C51239D1,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=042E87E541E4BF072AE80DB7C16511C6,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_152"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_152"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_771"' GraphGuid=5E8A98964D88C56C179A2F8FAFDC4495 End Object BoundGraph=AnimationTransitionGraph'"AnimationTransitionGraph_21"' NodePosX=292 NodePosY=-256 ErrorType=3 ErrorMsg="Trans Transition} will never be taken, please connect something to Can Enter Transition\nTrans Transition} is incomplete, without a previous and next state\nBS_RobotCrouchIdleWalk to Crouched_Backwards_Walk_SkinnyMale will never be taken, please connect something to Can Enter Transition" NodeGuid=EB0F7DEF4905F0A1C70034BF5BC8F6E2 CustomProperties Pin (PinId=9BEBE79843AF2FFBD7A837AF909713BC,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_1 4A85A43141F9530141A48CBEEF520894,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=AF16730C49CFD39B8B5682BA3C5B5C45,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_6 58E1F2ED40470D2B99E0E1906D591BF8,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_8" Begin Object Name="AnimationTransitionGraph_22" Begin Object Name="AnimGraphNode_TransitionResult_175" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip="Can Enter Transition",CategoryName="Result",bShowPin=True) NodeGuid=E320372B4D1F91B22EC28E83C286327F CustomProperties Pin (PinId=93F8490449CAEB9E75E92188F737B450,PinName="bCanEnterTransition",PinFriendlyName="Can Enter Transition",PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_808 60D2A8214D01FC30E256569E847D3EC4,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_808" bIsPureFunc=True FunctionReference=(MemberParent=Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool") NodePosX=-240 NodeGuid=0EF6F41E4D782D80434F37A66ADDEE22 CustomProperties Pin (PinId=2EF7BD1144AC37472300A3A534A1E6B3,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=58C6010C402079255FCDC1B6A0A62FA1,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_772 04D4C4D84104C9D771798FAFC57B2A9F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=60D2A8214D01FC30E256569E847D3EC4,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_175 93F8490449CAEB9E75E92188F737B450,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_772" VariableReference=(MemberName="MovingBackwards?",MemberGuid=B8F695FD465DFDC33CA62AA285DBA802,bSelfContext=True) NodePosX=-416 NodePosY=128 NodeGuid=0D3797C34962A027331CAAA54B1CE416 CustomProperties Pin (PinId=04D4C4D84104C9D771798FAFC57B2A9F,PinName="MovingBackwards?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_808 58C6010C402079255FCDC1B6A0A62FA1,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=1A1B254540FD563E37B9048E2F356870,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_175"' Schema=Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_175"' Nodes(1)=K2Node_VariableGet'"K2Node_VariableGet_772"' Nodes(2)=K2Node_CallFunction'"K2Node_CallFunction_808"' GraphGuid=74AD130D4FBA67E57EF6E7BF5A781F25 End Object BoundGraph=AnimationTransitionGraph'"AnimationTransitionGraph_22"' NodePosX=352 NodePosY=-256 ErrorType=3 ErrorMsg="Trans Transition} will never be taken, please connect something to Can Enter Transition\nTrans Transition} is incomplete, without a previous and next state\nCrouched_Backwards_Walk_SkinnyMale to BS_RobotCrouchIdleWalk will never be taken, please connect something to Can Enter Transition" NodeGuid=13D95C044FD3D4A78E9291942C98F323 CustomProperties Pin (PinId=AFC6AC2041BF684014EBCEA38ED6B9B7,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_6 47C2543740F2DB60FB3A3FBCED4737E6,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=23E23C9B47C95C36B0D4F6AEAD53105D,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_1 A9F322914C52C81C168481840390E541,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateEntryNode_0" ErrorType=3 ErrorMsg="Entry node BasicMovement is not connected to state\nEntry node BasicMovement is not connected to state\nEntry node BasicMovement is not connected to state" NodeGuid=0D7CBF26485451457402A78029EF5C58 CustomProperties Pin (PinId=6DCC0CF14082D8EBE29375B7B6EFC8FD,PinName="Entry",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimStateNode_7 5D695F60451162665BA7A4810F01382E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object EntryNode=AnimStateEntryNode'"AnimStateEntryNode_0"' OwnerAnimGraphNode=AnimGraphNode_StateMachine'"AnimGraphNode_StateMachine_138"' Schema=Class'"/Script/AnimGraph.AnimationStateMachineSchema"' Nodes(0)=AnimStateEntryNode'"AnimStateEntryNode_0"' Nodes(1)=AnimStateNode'"AnimStateNode_0"' Nodes(2)=AnimStateNode'"AnimStateNode_4"' Nodes(3)=AnimStateTransitionNode'"AnimStateTransitionNode_2"' Nodes(4)=AnimStateNode'"AnimStateNode_5"' Nodes(5)=AnimStateTransitionNode'"AnimStateTransitionNode_4"' Nodes(6)=AnimStateNode'"AnimStateNode_1"' Nodes(7)=AnimStateNode'"AnimStateNode_6"' Nodes(8)=AnimStateTransitionNode'"AnimStateTransitionNode_7"' Nodes(9)=AnimStateTransitionNode'"AnimStateTransitionNode_8"' Nodes(10)=AnimStateNode'"AnimStateNode_7"' Nodes(11)=AnimStateTransitionNode'"AnimStateTransitionNode_18"' Nodes(12)=AnimStateTransitionNode'"AnimStateTransitionNode_19"' Nodes(13)=AnimStateTransitionNode'"AnimStateTransitionNode_41"' Nodes(14)=AnimStateTransitionNode'"AnimStateTransitionNode_42"' SubGraphs(0)=AnimationStateGraph'"AnimStateNode_0.Jump_Start_SkinnyMale"' SubGraphs(1)=AnimationStateGraph'"AnimStateNode_4.Jump_Loop_SkinnyMale"' SubGraphs(2)=AnimationTransitionGraph'"AnimStateTransitionNode_2.AnimationTransitionGraph_13"' SubGraphs(3)=AnimationStateGraph'"AnimStateNode_5.Jump_End_Skinny"' SubGraphs(4)=AnimationTransitionGraph'"AnimStateTransitionNode_4.AnimationTransitionGraph_15"' SubGraphs(5)=AnimationStateGraph'"AnimStateNode_1.BS_RobotCrouchIdleWalk"' SubGraphs(6)=AnimationStateGraph'"AnimStateNode_6.Crouched_Backwards_Walk_SkinnyMale"' SubGraphs(7)=AnimationTransitionGraph'"AnimStateTransitionNode_7.AnimationTransitionGraph_21"' SubGraphs(8)=AnimationTransitionGraph'"AnimStateTransitionNode_8.AnimationTransitionGraph_22"' SubGraphs(9)=AnimationStateGraph'"AnimStateNode_7.Idle_Shotgun_SkinnyMale"' SubGraphs(10)=AnimationTransitionGraph'"AnimStateTransitionNode_18.Transition"' SubGraphs(11)=AnimationTransitionGraph'"AnimStateTransitionNode_19.Transition"' SubGraphs(12)=AnimationTransitionGraph'"AnimStateTransitionNode_41.Transition"' SubGraphs(13)=AnimationTransitionGraph'"AnimStateTransitionNode_42.Transition"' GraphGuid=0BF20A7D4AC4656D21673C890BEE94B7 End Object EditorStateMachineGraph=AnimationStateMachineGraph'"ShotgunState"' ShowPinForProperties(0)=(PropertyName="MaxTransitionsPerFrame",PropertyFriendlyName="Max Transitions Per Frame",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:MaxTransitionsPerFrame", "The maximum number of transitions that can be taken by this machine \'simultaneously\' in a single frame"),CategoryName="Settings") ShowPinForProperties(1)=(PropertyName="bSkipFirstUpdateTransition",PropertyFriendlyName="Skip First Update Transition",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:bSkipFirstUpdateTransition", "Skip transition from entry state on first update?\ndefault is true, we throw away transition data on first update"),CategoryName="Settings") ShowPinForProperties(2)=(PropertyName="bReinitializeOnBecomingRelevant",PropertyFriendlyName="Reinitialize on Becoming Relevant",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:bReinitializeOnBecomingRelevant", "Reinitialize the state machine if we have become relevant to the graph\nafter not being ticked on the previous frame(s)"),CategoryName="Settings") NodePosX=-768 NodePosY=-512 ErrorType=3 NodeGuid=248B93E740FB8555051992B3D809661C CustomProperties Pin (PinId=9D9BD25C4CEA20F5E1A8FD9A0BE3EE25,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_SaveCachedPose_526 38BE606C4919933E75437097731E39A9,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SaveCachedPose Name="AnimGraphNode_SaveCachedPose_526" CacheName="HasShotgun" ShowPinForProperties(0)=(PropertyName="Pose",PropertyFriendlyName="Pose",PropertyTooltip="Pose",CategoryName="Links",bShowPin=True) NodePosX=-512 NodePosY=-496 NodeGuid=8B3A3648420342175233608404EBD8BD CustomProperties Pin (PinId=38BE606C4919933E75437097731E39A9,PinName="Pose",PinFriendlyName="Pose",PinToolTip="Pose\nPose Link Structure\n\nPose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_StateMachine_138 9D9BD25C4CEA20F5E1A8FD9A0BE3EE25,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendListByBool Name="AnimGraphNode_BlendListByBool_531" ShowPinForProperties(0)=(PropertyName="bActiveValue",PropertyFriendlyName="Active Value",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendListByBool:bActiveValue", "Which input should be connected to the output?"),CategoryName="Runtime",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPose",PropertyFriendlyName="Blend Pose",PropertyTooltip="Blend Pose",CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="BlendTime",PropertyFriendlyName="Blend Time",PropertyTooltip="Blend Time",CategoryName="Config",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="BlendType",PropertyFriendlyName="Blend Type",PropertyTooltip="Blend Type",CategoryName="BlendType") ShowPinForProperties(4)=(PropertyName="CustomBlendCurve",PropertyFriendlyName="Custom Blend Curve",PropertyTooltip="Custom Blend Curve",CategoryName="BlendType") ShowPinForProperties(5)=(PropertyName="BlendProfile",PropertyFriendlyName="Blend Profile",PropertyTooltip="Blend Profile",CategoryName="BlendType") ShowPinForProperties(6)=(PropertyName="bResetChildOnActivation",PropertyFriendlyName="Reset Child on Activation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendListBase:bResetChildOnActivation", "This reinitializes child pose when re-activated. For example, when active child changes"),CategoryName="Option") NodePosX=-1264 NodePosY=48 ErrorType=4 NodeGuid=4B6160C2488B44B853627588DBB70152 CustomProperties Pin (PinId=4158BED9433EA3690E405F8AAD110A97,PinName="bActiveValue",PinFriendlyName="Active Value",PinToolTip="Active Value\nBoolean\n\nWhich input should be connected to the output?",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_2792 76799725453067032A5EA6A89D2CEB55,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=2701CE9649AC860DC66B11992D5DEF56,PinName="BlendPose_0",PinFriendlyName="True Pose",PinToolTip="Blend Pose 0\nPose Link Structure\n\nBlend Pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_UseCachedPose_558 43717ACC44961241241221B0AA2E6A85,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=3155D5F04C7FDA2D4C5973AD937DAB53,PinName="BlendPose_1",PinFriendlyName="False Pose",PinToolTip="Blend Pose 1\nPose Link Structure\n\nBlend Pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendListByBool_327 F78D505E4D7F3155195ED0A1C912DDCD,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=5CECA6BE4988F42A2A5DB38C402D247B,PinName="BlendTime_0",PinFriendlyName="True Blend Time",PinToolTip="Blend Time 0\nFloat\n\nBlend Time",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.100000",AutogeneratedDefaultValue="0.100000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=33820F85421E10B5F778EFB454FFEE80,PinName="BlendTime_1",PinFriendlyName="False Blend Time",PinToolTip="Blend Time 1\nFloat\n\nBlend Time",PinType.PinCategory="float",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="0.100000",AutogeneratedDefaultValue="0.100000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F78D505E4D7F3155195ED0A1C912DDCD,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_BlendListByBool_696 3155D5F04C7FDA2D4C5973AD937DAB53,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_2792" VariableReference=(MemberName="HasShotgun?",MemberGuid=C7BCA906407B6527A69A67801313FB59,bSelfContext=True) NodePosX=-1472 NodePosY=48 NodeGuid=C6F365F941D0DC92A54D7B9A9D9FDD05 CustomProperties Pin (PinId=76799725453067032A5EA6A89D2CEB55,PinName="HasShotgun?",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_BlendListByBool_531 4158BED9433EA3690E405F8AAD110A97,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=BD06AD644D2E258BCC00F38E46F83917,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=AnimBlueprintGeneratedClass'"/Game/Character/Animations/Robot/AnimBP_Robot.AnimBP_Robot_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_UseCachedPose Name="AnimGraphNode_UseCachedPose_558" SaveCachedPoseNode=AnimGraphNode_SaveCachedPose'"AnimGraphNode_SaveCachedPose_526"' NameOfCache="HasShotgun" NodePosX=-1536 NodePosY=144 NodeGuid=D12B6DE7439806FBCA8FA5B4001EF191 CustomProperties Pin (PinId=43717ACC44961241241221B0AA2E6A85,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsArray=False,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,LinkedTo=(AnimGraphNode_BlendListByBool_531 2701CE9649AC860DC66B11992D5DEF56,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateMachine Name="AnimGraphNode_StateMachine_498" Begin Object Class=/Script/AnimGraph.AnimationStateMachineGraph Name="MachinegunState" Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_0" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Jump_Start_SkinnyMale" Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_268" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_4" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_1" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="BS_RobotCrouchIdleWalk" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer Name="AnimGraphNode_BlendSpacePlayer_10" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_94" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_770" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_3" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Fire_SCAR_Scoped__SkinnyMale" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer Name="AnimGraphNode_BlendSpacePlayer_3" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_10" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_84" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_405" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_132" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_4" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Jump_Loop_SkinnyMale" Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_269" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_9" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_5" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Jump_End_Skinny" Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_270" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_30" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_6" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Crouched_Backwards_Walk_SkinnyMale" Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_195" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_149" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_7" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Re-Load_SCAR_SkinnyMale" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer Name="AnimGraphNode_BlendSpacePlayer_3" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_10" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_196" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_2375" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_132" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_8" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Idle_SCAR_SkinnyMale" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer Name="AnimGraphNode_BlendSpacePlayer_3" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_10" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_153" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_132" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_0" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_718" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CommutativeAssociativeBinaryOperator Name="K2Node_CommutativeAssociativeBinaryOperator_22" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_14" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_1" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_877" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_3622" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_3623" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CommutativeAssociativeBinaryOperator Name="K2Node_CommutativeAssociativeBinaryOperator_35" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_28" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_42" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_10" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_3773" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_421" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_11" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_3926" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_9867" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_422" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_2" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="AnimationTransitionGraph_13" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/AnimGraph.K2Node_AnimGetter Name="K2Node_AnimGetter_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_213" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_20" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_335" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_287" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_21" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_377" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_1407" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_276" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_4" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="AnimationTransitionGraph_15" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_10" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_202" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_914" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_43" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_15883" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_2805" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_44" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_16016" End Object Begin Object Class=/Script/AnimGraph.K2Node_AnimGetter Name="K2Node_AnimGetter_2679" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_33834" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_7" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="AnimationTransitionGraph_21" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_152" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_771" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_8" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="AnimationTransitionGraph_22" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_175" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_808" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_772" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateEntryNode Name="AnimStateEntryNode_0" End Object End Object Begin Object Name="MachinegunState" Begin Object Name="AnimStateNode_0" Begin Object Name="Jump_Start_SkinnyMale" Begin Object Name="AnimGraphNode_SequencePlayer_268" Node=(Sequence=AnimSequence'"/Game/Character/Animations/Robot/Jump_Start_SkinnyMale.Jump_Start_SkinnyMale"',bLoopAnimation=False) ShowPinForProperties(0)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation continue looping when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start up position, it only applies when reinitialized\nif you loop, it will still start from 0.f after finishing the round"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore\nthis node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(7)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Acc