blueprint

AIC_SmallPhoenix Small Phoenix Attacks

  • Exposure: public
  • UE Version: 5.3

LasseMeerburg

December 13, 2023, 2:58 pm

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Versions
December 18, 2023
  1. Added code to set a variable called start position which is used for small Phoenix attacks

December 14, 2023
  1. I added code to get the current controlled pawn location and add that to the vector from the timeline in GM_Phoenix.
    This is used to get the small phoenix back to its formation location

  2. A lecturer pointed out to me that casting on event tick is an inefficient way of programming. Thus I made the casting of the array out of the AIC_SmallPhoenix and into GM_Phoenix, where I cast an array every 2-4 seconds instead of every tick. I also use a for each loop to compare SPAttackValue to Array Index with the same reasoning of it otherwise being inefficient.

December 13, 2023
  1. First commit

    See