AIC_SmallPhoenix Small Phoenix Attacks
- Exposure: public
- UE Version: 5.3
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Added code to set a variable called start position which is used for small Phoenix attacks
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I added code to get the current controlled pawn location and add that to the vector from the timeline in GM_Phoenix.
This is used to get the small phoenix back to its formation location -
A lecturer pointed out to me that casting on event tick is an inefficient way of programming. Thus I made the casting of the array out of the AIC_SmallPhoenix and into GM_Phoenix, where I cast an array every 2-4 seconds instead of every tick. I also use a for each loop to compare SPAttackValue to Array Index with the same reasoning of it otherwise being inefficient.
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First commit