blueprint

Begin Object Class=/Script/BlueprintGraph.K2Node_Event Name="K2Node_Event_0" EventReference=(MemberParent=/Script/CoreUObject.Class'"/Script/Engine.Actor"',MemberName="ReceiveBeginPlay") bOverrideFunction=True NodePosX=-576 NodePosY=2992 bC

  • Exposure: public
  • UE Version: 5.1

anonymous

March 6, 2023, 7:51 pm

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v