blueprint

Paperboy BP_Projectile 210260

  • Exposure: public
  • UE Version: 5.0

TobiyC

January 19, 2023, 10:38 pm

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1 comment

  • TobiyC

    January 19, 2023, 10:38 pm

    A very extensive blueprint. I am aware that the length of this could be cut down by using child/parent blueprints, but I didn't know that when I made this. Essentially this blueprint does two things.

    First, it Destroys and individual Newspaper projectile if it comes into contact with anything that it should not pass through/on top of, such as the breakable windows or enemies. This is simply done by checking if the Newspaper overlaps any of these many blueprints, and then uses the 'DestroyActor' node.

    Secondly, it plays a large number of sound effects. If something the Newspaper comes into contact with plays a sound effect when hit, which is most things, this is where the sound effect gets played. For example, the window shattering sound effect is played here when the Newspaper comes into contact with any blueprint tied to breaking a window.

    The reason the blueprint is so long is due to all of the unique BP_BlackHouse blueprints, as each object is its own blueprint.