Simple Strafe Jump Speed Build Up Setup.

  • Exposure: public
  • UE Version: 4.27


December 17, 2021, 9:13 am

This is my way of creating a strafe jump speed build for a first person character, just like Quake movement. I hope the logic I used is somewhat solid or at least does the job correctly in a sense. I will try and upload an explication to how it works and the mathematics behind it. Use it without limit and please help me make it better if possible. Here is the link to the complete blueprint, you might want to use your own game mode and HUD and fps assets because I didn't upload those.

Thank you, I love you.

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v

1 comment

  • avatar author


    April 2, 2023, 9:03 pm

    Hey! Love this blueprint but I was wondering on what binds do I put for Strafe?