blueprint
PickUpItem doesn't block over stacked items
- Exposure: public
- UE Version: 5.1
This blueprint is a quick modification to the PickUpItem in the AC_Inventory for the tutorial on making a 3D inventory like Sons of the Forest. The issue faced was when picking up an item which contained more than the MaxQuantity, the pickup function was not designed to take this into account, this rectifies that situation.
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