blueprint
turret aim
- Exposure: public
- UE Version: 4.26
ctrl + v
1 comment
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If i set the SphereOverlapActors to actor and the array to pawn shouldn't it recognize me if i walk in front of it? i'm using the VR setup from unreal and it's MotionController Pawn to move around. the range is 1500.
if i set the array to WorldDynamic it recognizes the motion controllers but only when moving around or doing an animation :/
Arry_Be
April 26, 2021, 8:09 pm