blueprint
Begin Object Class=/Script/BlueprintGraph.K2Node_Event Name="K2Node_Event_0" EventReference=(MemberParent=/Script/CoreUObject.Class'"/Script/Engine.Actor"',MemberName="ReceiveBeginPlay") bOverrideFunction=True NodePosX=-576 NodePosY=2992 bC
- Exposure: public
- UE Version: 5.1
ctrl + v