material

Lambert LightModel Material Function

  • Exposure: public
  • UE Version: 5.0

TomPrinter

November 26, 2022, 7:27 am

Exercise: Lambert LightModel Material Function For Lightsource in Level. The Node "LightVector" is a Material Parameter , which is get from Level Blueprints.

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v