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Added code to update the score of the enemy
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Added a new decorator to be able to cancel all attacks and return enemies to their position in the formation
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This version uses one BTTask to run the small phoenix movement, it no longer functions with a move to but with a set location.
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This Updated version allows the enemy Phoenix to attack at any part of the formation movement cycle by using a Blackboard Decorator that checks for the value of CanAttackInt, which is set in AIC_SmallPhoenix. Int is used as a variable here because it allows you to set what the variable should be for it to activate which it does not allow with a Boolean for some reason. So this Int functions Identically to a Boolean.
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First commit