blueprint
Paperboy BP_TeleportOnOverlap 210260
- Exposure: public
- UE Version: 5.0
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1 comment
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This is a simple blueprint used to teleport objects when Paperboy overlaps with them.
"Object to Teleport" is an instance editable actor variable, which is used to select what object needs to be teleported. "Teleport Location" is an instance editable vector variable, which the appropriate teleportation co-ordinates can be entered into.
TobiyC
January 18, 2023, 1:48 pm