blueprint
Geometry Script 2of2 (Convert BP Actor into Static Mesh)
- Exposure: public
- UE Version: 5.0
- Make Function "Call in Editor".
- Create Variable "Static Mesh" ->"NewStaticMesh"
- In Level select a Static Mesh from Dropdown (for example Cube)
- Call Function Result: Converts Cube into Stairs static Mesh
ctrl + v