MRQ in runtime

  • Exposure: public
  • UE Version: 5.3

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February 27, 2024, 11:50 am

Example blueprint for setting up Movie Render Queue in a packaged project.

The 'Create widget' 'Allocate Job' and 'Set Configuration' nodes use user assets - after pasting it to your level blueprint make sure to select them from the appropriate dropdown menus inside the nodes.

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v